Barn i vanskelige situasjoner Mo i Rana, April 2008
Educational Consequences of Media Development
Dr Beata Godejord Department of Media and Information Technologies Faculty of Education and Social Sciences University of Zielona Gora, Poland
Currently working with a project at Nesna University College
20.04.2006
University of Szczecin, Poland
Semminar on Evaluation and Educational Change
Per Arne Godejord, Nesna University College,
presents Getting Involved project
Pedagogical Threats of Media, a course newly introduced to teacher education curriculum, University of Zielona Gora, Poland
To develop awareness and build knowledge about
negative influence of media on the development of individuals
cognitive
moral affective
RESEARCHERS 5th year master students of Media and Information Education REASEARCH FIELD www.wp.pl www.onet.pl www.interia.pl
Chat rooms for teenagers
REASEARCH ACTIVITIES Observation
Participating in the conversations Taking “field” notes
Taking pictures of the screens
www.wp.pl
Chat room: Teenagers “mostly naked and horny individuals”
I’m looking for a girl to have real sex, she can be plumb and she doesn’t need to be beautiful
REASEARCH OUTCOME (observed phenomena)
Sexual orientation of the conversations
Vulgar language
Asymmetrical character of communication relations
Lack of moderators’ supervision
Links to pornographic websites
Links to webcams streaming sexual activities of chat room users
www.interia.pl
Chat room: Primary School
INTERIA.PL doesn’t take any responsibility for the content of this window
ZIELONOGÓRSKIE DNI PEDAGOGIKI MEDIÓW April 2007
Prof. W. Osmańska-Furmanek PRORECTOR UNIVERSITY OF ZIELONA GORA
prof. Z. Izdebski DEAN FACULTY OF EDUCATION AND SOCIAL SCIENCES
Kids’ Digital World Media: Opportunities and Challenges
How do media treat the issue of sex ?
Sex as a tool for promoting various commodities
Sex as commodity in media culture (Various dimensions of sexuality as lucrative object of entrepreneurship)
Abundance of sex saturated media products filling the “market of culture” (magazines, books, films, video games, computer games)
dified sex is of major economic sig tural capitalism of the twenty first
Brian McNair, Streaptease Cultu
In striptease culture teenage girls want to present themselves in the way they have learned from surrounding cultural codes
Identity formation based on sex-related values promoted by pop cultural products
NARCISM
HEDONISM
COMPUTER GAMES ( new “opium form the masses”)
Identity formation based on violence promoted by computer games
DESENSITISATION EFFECT Interactive mode of participation
Rewarding aggressive behavior
(“learning by doing”)
(reinforcement leading to instrumental conditioning)
CARTOONS ( fun for everyone )
Happy Tree Friends Suicidal Squirrels
Suicidal Squirrels
" Suicidal Squirrels " is a premium cartoon brand that's fun and simply irresistible. You just have to love those sweet little Squirrels
Happy Tree Friends : Home
The Happy Tree Friends are cute, cuddly animals whose daily adventures always end up going horribly wrong.
Qualities of cartoons Lack of realism Lowering the level of anxiety that inhibits aggressive behavior
Substantial dose of humor
Increase of involvement
“Empowering” social learning process
Cartoon-related media products
Media products base their negative influence on habituation results
If the cartoons are watched on Internet, they, like computer games, can be replayed over and over again, and thus fix the images of what can be considered the “reality”
Hello, I’m MATROX, and I’m also 13
Social consequences of the development of digital media
Modification of attitudes
Modification of values Modification of communication patterns
New challenges for education
Media have become “educational institution” on its own
Highly influential as for socializing impact
Highly competitive compared to school and family
Is school adequate to new cultural universum?
An example of “spare time medium”
An example of “school medium”
Young media users
Urgent need for media literacy Adult media users Teachers
Analysing Evaluating
Parents
In a wide variety of media modes, and forms
Creating messages
Urgent need for implementing media education Developing media competences enabling successful functioning in media culture
Thank you for your attention