NATO ORDERS PRELIMINARIES Security Location Sentries Actions on compromise
Admin Introduction Seating Plan Map Folds Model-General, Detail
Weather FIRST LIGHT:
LAST LIGHT:
WEATHER FORECAST:
MOON STATE:
VISIBILITY:
CLOUD COVER:
Task Organisation CHARLIE 1:
DELTA 1:
CHARLIE 2:
DELTA 2:
CHARLIE 3:
DELTA 3:
CHARLIE 4:
DELTA 4:
Ground YOU ARE GR:
FACING:
NORTH IS: REF POINT 1 IS:
AT
METERS
REF POINT 2 IS:
AT
METERS
REF POINT 3 IS:
AT
METERS
REF POINT 4 IS:
AT
METERS
REF POINT 5 IS:
AT
METERS
Enemy POSITIONS
DF POSITIONS
OBSTACLES
KILLING AREAS
Friendly RIGHT BOUNDARY
LEFT BOUNDARY
VITAL GROUND
KEY GROUND
NEIGHBOURING FORCES
LOD
SITUATION Enemy Forces EN STRENGTH
EN LOCATION
WEAPONS
EQUIPMENT
LOE
MORALE
OBSTACLES
DEFENSIVE FIRE POSITIONS
ENEMY AIR THREAT
EN LIKELY INTENTIONS
EN PATROLS
EN ROUTINE
Friendly Forces COY CDRS MISSION
COY CDRS CONCEPT OF OPS
LOCATIONS AND FUTURE ACTIONS OF NEIGHBOURING FORCES
FIRE SUPPORT PLAN (mortar, arty, HMG etc)
AIR
ATTS AND DETS
MISSION YOUR MISSION IS: (to mark, recce, destroy, listen, snatch, observe, ambush etc)
I SAY AGAIN (repeat) IN ORDER TO:
EXECUTION Concept of Ops TROOP CDRS INTENT:
TROOP SCHEME OF MANOEUVRE
SEC CDRS INTENT
SECTION SCHEME OF MANOEUVRE
Co-ord Instructions TIMINGS STAND TO
NO MOVE BEFORE
INSPECTION
MOVE TO ASSY AREA
MOVE TO FUP
OBJ SECURE
Preliminary Moves ASSY AREA (GR)
FUP (GR)
ROUTE FROM ASSY AREA TO FUP
Control Measures AXIS (POINT OUT WHEREVER POSSIBLE) BOUNDARIES (SAME)
LOE (DESCRIBE) CO-ORDINATING FIRE
INITIATED BY
ARCS
SAFETY
RE-ORG INSTRUCTIONS (arcs, tasks etc) CHARLIE 1 DELTA 1
CHARLIE 2
DELTA 2
CHARLIE 3
DELTA 3
CHARLIE 4
DELTA 4
Actions on Lights: 1. Delayed-get into cover 2. Instant-Open ground-into cover, woods-freeze 3. Trip flare-pass by it/step over it 4. If set off-kick over and get out of area Stoppage-Shout STOPPAGE Empty magazine-Shout MAGAZINE Grenage-Shout GRENADE PW: 1. Search and bring back to re-org position 2. Pass to Troop Sgt Obstacles: 1. Natural cross as per SOPs 2. Man made (barbed wire, mines). Cut the wire, back off a minefield Halts: 1. 2IC counts every man 2. Down on one knee 3. If longer than a couple of seconds onto belt buckles At FUP-As quiet as possible Crossing LoD and Patrolling-Spacings If lost-Head for nearest checkpoint Patrol Members missing-Inform staff Lost equipment-report asap Casualties-If battle simulated leave until after the re-org. If in real life inform staff
SERVICE SUPPORT SOP Variations: DRESS:
EQUIPMENT
WEAPONS
LOG SUPPORT REPLEN
AMMO
RATIONS
WATER
MEDICAL
CASEVAC
MED PACK
COMMAND AND SIGNALS CHAIN OF COMMAND DETAILS
COMMS CHANGES
CODES