Rules And Regulation On Chess Volleyball Basketball And Badminton

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Rules and regulation on chess When in doubt, ask! Never hesitate to ask a tournament director (TD) to clarify any confusion you may have about the rules. If you touch a piece, you must move it. This is known as the touch-move rule, and is often a source of difficulty for players new to tournaments. It also requires you to capture an opponent’s piece if you touch it. This rule only applies if you can make a legal move with the piece you touched. Most tournaments require players to record their moves. This helps provide evidence of what has occurred during the game in case of a dispute Never interfere with a game in progress. In most chess tournaments, you’ll be able to walk around the playing area and watch other games, provided you do so quietly. Turn off your cell phone. In recent years, new rules have been written to deal with loud phones, which can break the concentration of chess players. Understand how to use a chess clock. Tournament chess is played with time limits, which vary by event. Time is kept by using a chess clock. Using these clocks can be distracting at first, but will soon become second nature. After the game is over, record your result. Win, lose, or draw, both players are required to make sure the proper result is recorded. If you’re not sure where to mark down your result, ask a director for help. Be more manners to your opponent. if anything happen and the are some disagreement in the game both players must be disqualified in the game. Rules and Regulation in basketball 1.

10 players max per team. Finalized roster must be approved by the Tournament staff prior to the first game.

2.

Absolutely NO team hopping.

3.

Teams must have Jerseys of same color and must be numbered 0-99 (No duplicate numbers).

4.

In cause of a double forfeit a coin toss will determine the winner.

5.

10 minutes will be given to warm up. With 20 minute halves. Clock will stop last 2 minutes in the second half only.

6. Players will be give 5 fouls per game. 7.

Bonus shots will be given after the 7th team foul, and the team will be in double bonus after the 10th team foul, per half.

8. Each team will be given 2 time outs per half (Does not carry over). In case of OT, 1 extra time out will be given. 3 minutes will be given for over time (Clock will stop on any deadball).

9.

30 point rule is in effect for last 5 minutes of the game.

10. Technicals fouls will be given to any player/team for behavior established in signed

agreement. It will count as a personal foul. Player/ manger/ coach will given a red card for the first technical in order for the player to be allowed back into the game. In case of a second technical foul, will be assessed and the player will be disqualified from the game. The player must pay before they can re-enter the tournament.

11. Technical fouls will accumulate through the tournament, if a player receives 3 technical fouls they will be disqualified from the tournament.

12. Any intimidating manner or verbal or physical threat will not be tolerated by the committee members, referees, and fans. Authorities will be contacted and you will be escorted off the premises. 13. The ball must stay within the court

14. the last team to touch the ball before it travels out of bounds forfeits possession. The ballhandler may not move both feet without dribbling, known as traveling, nor may he dribble with both hands or catch the ball in between dribbles, a violation called double dribbling. A player's hand cannot be under the ball while dribbling; doing so is known as carrying the ball. A team, once having established ball control in the front half of the court, may not return the ball to the backcourt. The ball may not be kicked nor struck with the fist. A violation of these rules results in loss of possession, or, if committed by the defense, a reset of the shot clock.

15. An attempt to unfairly disadvantage an opponent through physical contact is illegal and is called a foul. These are most commonly committed by defensive players; however, they can be committed by offensive players as well. Players who are fouled either receive the ball to pass inbounds again, or receive one or more free throws if they are fouled in the act of shooting, depending on whether the shot was successful. One point is awarded for making a free throw, which is attempted from a line 15 feet (4.5 m) from the basket. 16. The referee may use discretion in calling fouls (for example, by considering whether an unfair advantage was gained), sometimes making fouls controversial calls. The calling of fouls can vary between games, leagues and even between referees.

17. A player or coach who shows poor sportsmanship, for instance, by arguing with a referee or by fighting with another player, can be charged with a more serious foul called a technical foul. The penalty involves free throws (which unlike a personal foul, the other team can choose any player to shoot the free throws) and varies between leagues. Repeated incidents can result in disqualification. Blatant fouls with excessive contact or that are not an attempt to play the ball are called unsportsmanlike fouls (or flagrant fouls in the NBA) and typically will result in ejection. 18. If a team exceeds a certain limit of team fouls in a given period (quarter or half) – four for NBA and international games – the opposing team is awarded one or two free throws on all subsequent fouls for that period, the number depending on the league. In the US college game if a team surpasses 7 fouls in the half the opposing team is awarded a one-and-one free throw (a player making the first is given a second). If a team exceeds 10 fouls in the half the opposing team is awarded two free throws on all subsequent fouls for the half. A player who, in an international game, commits five fouls (including technical fouls), or in an NBA game, commits six fouls (excluding technical fouls) is not allowed to participate for the rest of the game, and is said to have "fouled out". 19. After a team has committed a specified number of fouls, it is said to be "in the penalty". On scoreboards, this is usually signified with an indicator light reading "Bonus" or "Penalty" with an illuminated directional arrow indicating that team is to receive free throws when fouled by the opposing team. (Some scoreboards also indicate the number of fouls committed.) 20. The number of free throws awarded increases with the number of fouls committed. Initially, one shot is awarded, but after a certain number of additional fouls are committed the opposing team may receive (a) one shot with a chance for a second shot if the first shot is made, called shooting "one-and-one", or (b) two shots. If a team misses the first shot (or "front end") of a one-and-one situation, the opposing team may reclaim possession of the ball and continue play. If a team misses the first shot of a two-shot situation, the opposing team must wait for the completion of the second shot before attempting to reclaim possession of the ball and continuing play. 21. If a player is fouled while attempting a shot and the shot is unsuccessful, the player is awarded a number of free throws equal to the value of the attempted shot. A player fouled while attempting a regular two-point shot, then, receives two shots. A player fouled while attempting a three-point shot, on the other hand, receives three shots. 22. If a player is fouled while attempting a shot and the shot is successful, typically the player will be awarded one additional free throw for one point. In combination with a regular shot, this is called a "three-point play" (or more colloquially, an "and one") because of the basket made at the time of the foul (2 points) and the additional free throw (1 point). Four-point plays, while rare, can also occur. 23. Volley rules and regulation

Player Behaviour & Responsibility Players must refrain from intentionally trying to distract an opponent who is playing or about to play the ball. (for example, shouting, clapping, etc.) Players may not commit any act which delays the game unnecessarily. Players must refrain from intentionally kicking or hitting the ball out of the area of play. Players must be on the court for the scheduled start of the match. League players (playing early games) may be asked to assist in putting up the nets, League players (playing late games) may be asked to assist with taking down the nets. Players must call their own infractions. (i.e. net violations, carries, open hand tips, etc.) Team captains are required to ensure that the score sheet is completed after every game; failure to do so shall result in a default. The league WILL NOT tolerate any racism or derogatory remarks concerning race, religion or creed. Our league is one built on sportsmanship and co-operation. Thus any acts of racism or activity in that manner shall be severely dealt with in the following manner: 1st offence - the player directly involved in the causation of such remarks or activity shall be swiftly removed from the league, and reinstatement for the following season shall be under review 2nd offence - the entire team, if unable to control these tendencies of one or more players on said team, will be swiftly removed from the league, and shall never be permitted to participate in events held by the Garneau Tennis and Beach Volleyball Club League Coordinator Responsibility The coordinator has absolute authority over players, official and spectators on and off the court and may penalize players if necessary. The coordinator may cancel or change the format of the tournament or league if conditions warrant (i.e. shorten game time or cancelling games due to weather or daylight). The coordinator has the authority to settle any and all disputes. The coordinator is responsible for timing all matches when necessary. The coordinator is responsible for updating the online schedule a minimum of 4 days prior to the league night. The coordinator may remove a team from the league due to violation of the league rules. Specific League Rules Players per Team Teams may have additional players on their roster and can add players at any time. New players must be added to the roster prior to game time. Players must be on the roster and have played at least 3 league nights to compete in playoffs. Coed 4's may have no more than 2 players of similar sex on the court at one time. Open 2’s must have 2 players on the court at all times. For substitution purposes, one player from the previous game must remain on the court. Defaults Teams must be present at the scheduled start time. Due to the tight schedule, if a team does not have the minimum number of player at the start of the match a default will be given for that game. Prior to assessing a default for all games that day the league coordinator will wait a maximum of 10 minutes to allowed late players to show up, this is up to the discretion of the coordinator. 4's teams must have a minimum of 3 players on the court. 2’s teams must have 2 players on the court. Other league members are allowed to substitute for a missing player. If a team does not show up for league play, they will automatically default all matches scheduled for that particular night of play. 2 default’s will result in removal from the league with no refund of league fees. Scoring Rally point scoring with the all sets played first to 15 points. Teams not playing will act as scorekeeper's and record the results on the score sheet provided. If a dispute over faults occurs the scorekeeping team will be asked to provide ruling. If time expires in the middle of a game, the combined score must be 8 or greater. Points will be awarded as follows; 2ponts for winning in 2 games, 1.5 points for winning in 3 games and 0 points for a lose. Ties will be broke based on game results of the teams that are ties. After each evening, winners will move up towards Court 1 and losers will move down towards Court 3. A. Net Play 1.

You may go completely under the net into your opponent's court to play a ball as long as there is no interference with the opponent.

2.

3.

A ball can be played back to one’s side of the net if it has crossed over the net, under the net, or outside the antenna as long as a team has one or more contacts left and the ball is played back under the net or outside the antenna (new for 2005). The “let” serve is now played on the beach (new for 2005).

B. Playing the Ball 1.

Soft dink (open hand, finger tip) is not allowed. Ball must be cleanly hit or "pop" off the hand.

2.

When digging a hard-driven spike it can be double-hit and momentarily lifted. Open hand digs are okay.

3.

With the exception of the hard-driven spike or block, you can never double-hit the first contact. If you receive the serve open handed (the serve is never considered a hard-driven spike regardless of its velocity), expect it to be called illegal. The tradition of the beach game does not allow the double hit on the first contact as does the indoor game.

4.

A touch on the block will now count as one of the three contacts allowed per team.

5.

Both indoors and outdoors, the ball can be played with all parts of the body.

6.

When using a setting motion to send the ball into the opponent's court it must be released in the direction in which the shoulders of the player are facing either front or back. Side-setting is allowed when attempting to set your partner.

7.

Recently changed, beach rules now require the server to clearly release or toss the ball before contacting it for serve.

8.

1.

A player may only have one toss per serve attempt.

9.

It is illegal to move the court boundaries during the serving motion, even if the movement is caused by sand.

10.

The server’s teammate must not prevent the opponents, through screening, from seeing the server or the path of the ball. On an opponent’s request, a player must move sideways, bend over or bend down.

Rules and Regulation in volleyball Starting the Game: Before commencing play the opposing sides shall toss, and the side winning the toss shall have the option of: a) serving first; or b) not serving first c) choosing sides The side losing the toss shall then have the choice of any remaining alternative. Scoring: In singles, play begins with the serve from the right half-court to the receiver who stands diagonally across the net in his/her right half-court. Only the server scores points and he/she continues to serve as long as he/she continues to win points. The doubles game consists of 15 points provided that when the score is 12 all, the side which first reached 13 has the option of “setting” the game to five, and that when the score is 14 all, the side which first reached 14 has the option of “setting” the game to 3. The side which first reaches 5 (or 3) after a game has been set, wins. Only the server scores points and he/she continues to serve as long as he continues to win points.

2.

Summary of Procedure Rules: a) The server and receiver must stand within the boundary of their respective half courts when the service is being made. Their partners can stand anywhere in their respective courts providing they are not interfering with the serve. b) Points are scored by the server only. c) When the server fails to score, he loses service. d) The server’s score is called first. e) Only one player of the side beginning a game shall be entitled to serve in its first inning. In all subsequent innings each partner shall have the right, and they shall serve consecutively.

f)

g) h) i) j) k) l)

3.

A serve is not legal if the bird is struck at a point above the waistline, or the head of the racquet above the hand holding the racquet. Birds falling on the line are not out of bounds. If a player misses a bird when attempting to return it and falls out of bounds, he/she wins the point or service according to which side is “in service”. In other words, the result is the same as though he/she had purposely allowed it to pass. If, during a volley, the bird hits the player or the latter touches the net (with the body, clothing or racquet) either he/she forfeits the serve or the opponent scores, according to which side is in service. The bird may not be hit legally until it has crossed the net. The racquet, however; may pass over the net, in the follow-through, provided the net is not touched while the bird is in play. Legally, the bird may not be hit twice in succession, by a player or his/her partner, in a single return. Each point counts one or an “ace”. If the score and the player who first served for a team is kept in mind, the proper serving court can be determined by a simple rule. If a team has 0 or an even number, then the player who first served for that team should be in the right hand court. If a team has an odd score, then the player who first served for that team should be in the left hand court.

Faults: a) On the serve, if the bird in higher than the server’s waist, or any part of the racquet head is higher than the racquet hand when making contact with the bird. b) If the bird falls outside the diagonally opposite service court on the serve. (If it touches the line, it is “in”.) c) If the server or receiver has any part of the foot on or over the boundary line of the service court as the bird is contacted. d) If the server or receiver moves one or both feet completely off the floor as the bird is contacted. e) If A1 is the receiver but the partner A2 returns or touches the serve (point for server). f) If a player calls a bird “out” but catches it or touches it before it contacts the floor. g) If a player reaches over the net to play a bird (follow-through over the net is permitted). h) If any player touches the net in any way during play. i) If the bird is “thrown” rather than contacted sharply. j) If the bird touches the ceiling or basketball backboard. In some gyms, a bird touching the mesh or overhanging hoop would be a re-serve. k) If the bird touches the floor outside the boundary. On the line is “in”. If it touches the net, play continues. l) If the bird touches anyone’s clothing or body. m) If an opponent has a chance to smash at the net, you may not hold up your racquet at the net to block the shot so it rebounds from your racquet. Players may use the racquet to protect the face. n) i) NOTE: If the server touches the bird on the serve, it is considered a serve, but if he/she misses it completely, she may try again. He/she may not serve until opponents are ready; if they are not ready and do not attempt to play the bird, you must serve again. ii) LET: If, during a rally, a bird passes over the net and is caught in or on the net, it is a let (re-serve).

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