TRANSACTIONA L ANALYSIS by Eric Berne Submitted by: Alpa Goel Harshika Shah Pallavi Bisht Smriti Jha Tushar Tejawat
Agenda • • • • • • •
TA Definition TA States –PAC Type 1, 2 – crossed and complimentary Angular and duplex transition Procedures & rituals Past times Games
Transactional Analysis • Transaction Unit of social intercourse • Transaction = Transactional Stimulus + Transactional Response • Transaction analysis: Studying & diagnosing which ego state implemented the stimulus and response • By Eric Berne, the psychologist
The EGO States • Three ego states that are based on childhood experiences and role models • Separate and distinct source of behavior The three states are – Parent – Adult – Child
Parent Ego state – “SHOULD” • Parental values and opinions are stored in this ego state • May be expressed towards others as prejudicial, critical, and nurturing behavior • Parental messages continue to influence the inner child
Adult – “Dispassionate” • Oriented toward current reality and the objective gathering of information • Organized, adaptable, intelligent, and tests reality, estimating probabilities
Child – “Child again !!!” • All the impulses that come naturally to an infant • Intuitive, creative, spontaneous • Feelings of happiness, anxiety, fear, withdrawal etc
The EGO states • We all operate from all the 3 states • Awareness of transactions and ego states help us gain a conscious control over how we interact with people • In healthy professional relationships, people transact preferably in adult state
Paren t
Paren t
Adult
Adult
Child
Child
Child
Agen t
Responde nt Type 1
se on
Adult
Re sp
Respon se
St im
Stimul us Adult
Paren t
ul u
Paren t
s
Complementary Transactions
Child
Agen t
Respondent Type 2
Stimul us
Child
Paren t
Adult
Adult
Responde nt Type 1
Adult
Stimulu s Child
Agen t
Paren t
on
Paren t
Re sp
Adult
on sp Re se
Paren t
se
Crossed Transactions
Child
Child
Agen t
Respondent Type 2
Ulterior Transactions
Paren t
Paren t
Paren t
Paren t
Adult
Adult
Social Level
Child
Child
Psychological Child Level
Buyer
Cowbo y A Duplex Transaction
Social level
Adult
Ps
Child
yc a l ho l o lev gi el c
Salesm an An Angular Transaction
Adult
Girl
Procedures & Rituals • Procedure: A series of simple complementary Adult transactions directed towards manipulation of reality • Ritual: A series of simple complementary transactions programmed by external social forces • Procedures are programmed by Adult and Rituals are parentally patterned
Pastimes • Typically played at parties or during the waiting periods • Have specific aspect of exclusiveness • Form basis of selection of acquaintances and may lead to friendship
Games • A series of moves with a snare • 2 characteristics: the ulterior quality and the payoff • Stages in a Game: – I Degree Game: socially acceptable to the agent. – II Degree Game: no permanent irremediable damage arises but the player will conceal it from the public. – III Degree Game: is played for keeps and ends in surgery, courtroom and morgue
Games People Play • • • • • • •
Life Games Marital Games Party Games Sexual games Boardroom Games Good Games Underworld Games
PARTY GAMES
“WHY DON’T YOU? YES, BUT….”
‘See if you can find a solution I can’t find fault with’ • Agent wins if he’s able to stand off solutions till others give up • Aim: Not to get suggestions but to reject them • Ulterior: inadequate Child <--> wise Parent Parent: I can make you grateful for my help Child: Go ahead and try • Advantages: Internal - Reassurance surrender
External - Avoid
MARITAL GAMES
“CORNER”
‘Refusal to play game of the other’ • Aim: To corner the other person by taking literal meaning of words • Manipulative • Functions as barrier to intimacy • Ulterior: Child <--> Child • Advantages: Internal – Secret feeling of triumph External – Avoid intimacy
LIFE GAMES
Now I have got you, you Son of a Bitch
Now I have got you, you Son of a Bitch • Finding situations to vent the pent up furies. • Whenever meets with any injustice, receives them with delight and exploits them • Forgets the actual provocation but remembers the ensuing battle • Response: why does it always happens with me?
Good Games • Difficult to interpret • Contributes to well being of both the parties • Homely Sage
SEXUAL GAMES
RAP
Rapo • First degree - involves White mildly flirting with Black. Once he's committed himself to the pursuit, the game is over and White has won. The payoff is being found attractive. • Second degree - the payoff comes from the enjoyment of rejecting Black's advances ("Buzz off Buster"). White leads him into a much more serious commitment, and enjoys watching his discomfort at being rejected. • Third degree - ends in a false accusation of rape. White leads Black into a compromising
physical
position
before
claiming
criminal
assault
or
permanent psychological damage. She usually involves a number of other players at this stage.
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