Motivation.docx

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  • April 2020
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  • Words: 546
  • Pages: 21
ANT DEAR TOUGH LAUGH TOP

AUNT DEER DUH TALE ABLE

AUNT DEER TEA CHAIRS SEE ATE

BEE HUND DUH PRUE EJECT THOR

23-12+14x2+5= 38 71 55 45

45-28+12X2-20= 38 71 55 45

10+21X2-12+21= 38 71 55 45

13+2x2+14+1= 38 71 55 45

ELNSGI EOLP HTCSIW ANSWER:

STEP 3: Now that you got the last STEP for this game, all you need to do is to fix the cut image and paste it in the white folder. Once you’re done fixing the image you need to arrange the jumbled letter and write the correct answer on the box provided.

STEP 3: Now that you got the last STEP for this game, all you need to do is to fix the cutted image and paste it in the white folder. Once you’re done fixing the image you need to arrange the jumbled letter and write the correct answer on the box provided.

STEP 3: Now that you got the last STEP for this game, all you need to do is to fix the cutted image and paste it in the white folder. Once you’re done fixing the image you need to arrange the jumbled letter and write the correct answer on the box provided.

STEP 2: Similar to the game Math-Raton the Group needs to compute this simple mathematical problem. Once they got the answer they need to find its corresponding box that was scattered in the room base on the color they will get.

STEP 2: Similar to the game Math-Raton the Group needs to compute this simple mathematical problem. Once they got the answer they need to find its corresponding box that was scattered in the room base on the color they will get.

STEP 2: Similar to the game Math-Raton the Group needs to compute this simple mathematical problem. Once they got the answer they need to find its corresponding box that was scattered in the room base on the color they will get.

STEP 3: Now that you got the last STEP for this game, all you need to do is to fix the cutted image and paste it in the white folder. Once you’re done fixing the image you need to arrange the jumbled letter and write the correct answer on the box provided.

STEP 2: Similar to the game Math-Raton the Group needs to compute this simple mathematical problem. Once they got the answer they need to find its corresponding box that was scattered in the room base on the color they will get.

STEP 1: Similar to the game Wika Rambulan the group needs to read the words repeatedly in order for them to pronounce the real word. Always remember you need to be faster.

STEP 1: Similar to the game Wika Rambulan the group needs to read the words repeatedly in order for them to pronounce the real word. Always remember you need to be faster.

STEP 1: Similar to the game Wika Rambulan the group needs to read the words repeatedly in order for them to pronounce the real word. Always remember you need to be faster.

STEP 1: Similar to the game Wika Rambulan the group needs to read the words repeatedly in order for them to pronounce the real word. Always remember you need to be faster.

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