Heskan Lvl 1

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Character Sheet Pablo

Player Name

Heskan

Warlord

1

Character Name

Level

0

Class

Dragonborn

Medium

26

Male

Race

Size

Age

Gender

Paragon Path Height

Weight

INITIATIVE SCORE

DEX

Good

Kord

Alignment

Deity

Total XP

Adventuring Company

DEFENSES

1/2 LVL

MISC

Initiative

2

Epic Destiny

2

SCORE

10 + ARMOR/ 1/2 LVL ABIL CLASS

DEFENSE

16

AC

CONDITIONAL MODIFIERS

10

RPGA Number

MOVEMENT SCORE

FEAT

ENH

MISC

MISC

6

5

Speed

BASE

ARMOR

6

-1

(Squares)

ITEM

MISC

SPECIAL MOVEMENT

CONDITIONAL BONUSES

ABILITY SCORES SCORE

ABILITY

18

SENSES

ABIL MOD

MOD + 1/2 LVL

STR

4

4

CON

0

0

15

Strength

11

10 + 1/2 LVL

DEFENSE

FORT 10

SCORE ABIL

4

CLASS

FEAT

ENH

MISC

PASSIVE SENSE

BASE

11

Passive Insight

10 +

1

11

Passive Perception

10 +

1

MISC

1

CONDITIONAL BONUSES

Constitution

10

DEFENSE

DEX

0

0

INT

1

1

11

Dexterity

13

REF

SPECIAL SENSES

10 + 1/2 LVL

ABIL

10

1

CLASS

FEAT

ENH

MISC

MISC

ATTACK WORKSPACE

CONDITIONAL BONUSES

ABILITY:

Intelligence DEFENSE

WIS

12

1

1

14

Wisdom

CHA

16

3

WILL

10 + 1/2 LVL

ABIL

CLASS

10

3

1

FEAT

ENH

MISC

MISC

Charisma

HEALING SURGES BLOODIED

23

SURGE VALUE

SURGES/DAY

11

5

7

1/2 HP

1/4 HP

CURRENT HIT POINTS

MILESTONES 0 1 2 ADDITIONAL EFFECTS FOR SPENDING ACTION POINTS

Action Points

ACTION POINTS 1 2 3

RACE FEATURES SECOND WIND 1/ENCOUNTER

+ 6

0

4

CLASS

PROF

FEAT

ENH

MISC

FEAT

ENH

MISC

ENH

MISC

MISC

ENH

MISC

MISC

2

Melee Basic Attack - Longsword

ATT BONUS

1/2 LVL

ABIL

+ 7

0

4

CLASS

PROF

3

DAMAGE WORKSPACE ABILITY:

Melee Basic Attack - Glaive

DAMAGE

ABIL

ABILITY:

FEAT

4

Melee Basic Attack - Longsword

DAMAGE

ABIL

1d8+4

power.

USED

TEMPORARY HIT POINTS

FEAT

4

Dragon Breath Strength - Use STR for Dragon Breath Dragon Breath Lightning - Dragon Breath deals

DEATH SAVING THROW FAILURES

lightning damage

SAVING THROW MODS

Draconic Heritage - Add Con mod to healing surge value. RESISTANCES CURRENT CONDITIONS AND EFFECTS

SKILL NAME

BASIC ATTACKS ATTACK

DEFENSE

WEAPON OR POWER

DAMAGE

6

vs

AC

Glaive

2d4+4

7

vs

AC

Longsword

1d8+4

7

vs

AC

Dagger (Melee)

1d4+4

3

vs

AC

Dagger (Range)

1d4

CLASS / PATH / DESTINY FEATURES

SKILLS ABIL MOD + 1/2 LVL

TRND (+5)

ARMOR PENALTY

0

-1

hear you, gain +2 to initiative. Commanding Presence - Choose a Presence benefit;

-1

Acrobatics

DEX

0

1

Arcana

INT

1

0

n/a

8

Athletics

STR

4

5

-1

3

Bluff

CHA

3

0

n/a

8

Diplomacy

CHA

3

5

n/a

2

Dungeoneering

WIS

1

0

n/a

0

-1

MISC

Combat Leader - You, and allies within 10 that see and

FEATS Enlarged Dragon Breath - Dragon breath becomes blast 5

provides bonuses with certain powers. Inspiring Presence - Ally that sees you and spends an action point for extra action regains lost hp: 1/2 your level +

-1

Endurance

CON

0

6

Heal

WIS

1

5

n/a

9

History

INT

1

5

n/a

0

n/a

1

Insight

WIS

1

5

Intimidate

CHA

3

0

n/a

1

Nature

WIS

1

0

n/a

1

Perception

WIS

1

0

n/a

1

Religion

INT

1

0

n/a

0

-1

-1

Stealth

DEX

0

3

Streetwise

CHA

3

0

n/a

-1

Thievery

DEX

0

0

-1

Heskan

ABIL

2d4+4

CURRENT SURGE USES

Dragon Breath - Use dragon breath as an encounter

BONUS

1/2 LVL

ACTION POINTS

HIT POINTS MAX HP

Melee Basic Attack - Glaive

ATT BONUS

ABILITY:

CONDITIONAL BONUSES

3

SKILL BONUS

Cha mod. 1

Inspiring Word - Use inspiring word as an encounter (special) power, minor action.

3

2

LANGUAGES KNOWN Common, Draconic

Page 1

Pablo

POWER INDEX

MAGIC ITEM INDEX

List your powers below. Check the box when the power is used. Clear the box when the power renews.

List your powers below. Check the box when the power is used. Clear the box when the power renews.

AT-WILL POWERS

CHARACTER PORTRAIT

MAGIC ITEMS WEAPON

Furious Smash

WEAPON

Viper's Strike

WEAPON WEAPON ARMOR ARMS FEET

ENCOUNTER POWERS HANDS

Dragon Breath

HEAD

Inspiring Word

NECK

Guarding Attack

RING RING

PERSONALITY TRAITS

WAIST

DAILY POWERS Bastion of Defense

MANNERISMS AND APPEARANCE UTILITY POWERS

Daily Item Powers Per Day Heroic (1-10)

OTHER EQUIPMENT

Milestone

/

/

/

Paragon (11-20)

Milestone

/

/

/

Epic (21-30)

Milestone

/

/

/

RITUALS / ALCHEMY

Glaive (E)

CHARACTER BACKGROUND Background: Seeker for the Lost Clan I'm an ordinary sort, but those I'm seeking are extraordinary. Quite extraordinary indeed. You add History and Dungeoneering to your class skill list, and you gain a +1 bonus to History and Dungeoneering checks.

Chainmail (E) Longsword

COMPANIONS AND ALLIES

Dagger Adventurer's Kit Crossbow Bolts (20)

SESSION AND CAMPAIGN NOTES

COINS AND OTHER WEALTH Money on hand: 3 gp Stored money: 0 gp Encumbrance: 90 lb. / 180 lb.

Heskan

Page 2

Pablo

CHARACTER NAME

Second Wind

Heskan PLAYER NAME

KEYWORDS

USED

Pablo RACE

CLASS

Dragonborn

HP

LEVEL

Warlord

18 STR

23

11 CON

5

13 INT

Init

12 WIS

+2

16 CHA

Will 14

11

Passive Perception

Passive Insight

RANGE vs

ATTACK

Self DEFENSE

Ref 11

ADDITIONAL EFFECTS

CLASS

PLAY DATA

®

Furious Smash KEYWORDS

USED

Martial, Weapon *

Standard

vs

6 ATTACK

Standard ACTION

Fort

One creature

6

DEFENSE

TARGET

LEVEL

1

BOOK

ATTACK

®

Inspiring Word USED

Minor 3

AC

One creature

6

vs

DEFENSE

TARGET

ATTACK

Minor

vs

LEVEL

BOOK

1

®

ACTION

You or one ally in burst

6

DEFENSE

TARGET

USED

*

vs

ATTACK

Close blast 3 or 5 RANGE Reflex

All creatures in area.

DEFENSE

TARGET

LEVEL

Racial Power

BOOK

*

PH

ENCOUNTER POWER

®

Bastion of Defense

Martial, Weapon

RANGE

USED

Attac k:

CLASS

PH

AT-WILL POWER

Standard 5

®

ADDITIONAL EFFECTS

Warlord

KEYWORDS

PH

Acid, Cold, Fire, Lightning or Poison

ACTION

Guarding Attack

Healing, Martial

KEYWORDS

RANGE

Glaive: +6 attack, 2d4+4 damage

CLASS

BOOK

ENCOUNTER ACTION

Melee weapon

Attack: Strength vs. AC Hit: 1[W] + Strength modifier (+4) damage. Increase damage to 2[W] + Strength modifier (+4) at 21st level. Effect: If the target shifts before the start of your next turn, it provokes an opportunity attack from an ally of your choice.

PH

AT-WILL POWER

ATTACK

USED

*

vs

LEVEL

Dragon Breath

ADDITIONAL EFFECTS

Warlord

ACTION

®

Martial, Weapon

RANGE

ADDITIONAL EFFECTS

KEYWORDS

KEYWORDS

Melee weapon

Attac CLASS

ENCOUNTER SPECIAL

Viper's Strike

ACTION

TARGET

Effect: You spend a healing surge and regain 5 hit points. You gain a +2 bonus to all defenses until the start of your next turn.

Fort 15

10 DEX

Personal

ACTION

AC 16

Spd

11

Standard

1

KEYWORDS

USED

Martial, Weapon

Melee weapon

Standard

RANGE

ACTION

AC

One creature

6

DEFENSE

TARGET

*

Melee weapon RANGE

vs

ATTACK

AC

One creature

DEFENSE

TARGET

Special: You can use this power twice per encounter, but only once per round. At 16th level, you can use inspiring word three times per encounter. Effect: The target can spend a healing surge and regain an additional 1d6 hit points. The amount of additional hit points regained is 2d6 at 6th level, 3d6 at 11th level, 4d6 at 16th level, 5d6 at 21st level, and 6d6 at 26th level.

Attack: Strength vs. AC Hit: 2[W] + Strength modifier (+4) damage. Until the end of your next turn, one ally adjacent to either you or the target gains a +2 power bonus to AC against the target's attacks. Inspiring Presence: The power bonus to AC equals 1 + your Charisma modifier (+3).

Attack: Strength vs. AC Hit: 3[W] + Strength modifier (+4) damage. Allies within 5 squares of you gain a +1 power bonus to all defenses until the end of the encounter. Effect: Allies within 5 squares of you gain temporary hit points equal to 5 + your Charisma modifier (+3).

Glaive: +6 attack, 4d4+4 damage

Glaive: +6 attack, 6d4+4 damage

ADDITIONAL EFFECTS

ADDITIONAL EFFECTS

ADDITIONAL EFFECTS

CLASS

Warlord

ENCOUNTER POWER Heskan

LEVEL

BOOK

CLASS

PH ®

Warlord

LEVEL

ENCOUNTER POWER

1

BOOK

CLASS

PH ®

Page 3

Warlord

DAILY POWER

LEVEL

1

BOOK

PH ®

Pablo

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