Dungeons & Dragons 3.5 Character Sheets

  • April 2020
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SUITABLE FOR CHARACTERS OF ANY RACE OR CLASS (INCLUDING MULTICLASS CHARACTERS)

________________________________________________________________________ CHARACTER NAME

______________________________________________________________________________________________ PLAYER NAME

____________________________________________________________________________________ CLASS AND LEVEL __________________ ALIGNMENT

_________________________________________________ ________________ RELIGION/PATRON DEITY HEIGHT

ABILITY SCORES TOTAL

BASE SCORE + RACIAL MOD.

_______________ WEIGHT

ENHANCEMENT BONUSES

MISC. BONUSES

MISC. PENALTIES

DEX ___________ = ________ + ______________ + _____________ - __________________ TOTAL

BASE SCORE + RACIAL MOD.

ENHANCEMENT BONUSES

MISC. BONUSES

MISC. PENALTIES

CON ___________ = ________ + ______________ + _____________ - __________________ CONSTITUTION

TOTAL

BASE SCORE + RACIAL MOD.

ENHANCEMENT BONUSES

MISC. BONUSES

MISC. PENALTIES

INT ___________ = ________ + ______________ + _____________ - __________________ TOTAL

BASE SCORE + RACIAL MOD.

ENHANCEMENT BONUSES

MISC. BONUSES

MISC. PENALTIES

TOTAL

BASE SCORE + RACIAL MOD.

ENHANCEMENT BONUSES

MISC. BONUSES

RANGE INCREMENT

TYPE

BASE SCORE + RACIAL MOD.

ENHANCEMENT BONUSES

MISC. BONUSES

MISC. PENALTIES

DAMAGE

CRITICAL

NOTES/AMMUNITION

_______________________________________________ ______________________________________________ _______________________ __________ WEAPON CONSTITUTION MODIFIER

ATTACK BONUS

DAMAGE

CRITICAL

________________________________________________ _________________ __________________________________ TYPE

NOTES/AMMUNITION

_______________________________________________ ______________________________________________ _______________________ __________

INTELLIGENCE MODIFIER

WEAPON

ATTACK BONUS

DAMAGE

CRITICAL

________________________________________________ _________________ __________________________________ RANGE INCREMENT WISDOM MODIFIER

MISC. PENALTIES

CHA ___________ = ________ + ______________ + _____________ - __________________ TOTAL

HIT POINTS

ATTACK BONUS

TYPE

NOTES/AMMUNITION

_______________________________________________ ______________________________________________ _______________________ __________ WEAPON

CHARISMA

____________________________________________________________ LOOKS

________________________________________________ _________________ __________________________________

DEXTERITY MODIFIER

WIS ___________ = ________ + ______________ + _____________ - __________________ WISDOM

___________________ GENDER

_______________________________________________ ______________________________________________ _______________________ __________

RANGE INCREMENT

INTELLIGENCE

__________ SIZE

BASE ATTACK BONUS _________________________________________ STRENGTH MODIFIER

WEAPON

DEXTERITY

______________________________ RACE/TEMPLATE

COMBAT OPTIONS

STR ___________ = ________ + ______________ + _____________ - __________________ STRENGTH

_____________ ECL

ATTACK BONUS

DAMAGE

CRITICAL

________________________________________________ _________________ __________________________________

CHARISMA MODIFIER

RANGE INCREMENT

TYPE

NOTES/AMMUNITION

SPEED _______________________________________________________________________ INITIATIVE MODIFIER __________________________ GRAPPLE MODIFIER

__________ = ___________ + __________ + __________ + __________ TOTAL

BASE ATTACK BONUS

STRENGTH MODIFER

SIZE MODIFIER

MISC. MODIFIER

SAVING THROWS BASE SAVE

TOTAL

FORTITUDE

ABILITY MODIFIER

MAGIC MODIFIER

MISC. MODIFIER

CONDITIONAL MODIFIERS

TEMPORARY MODIFIER

=

+

+

+

+

=

+

+

+

+

=

+

+

+

+

(CONSTITUTION)

REFLEX (DEXTERITY)

WILL (WISDOM)

ARMOR CLASS AC __________ = 10+ _____________________ + __________ + _________ + __________ + __________ + __________ + __________________________________ TOTAL

ARMOR BONUS

TOUCH AC _______________

SHIELD BONUS

DEX MODIFIER

SIZE MODIFIER

NATURAL ARMOR

DEFLECTION MODIFIER

MISCELLANEOUS MODIFIERS

FLAT-FOOTED AC _________________

ARMOR WORN

MAX DEX

ARMOR CHECK PENALTY

WEIGHT

SHIELD CARRIED

MAX DEX

ARMOR CHECK PENALTY

WEIGHT

SPECIAL DEFENSES __________________________ __________________________ __________________________ __________________________ __________________________ __________________________ __________________________ __________________________ __________________________

EXPERIENCE POINTS

GEAR POSSESSIONS ON PERSON ITEM

LOCATION

WEIGHT

__________________________________________________________________

_________________________________________

_______________________

__________________________________________________________________

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_______________________

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_______________________

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_______________________

__________________________________________________________________

_________________________________________

_______________________

__________________________________________________________________

_________________________________________

_______________________

POSSESSIONS NOT ON PERSON ITEM

LOCATION

WEIGHT

__________________________________________________________________

_________________________________________

_______________________

__________________________________________________________________

_________________________________________

_______________________

__________________________________________________________________

_________________________________________

_______________________

__________________________________________________________________

_________________________________________

_______________________

__________________________________________________________________

_________________________________________

_______________________

__________________________________________________________________

_________________________________________

_______________________

__________________________________________________________________

_________________________________________

_______________________

MAGIC ITEMS WORN

CARRYING CAPACITY LIGHT LOAD:_____________________ MEDIUM LOAD:_____________________ HEAVY LOAD:______________________

____________________________________________________________________________________ HEAD (HEADBAND, HAT, HELMET, OR PHYLACTERY)

____________________________________________________________________________________ HANDS (GLOVES OR GAUNTLETS)

____________________________________________________________________________________ EYES (EYE LENSES OR GOGGLES)

____________________________________________________________________________________ ARMS/WRISTS (BRACERS OR BRACELETS)

____________________________________________________________________________________ NECK (AMULET, BROOCH, MEDALLION, PERIAPT, OR SCARAB)

____________________________________________________________________________________ BODY (ROBE OR SUIT OF ARMOR)

____________________________________________________________________________________ SHOULDERS (CLOAK, CAPE, OR MANTLE)

____________________________________________________________________________________ TORSO (VEST, VESTMENT, OR SHIRT)

____________________________________________________________________________________ RING #1

____________________________________________________________________________________ WAIST (BELT OR GIRDLE)

____________________________________________________________________________________ RING #2

____________________________________________________________________________________ FEET (BOOTS, SHOES, OR SLIPPERS)

MONEY

SPELLS

MAGIC

SPELL SAVE __________________ DC MOD

DOMAINS (CLERIC ONLY) ______________________ __________________________________________________________ DOMAIN NAME

CONDITIONAL MODIFIERS

GRANTED POWER

______________________ __________________________________________________________ DOMAIN NAME

GRANTED POWER

SPELLS KNOWN

SPECIALTY SCHOOL (WIZARD ONLY)

SPELL SAVE DC

___________________________ __________________________________________________________ __________________________________________________________ SPECIALTY SCHOOL (+2 BONUS ON SPELLCRAFT CHECKS TO LEARN SPELLS FROM THIS CHOSEN SCHOOL)

PROHIBITED SCHOOL

TURN/REBUKE UNDEAD TURNING CHECK

BONUS SPELLS

SPELLS KNOWN

SPELL SAVE DC

LEVEL

0

5th

1st

6th

2nd

7th

3rd

8th

4th

9th

SPELLS/ DAY

BONUS SPELLS

TURNING DAMAGE

___________________________ __________________________________________________________ __________________________________________________________ 3 + CHA MODIFIER (+4 WITH EXTRA TURNING FEAT)

SPELLS/ DAY

PROHIBITED SCHOOL

ARCANE SPELL FAILURE ____________ %

TIMES PER DAY

LEVEL

1d20 + CHA MODIFIER

2d6 + CLERIC LEVEL + CHA MODIFIER

PSIONICS PSIONIC POWERS ___________________

_________________________

POWERS KNOWN

POWER POINTS PER DAY ______________

MAXIMUM POWER LEVEL KNOWN

PRIMARY DISCIPLINE ___________________________________________________

RAGE ___________________

___________________

RAGES/DAY

___________________

DURATION

STR/CON BONUS

__________________

_________________

WILL SAVE BONUS

AC PENALTY

RAGES USED ROUNDS ELAPSED _______________________________

ANIMAL COMPANION, FAMILIAR, OR PSICRYSTAL NAME ___________________________________________________________________ CREATURE TYPE _______________________________________________________________________

STR

DEX

CON

INT

WIS

CHA

HIT POINTS

INITIATIVE _________________ SPEED ________________________

AC __________ = 10 + _________ +_________ + __________ + __________ TOTAL

DEX MODIFIER

SIZE MODIFIER

NATURAL ARMOR

SAVING THROWS

ATTACKS

FORTITUDE (CON)

______________

______________

WEAPON

ATTACK BONUS

______________

______________

WEAPON

ATTACK BONUS

______________

______________

WEAPON

ATTACK BONUS

REFLEX (DEX) WILL (WIS)

TOUCH AC ____________________________ FLAT-FOOTED AC ______________________________

MISC. MODIFIERS

______________ DAMAGE

______________ DAMAGE

______________ DAMAGE

_____________ CRITICAL

GR APPLE MODIFIER ________________________________

_____________ CRITICAL

PERSONALITY ________________________________________

_____________ CRITICAL

SKILLS

FEATS

___________________________________________________________________________+ __________

_____________________________________________________________

_____________________________________________________

___________________________________________________________________________+ __________

_____________________________________________________________

_____________________________________________________

___________________________________________________________________________+ __________

_____________________________________________________________

_____________________________________________________

___________________________________________________________________________+ __________

SPECIAL ABILITIES

TRICKS

___________________________________________________________________________+ __________

_____________________________________________________________

_____________________________________________________

___________________________________________________________________________+ __________

_____________________________________________________________

_____________________________________________________

___________________________________________________________________________+ __________

_____________________________________________________________

_____________________________________________________

___________________________________________________________________________+ __________

_____________________________________________________________

_____________________________________________________

___________________________________________________________________________+ __________

_____________________________________________________________

_____________________________________________________

___________________________________________________________________________+ __________

_____________________________________________________________

_____________________________________________________

CAMPAIGN ___________________________________________________________________

CS?

SKILLS

RACIAL TRAITS/CLASS FEATURES KEY ABILITY

SKILL NAME

APPRAISE ◆ AUTOHYPNOSIS BALANCE* ◆ BLUFF ◆ CLIMB* ◆ CONCENTRATION ◆ CRAFT ( ___________________________) ◆ CRAFT ( ___________________________) ◆ CRAFT ( ___________________________) ◆ DECIPHER SCRIPT DIPLOMACY ◆ DISABLE DEVICE DISGUISE ◆ ESCAPE ARTIST* ◆ FORGERY ◆ GATHER INFORMATION ◆ HANDLE A NIMAL HEAL ◆ HIDE* ◆ INTIMIDATE ◆ JUMP* ◆ K NOWLEDGE (ARCANA) K NOWLEDGE (ARCH/ENG) K NOWLEDGE (DUNGEONEERING) K NOWLEDGE (GEOGRAPHY) K NOWLEDGE (HISTORY) K NOWLEDGE (LOCAL) K NOWLEDGE (NATURE) K NOWLEDGE (NOBILITY/ROYALTY) K NOWLEDGE (THE PLANES) K NOWLEDGE (PSIONICS) K NOWLEDGE (RELIGION) K NOWLEDGE ( ________________________ ) LISTEN ◆ MOVE SILENTLY* ◆ OPEN LOCK PERFORM (ACT) ◆ PERFORM (COMEDY) ◆ PERFORM (DANCE) ◆ PERFORM (KEYBOARD) ◆ PERFORM (ORATORY) ◆ PERFORM (PERCUSSION) ◆ PERFORM (STRING INSTRUMENT) ◆ PERFORM (WIND INSTRUMENT) ◆ PERFORM (SING) ◆ PERFORM ( ________________________) ◆ PROFESSION ( ________________________ ) PROFESSION ( ________________________ ) PSICRAFT R IDE ◆ SEARCH ◆ SENSE MOTIVE ◆ SLEIGHT OF HAND* SPELLCRAFT SPOT ◆ SURVIVAL ◆ SWIM* ◆ TUMBLE* USE MAGIC DEVICE USE PSIONIC DEVICE USE ROPE ◆

SKILL MODIFER

RANKS

ABILITY MODIFER

MISC. MODIFER

INT ______________________ = _____________________ + ______________________+ ______________________ WIS ______________________ = _____________________ + ______________________+ ______________________ DEX ______________________ = _____________________ + ______________________+ ______________________ CHA ______________________ = _____________________ + ______________________+ ______________________ STR ______________________ = _____________________ + ______________________+ ______________________ CON ______________________ = _____________________ + ______________________+ ______________________ INT ______________________ = _____________________ + ______________________+ _______________________ INT ______________________ = _____________________ + ______________________+ _______________________ INT ______________________ = _____________________ + ______________________+ _______________________ INT ______________________ = ______________________ + ______________________+ _______________________ CHA ______________________ = ______________________ + ______________________+ _______________________ INT ______________________ = ______________________ + ______________________+ _______________________ CHA ______________________ = ______________________ + ______________________+ _______________________ DEX ______________________ = ______________________ + ______________________+ _______________________ INT ______________________ = ______________________ + ______________________+ _______________________ CHA ______________________ = ______________________ + _____________________ + ________________________ CHA ______________________ = ______________________ + _____________________ + ________________________ WIS ______________________ = ______________________ + _____________________ + ________________________ DEX ______________________ = ______________________ + _____________________ + ________________________ CHA ______________________ = ______________________ + _____________________ + ________________________ STR ______________________ = ______________________ + _____________________ + ________________________ INT ______________________ = ______________________ + _____________________ + ________________________ INT ______________________ = ______________________ + _____________________ + ________________________ INT ______________________ = ______________________ + _____________________ + ________________________ INT ______________________ = ______________________ + ______________________+________________________ INT ______________________ = ______________________ + _____________________ + ________________________ INT ______________________ = ______________________ + _____________________ + ________________________ INT ______________________ = ______________________ + _____________________ + ________________________ INT ______________________ = ______________________ + _____________________ + ________________________ INT ______________________ = ______________________ + _____________________ + ________________________ INT ______________________ = ______________________ + _____________________ + ________________________ INT ______________________ = ______________________ + _____________________ + ________________________ INT ______________________ = ______________________ + _____________________ + ________________________ WIS _______________________ = _____________________ + ____________________ + _______________________ DEX _______________________ = _____________________ + ____________________ + _______________________ DEX _______________________ = _____________________ + ____________________ + _______________________ CHA _______________________ = _____________________ + ____________________ + _______________________ CHA _______________________ = _____________________ + ____________________ + _______________________ CHA _______________________ = _____________________ + ____________________ + _______________________ CHA _______________________ = _____________________ + ____________________ + _______________________ CHA _______________________ = _____________________ + ____________________ + _______________________ CHA _______________________ = _____________________ + ____________________ + _______________________ CHA _______________________ = _____________________ + ____________________ + _______________________ CHA _______________________ = _____________________ + ____________________ + _______________________ CHA _______________________ = _____________________ + ____________________ + _______________________ CHA _______________________ = ______________________+ ____________________ + _______________________ WIS _______________________ = _____________________+ ____________________ + _______________________ WIS _______________________ = _____________________+ ____________________ + _______________________ INT _______________________ = ______________________ + ___________________ + __________ DEX _______________________ = ______________________ + ___________________ + __________ INT _______________________ = ______________________ + ___________________ + __________ WIS _______________________ = ______________________ + ___________________ + __________ DEX _______________________ = ______________________ + ___________________ + __________ INT _______________________ = ______________________ + ___________________ + __________ WIS _______________________ = ______________________ + ___________________ + __________ WIS _______________________ = ______________________ + ___________________ + __________ STR _______________________ = ______________________ + ___________________ + __________ DEX _______________________ = ______________________ + ___________________ + __________ CHA _______________________ = ______________________ + ___________________ + __________ CHA _______________________ = ______________________ + ___________________ + __________ DEX _______________________ = ______________________ + ___________________ + __________

Skills in italics are psionics-related. Mark this box with an X if the skill is a class skill for the character. ◆ Denotes a skill that can be used untrained. * Armor cleck penalty, if any, applies. (Double penalty for Swim.)

_______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________

_______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________

FEATS _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________

_______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________ _______________________________________

LANGUAGES Initial languages = Common + automatic languages + Int bonus

_______________________________________ _______________________________________ _______________________________________ _______________________________________

_______________________________________ _______________________________________ _______________________________________ _______________________________________

SKILL SYNERGIES 5+ RANKS IN ...

GIVES A +2 BONUS ON . . .

Autohypnosis Bluff

Knowledge (psionics) checks Diplomacy, Intimidate, and Sleight of Hand checks; Disguise checks to act in character Autohypnosis checks Related Appraise checks Use Magic Device checks involving scrolls Use Rope checks involving bindings Ride checks and wild empathy checks Tumble checks Spellcraft checks Search checks involving secret doors and similar compartments Survival checks when underground Survival checks to avoid getting lost and avoid hazards Bardic knowledge checks (class feature) Gather Information checks Survival checks in aboveground natural environments Diplomacy checks Survival checks when on other planes Psicraft checks Checks to turn or rebuke undead Use Psionic Device checks involving power stones Survival checks when following tracks Diplomacy checks Use Magic Device checks involving scrolls Knowledge (nature) checks Balance and Jump checks Spellcraft checks to decipher scrolls Psicraft checks to address power stones Climb and Escape Artist checks involving ropes

Concentration Craft Decipher Script Escape Artist Handle Animal Jump Knowledge (arcane) Knowledge (arch/eng) Knowledge (dungeon) Knowledge (geography) Knowledge (history) Knowledge (local) Knowledge (nature) Knowledge (nbl/royal) Knowledge (the planes) Knowledge (psionics) Knowledge (religion) Psicraft Search Sense Motive Spellcraft Survival Tumble Use Magic Device Use Psionic Device Use Rope

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