# npc name list # # $category # order: id, shortnamerow1, shortnamerow2, flag0100, flag1000, name, description # # the description isn't used yet. you don't have to fill it in, but it would be nice. :) # # # # #
additions by kapow - 2006 april 24 additions by shining phantom - 2007 january 22 todo: descriptions, flags note: some entities (flowers, spikes, etc.) change based on tsc (event) number
$"(basics)" 0000 "" "" "" "" "<nothing>" "" 0001 "weapn" "enrgy" "" "" "weapon energy" "" 0015 "chest" "closd" "" "" "treasure chest (closed)" "" 0016 "save" "point" "" "" "save point" "" 0017 "refil" "" "" "" "health/ammo refill" "" 0018 "door" "" "" "" "door" "" 0021 "chest" "open" "" "one tile down" "treasure chest (open)" "" 0032 "capsl" "life" "" "" "life capsule" "" 0034 "bed" "" "" "" "bed" "" 0037 "sign" "post" "" "" "signpost" "" 0046 "h/v" "trigr" "follow player" "vertical" "horiz/vert trigger" "" 0070 "spark" "item" "" "" "sparkling item" "" 0086 "missl" "" "" "" "missile" "" 0087 "heart" "" "" "no flash" "heart" "" 0125 "hiddn" "h/m" "" "" "hidden heart/missile" "" 0253 "capsl" "enrgy" "" "" "energy capsule" "" 0292 "quake" "" "" "" "quake" "" $"(characters)" 0029 "cthu" "" "" 0030 "hermt" "gunsm" 0040 "santa" "" "" 0042 "sue" "" "" "" 0055 "kazum" "" "" 0060 "torok" "" "" 0061 "king" "" "" 0062 "kazum" "compu" 0063 "torok" "attck" 0074 "jack" "" "" 0075 "kanpa" "fishn" 0079 "mahin" "" "" 0092 "sue" "compu" "" 0093 "chaco" "" "" 0113 "boost" "" "" 0133 "jenka" "" "" 0143 "jenka" "uncon" 0144 "torok" "telep" 0163 "dr" "gero" "" 0164 "nurse" "hasum" 0167 "boost" "fall" 0216 "debug" "cat" "" 0217 "itoh" "" "" 0220 "sbrig" "stand"
"" "" "" "sue" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" ""
"cthulhu" "" "" "hermit gunsmith" "" "santa" "" "" "kazuma" "" "toroko" "" "king" "" "" "kazuma (computer)" "" "toroko (attacking)" "jack" "" "" "kanpachi (fishing)" "mahin" "" "sue (computer)" "" "chaco" "" "prof. booster" "" "jenka" "" "" "jenka (collapsed)" "" "toroko (teleports in)" "dr. gero" "" "" "nurse hasumi" "" "" "prof. booster (fall)" "debug cat" "" "itoh" "" "" "shovel brigade" ""
"" "" ""
"" "" ""
0221 0223 0224 0225 0226 0235 0240 0258 0260 0261 0262 0280 0306 0307 0326 0352
"sbrig" "walk" "momo" "" "" "chie" "" "" "megan" "" "" "kanpa" "stand" "midor" "" "" "mimig" "jail" "mimig" "sleep" "sbrig" "cage" "chie" "cage" "chaco" "cage" "sue" "telep" "" "blrg" "nurse" "santa" "cage" "turn" "human" "king" "sword"
$"(misc)" 0004 "smoke" "" "" 0013 "force" "field" 0014 "santa" "key" "" 0020 "compu" "" "" 0022 "telep" "" "" 0023 "telep" "light" 0025 "lift" "platf" 0027 "death" "trap" 0038 "fire" "place" 0039 "save" "sign" 0041 "door" "bustd" 0043 "black" "board" 0052 "brobt" "sit" "" 0059 "enemy" "door" 0071 "enemy" "chinf" 0072 "sprnk" "" "" 0073 "water" "drop" 0078 "pot" "" "" "" 0085 "termn" "" "" 0091 "cage" "" "" 0096 "fan" "left" "" 0097 "fan" "up" "" "" 0098 "fan" "right" "" 0099 "fan" "down" "" 0100 "grate" "" "" 0101 "powcn" "scrn" 0102 "powcn" "pflow" 0105 "bloon" "heyl" 0106 "bloon" "heyh" 0114 "enemy" "press" 0116 "rflow" "petal" 0119 "table" "chair" 0137 "ldoor" "frame" 0138 "ldoor" "doors" 0146 "ligtn" "" "" 0151 "brobt" "stand" 0190 "surfc" "robot" 0192 "scoot" "" "" 0193 "scoot" "dead" 0194 "brobt" "dead"
"" "" "" "" "" "" "" "" "" "" "" "" "" "" "" ""
"" "shovel brigade (walking)" "momorin" "" "chie" "" "megane" "" "" "kanpachi" "" "enemy - midorin" "" "" "mimiga (jailed)" "" "" "mimiga (sleeping)" "" "" "shovel brigade (caged)" "" "chie (caged)" "" "" "chaco (caged)" "" "sue (teleported in by misery)" "" "balrog (nurse)" "" "" "santa (caged)" "" "" "itoh/sue (turning human)" "" "king (sword)" ""
""
"" "" ""
"" "smoke" "" "" "" "forcefield" "" "" "santa's key" "" "" "computer" "" "" "teleporter" "" "" "" "teleporter lights" "" "" "" "lift platform" "" "" "" "deathtrap" "" "" "" "fireplace fire" "" "" "cocktail sign" "save sign" "" "" "" "busted doorway" "" "" "" "blackboard" "" "" "blue robot (sitting)" "" "" "" "enemy - door" "" "" "" "enemy - chinfish" "" "" "sprinkler" "" "" "" "water drop" "" "pot" "" "" "terminal" "" "" "cage" "" "" "fan (left)" "" "fan (up)" "" "" "fan (right)" "" "" "fan (down)" "" "" "grate" "" "" "" "power controls (screen)" "" "" "" "power controls (power flow)" "" "" "" "balloon ('hey!' low)" "" "" "" "balloon ('hey!' high)" "" "" "" "enemy - press" "" "" "" "red flowers (petals)" "" "" "" "table & chair" "" "" "" "large doorway (frame)" "" "" "" "large doorway (doors)" "" "" "lightning" "" "" "" "blue robot" "" "" "" "surface robot" "" "" "scooter" "" "" "" "scooter (pieces)" "" "" "" "blue robot (pieces)" ""
0199 0207 0211 0212 0219 0222 0227 0229 0230 0231 0234 0238 0239 0246 0279 0294 0334 0359 0360
"water" "curnt" "bloon" "cdown" "spike" "" "" "sky" "dragn" "" "genrt" "smoke" "" "prisn" "bars" "buckt" "" "" "rflow" "sprts" "rflow" "bloom" "rockt" "" "" "rflow" "pickd" "enemy" "presk" "cage" "bars" "enemy" "presp" "fblck" "large" "quake" "fblck" "" "sweat" "" "" "genrt" "wdrop" "thank" "you!"
$"ballos" 0331 "proj" 0332 "proj" 0333 "proj" 0338 "enemy" 0339 "genrt" 0340 "boss" 0345 "proj" 0348 "spike" 0350 "enemy" 0353 "enemy" 0357 "puppy" $"balrog" 0009 "blrg" 0010 "boss" 0011 "proj" 0012 "blrg" 0019 "blrg" 0033 "proj" "" 0036 "boss" 0068 "boss" 0169 "boss" $"core" 0152 "shutr" 0178 "proj" 0179 "proj" 0184 "shutr" 0185 "shutr" 0186 "lift" 0191 "water" 0195 "grate" $"curly"
"" "" "" "" ""
"" "underwater current" "" "" "balloon (countdown)" "" "spikes" "" "sky dragon" "" "" "generator - smoke/underwater current"
"" "" "" "" "" "" "" "" "" "" ""
"" "prison bars" "" "bucket" "" "" "red flowers (sprouts)" "" "" "red flowers (blooming)" "rocket" "" "" "red flowers (picked)" "" "" "enemy - press (killer)" "" "cage bars" "" "" "enemy - press (proximity)" "" "falling block (large)" "" "" "quake & generator - falling
"" "" ""
"sweat" "" "" "generator - water drop" "" "'thank you!'" ""
"blls1" "blls2" "blls3" "gdevl" "gdevl" "blls1" "blls4" "blls" "butra" "butrs" "ghost"
"" "" "" "" "" "" "" "" "" "" ""
"" "" "" "" "" "" "" "" "" "" ""
"drop" "blrg0" "blrg1" "" "" "bust" "blrg2"
"" "" "" "" "" ""
"" "balrog (drops in)" "" "" "boss - balrog (shooting)" "" "" "projectile - balrog (energy shot)" "" "balrog (cutscene)" "" "" "balrog (busts in)" "" "" "projectile - balrog (energy bounce)"
"blrg2" "blrg1" "blrg3"
"" "" ""
"" "" ""
"boss - balrog (hovering)" "boss - balrog (running)" "boss - balrog (missiles)"
"stuck" "core1" "core2" "large" "small" "block" "level" "mouth"
"" "" "" "" "" "" "" ""
"" "" "" "" "" "" "" ""
"shutter (stuck)" "" "projectile - core (spinner)" "" "projectile - core (wisp)" "" "shutter (large)" "" "shutter (small)" "" "lift block" "" "water level" "" "grate mouth" ""
"" "" "" blocks" ""
"projectile - ballos (bone)" "" "projectile - ballos (shockwave)" "projectile - ballos (lightning)" "enemy - green devil" "" "generator - green devil" "" "boss - ballos" "" "projectile - ballos (skull)" "" "ballos spikes (rising)" "" "enemy - bute (archer, red)" "" "enemy - bute (sword, red)" "" "puppy (ghost)" ""
"" "" ""
"" ""
0117 0118 0123 0165 0180 0259 0320
"curly" "boss" "proj" "curly" "curly" "carry" "carry"
"" "" "curly" "curly" "uncon" "a.i." "curl1" "curl2"
"" "" "" "" "" "" ""
"curly" "" "" "boss - curly" "" "" "projectile - curly" "" "" "curly (collapsed)" "" "" "curly (a.i.)" "" "" "curly (carried, unconscious)" "" "curly (carried, shooting)" ""
$"doctor" 0139 "doctr" "" "" 0256 "doctr" "back" 0257 "red" "cryst" "" 0263 "boss" "doct1" 0264 "proj" "doct1" 0267 "boss" "doct2" 0269 "enemy" "batre" 0270 "red" "enrgy" "" 0281 "doctr" "enrgy"
"" "" "" "" "" "" "" "" ""
"doctor (crowned)" "" "" "doctor (crowned, facing away)" "red crystal" "" "" "boss - doctor" "" "" "projectile - doctor (red wave)" "" "boss - muscle doctor" "" "" "enemy - bat (red energy)" "" "red energy" "" "" "doctor (red energy form)" ""
$"egg 0002 0005 0006 0007 0008 0058 0084
corridor (1)" "enemy" "behem" "enemy" "crthg" "enemy" "btlhg" "enemy" "basil" "enemy" "btlf1" "enemy" "basu1" "proj" "basu1"
"" "" "" "" "" "" ""
"" "" "" "" "" "" ""
"enemy - behemoth" "" "enemy - critter (hopping, green)" "" "enemy - beetle (horiz, green)" "" "enemy - basil" "" "enemy - beetle (follow 1)" "" "enemy - basu (1)" "" "projectile - basu (1)" ""
$"egg 0200 0201 0202 0203 0204 0205 0206 0208 0209 0210
corridor (2)" "enemy" "dragz" "dead" "dragz" "proj" "dragz" "enemy" "crtha" "spike" "falls" "spike" "falll" "enemy" "cbomb" "enemy" "basu2" "proj" "basu2" "enemy" "btlf2"
"" "" "" "" "" "" "" "" "" ""
"" "" "" "" "" "" "" "" "" ""
"enemy - dragon zombie" "" "dragon zombie (dead)" "" "projectile - dragon zombie" "" "enemy - critter (hopping, aqua)" "falling spike (small)" "" "falling spike (large)" "" "enemy - counter bomb" "" "enemy - basu (2)" "" "projectile - basu (2)" "" "enemy - beetle (follow 2)" "" "enemy - critter (hopping, blue)" "enemy - bat (blue)" ""
$"first cave" 0064 "enemy" 0065 "enemy"
"crthb" "batbu"
"" ""
"" ""
$"grasstown" 0024 "enemy" 0026 "enemy" 0028 "enemy" 0031 "enemy" 0035 "enemy" 0094 "enemy" 0095 "enemy" 0103 "proj" 0104 "enemy" 0107 "malco" 0108 "proj" 0109 "malco" 0110 "enemy"
"pcrit" "batbc" "crtfy" "batbh" "manan" "kulal" "jelly" "manan" "frog" "" "" "bfrog" "damgd" "puchi"
"" "" "" "" "" "" "" "" "" "" "" "" ""
"" "enemy - power critter" "" "" "enemy - bat (black, circling)" "" "enemy - critter (flying)" "" "" "enemy - bat (black, hanging)" "" "enemy - mannan" "" "" "enemy - kulala" "" "" "enemy - jelly" "" "" "projectile - mannan" "" "" "enemy - frog" "" "malco (undamaged)" "" "" "projectile - balfrog" "" "" "malco (damaged)" "" "" "enemy - puchi" ""
""
"" ""
""
""
"" ""
$"graveyard" 0069 "enemy" 0080 "enemy" 0081 "enemy" 0313 "boss"
"pign" "gravk" "gpign" "mpign"
"" "" "" ""
"" "" "" ""
"enemy - pignon" "" "enemy - gravekeeper" "" "enemy - giant pignon" "" "boss - ma pignon" ""
$"hell" 0309 "enemy" 0310 "enemy" 0311 "enemy" 0312 "proj" 0316 "dead" 0317 "enemy" 0318 "dead" 0322 "enemy" 0323 "enemy" 0324 "genrt" 0325 "proj" 0330 "enemy"
"bute" "butes" "butea" "butea" "bute" "mesa" "mesa" "delet" "buteg" "bute" "heavp" "rolln"
"" "" "" "" "" "" "" "" "" "" "" ""
"" "" "" "" "" "" "" "" "" "" "" ""
"enemy - bute" "" "enemy - bute (sword)" "" "enemy - bute (archer)" "" "projectile - bute (archer)" "enemy - bute (defeated)" "enemy - mesa" "" "enemy - mesa (defeated)" "enemy - deleet" "" "enemy - bute (generator)" "generator - bute" "" "projectile - heavy press" "enemy - rolling" ""
$"intro" 0298 "intro" 0299 "intro" 0300 "intro"
"doctr" "bubbl" "crown"
"" "" ""
"" "" ""
"doctor (uncrowned)" "" "balrog/misery (bubble)" "demon crown" ""
$"laboratory" 0328 "human" 0329 "bldg"
"machn" "fan" ""
"" ""
"" "transmogrifier" "building fan" ""
$"labyrinth" 0147 "enemy" 0148 "proj" 0149 "block" 0153 "enemy" 0154 "dead" 0155 "enemy" 0156 "proj" 0157 "block" 0158 "proj" 0159 "dead" 0166 "chaba" 0168 "bould" 0170 "proj" 0171 "enemy" 0172 "proj" 0173 "enemy" 0174 "proj" 0175 "enemy" 0176 "enemy" 0177 "enemy" 0187 "enemy" 0304 "gaudi"
"crthv" "crthv" "moveh" "gaudi" "gaudi" "gaudf" "gaudf" "movev" "monx" "monx" "" "" "" "" "blrg3" "fwhir" "fwhir" "gauda" "gauda" "gaude" "buyob" "buyo" "fuzzc" "sit" ""
"" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" ""
"" "enemy - critter (hover)" "" "" "projectile - critter" "" "" "moving block (horiz)" "" "" "enemy - gaudi" "" "" "enemy - gaudi (defeated)" "" "" "enemy - gaudi (flying)" "" "" "projectile - gaudi (flying)" "" "" "moving block (vert)" "" "" "projectile - monster x" "" "" "boss - monster x (defeated)" "" "chaba" "" "boulder" "" "" "projectile - balrog (missiles)" "" "enemy - fire whirrr" "" "" "projectile - fire whirrr" "" "" "enemy - gaudi armor" "" "" "projectile - gaudi armor" "" "" "enemy - gaudi egg" "" "" "enemy - buyobuyo base" "" "" "enemy - buyobuyo" "" "" "enemy - fuzz core" "" "gaudi (sitting)" ""
$"last cave" 0241 "enemy" 0242 "enemy" 0243 "genrt"
"crithr" "batrd" "batrd"
"" "" ""
"" "" ""
"" "" "" "" ""
""
""
"enemy - critter (hopping, red)" "enemy - bat (red)" "" "generator - bat (red)" ""
""
""
0244 0245 0276 0277
"acid" "genrt" "boss" "proj"
"drop" "acid" "rdemn" "rdemn"
"" "" "" ""
"" "" "" ""
"acid drop" "" "generator - acid drop" "" "boss - red demon" "" "projectile - red demon"
$"little" 0278 "littl"
"famly"
""
""
"little family"
$"main artery" 0196 "mtion" 0198 "proj" 0271 "ublok" 0272 "genrt" 0335 "ika-"
"wall" "ironh" "" "" "ublok" "chan"
"" "" "" "" ""
"" "motion wall" "" "" "projectile - ironhead" "" "underwater block" "" "" "generator - underwater block" "" "ika-chan" ""
$"mimiga (boss)" 0083 "igor" 0088 "boss" 0089 "dead" 0115 "enemy" 0268 "enemy"
"" "" "igor" "igor" "ravil" "igor"
"" "" "" "" ""
"igor "" "" "" ""
(cutscene)" "" "boss - igor" "igor (defeated)" "enemy - ravil" "enemy - igor"
"float" "stand" "msry" "msryv" "msry1" "msry2"
"" "" "" "" "" ""
"" "" "" "" "" ""
"misery (floating)" "" "misery (standing)" "" "boss - misery" "" "boss - misery (vanish)" "" "projectile - misery (energy shot)" "" "projectile - misery (lightning ball)"
"msry3" "wind"
"" ""
"" ""
"projectile - misery (lightning)" "misery (wind)" ""
$"outer wall" 0213 "enemy" 0214 "proj" 0215 "enemy" 0347 "enemy"
"nites" "nites" "scrcw" "hoppy"
"" "" "" ""
"" "" "" ""
"enemy - night spirit" "" "projectile - night spirit" "enemy - sandcroc (white)" "enemy - hoppy" ""
$"plantation" 0228 "droll" 0232 "enemy" 0236 "enemy" 0237 "proj" 0273 "proj" 0274 "enemy" 0275 "puppy" 0308 "enemy" 0337 "numa"
"guard" "orang" "gunfs" "gunfs" "droll" "droll" "items" "stump" "hachi"
"" "" "" "" "" "" "" "" ""
"" "" "" "" "" "" "" "" ""
"droll (guard)" "" "enemy - orangebell" "enemy - gunfish" "" "projectile - gunfish" "projectile - droll" "enemy - droll" "" "puppy (with items)" "enemy - stumpy" "" "numahachi" ""
$"pooh black" 0160 "boss" 0161 "proj" 0162 "dead"
"poohb" "poohb" "poohb"
"" "" ""
"" "" ""
"boss - pooh black" "" "projectile - pooh black" "pooh black (defeated)" ""
$"quote" 0111 "quote" 0112 "quote"
"t-out" "t-in"
"" ""
"" ""
"quote (teleports out)" "" "quote (teleports in)" ""
$"misery" 0067 "msry" 0082 "msry" 0247 "boss" 0248 "boss" 0249 "proj" 0250 "proj" "" 0251 "proj" 0358 "msry"
""
""
""
"" "" "" ""
"" ""
"" "" "" ""
""
""
0150
"quote"
""
""
""
"quote"
$"sand zone" 0044 "enemy" "polsh" 0045 "enemy" "baby" 0047 "enemy" "scrcg" 0048 "proj" "omega" 0049 "enemy" "skulh" 0050 "proj" "skulh" 0051 "enemy" "crows" 0054 "enemy" "skuls" 0056 "enemy" "btlhb" 0057 "enemy" "crow" 0124 "sun" "stone" "" 0126 "puppy" "run" "" 0130 "puppy" "wag" "" 0131 "puppy" "sleep" 0132 "puppy" "bark" 0134 "enemy" "armdl" 0135 "enemy" "skelt" 0136 "carry" "puppy" 0305 "puppy" "small"
"" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" ""
"" "enemy - polish" "" "" "enemy - baby" "" "" "enemy - sandcroc (green)" "" "" "projectile - omega" "" "" "enemy - skullhead" "" "" "projectile - skeleton" "" "" "enemy - crow & skullhead" "" "" "enemy - skullstep" "" "" "enemy - beetle (horiz, brown)" "" "enemy - crow" "" "sunstone" "" "puppy (runs away)" "" "puppy (tail wag)" "" "" "puppy (sleeping)" "" "" "puppy (bark)" "" "" "enemy - armadillo" "" "" "enemy - skeleton" "" "" "puppy (carried)" "" "" "puppy (small)" ""
$"sky" 0254 "heli" 0295 "cloud" 0296 "genrt" 0356 "blrg"
"copter" "" "" "cloud" "rescu"
"" "" "" ""
"" "helicopter" "" "cloud" "" "" "generator - cloud" "" "balrog (rescue)" ""
$"statue" 0349 "statu" 0351 "statu"
"" "" "shoot"
"" ""
"statue" "" "" "statue (can shoot)"
$"toroko (boss)" 0140 "boss" 0142 "enemy"
"torok" "flwcb"
"" ""
"" ""
$"undead core" 0283 "enemy" 0284 "enemy" 0289 "enemy" 0290 "enemy" 0291 "ucore" 0301 "enemy"
"msry" "sue" "" "crtho" "bator" "mini" "fisho"
"" "" "" "" "" ""
"" "enemy - misery (transformed)" "" "enemy - sue (transformed)" "" "" "enemy - critter (hopping, orange)" "" "" "enemy - bat (orange)" "" "" "mini undead core (before fight)" "" "" "enemy - fish missile (orange)" ""
$"yamashita farm" 0076 "flowr" "" "" 0077 "sanda" "pavil"
"" ""
"flowers" "" "" "sandaime's pavilion"
""
$"crash" 0053 "crash" 0141 "crash" 0145 "crash" 0188 "crash" 0233 "crash" 0252 "crash" 0255 "crash" 0297 "crash"
"" "" "" "" "" "" "" ""
"" "" "" "" "" "" "" "" "" "" "" "" "" "" "" " (sometimes)"
""
"" "" "" "" "" "" "" "" "" "" "" "" "" "" "some"
""
""
""
""
"boss - frenzied toroko" "enemy - flowercub" ""
""
0319 0327 0341 0342 0343 0344 0346 0355 0361 0362 0364 0371 0372 0373 0374 0375 0376 0377 0378 0379 0383 0384 0385 0386 0387 0388 0389 0390 0391 0392 0393 0394 0395 0396 0397 0398 0399
"crash" "crash" "crash" "crash" "crash" "crash" "crash" "crash" "crash" "crash" "crash" "crash" "crash" "crash" "crash" "crash" "crash" "crash" "crash" "crash" "crash" "crash" "crash" "crash" "crash" "crash" "crash" "crash" "exits" "crash" "crash" "crash" "crash" "crash" "crash" "crash" "crash"
$"unsure" 0003 "?" "" 0066 "bubbl" 0090 "backg" 0120 "colon" 0121 "colon" 0122 "enemy" 0127 "glows" 0128 "glows" 0129 "glows" 0181 "?" "" 0182 "?" "" 0183 "?" "" 0189 "proj" 0197 "enemy" 0218 "proj?" 0265 "proj" vanish)" "" 0266 "proj" vanish)" ""
"" "" "" "" "" "" "" "" "" "" "" "" "" "" "some" "some" "some" "some" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "game" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" ""
"" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" ""
"" "" "" "" "" "" "" "" "" "" "" "" "" "" "" " (sometimes)" "" " (sometimes)" "" " (sometimes)" "" " (sometimes)" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "<exits game>" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" "" ""
"" "" "" "" "" "" "1" "" "2" "" "colon" "momnt" "momnt" "momnt" "" "" "" "" "" "" "homfl" "pfish" "" "" "rfbal"
"<nothing?>" "" "" "bubble - misery capturing toroko?" "" "" "background?" "" "" "colon 1" "" "" "colon 2" "" "" "" "enemy - colon" "" "" "" "glows momentarily?" "" "" "" "glows momentarily?" "" "" "" "glows momentarily?" "" "<nothing?>" "" "<nothing?>" "" "<nothing?>" "" "" "" "projectile - homing flame" "" "" "" "enemy - porcupine fish" "" "" "projectile?" "" "" "" "projectile - doctor (red ball - fast
"rsbal"
""
""
"" "" "" ""
"projectile - doctor (red ball - slow
0282 "mini" "ucore" 0285 "proj" "ospir" shot)" "" 0286 "orang" "dot" "" 0287 "orang" "smoke" 0288 "proj" "grock" thing)" " 0293 "proj" "hener" shot)" " 0302 "end" "scene" "" 0303 "?" "" "" "" 0314 "???" "" "" "" 0315 "enemy" "???" "" 0321 "?" "" "" "" 0336 "genrt" "ika" "" 0354 "invis" "trap" $"major boss" 0363 "mboss" 0365 "mboss" 0366 "mboss" 0367 "mboss" 0368 "mboss" 0369 "mboss" 0370 "mboss" 0380 "mboss" 0381 "mboss" 0382 "mboss"
"bhead" "monx" "ironh" "monxc" "core" "press" "???" "" "???" "" "???" "" "???" ""
"" ""
"" ""
"mini undead core - floats forward" "" "projectile - undead core (orange spiral
"" "" ""
"orange dot" " "" "orange smoke" " "" "projectile - undead core (glowing rock
""
""
"projectile - undead core (huge energy
"" "something with ending scenes" "<nothing?>" "" "falling, indestructible" "" "" "enemy (hopping, disappears)" "" "<nothing?>" "" "" "generator - ika-chan?" "" "" "" "invisible deathtrap wall" "" "" "" "" "" "" "" "" "" ""
"" "" "" "" "" "" "boss "boss "boss "boss
"boss "boss "boss "boss "boss "boss - ???" - ???" - ???" - ???"
"
""
ballos head" monster x" ironhead" monster x (center panel)" core? (appears far to the right)" boss - heavy press?"
# # note: entities that crash may only work when generated by an enemy or boss # unfortunately, there is no real way to test this yet # # note: npc.tbl contains data on 361 entities (0000-0360) # 0361+ may be major bosses, or just glitches