Ecar Kcas.docx

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Title: Ecar Kcas (Reverse Sack Race) Objectives:   

Practice coordination when playing as a pair with handicaps. Practice teamwork, sense of direction, and receptivity to commands. Play safely and efficiently to avoid injuries.

Goal: All team members must safely return to their original position in line. The team to complete the game with the fastest time wins. Mechanics: 1. Players will be divided into two teams. Each team will be divided into an equal number of pairs. If a team has an odd number of players, they shall either a. eliminate one player, if the odd-numbered team has more players; or, b. choose one member to re-run and pair up with the odd-numbered player, if the oddnumbered team has fewer players or both teams are odd-numbered. 2. Each pair shall be tied at waist level, back-to-back. Organizers shall secure each pair is sufficiently handicapped. 3. The handicapped pairs shall line up behind the starting line. The pairs in front shall be given a sack to cover their heads before the game starts. They will be instructed how to move by the pair following them. 4. Once the signal to start is given, the pairs in front shall start moving to the organizers who serve as ‘turn posts.’ The pairs shall only be allowed to move such that the person facing the ‘turn post’ (yellow) is walking forward and the other (green) is walking backwards. Walking sideways is only allowed when ‘turning.’

5. Before ‘turning’, the person facing their teammates (green) must be behind the ‘turn post.’ The pair may walk sideways as they are turning.

The person originally facing their teammates (green) shall then start walking toward their team so that the other (yellow) is walking backwards.

6. The players can remove the sack and give it to the next pair as soon as both cross the starting line. The next players may start walking forward as soon as they place the sack over their heads.

7. Time stops when the all pairs return to their original position in line. The first team to clear the game wins.

Alternative Mechanics: 

If the players take too long following the original mechanics, walking sideways shall be allowed.

Materials Needed: [Cite all the materials that the players will need for the game] Material Quantity Preferred Alternative Cloth Sack Sack (any kind) 2 pcs. Straw Any material for tying 10 m

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