What technology will look like in 2021 By: ASWATHY E.S SHAN FAR BASHA . J
Dream Big • Taking a look back at 10 years ago, it is simply amazing to see how communication technology has advanced and changed. It is really exciting to imagine the possibilities of where communication technology will be in 10 more years. • “Innovation distinguishes between a leader and a follower.” –Steve Jobs, the greatest innovator of our time.
Change in Education • Education is one of the most important tools into creating and enabling innovators and great thinkers of the future. • How people are educated will change in the next 10 years through communication technology. • Students of all ages, at all levels of education will be able to enjoy the changes in the future
Education • In 10 years there will no longer be use for paper back textbooks, students will be taught through tablets. • With the youth being so knowledgeable, navigating through the latest technology this will be an easy transition for children in classrooms. • It is found that 75% of kids between the ages of 13-17 have a cell phone, so it would only make sense to make something like this the center of the classroom
Education at the Higher Level • At universities and colleges, how students are taught will also see change. • Everything will be done via computers/tablets, with little paper trail • Video calls with students and professors will also become the norm in online classes. • Students will be able to actually access online videos of classroom lectures, rather than just audio as it is now.
The Umbrella Perspective • • • • •
Social System Organizational Infrastructure Hardware/Software Individual User Factors that Affect all Levels – – – –
Enabling Limiting Motivating Inhibiting
Video Gaming of the Future • Gaming systems have come a long way since the days of the Atari and I see them only going bigger and better from where they are at now. • In the future biometrics will be used to control video games • The emotions and feelings of the person playing will be able to be read through biometrics, making the video gaming experience more personal
Video Games • The idea of motion controlled games will evolve into something even greater than the item like the Wii has created. • You will physically become a part of the game through sensor technology. • This will change how people view this hobby, which is sometimes considered for the lazy. • New innovations will allow you to be up and moving in all games creating quite the virtual experience
Uses & Gratifications Theory • This theory emerged in the 1970’s by Katz, Blumler, and Gurevitch. • Involves the audience actively seeking out specific media and content to achieve results or gratifications that satisfy their personal needs. • This is important for future innovations because people are always going to seek media that is gratifying for them personally.
Television of the Future • The future of television will eventually become 3D. • You will be able to access 3D movies, news channels, and sports channels from the comfort of your home
Television and PC’s • Soon it will be the norm for your television and personal computer to be combined. • With just a wireless keyboard you can sit in your living room and do all things you did while sitting at your desk on your computer.
Diffusion of Innovations Theory • Diffusion of an innovation occurs through a five–step process. This process is a type of decisionmaking. • It occurs through a series of communication channels over a period of time among the members of a similar social system.