The Regent Power Level
POWER POINTS
Total Starting Remaining
Ranks
Max Ranks Notes
Power Type
Cost Per Rank
Power Feat Cost Sub Total
Ability Scores Strength Dexterity Constitution Intelligence Wisdom Charisma
10 10 10 10 10 10
40 50 40 50 50 50
0 0
15 15
with Vestments, 40
N/A N/A N/A N/A N/A N/A
1 1 1 1 1 1
N/A N/A N/A N/A N/A N/A
N/A N/A
2 2
N/A N/A
Combat Bonuses Attack Defense
0 0 0 15
15 20 20 20
with CON, +0; with Vestments, +15 with CON, +0; with Vestments, +15 with DEX, +0; with Vestments, +15 with WIS, +15
N/A N/A N/A N/A
1 1 1 1
N/A N/A N/A N/A
Skills Profession (Regent)
All-out Attack Power Attack Uncanny Dodge (mental) Luck Ultimate Effort (all saves) Benefits Fearless
20
20
1 1 1 7 4 2
N/A N/A N/A N/A N/A N/A
can reduce Defense to increase Attack can reduce Attack to increase Damage never caught Flat-footed provides +7 Hero Points can use HeroPoint to buy a 20 proper Regent and Head-of-State of the Protectorate
1
N/A
immune to fear effects
N/A
0.25
N/A
N/A N/A N/A N/A N/A N/A
1 1 1 1 1 1
N/A N/A N/A N/A N/A N/A
0 0 0 0 0 0
10
N/A
Boost
24
0
0 0
0 0
Subtotal
15
0 0 0 15
0 0 0 15
5
5
5
Subtotal
17
1 1 1 7 4 2
1 1 1 7 4 2
1
N/A
1
1
Subtotal
191
Bestowed Moralistic Investitures for a Peaceful Leader the powers of a well-functioning society: diplomacy, health, industry
Primary Power
2
0
20
20
20 PPs available
"The Mouth of Peace" boosts Charisma by +RANK for RANK rounds
Built-in
1
0
24
0
20 PPs
Powers Array
0
0 0 0 0 0 0
Subtotal
Feats
Power Point Cost
Subtotal
Subtotal with Weapon Summoning powers, +15 with Vestments, +15
Saving Throws Bonuses Toughness Fortitude Reflex Will
225 0
15
Triggered
1
boost automatically executes to respond to CHA- Alternate Extra based skill checks
1
0
1
0
Total Fade Slow Fade Personal Limited
24 7 24 24
boost lasts at full strength until gone Alternate Extra power fades very slowly Alternate Extra boost cannot be applied to anyone else Alternate Extra can only be used to further the cause of peace or Alternate Extra war
1 1 -1 -0.5
0 0 0 0
24 7 -24 -12
0 0 0 0
Boost
3
1
27
1
Triggered
1
boost automatically executes to respond to an unexpected attack
Alternate Extra
1
0
1
0
Limited Total Fade Personal
9
9 9 9
only works for unexpected attacks boost lasts at full strength until gone boost cannot be applied to anyone else
Alternate Extra Alternate Extra Alternate Extra
-1 1 -1
0 0 0
-9 9 -9
0 0 0
Communication
5
"The Voice of the Regent" communicates to every being within 20mi
Alternate Power
1
1
5
1
Dimensional Subtle Area Selective Comprehend
1 1 5 1 6
can transmit across dimensional barriers transmission cannot be overheard transmits to everyone in range can choose recipients of communication "The Voice of the Regent" - continued allows communication with anything
Alternate Extra Alternate Extra Alternate Extra Alternate Extra Alternate Extra
1 1 1 1 2
0 0 0 0 0
1 1 5 1 12
0 0 0 0 0
Alternate Extra
-1
0
-6
0
Alternate Power
2
1
36
1
Alternate Extra Alternate Extra Alternate Extra
1 1 -1
0 0 0
1 1 -18
0 0 0
Alternate Power
2
1
20
1
Alternate Extra Alternate Extra
-1 1
0 0
-2 10
0 0
Alternate Extra Alternate Extra Alternate Extra Alternate Extra Alternate Extra Alternate Extra Alternate Extra Alternate Extra
1 1 -1 -1 -1 -0.5 1 1
0 0 0 0 0 0 0 0
15 10 -10 -10 -10 -5 1 1
0 0 0 0 0 0 0 0
Alternate Power
2
1
20
1
Alternate Extra Alternate Extra Alternate Extra
0 -1 1
0 0 0
0 -2 10
0 0 0
Alternate Extra Alternate Extra Alternate Extra Alternate Extra Alternate Extra Alternate Extra Alternate Extra Alternate Extra
1 1 -1 -1 -1 -0.5 1 1
0 0 0 0 0 0 0 0
15 10 -10 -10 -10 -5 1 1
0 0 0 0 0 0 0 0
Alternate Power
2
1
40
1
Alternate Extra Alternate Extra Alternate Extra Alternate Extra Alternate Extra Alternate Extra
-1 -0.5 1 1 1 1
0 0 0 0 0 0
-20 -10 1 1 1 7
0 0 0 0 0 0
Alternate Power
2
1
4
1
Alternate Extra Alternate Extra Alternate Extra Alternate Extra Alternate Extra
1 1 1 1 2
0 0 0 0 0
1 7 2 2 4
0 0 0 0 0
Alternate Power
1
1
Duration
6
Healing
18
Regrowth Persistent Distracting
1 1 18
Healing
10
Action Area Burst Progression Selective Limited to Others Lethal Damage only Uncontrolled Distracting Regrowth Persistent
2 10 15 10 10 10 10 10 1 1
Healing
10
Affects Objects only Action Area Burst Progression Selective Limited to Others Lethal Damage only Uncontrolled Distracting Regrowth Persistent
10 2 10 15 10 10 10 10 10 1 1
Create Object
20
Action Distracting Innate Precise Subtle Progression
20 20 1 1 1 7
Summon Bureaucrat
2
Mental Link Progression Fanatical Horde Type
1 7 2 2 2
Super-senses
20
Spatial Awareness
20
Flight
11
Light Load only Weapon Summoning
2 19
Limited Dismissal
19
Damage
15
Accurate Autofire
8 15
Damage
15
Accurate Penetrating Incurable
8 6 1
Damage
Penetrating Cone General Cone Progression Selective Action (full round) Distracting
8 14
Restricted
power takes 5min affects a radius area can affect all targets within radius area of effect is approximately 4735mi radius can exclude targets from effect does not heal self power cannot restore non-lethal damage power can only be used 5 times without rest use of power eliminates Dodge bonus repairs destroyed objects and parts cures Incurable damage "Repairing the Ravages of War" provides objects with healing checks at +RANK power only affects objects power takes 5min affects a radius area can affect all targets within radius area of effect is approximately 4735mi radius can exclude targets from effect does not heal self power cannot restore non-lethal damage power can only be used 5 times without rest use of power eliminates Dodge bonus repairs destroyed objects and parts cures Incurable damage "Infinite Industry" creates complex objects from nothing power requires a full-round action power use eliminates Dodge bonus created objects are real detailed objects can be created objects look and feel real created objects can be up to a 1250ft cube "Aid of a Grateful People" creates 500 helpers to aid the Regent allows mental communication with minions allows summoning of up to 10000 helpers summoned aid is entirely devoted allows summoning of all minions simultaneously can summon a variety of functionaries "Cosmic Awareness" augments sensory capabilities analytical, rapid (19) mental sense "The Wings of Duty" augments Armor-derived Flight to 250,000mph cannot carry heavy weight
1
20
1
0
0
0
Alternate Power
2
1
22
1
Built-in
Alternate Extra
-1
0
-2
0
Bestowed Moralistic Investitures of a Warlord's Needs the powers of warfare and defense
Primary Power
2
0
38
38
must bear the sign of the Regent to alter array
Primary Extra
-1
0
-19
-19
Built-in
1
0
15
0
Alternate Extra Alternate Extra
1 1
0 0
8 15
0 0
Alternate Power
1
1
15
1
Alternate Extra Alternate Extra Alternate Extra
1 1 1
0 0 0
8 6 1
0 0 0
Alternate Power
1
1
15
1
Alternate Extra Alternate Extra
1 1
0 0
5 15
0 0
Alternate Extra Alternate Extra Alternate Extra Alternate Extra
1 1 -1 -0.5
0 0 0 0
10 15 -15 -7.5
0 0 0 0
Alternate Power
2
1
30
1
Alternate Extra Alternate Extra Alternate Extra
1 -1 1
0 0 0
8 -15 15
0 0 0
Alternate Power
30
"The Ultimate Martial Art" a brutal series of elbows, knees and strikes attacks are guided by mythic fervor multiple punches, kicks, knees and headbutts "Piercing Palm of Light" a cutting blade of light formed from the Regent's hand attacks are guided by mythic fervor attack bypasses normal defenses attacks cannot be regenerated or healed
attack penetrates most defenses the devastation spreads from the point where it was activated
15
Accurate Device
"Removing the Ravages of War" provides healing checks at +RANK
"The Wrath of Righteousness" a single, massive blast of damage originating from the Regent outwards
8 15 15
Paralyze
regrows destroyed limbs and organs cures Incurable damage use of power eliminates Dodge bonus
5 15
15
Accurate Range Transparent
requires Sustained effort "The Gentle Hands of Peace" provides a healing check at +RANK
15
10 15 15 15
Snare
"Diplomatic Immunity" Alternate Power boosts Immune powers of Vestments in response to surprise attacks
affects the entire area; REF save for half affects cone RANK*5 ft in length and width increases base measure to 300,000mi attack can choose to not affect certain targets attack requires a Full Round action use of power eliminates Dodge bonus "Detainment by Justice, Law, or Necessity" a blast of binding coils of mystical power attacks are guided by mythic fervor touch-range attack targets entangled can still be freely attacked
2
1
Alternate Extra
1
0
8
0
Cosmic Armor of a Realized God provides (RANK * 5) PPs to resist his enemies
Primary Power
4
0
56
56
can only be worn and used by the Regent
"The Horrors of War" bizarre psychoactive lights in the mind of the target prevent mental action attacks are guided by mythic fervor
1
19 PPs
19 PPs
20 PPs
20 PPs
20 PPs
20 PPs
20 PPs
20 PPs
20 PPs
38 PPs available
38 PPs
30 PPs
37.5 PPs
38 PPs
38 PPs
70 PPs available
Primary Extra
1
0
1
1
Feature
1
Special Effects and auras
Built-in
1
0
1
0
1 PPs
Enhanced Constitution Noticeable
30 1
Constitution increases by +RANK glowing armor of the Regent
Built-in Built-in
1 -1
0 0
30 -1
0 0
29 PPs
Enhanced Defense Noticeable
15 1
Defense increased by +RANK glowing armor of the Regent
Built-in Built-in
1 -1
0 0
15 -1
0 0
14 PPs
Enhanced REF Noticeable
15 1
REF save increased by +RANK glowing armor of the Regent
Built-in Built-in
1 -1
0 0
15 -1
0 0
14 PPs
Super-movement
5
"Freedom to Travel" allows the Regent to move without restrictions
Built-in
2
0
10
0
10 PPs
2 3
allows half-speed travel through solid objects can move to any dimension
Built-in Built-in
0 0
0 0
0 0
2 -1
0 0
4 -2
0 0
2 PPs
1
0
27
27
27 PPs
0
0
0
Permeate Dimensional Movements Flight Reduced Load Super-senses
2 2 27
Spatial Awareness
2 1 24
immune to critical hits immune to trait effects immune to entrapment immune to environmental conditions
1
immune to starvation and thirst immune to aging immune to sleep
1 1 2
Quickness
20
Limited Headquarters
counter concealment, counter illusion, counter Built-in obscure, extended (14), penetrates concealment, radius visual sense allows awareness of the future precognition limited only to the Regency DC 15 Notice check to avoid surprise "No Longer Flesh" immunities of a god
2 5 5 9
Variable Power
Built-in Built-in
"Complete Awakening" Primary Power awareness of the Regent extends throughout a solar system 24
Precognition Limited Danger sense (mental) Immunity
can fly at 25mph can only carry a Light Load
20 7
Built-in Built-in Built-in Primary Power
body, mind and soul ignore mortal blows cannot be affected by trait-altering effects cannot be grappled, snared, etc unaffected by environmental conditions
Built-in Built-in Built-in Built-in
no need to eat or drink
Built-in
cannot and does not age no need to sleep
Built-in Built-in
0 0 0
0 0 0
0
24
24
0 0 0 0
0 0 0 0
0 0 0 0
0
0
0
0 0
0 0
0
14
14
14 PPs
Primary Power
1
0
20
20
10 PPs
Primary Extra
-0.5
0
-10
-10
Primary Power
1
0
7
7
"Mind of a Billion Mortals" resolves actions at increased speed
Toughness Size Features
5 6 20
complex resists attacks at Toughness 25 Built-in the Regency is a small nation Built-in communications, computer, concealed 4, defense Built-in system, fire prevention system, gym, holding cells, infirmary, isolated, laboratory, library, living space, pool, power system, security system 2, workshop
0 0 0
0 0 0
0 0 0
Powers
4
Built-in inhabitants enjoy Area (burst) Affects Others powers: immunity (starvation, thirst, aging), quickness (all acts of research, art, contemplation or creation), regeneration, Nullification (teleport, super-movement, mind control, mind reading)
0
0
0
Subtotal
-3
Drawbacks Weakness
"Soul of a Nation" Very Common frequency, Major intensity, fatal The Regent must devote some portion of every day to the care of the Regency
24 PPs
0 0
Primary Power
The Regency the personally-protected realm of the Regent
0 0 0
7
"Powers of a God" provides (RANK * 5) PPs for traits of a god
only affects mental actions
1
-3
7 PPs
Rank 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Value 1 2 5 10 25 50 100 250 500 1,000 2,500 5,000 10,000 25,000 50,000 100,000 250,000 500,000 1,000,000 2,500,000
Time 3 seconds 6 seconds 1 minute 5 minutes 20 minutes 1 hour 5 hours 1 day 1 week 1 month 3 months 1 year 5 years 10 years 50 years 100 years 500 years 1,000 years 5,000 years 10,000 years
Extended Range 10 ft 100 ft 1,000 ft 1 mile 5 miles 20 miles 200 miles 2,000 miles 20,000 miles 200,000 miles 2 million miles 20 million miles 200 million miles 2 billion miles anywhere in solar system Nearby star systems Distant star systems Anywhere in Galaxy Nearby Galaxies Anywhere in Universe
Heavy STRENGTH Light Medium 520 22 173 346 1200 28 400 800 2400 33 800 1600 819200 2457600 83 1638400 409.6 tons 819.2 tons 1228.8 tons
Maximum Push/Drag 1040 2600 2400 6000 4800 12000 4915200 12288000 2457.6 tons 6144 tons
POWER RANK
10
Progression radius (ft) radius (mi) 0 50 0.01 1 500 0.09 2 1250 0.24 3 2500 0.47 4 5000 0.95 5 12500 2.37 6 25000 4.73 7 50000 9.47 8 125000 23.67 9 250000 47.35 10 500000 94.7 11 1250000 236.74 12 2500000 473.48 13 5000000 946.97 14 12500000 2367.42 15 25000000 4734.85 16 50000000 9469.7 17 ### 23674.24