Orkestrasi Strategi Kreatif Pesan dan Media Komunikasi Pemasaran Hifni Alifahmi Email:
[email protected]
How Brand Communication Works 4. Noise Physical and Psychological Distraction
1. Source (Encoding) Company Brand Agency
3. Communicatio n Channel/Media TV, Radio, Newspaper, Magazines, Internet, Mail, Phone 6. FeedbackInteractivity • Immediate Response • Delayed Response • No Response
2. Message Brand Messages Ads, PR Releases, Coupons, Signage, Customer Service
5. Receiver (Decoding) Customer Prospects Other Stakeholders
A good understanding of this model is necessary in order to understand all the various aspects of marketing communications. Tom Duncan, Principles of Advertising &
The Persuasion Matrix DV: Steps in being Persuade
Sender Message Channel
Message Presentation Attention
Receiver
Destination
(3) (1)
Comprehension Yielding
(4) (2)
Retention Behavior DV = Dependent Variables
Belch & Belch, 2007: 165
Catatan: Orkestrasi Strategi Kreatif Pesan dan Media perlu memperhatikan beberapa aspek tersebut, terutama faktor Khalayak (Receiver) yang dibidik dan Visi Perusahaan/Produk.
Source Factors Source Attribute
Brief Description
• Applying expertise the source having relevant • Applying trustworthiness knowledge, skill, trust and • Corporate leaders as spokespeople experience • Limitation of credible sources (H-L) • Applying similarity Source Attractiveness: • Applying likeability (using celebrities): Source characteristic overshadowing the product (fail notice the (similarity, familiarity, brand), overexposure (endorsement for many likeability) ads), target audiences’ receptivity, risk to coy. • Perceive control (+ or – sanctions) Source Power: • Perceive concern (source’s care) The source may be able to induce another persons • Perceived scrutiny (source’s ability to observe conformity) to respond. Source Credibility:
Belch & Belch, 2007: 167
Source Attributes & Receiver Processing Modes Source Attribute Source Credibility
Process
Internalization
Source Attractiveness
Identification
Source Power
Compliance
Belch & Belch, 2007: 167
Message Factors Message Structure
Descriptions
Order of presentation
The most important message points be placed at the beginning (primacy effect) or at the end (recency effect: the last arguments are more persuasive ).
Message sidedness
A one-sided message (positive/benefits) A two-sided message ( good and bad points)
Verbal versus visual messages
Verbal: body copy, text Visual: non-verbal, pictures
Message Appeals: comparative ad, fear and humor appeals.
Belch & Belch, 2007: 179-185
Agencies’ Message Strategy Brief Ogilvy & Mather
DDB Worldwide
Product Key Issue/Problem The Promise The Support Competition Target (Market) Desired Behavior Target’s Net Impression Tone and Manner
Marketing Objective Competitive Advantage Advertising Objective Action by Target Key Insight Reward/Support Brand Personality/Tone Position Media
Tom Duncan, 2005: 281.
Young & Rubicam Key Fact Consumer Problem Advertising Objective Creative Strategy (Prospect Definition, Competition, Consumer Benefit, Reason Why)
Levels of Relationship with Brand
Emotions
Personality
Product benefits
Belch & Belch, 2007: 273
Emotional Appeals by Type Type (%)
1975
1985
1995
Humor Warmth Nostalgia Eroticism Provocation Fear
11.5 69.7 1.8 17.0 1.2 10.3
23.7 53.0 3.5 21.9 0.7 12.4
34.3 43.6 1.1 17.1 5.5 9.4
N
165
283
181
Source: Van Riel, Strategic Corporate Communication, 2000: 151.
Catatan: Advertising Appeals (Rational & Emotional) dan Creative Execution: Art and Copy, lihat Arens, 2004: 377 dan 409.
A Hierarchy-of-Effects Model of Creative Element
ATTENTION
INTEREST
DESIRE
ACTION
Duncan, 2005: 314
Headlines, visuals
Subheads, Lead paragraph
Body copy, boxes, Supporting visuals
Closing paragraph, logo/slogan, Tagline, addresses, toll-free number
Creative Pyramid
Scan
William F Arens, 2004: 417
Channel Factors Basic Media
Media Effects
Personal versus Qualitative impact of non-personal fashion magazine to channels travel & leisure.
Belch & Belch, 2007: 186-188.
Media Environment Media clutter
Media Classifications
Media
Print
Medium Newspapers
Vehicle
Chicago Sun-Times
Broadcast
Out-of-home
Interactive
Magazines
Radio
Television
Billboards
Posters
Internet
Telephone
Newsweek
WGN (radio Station in Chicago)
MTV
Lamar Outdoor Advertising
Denver Transit Advertising
America Online portal
TeleMarketing Agency
This chart shows media classification levels and groupings.
Tom Duncan, 2005: 346
Costumer-Centric & Media Touch Points
S e n s o r y R e c e p iu is
Pa
Touch W
See H ear
R Li
st
ea
at
rt
ic
ch
ip
at
e
d
en
R a d io
P r in t
TV
W EB
T im e S p e n t
Out-of-Home Media
Outdoor Billboards
Bulletins Spectacular displays Wall murals Vinyl-wrapped posters 30-sheet posters 8-sheet posters
Street Alternative furniture Arenas & Bus shelters media Urban furniture Kiosks Convenienc e stores Shopping malls
Stadiums Air-bone Marine
Campuses
Buses Airports Mobil Subway & rail Truck-sides
Resort & Leisure
Taxi displays
Interior placebased
Wrapped vehicles
Exterior placebased Digital camera Cinema
Belch & Belch, 2007: 415
Transit
Radio Drive time Inoffice Instore
Membidik Khalayak (Receiver Factors)
Levels of Audience Aggregation
Mass Market and Audiences
Market Segment
Nice Market
Individual and Group Audience
Belch & Belch, 2007: 145
Models of the Response Process Stages Cognitive Stage
AIDA Attention
Hierarchy of Effects Model (Lavidge-Steiner)
Innovation Adoption Model
Information Processing Model
Awareness
Awareness
Presentation Attention
Knowledge
Affective Stage
Interest Desire
Liking Preference Conviction
Comprehension Interest
Yielding
Evaluation
Retention
Trial
Behavioral Stage Action
Purchase
Belch & Belch, 2007: 146
Adoption
Behavior
Communication Effects Models and Objectives AIDA
DAGMAR
LavidgeSteiner
Objectives 50% awareness among 18-25 year olds within three years
Unawareness Awareness
Awareness
Awareness
20% increase in web hit rate within two months
Interest
Comprehension
Knowledge
10% request for brochure for local newspaper advertising
Liking
Listed among top 3 national festival by 60% of audiences
Preference
Top position among 18-25 year olds within 3 months
Conviction
Conviction
Attain 10% of 18-25 year olds to choose the product
Action
Purchase
75% of audiences to use, buy, register within 3 months
Desire
Action Wood, 2006
Advertising Effect on Consumer Related
Movement
Example of types of
Behavior
toward
promotion or advertising
Dimensions
purchase
relevant to various steps
The realm of motives
Purchase
Ads stimulate or
Point of purchase retail store ads deals “last-chance” offers price appeals testimonials
direct Desires
The realm of emotions Ads change attitude and feelings
Conviction
Competitive ads argumentative copy
Preference
“image” copy status, glamour appeals
Liking
The realm of thoughts
Knowledge
Ads provide information and facts
Awareness
Announcements, descriptive copy, classified ads, slogans, jingles, sky writing
Teaser campaigns
Belch & Belch, 2007: 207
Communication Effect of Pyramid
5% Repurchase Regular use
20% Trial 25% Preference
40% Liking
70% Knowledge/Comprehension
90% Awareness Belch & Belch, 2007: 208
Alternative Response Hierarchies Topical Involvement High High
(learning model) Cognitive
Perceived
Affective
product
Conative
low (low involvement model) Cognitive
Conative
differentiation low
(dissonance/attribution model) Conative Affective Cognitive
Belch & Belch, 2007: 149
Affective
Foote, Cone & Belding Grid Thinking High
Feeling
1. Informative (thinker)
2. Affective (feeler)
car-house-furnishings-
jewelry-cosmetic-fashion
involvement new products
apparel-motorcycles
model : learn-feel-do
model : feel-learn-do
(economic?)
(psychological?)
Possible implications
Possible implications
test
: Recall diagnosis
test
: attitude change emotional arousal
Media
: long copy format
media
: large space, image space
Creative : specific information
creative : Executional impact
demonstration
Low
3. Habit formation (doer)
4. Self-satisfaction (reactor)
food-household items
Cigarettes-liquor-candy
involvement model : do-learn-feel
Model : do-feel-learn
(responsive)
(social?)
Possible implications
Possible implications
Test
: sales
Test
: sales
Media
: small space ads
Media
: billboards
10 second ID’s
newspaper
Radio, POS
POS
Creative : Reminder
Creative : Attention
Belch & Belch, 2007: 153