Character Sheet Champi
Player Name
T'ianna Character Name
1
Bard
Level
Class
Tiefling
Medium
23
Female
Race
Size
Age
Gender
0 Paragon Path
Height
Weight
INITIATIVE SCORE
DEX
Initiative
-1
Epic Destiny
Total XP
Good
Oghma
Miskatonic Camachis
Alignment
Deity
Adventuring Company
DEFENSES
1/2 LVL
MISC
-1
SCORE
17
CONDITIONAL MODIFIERS
DEFENSE
10 + ARMOR/ 1/2 LVL ABIL CLASS
AC
10
FEAT
RPGA Number
MOVEMENT ENH
MISC
6
MISC
1
SCORE
BASE
Speed
6
ARMOR
ITEM
MISC
6
(Squares)
SPECIAL MOVEMENT
CONDITIONAL BONUSES
ABILITY SCORES SCORE
ABILITY
13 14
ABIL MOD
MOD + 1/2 LVL
STR Strength
1
1
CON
2
2
Constitution
-1
-1
16
INT Intelligence
3
3
10
WIS
0
0
CHA
4
4
Dexterity
Wisdom
18
12
Charisma
SENSES CLASS
FEAT
ENH
MISC
MISC
2
CONDITIONAL BONUSES
15
10 + 1/2 LVL ABIL
REF
10
3
15
BASE
15
Passive Insight
10 +
5
11
Passive Perception
10 +
1
CLASS
FEAT
ENH
MISC
1
MISC
4
ATTACK WORKSPACE
CLASS
FEAT
ENH
MISC
MISC
ATT BONUS
1/2 LVL
ABIL
+ 4
0
1
BLOODIED
SURGE VALUE
SURGES/DAY
13
6
9
1/2 HP
1/4 HP
MILESTONES 0 1 2 ADDITIONAL EFFECTS FOR SPENDING ACTION POINTS
Action Points
power. Fire Resistance - Resist fire 5 + 1/2 level.
Bluff Bonus
SAVING THROW MODS
ABIL
1d8+1
MISC
FEAT
ENH
MISC
MISC
1 BASIC ATTACKS DEFENSE
WEAPON OR POWER
DAMAGE
4
vs
AC
Longsword
1d8+1
1
vs
AC
Unarmed (Melee)
1d4+1
-1
vs
AC
Unarmed (Range)
1d4-1
Bloodhunt - +1 on attacks against bloodied foes.
DEATH SAVING THROW FAILURES
ENH
Melee Basic Attack - Longsword
ATTACK
RACE FEATURES
TEMPORARY HIT POINTS
FEAT
3
DAMAGE ACTION POINTS 1 2 3
Infernal Wrath - Use infernal wrath as an encounter USED
PROF
DAMAGE WORKSPACE
CURRENT SURGE USES
SECOND WIND 1/ENCOUNTER
CLASS
1
ACTION POINTS
HEALING SURGES
CURRENT HIT POINTS
Melee Basic Attack - Longsword
CONDITIONAL BONUSES
HIT POINTS
SKILL BONUS
Low-light Vision
1 ABILITY:
10 + 1/2 LVL ABIL
WILL 10
PASSIVE SENSE
SPECIAL SENSES
CONDITIONAL BONUSES
DEFENSE
SCORE
ABILITY:
MAX HP
26
10 + 1/2 LVL ABIL
FORT 10
DEFENSE
DEX
8
DEFENSE
FEATS Ritual Caster - Master and perform rituals
Stealth Bonus
Advantage of Cunning - Slide enemy into ally's vacated
RESISTANCES Resist 5 Fire
space CURRENT CONDITIONS AND EFFECTS
SKILLS BONUS
SKILL NAME
CLASS / PATH / DESTINY FEATURES
ABIL MOD + 1/2 LVL
TRND (+5)
ARMOR PENALTY MISC
Bardic Training - Gain Ritual Caster feat and perform one bard ritual per day without expending components
-1
Acrobatics
DEX
-1
0
-1
8
Arcana
INT
3
5
n/a
1
Athletics
STR
1
0
-1
1
11
Bluff
CHA
4
5
n/a
2
9
Diplomacy
CHA
4
5
n/a
1
Dungeoneering
WIS
0
0
n/a
1
2
Endurance
CON
2
0
-1
1
WIS
0
0
n/a
1
5
n/a
Song of Rest - At end of short rest, you and each ally spending a healing surge adds your Cha mod to hp regained
1
Heal
1
Bardic Virtue - Choose a Bardic Virtue option.
within 5 + Int mod squares, slide that ally 1 square as a free action (1/rd).
8
History
INT
3
5
Insight
WIS
0
5
n/a
5
Intimidate
CHA
4
0
n/a
1
1
Nature
WIS
0
0
n/a
1
1
Perception
WIS
0
0
n/a
1
4
Religion
INT
3
0
n/a
1
1
Stealth
DEX
-1
0
-1
3
5
Streetwise
CHA
4
0
n/a
1
-1
Thievery
DEX
-1
0
-1
1
T'ianna
Virtue of Cunning - When an enemy misses an ally
Majestic Word - Gain majestic word power Multiclass Versatility - Can choose class-specific multiclass feats from more than one class Skill Versatility - +1 to untrained skill checks
Words of Friendship - Gain the words of friendship power
LANGUAGES KNOWN Common, Draconic
Page 1
Champi
POWER INDEX
MAGIC ITEM INDEX
List your powers below. Check the box when the power is used. Clear the box when the power renews.
List your powers below. Check the box when the power is used. Clear the box when the power renews.
AT-WILL POWERS Misdirected Mark
WEAPON
CHARACTER PORTRAIT
MAGIC ITEMS Implement, Wand (Off-hand)
WEAPON
Cutting Words
WEAPON WEAPON ARMOR ARMS
ENCOUNTER POWERS Infernal Wrath
FEET HANDS HEAD
Majestic Word
NECK
Words of Friendship
RING
Blunder
RING
PERSONALITY TRAITS
WAIST
Idioma adicional por transfondo regional: Thayan
DAILY POWERS Satire of Fortune
MANNERISMS AND APPEARANCE UTILITY POWERS
Daily Item Powers Per Day Heroic (1-10)
Milestone
/
/
/
Paragon (11-20)
Milestone
/
/
/
Epic (21-30)
Milestone
/
/
/
OTHER EQUIPMENT
RITUALS / ALCHEMY
Ritual Book
Comprehend Language
Adventurer's Kit
Glib Limerick
Disguise Kit
CHARACTER BACKGROUND Dragon Coast Mention of the Dragon Coast evokes images of dark alleys and underhanded dealings, of thieves' guilds and pirate ships. The Dragon Coast summons adventure to it as few other places in Faerûn do. As a result of recent changes, the traditionally safe places of this region have grown a little safer, but the dangerous parts have grown much deadlier. You can reroll any Insight check, but you must keep the second result, even if it is worse. You also gain one additional language of your
COMPANIONS AND ALLIES
Flute Torch (3) Climber's Kit Crowbar Oil (1 pint) (5) Hide Armor (E) Longsword (E) Light Shield (E)
SESSION AND CAMPAIGN NOTES
Scroll of Purge Spellplague
COINS AND OTHER WEALTH Money on hand: 0 gp Stored money: Encumbrance: 101 / 130
T'ianna
Page 2
Champi
CHARACTER NAME
Second Wind
T'ianna PLAYER NAME
KEYWORDS
Champi RACE
CLASS
Tiefling
HP
LEVEL
Bard
13 STR
26
14 CON
Spd
8 DEX
6
16 INT
Init
10 WIS
-1
18 CHA
15
Passive Insight
11
USED
Standard
1
Personal
ACTION
AC 17
RANGE vs
ATTACK
Self DEFENSE
Effect: You spend a healing surge and regain 6 hit points. You gain a +2 bonus to all defenses until the start of your next turn.
Fort 12 Ref 15 Will 15 Passive Perception
ADDITIONAL EFFECTS
CLASS
PLAY DATA
®
Misdirected Mark KEYWORDS
USED
Arcane, Implement 10
Standard vs
4 ATTACK
®
Cutting Words KEYWORDS
Standard
RANGE
ACTION
Reflex
One creature
4
USED
DEFENSE
TARGET
10
vs
ATTACK
Minor
Will
One creature
DEFENSE
TARGET
Implement, Wand: +4 attack, 1d8+4 damage
ADDITIONAL EFFECTS
ADDITIONAL EFFECTS
+1 Racial bonus to attack rolls against bloodied foes Bloodhunt.
+1 Racial bonus to attack rolls against bloodied foes Bloodhunt.
1
BOOK
CLASS
PH2
AT-WILL POWER
®
Majestic Word KEYWORDS
USED
Minor ACTION
5
RANGE
vs
You or one ally in burst
ATTACK
ATTACK
DEFENSE
TARGET
LEVEL
1
BOOK
CLASS
PHS1
AT-WILL POWER
®
USED
T'ianna
BOOK
PH
ENCOUNTER POWER
KEYWORDS
®
Personal
Standard
RANGE
ACTION 4
DEFENSE
TARGET
5
Ranged 5
Will
One creature
DEFENSE
TARGET
RANGE vs
ATTACK
Effect: You gain a +5 power bonus to the next Diplomacy check you make before the end of your next turn.
USED
Arcane, Charm, Implement
Minor
Attack: Charisma vs. Will Hit: 1d6 + Charisma modifier (+4) damage, and you slide the target 2 squares. During the slide, you or one of your allies can make a melee basic attack against the target as a free action, with a +2 power bonus to the attack roll. Virtue of Cunning: The power bonus to the attack roll equals 1 + your Intelligence modifier (+3).
ADDITIONAL EFFECTS
ADDITIONAL EFFECTS
+1 Racial bonus to attack rolls against bloodied foes Bloodhunt.
ENCOUNTER POWER
*
Implement, Wand: +4 attack, 1d6+4 damage
ADDITIONAL EFFECTS
Bard
LEVEL
Racial Power
ACTION
Unarmed: +0 attack
CLASS
TARGET
Blunder
Arcane, Charm
ATTACK
DEFENSE
Effect: You can channel your fury to gain a +1 power bonus to your next attack roll against an enemy that hit you since your last turn. If your attack hits and deals damage, add your Charisma modifier (+4) as extra damage.
vs
Effect: The target can spend a healing surge and regain additional hit points equal to your Charisma modifier (+4). You also slide the target 1 square. Level 6: 1d6 + Charisma modifier (+4) additional hit points. Level 11: 2d6 + Charisma modifier (+4) additional hit points. Level 16: 3d6 + Charisma modifier (+4) additional hit points. Level 21: 4d6 + Charisma modifier (+4) additional hit points. Level 26: 5d6 + Charisma modifier (+4) additional hit points. Special: You can use this power twice per encounter, but only once per round. At 16th level, you can use this power three times per encounter, but only once per round.
RANGE
ADDITIONAL EFFECTS
Bard
KEYWORDS
Personal vs
Words of Friendship
Arcane, Healing
®
USED
ACTION
Implement, Wand: +4 attack, 1d8+4 damage
LEVEL
PH
KEYWORDS
RANGE
Attack: Charisma vs. Will Hit: 1d8 + Charisma modifier (+4) psychic damage, and you pull the target 2 squares. Increase damage to 2d8 + Charisma modifier (+4) at 21st level.
Bard
BOOK
ENCOUNTER ACTION
Ranged 10
Attack: Charisma vs. Reflex Hit: 1d8 + Charisma modifier (+4) damage, and the target is marked by an ally within 5 squares of you until the end of your next turn. Level 21: 2d8 + Charisma modifier (+4) damage.
CLASS
LEVEL
Infernal Wrath
Arcane, Implement, Psychic
Ranged 10
ACTION
TARGET
LEVEL
BOOK
+1 Racial bonus to attack rolls against bloodied foes Bloodhunt. CLASS
PH2 ®
Bard
LEVEL
ENCOUNTER POWER
BOOK
CLASS
PH2 ®
Page 3
Bard
ENCOUNTER POWER
LEVEL
1
BOOK
PH2 ® Champi
Satire of Fortune KEYWORDS
USED
Arcane, Implement, Psychic 10
Ranged 10
Will
One creature
DEFENSE
TARGET
Standard ACTION 4
RANGE vs
ATTACK
Attack: Charisma vs. Will Hit: 2d8 + Charisma modifier (+4) psychic damage. Miss: Half damage. Effect: The next time an ally misses the target with an attack during this encounter, you roll a d20 and replace the ally's attack roll with yours. Implement, Wand: +4 attack, 2d8+4 damage
ADDITIONAL EFFECTS
+1 Racial bonus to attack rolls against bloodied foes Bloodhunt. CLASS
Bard
DAILY POWER
T'ianna
LEVEL
1
BOOK
AP ®
Page 4
Champi