Tutorial Notes Week 1
Warm Up
Rats and Rabbits (invasion Game) - In partners stand in the middle of the court with inside feet touching (left side rats, right side - rabbits)
- Teacher yells out ‘rats’ or ‘rabbits’
- If rats is called, the left side sprint to the left sideline while the right side ‘rabbits’ chase them (opposite happens if rabbits were called)
- If either partner catches them before they run to the sideline they win the round
KTP - Arms drive forward in relaxed style, elbows bent
- Keep head erect and eyes up
- Arms/Legs move in opposition
Diagram
Cut the Cake - In a group, everyone stands in a circle with one player in the middle
- The middle plater passes to each person on the outside of the circle
- Once everyone has been passed to the middle person swaps with an outside player
- Repeat until everyone has been in the middle
Passing
KTP - Use a chest pass and ‘W’ finger grip
- Use communication to call names for smoother run through
Diagram
Three Man Weave - Have three players lining up on the baseline with the middle player holding the ball
- When the middle player has passed to the outside player, they run around the outside player and follow the ball
- Continue passing and following pass till opposite baseline
KTP; - Make strong drives on a 45* angle
- Use shoulder pass to make full distance
Diagram;
Modified Games
Half Court - Players include; centre, wing attack, wing defence, goal shooter, goal keeper, goal attack and goal defence
- Normal netball rules
KTP; - Use of space
- Positioning
- Anticipates ball movements
- Execution of skills
- Decision making
Week 2 Warm Up
Line Game - Each individual has a ball
- When a line is called everyone runs to the line and touches it with the ball (transverse, sideline, centre circle, baseline and goal circle)
Variations - Bounce the ball while running around the court
- Pass with a partner
KTP - Keep eyes facing forward and aware of other players
- Concentrate on pathway and control the ball
Diagram
Passing
Passing back and forth - Passing back and forth with a partner
- Different passes
• Chest pass
• Bounce pass
• Shoulder pass
• Lob pass
KTP; - Two hands behind the ball with thumbs and fingers in “W” shape - Step forward with weight transferred onto front foot as the ball is pushed with wrist and fingers - Follow through with arms and fingers in direction of pass and eyes looking forward Diagram
Long Court Drill
- Line up along the centre of the court
- Once the ball is in play first player leads out and does an outside foot turn
- Next player leads out and receives the ball
- Repeat until each player has lead out and received a pass KTP - Use a shoulder pass to reach the full distance - Pivot on outside foot - Lead on a 45* angle Diagram
Footwork
Outside foot turn - in groups of 3
- Middle player leads to ball, and catches ball from outside player, using either a two foot or one step landing
- Player then pivots, and throws ball to other player on the outside
- if ball is thrown to the left, land on left foot
- If ball thrown to the right, land on right foot
- Can use two foot landing in any situation
KTP - Land with feet shoulder width apart to give a firm support base
- Continue to bend knees after impact to help with a balanced soft landing
- Keep strong torso (body upright) bend at hips, knees and ankles on impact to cushion landing
Diagram
Attacking/defending Sideline to Sideline - 3 players are attackers and two are the defenders
- The attacking players have to pass between them selves until they reach the other side
- If the defending players intercept the ball, the game resets
KTP - Drive with your leading foot
- Put leading hand out in front of body for passing target
- Once passed, re-offer with another lead
- Use a variety of passes to get past the defenders, (chest, bounce, shoulder, lob)
Shooting
Bump - Everyone lines up behind the goal circle
- The first person and second person have ball
- Once the first person shoots the second person can then shoot as well
- If the person behind you scores before you, then your out
Diagram
Week 3 Shooting
Pass Out and Shoot - The GS has to make 3 pass’s out to the circle before shooting
- Can not pass to the same person twice in a row
- Has to cut and re-offer around the GK
KTP - Push off back leg when leading - Put leading hand out in front for a target for passer - Call for the ball so the outer circle attackers know when to pass - Use back and front cuts to get around the GK - Bend knees, bend elbows and aim when shooting
Modified games
Full Court Game - Netball rules
- 7 people per team
- 1.2m distance for defenders
- No defines whilst shooting
KTP
- Use of space
- Positioning
• Anticipates ball movements
- Execution of skills
- Decision making