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PHILIPPINE FOLK DANCE By administrator On November 26, 2012 · Add Comment General Rules and Guidelines of the Contest

The dancers must interpret in any of the suggested skill dances: Tinikling Kalatong Sayaw sa Banko Oasioas Pandango sa Ilaw Binasuan Binoyogan In dances where the author does not specify or describe the entrance and/ or exit steps, the trainer may create such. However, entrance steps must not be longer than the dance itself. Entrance and exit should not exceed one (1) minute each. The dance must be accompanied by the music prescribed in the folk dance book enumerated above or any tape recorded music. Live or taped music allowed. Dances should composed of 4 to 8 pairs only composed of all males/females or a combination of both. Five (5) copies of the literature of the dance lifted from any of the dance books shall be submitted to the committee for the distribution to the members of the board of judges. Staging may be implemented but the authenticity of the dance step costume and music shall be observed. The decision of the judges is final and unappealable. CRITERIA FOR JUDGING

Performance

50%

Skill and Mastery of Performance

20%

Stage Projection, Grace and Poise

20%

Showmanship / Unity, Expression and Precision

10%

Interpretation

30%

(Authentic interpretation of the dance literature)

Authenticity of Costume, Music and Equipment 20%

Costume

8%

Music

7%

Equipment

5%

TOTAL

100%

HIP HOP Performance(40%) (Staging, Spacing Formations, Execution Showmanship, Projection Stabilization and Variety of Hip Hop Routines, Entertainment Value and Crowd Appeal) Choreography & Originality

(30%) (Dance Arrangements & Concept, Incorporating Unique and Original / Creative Moves)

Theme & Music

(20%) (Musicality, Beat Techniques, Timing, Synchronization, Moves Related to the Music)

Costume and Audience impact (10%) Total Rank

1 2 3 4 5 6 ___________________________ Judge # 1. All crews should have a minimum of (4) and maximum of (8) members. 2. All members of the crew should be 13-21 years old. 3. Only the first (10) crews to register and complete the requirements shall be eligible to compete on June 9 at 5pm at the Event Center. 4. All members of the crew should submit the following at the SM City Baguio Administration Office: a. Fully Accomplished Application Form downloaded from SM City Baguio official Facebook account b. Photocopy of Current School ID and or Photocopy of Birth Certificate c. Waiver & Release of Liability Form downloaded via SM City Baguio Facebook account These requirements must be enclosed in a brown envelope. Please indicate team name. *Registration dates: June 1-8, 2011. 5. Walk-in applicants will be welcomed provided they have the complete requirements. PERFORMANCE AND STAGE RULES 1. The duration of the dance should be a minimum of 3 minutes, and a maximum of 5 minutes. 2. The crews should incorporate a minimum of three (3) any old school or new school style of hip hop. (ex. locking, popping, krump, house, stepping, breakdance, wacking, tutting, vogueing, party dances, hiphop choreography), a minimum of three (3) Filipino folk dance steps mashed up with a minimum of three (3) retro dance of the 70s and 80s. 3. No vulgarity, obscenity, and explicit contents are allowed. 4. Props that are not considered as an integral part of a crew’s “attire” are prohibited (ex. canes, chairs, tambourines, musical instruments). 5. Attire may include accessories such as hats, scarves, caps, gloves, jewelry, etc. Removing pieces of clothing during the performance is permitted provided it is not offensive or out of character. 6. Body/face oils or paints/other substances applied to the body or clothing that may affect the clean dry surface of the stage and the safety of fellow competitors are prohibited. 7. All costume malfunction resulting team members being exposed are grounds for deductions. Please make sure to have dress rehearsals prior to competition to work out any costume problems. 8. Teams will be given opportunity to block their routine on stage before the performance ONLY on the Dance-Off and Ultimate Battle at a schedule to be determined by the event organizer. Teams who are absent/late for their designated blocking time will not be allowed to block on stage at a later time. 9. Performance order will be determined by the event organizer via drawing of lots. 10. Teams must provide for their own meals, snacks, and drinks at all events.

MUSIC REQUIREMENTS 1. The music used in the routine must be a minimum of 3 minutes and a maximum of 5 minutes. 2. Crews’ competition music must be the only piece of music and recorded 3 times on a CD. The crew name and school name must be printed on the CD.

3. There is no maximum or minimum number of songs/recordings that may be used in the routine, and may be edited to enhance choreography and personal performance. 4. The competition music must not contain inappropriate, lewd, or offensive language. EXTRAORDINARY CIRCUMSTANCES An extraordinary circumstance is an occurrence beyond the control of a team that affects their ability to perform at the beginning or any time in a routine. An extraordinary circumstance is not limited to the examples listed below and may be declared at the discretion of the event organizers and/or judges. For instance: a) incorrect music is played or cued. b) Music problems due to equipment malfunction. c) Disturbances caused by general equipment failure, i.e., lighting, stage, venue, or sound system. d) The introduction of a foreign object or disturbance into the performance area, before or during a performance, by an individual or means other than the team. 1. In case the routine is stopped by an extraordinary circumstance, the event organizers and/or judges will review the situation, and upon confirming a decision and correcting the problem, the team will be re-introduced, and will be allowed to re-start their routine. 2. Claim of an extraordinary circumstance presented by the groups AFTER the routine has been performed will not be accepted or reviewed.

MEDICAL ATTENTION 1. It is the responsibility of the group members, manager, or choreographer to report a group member’s injury or illness to the event organizers. 2. If at any time, prior to or during competition, a group member becomes ill or injured, or his/her physical or emotional condition is at risk by participating, he/she may be declared ineligible to compete, and may be disqualified from the competition. The event organizers reserve the right to withdraw any competitor who appears to have such serious disability or injury or needs medical attention. 3. The event organizers reserve the right to request the submission of a physician’s written authorization for a group member that is deemed medically or emotionally at risk by the event organizers, to compete. JUDGING CRITERIA The judges will score the teams according to the judging criteria on a 100 point system. 1. OVERALL EFFECT (20 pts) Confidence/Showmanship, Intensity, and Projection (5%) - Team’s ability to exhibit a dynamic and energetic routine that leaves a lasting impression on the judges and the audience. Appropriateness of music, costume, choreography. Projection of the crew members is consistently strong throughout entire routine with an uninterrupted display of confidence measured by facial expression, eye contact, and body movement. The crew members should perform with enthusiasm, passion, and a natural ability to “sell it” on stage. Entertainment Value/Crowd Appeal (5%) - Ability to evoke feeling from an audience through use of high energy, showmanship, genuine expression, and emotion. Street Presence/Attire (10%) - This is the capability of the crew members to demonstrate an authentic and uninhibited representation of hip hop dance. Street presence includes attitude, energy, posture, and street style.

Clothing and accessories worn should represent and reflect the real character and natural style of the urban street environment with a unique look that sets the crew apart. Crew members do not have to be identically dressed or in a uniform, individuality of dress is encouraged. Crews may wear stylized clothing representing their routine’s theme. Theatrical costumes are not typical of the urban street (ex. Storybook characters, animals, Halloween costumes, etc.), and are not recommended. 2. CHOREOGRAPHY (40 pts) Creativity (15%) - Choreographing and presenting the routine in a fresh, unique way with signature moves that are original and creative. Story, transitions, music editing, clothing, and a unique look and style that stands out from other routines. Variety of Dance Styles (10%) - A minimum of three (3) street dance, a minimum of three (3) folk dance, and a minimum a minimum of (3) retro dance of the 70s and 80s must be performed in a routine to receive variety points. The more styles a crew includes and performs correctly in the routine, the higher the variety score will be. Crews should include a broad selection of street dance styles selected from the list below without excessive use of the same move or patterns. A varied range of styles should be shown in the choreography of arm, leg, and body movements. Difficulty (10%) - Use of intricate and challenging skills/movement including various jumps, stunts, floor work, and signature moves. Formations and Transitions (5%) - Use of inventive formations and creative ways to move from one formation to another, allowing for seamless changes of positions. 3. TECHNIQUE Execution/Clarity of Movement (40%) Placement and Control (10%) - The crew must maintain control of the speed, direction, momentum, and body placement throughout the routine. Proper control and correct placement/alignment of the body and ability to exhibit full extension and strength of movement. Musicality (5%) - Performance and choreography corresponding to timing and music usage and the crew’s ability to perform simultaneously to the music. Group Execution (10 pts) - Proper execution and understanding of hiphop styles. Movements must be true to the authentic hip hop dance style, with understanding of the foundation and origin of hip hop. Synchronization/Timing (10%) - The movements of the crew members are performed in sync; the range of movement, speed, timing and execution of moves are performed by all members in unison. Peel off or canon movements are allowable. Spacing (5%) The ability of the team to gauge and position themselves correctly, with correct distances between each other in and throughout all formations. TOTAL POINTS: 1OO % *Protests are prohibited and will not be accepted regarding any score or result of a decision

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