# 6
Wizard CASTER LVL SPELL SAVE
# 6
# 6
# 6
# 6
# 6
# 6
# 6
# 6
16
17
18
19
20
21
22
23
24
25
LEVEL
0
1ST
2ND
3RD
4TH
5TH
6TH
7TH
8TH
9TH
SPELLS PER DAY
4
7
7
6
6
6
5
4
2
2
18
+6
# 6
SPELL SAVE DC
5
7
7 6 Character:
DC MOD
6
6
6
4
3
2
Zepatos the Revered
SPELL RANGES CLOSE RANGE (25 ft. + 5 ft. / 2 levels) MEDIUM RANGE (100 ft. + 10 ft. / level) LONG RANGE (400 ft. + 40 ft. / level)
70 ft. 280 ft. 1120 ft.
SPELL LIST prep
spell name —— 0-Level Spells (Cantrips) —— Acid Splash Arcane Mark Dancing Lights Daze Detect Magic Detect Poison Disrupt Undead Flare Ghost Sound Light Mage Hand Mending Message Open/Close Prestidigitation Ray of Frost Read Magic Resistance Touch of Fatigue —— 1st-Level Spells —— Enlarge Person Feather Fall Identify Jump Magic Missile Mount Reduce Person Tenser's Floating Disk —— 2nd-Level Spells —— Blur Cat's Grace Invisibility Mirror Image Scorching Ray See Invisibility Web —— 3rd-Level Spells —— Displacement Fireball Fly Haste Invisibility Sphere Lightning Bolt
school
comp
cast time
range
duration
save
SR
description
ref
con(creation)[acid] uni evo[light] en(comp)[mind] div div nec evo[light] ill(fig) evo[light] tra tra tra[lang] tra uni evo[cold] div abj nec
vs vs vs vsm vs vs vs v vsm vm/df vs vs vsf vsf vs vs vsf vsm/df vsm
1a 1a 1a 1a 1a 1a 1a 1a 1a 1a 1a 1a 1a 1a 1a 1a 1a 1a 1a
Close 0 ft. Med Close 60 ft. Close Close Close Close Touch Close 10 ft. Med Close 10 ft. Close Personal Touch Touch
Inst Perm 1 min(D) 1 rd [c]->18 min(D) Inst Inst Inst 18 rd(D) 180 min(D) [c] Inst 180 min Inst 1 hr Inst 180 min 1 min 18 rd
None None None Will neg None None None Fort neg Will dis None None Will neg(h,o) None Will neg(o) see text None
No No No Yes No No Yes Yes No No No Yes(h,o) No Yes(o) No Yes
Will neg(h) Fort neg
Yes(h) Yes
Orb deals 1d3 acid damage. Inscribes a personal rune (visible or invisible). Creates torches or other lights. Humanoid creature of 4 HD or less loses next action. Detects spells and magic items within 60 ft. Detects poison in one creature or object. Deals 1d6 damage to one undead. Dazzles one creature (-1 on attack rolls). Figment sounds. Object shines like a torch. 5-pound telekinesis. Makes minor repairs on an object. Whispered conversation at distance. Opens or closes small or light things. Performs minor tricks. Ray deals 1d3 cold damage. Read scrolls and spellbooks. Subject gains +1 on saving throws. Touch attack fatigues target.
ph:196 ph:201 ph:216 ph:217 ph:219 ph:219 ph:223 ph:232 ph:235 ph:248 ph:249 ph:253 ph:253 ph:258 ph:264 ph:269 ph:269 ph:272 ph:294
tra tra div tra evo[force] con(summon) tra evo[force]
vsm v vsm/df vsm vs vsm vsm vsm
1r 1 imm 1 hr 1a 1a 1r 1r 1a
Close Close Touch Touch Med Close Close Close
18 min(D) Land/18 rd Inst 18 min(D) Inst 36 hr(D) 18 min(D) 18 hr
Fort neg Will neg(h,o) None Will neg(h) None None Fort neg None
Yes Yes(o) No Yes Yes No Yes No
Humanoid creature doubles in size. Objects or creatures fall slowly. Determines properties of magic item. Subject gets +30 bonus on Jump checks. 5 missiles deal 1d4+1 damage each. Summons riding horse. Humanoid creature halves in size. Creates 3-ft.-diameter horizontal disk that holds 1800 lbs.
ph:226 ph:229 ph:243 ph:246 ph:251 ph:256 ph:269 ph:294
ill(glam) tra ill(glam) ill(fig) evo[fire] div con(creation)
v vsm vsm/df vs vs vsm vsm
1a 1a 1a 1a 1a 1a 1a
Touch Touch Per or Tch Personal* Close Personal Med
18 min(D) 18 min 18 min(D) 18 min(D) Inst 180 min(D) 180 min(D)
Will neg(h) Yes(h) Will neg(h) Yes Will neg(h), Will neg(h,o) Yes(h,o)
Attacks miss subject 20% of the time. Subject gains +4 to Dex. Subject is invisible for 18 minutes or until it attacks. Creates 1d4+6 decoy duplicates of you. 3 ranged touch attack(s) deal 4d6 fire damage. Reveals invisible creatures or objects. Fills 20-ft.-radius spread with sticky spider webs.
ph:206 ph:208 ph:245 ph:254 ph:274 ph:275 ph:301
ill(glam) evo[fire] tra tra ill(glam) evo[electricity]
vm vsm vsf/df vsm vsm vsm
1a 1a 1a 1a 1a 1a
Touch Long Touch Close Per or Tch 120 ft.
18 rd(D) Inst 18 min 18 rd 18 min(D) Inst
Will neg(h) Yes(h) Ref half Yes Will neg(h) Yes(h) Fort neg(h) Yes(h) Will neg(h), Will neg(h,o) Yes(h,o) Ref half Yes
Attacks miss subject 50%. 10d6 damage, 20-ft. radius. Subject flies at speed of 60 ft. 18 creatures move faster, +1 on attack rolls, AC, and Reflex saves. Makes everyone within 10 ft. invisible. Electricity deals 10d6 damage.
ph:223 ph:231 ph:232 ph:239 ph:245 ph:248
None
Yes
Ref neg*
No
Page 1 of 2
# 6
Wizard CASTER LVL
+6
# 6
# 6
# 6
# 6
# 6
# 6
# 6
# 6
16
17
18
19
20
21
22
23
24
25
LEVEL
0
1ST
2ND
3RD
4TH
5TH
6TH
7TH
8TH
9TH
SPELLS PER DAY
4
7
7
6
6
6
5
4
2
2
18
SPELL SAVE
# 6
SPELL SAVE DC
5
7
7 6 Character:
DC MOD
6
6
6
4
3
2
Zepatos the Revered
SPELL RANGES CLOSE RANGE (25 ft. + 5 ft. / 2 levels) MEDIUM RANGE (100 ft. + 10 ft. / level) LONG RANGE (400 ft. + 40 ft. / level)
70 ft. 280 ft. 1120 ft.
SPELL LIST prep
spell name
school
comp
cast time
range
duration
save
SR
description
ref
Phantom Steed —— 4th-Level Spells —— Dimension Door Fire Shield Globe of Invulnerability, Lesser Illusory Wall Invisibility, Greater Otiluke's Resilient Sphere Stoneskin —— 5th-Level Spells —— Cone of Cold Mordenkainen's Faithful Hound Permanency Rary's Telepathic Bond Telekinesis Teleport Wall of Force —— 6th-Level Spells —— Chain Lightning Contingency Globe of Invulnerability Guards and Wards Mislead Otiluke's Freezing Sphere
con(creation)
vs
10 mins
0 ft.
18 hr(D)
None
No
Magic horse appears.
ph:260
con(teleport) evo[fire/cold] abj ill(fig) ill(glam) evo[force] abj
v vsm/df vsm vs vs vsm vsm
1a 1a 1a 1a 1a 1a 1a
Long Personal 10 ft. Close Per or Tch Close Touch
Inst 18 rd(D) 18 rd(D) Perm 18 rd(D) 18 min(D) 180 mins*
None, Will neg(o) No, Yes(o) Teleports you and 6 Medium creatures up to Long range. Creatures attacking you take fire damage; you're protected from heat or cold. None No Stops 1st- through 3rd-level spell effects. Will dis No Wall, floor, or ceiling looks real, but anything can pass through. Will neg(h) Yes(h,o) As invisibility, but subject can attack and stay invisible. Ref neg Yes 18-ft. diameter force globe protects but traps one subject. Will neg(h) Yes(h) Ignore 10 points of damage per attack, up to 150 total.
ph:221 ph:230 ph:236 ph:243 ph:245 ph:258 ph:285
evo[cold] con(creation) uni div tra con(teleport) evo[force]
vsm/df vsm vsxp vsm vs v vsm
1a 1a 2 rds 1a 1a 1a 1a
60 ft. Close see text Close Long Per or Tch Close
Inst Special Perm* 180 min(D) [c]->18 rds* Inst 18 rd(D)
Ref half Yes None No None No None No Will neg(o), None* Yes(o)* None and Will neg(o) No, Yes(o) None No
15d6 cold damage. Phantom dog can guard, attack. Makes certain spells permanent. Link lets allies communicate. Moves object, attacks creature, or hurls object or creature. Instantly transports you as far as 1800 miles. Wall is immune to damage.
ph:212 ph:255 ph:259 ph:268 ph:292 ph:292 ph:298
evo[electricity] evo abj abj ill(fig,glam) evo[cold]
vsf vsmf vsm vsmf s vsf
1a 10 mins+ 1a 30 mins 1a 1a
Long Personal 10 ft. Special Close Long
Inst 18 day(D)* 18 rd(D) 36 hr(D) 18 rd(D)* Inst/18 rd
Ref half
Yes
None see text None, Will dis* Ref half*
No see text No Yes
18d6 damage; 18 secondary bolts each deals half damage. Sets trigger condition for another spell. As lesser globe of invulnerability, plus 4th-level spell effects. Array of magic effects protect area. Turns you invisible and creates illusory double. Freezes water or deals cold damage.
ph:208 ph:213 ph:236 ph:237 ph:255 ph:258
evo[fire] evo tra abj tra
vsm vs vsm/df vsm/df vsm
1a 1a 1a 1a 1r
Long 60 ft. Med Personal Touch
5 rds or less* Inst 18 rd(D) 180 mins/di(D) 18 hr(D)
Ref half see text None*
Yes Yes No
Will neg(h)
Yes(h)
18d6 fire damage; you can postpone blast for 5 rounds. Rays hit subjects with variety of effects. Objects and creatures fall upward. Reflect 1d4+6 spell levels back at caster. Subject can become a statue at will.
ph:217 ph:264 ph:273 ph:282 ph:284
con(creation)[fire] evo[light]
vs vsm/df
1a 1a
Med Long
18 rd Inst
Ref half* Ref prtl*
No Yes
Cloud deals 4d6 fire damage/round. Blinds all within 80 ft., deals 6d6 damage.
ph:244 ph:289
evo[force] con(summon)* uni
vsmf/df vsf/df vxp
1a 1r 1a
Med Close see text
18 rd(D) 18 rd(D) see text
None None see text
Yes No Yes
Large hand provides cover, pushes, or crushes your foes. Calls extraplanar creature to fight for you. As limited wish, but with fewer limits.
ph:203 ph:288 ph:302
—— 7th-Level Spells —— Delayed Blast Fireball Prismatic Spray Reverse Gravity Spell Turning Statue —— 8th-Level Spells —— Incendiary Cloud Sunburst —— 9th-Level Spells —— Bigby's Crushing Hand Summon Monster IX Wish
Page 2 of 2