Gameteam Manga Stijl Ronde figuren.
Naam:
Mokona Adventures.
Plaats waar het zich afspeelt:
Okyama-Kobe-Tokyo.
Tijd:
900 na Chr. tot 1600 na Chr.
Valuta:
Mokona (5 Mokona = 1 Euro)
1, 5, 10 Mokona munten. 25, 50, 100, 250, 500, 1000 Briefjes.
Wapens:
Ninja-tanto, katana, katar, wakisashi en khukri. Boog, ninja-sterren (shuriken).
Hero:
Naam zelf te maken, anders pre-made names. 1 hero met verschillende classen.
Classes: Ninja:
DEX, END, INT
Samurai:
STR, END, CHA
Monk:
STR, WIL, DEX
Priest:
INT, WIL, CHA
Ranger:
DEX, INT, STR
Sub-classes: Blacksmith:
Makes short-range weapons.
Ranger, Priest.
Fletcher:
Makes long-range weapons.
Monk, Priest.
Tailor:
Makes clothes.
Samurai, Ranger.
Armor-smith: Makes armor. Alchemist:
Monk, Priest, Ninja.
Makes potions, medicines.
Ranger, Ninja, Samurai.
Farmer:
Grows crops, makes food.
Samurai, Ranger.
Arch-mage:
Makes spells.
Ninja, Samurai, Ranger.
Jeweller:
Makes jewellery.
Ninja, Samurai, Rangers.
Enchanter:
Enchants etc.
Tamer:
Tames animals, used in battle.
Ninja:
Extreme killing skills, Stealth.
Samurai:
Respect from people
Monk:
Social, hand-to-hand combat
Priest:
Holy skills.
Ranger, Monk.
Ranger: Eccentric, Merchanting.
Ninja:
Short-range = Tanto, Long-range =
Shuriken.
Samurai:
“
“
= Katana, “
“
=
Crossbow
Monk:
“
“
= Katar, “
“
= Spells
Priest:
“
“
= Khukri “
“
= Spells
Ranger:
“
“
= Dagger “
“
=
Bows
Equipment, 5 stats per level.
Level cap = 250 STR, END, INT, WIL, DEX, CHA STR = Harder hits. END = More HP. INT = More MP. WIL = More damage with spells. DEX = More accuracy, More dodge. CHA = More money per battle. Statistics cap = 500
Snel vervoersmiddel te kopen of te huren. Paard, Ezel, Mokona, Teleporter
Mercenaries te huren. 30 verschillende mercenaries. 3 per 25 levels. 1 short-range, 1 long-range, 1 mage. … Mokona per gevecht.
Hero attributes: HP, lvl 1:
100 HP
MP, lvl 1:
50 MP
Stamina lvl1:
20 STA
(Ninja,Samurai + 20) (Monk, Priest + 10) (Ranger + 5)
HP, lvl +1:
+ 20 HP
(Ninja, Samurai + 10)
MP, lvl +1:
+ 10 MP
(Monk, Priest + 5)
STA, lvl +1:
+ 5 STA
HP limit =
8000
MP limit =
4000
STA limit =
2000
(Ranger + 2,5)
Items:
Weapons, short-range: Lvl 1: Wooden stick. Damage:
5-10,
STR, Wood.
Lvl 3: Wood Khukri.
Damage:
2-15,
Lvl 5: Wooden Sword.
Damage:
12-20, STR, Wood.
Lvl 8: Wooden Spear.
Damage:
8-25,
Lvl 10: Bronze Tanto.
Damage:
DEX, Wood.
END, Wood.
15-25, DEX, Metal.