Tams Use Me

  • October 2019
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  • Pages: 14
NATO ORDERS PRELIMINARIES Security Location Sentries Actions on compromise

Admin Introduction Seating Plan Map Folds Model-General, Detail

Weather FIRST LIGHT:

LAST LIGHT:

WEATHER FORECAST:

MOON STATE:

VISIBILITY:

CLOUD COVER:

Task Organisation CHARLIE 1:

DELTA 1:

CHARLIE 2:

DELTA 2:

CHARLIE 3:

DELTA 3:

CHARLIE 4:

DELTA 4:

Ground YOU ARE GR:

FACING:

NORTH IS: REF POINT 1 IS:

AT

METERS

REF POINT 2 IS:

AT

METERS

REF POINT 3 IS:

AT

METERS

REF POINT 4 IS:

AT

METERS

REF POINT 5 IS:

AT

METERS

Enemy POSITIONS

DF POSITIONS

OBSTACLES

KILLING AREAS

Friendly RIGHT BOUNDARY

LEFT BOUNDARY

VITAL GROUND

KEY GROUND

NEIGHBOURING FORCES

LOD

SITUATION Enemy Forces EN STRENGTH

EN LOCATION

WEAPONS

EQUIPMENT

LOE

MORALE

OBSTACLES

DEFENSIVE FIRE POSITIONS

ENEMY AIR THREAT

EN LIKELY INTENTIONS

EN PATROLS

EN ROUTINE

Friendly Forces COY CDRS MISSION

COY CDRS CONCEPT OF OPS

LOCATIONS AND FUTURE ACTIONS OF NEIGHBOURING FORCES

FIRE SUPPORT PLAN (mortar, arty, HMG etc)

AIR

ATTS AND DETS

MISSION YOUR MISSION IS: (to mark, recce, destroy, listen, snatch, observe, ambush etc)

I SAY AGAIN (repeat) IN ORDER TO:

EXECUTION Concept of Ops TROOP CDRS INTENT:

TROOP SCHEME OF MANOEUVRE

SEC CDRS INTENT

SECTION SCHEME OF MANOEUVRE

Co-ord Instructions TIMINGS STAND TO

NO MOVE BEFORE

INSPECTION

MOVE TO ASSY AREA

MOVE TO FUP

OBJ SECURE

Preliminary Moves ASSY AREA (GR)

FUP (GR)

ROUTE FROM ASSY AREA TO FUP

Control Measures AXIS (POINT OUT WHEREVER POSSIBLE) BOUNDARIES (SAME)

LOE (DESCRIBE) CO-ORDINATING FIRE

INITIATED BY

ARCS

SAFETY

RE-ORG INSTRUCTIONS (arcs, tasks etc) CHARLIE 1 DELTA 1

CHARLIE 2

DELTA 2

CHARLIE 3

DELTA 3

CHARLIE 4

DELTA 4

Actions on Lights: 1. Delayed-get into cover 2. Instant-Open ground-into cover, woods-freeze 3. Trip flare-pass by it/step over it 4. If set off-kick over and get out of area Stoppage-Shout STOPPAGE Empty magazine-Shout MAGAZINE Grenage-Shout GRENADE PW: 1. Search and bring back to re-org position 2. Pass to Troop Sgt Obstacles: 1. Natural cross as per SOPs 2. Man made (barbed wire, mines). Cut the wire, back off a minefield Halts: 1. 2IC counts every man 2. Down on one knee 3. If longer than a couple of seconds onto belt buckles At FUP-As quiet as possible Crossing LoD and Patrolling-Spacings If lost-Head for nearest checkpoint Patrol Members missing-Inform staff Lost equipment-report asap Casualties-If battle simulated leave until after the re-org. If in real life inform staff

SERVICE SUPPORT SOP Variations: DRESS:

EQUIPMENT

WEAPONS

LOG SUPPORT REPLEN

AMMO

RATIONS

WATER

MEDICAL

CASEVAC

MED PACK

COMMAND AND SIGNALS CHAIN OF COMMAND DETAILS

COMMS CHANGES

CODES

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