Dark Sun 3.5e Character Sheet

  • June 2020
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Character Name

Player

Class & Level

Race & Origin

Alignment

Size

Age

Gender

ABILITY ABILITY ABILITY MOD COST SCORE

ABILITY NAME

Height TOTAL

AC

Strength

Initiative

ATTACK BONUS

Charisma

Grapple MODIFIER

BASE SAVE

TOTAL

ABILITY MODIFIER

MAGIC MODIFIER

MISC MODIFIER

+

+

+

Reflex

=

+

+

+

Will

=

+

+

+

DEXTERITY

WISDOM

BASE ATTACK BONUS

TOTAL

Melee

=

ATTACK BONUS

Ranged

Weapon

TOTAL ATTACK BONUS

WEIGHT

TYPE

Weapon

WEIGHT

TYPE

SIZE

TYPE

Weapon

SIZE

TYPE

Weapon

SIZE

TYPE

SIZE

+ DEX MODIFIER

+ SIZE MODIFIER

DAMAGE

MISC MODIFIER

CRITICAL

DAMAGE

CRITICAL

DAMAGE

CRITICAL

DAMAGE

CRITICAL

MATERIAL / SPECIAL PROPERTIES

TOTAL ATTACK BONUS

WEIGHT

+

MATERIAL / SPECIAL PROPERTIES

TOTAL ATTACK BONUS

WEIGHT

+

MISC MODIFIER

MATERIAL / SPECIAL PROPERTIES

TOTAL ATTACK BONUS

WEIGHT

SIZE MODIFIER

MATERIAL / SPECIAL PROPERTIES

TOTAL ATTACK BONUS

Weapon

RANGE

SIZE

STR MODIFIER

+ BASE ATTACK BONUS

TOTAL

CONDITIONAL MODIFIER

+

=

ATTACK BONUS

RANGE

MISC MODIFIER

Base

=

RANGE

+ DEX MODIFIER

TOTAL

Wisdom

RANGE

WOUND

=

Intelligence

RANGE

SHIELD BONUS

+

VITALITY

HIT POINTS

Constitution

Fortitude CONSTITUTION

= 10 +

ARMOR BONUS

Eyes

Hair

DEX MODIFIER

+

SIZE MODIFIER

+

Skin NATURAL ARMOR

+

Speed

DODGE MODIFIER

+

MISC MODIFIER

TOUCH

FLAT FOOTED

+

HP

Dexterity

SAVING THROWS

Weight

DAMAGE

CRITICAL

HIT DIE TYPE

Skill Name

SPELL FAILURE

SPELL RESIST

ABILITY MOD

RANKS

MISC MOD

APPRAISE ! INT AUTOHYPNOSIS WIS DEX* BALANCE ! CHA BLUFF ! STR* CLIMB ! CON CONCENTRATION ! CRAFT ! _______________ INT _______________ INT _______________ INT INT … DECIPHER SCRIPT CHA … DIPLOMACY ! INT … DISABLE DEVICE CHA … DISGUISE ! … ESCAPE ARTIST ! DEX* INT … FORGERY ! CHA … GATHER INFO. ! … HANDLE ANIMAL CHA WIS … HEAL ! DEX* … HIDE ! … INNUENDO CHA CHA … INTIMIDATE ! STR* … JUMP ! KNOWLEDGE INT … ARCANA INT … ENGINEERING … GEOGRAPHY INT INT … HISTORY INT … LOCAL INT … NATURE … PLANES INT INT … POLITICS INT … PSIONICS INT … RELIGION INT … WAR … ___________ INT INT … ___________ INT … ___________ WIS … LISTEN ! DEX* … MOVE SILENTLY ! DEX … OPEN LOCK … PERFORM ! _______________ CHA _______________ CHA … PROFESSION _______________ WIS _______________ WIS … PSICRAFT INT DEX … RIDE ! INT … SEARCH ! WIS … SENSE MOTIVE ! … SLEIGHT OF HAND ! DEX … SPELLCRAFT INT WIS … SPOT ! WIS … SURVIVAL ! … TUMBLE DEX* CHA … USE MAGIC DEVICE … USE PSIONIC DEVICE CHA DEX … USE ROPE ! … _______________ ___ … _______________ ___ … _______________ ___

___ ___ ___ ___ ___ ___

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___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___

… … … … … … …

MAX. RANKS (CLASS

………………………… …………………………

ACTION POINTS

SKILL MOD

MATERIAL / SPECIAL PROPERTIES

AMMUNITIONS

ARMOR PENALTY

KEY ABILITY

! ………………………… …………………………

DAMAGE REDUCTION

… *

Denotes a skill that can be used untrained. Mark this box with an X if the skill is a class skill for the character. Armor check penalty, if any, applies.

/ CROSS-CLASS)

__ / __

Armor / Protective Item

TYPE

ARMOR BONUS

Money

MAX DEX BONUS

Subsitences

1/100th Lead Bead (bd) = 1/10th Ceramic Bit (bit) = 1 Ceramic Piece (Cp) = 10 Silver Pieces (Sp) = 100 Gold Pieces (Gp).

bd CHECK PENALTY

SPELL FAILURE

SPEED

WEIGHT

Armor / Protective Item

TYPE

bit

MATERIAL / SPECIAL PROPERTIES ARMOR BONUS

  ______________  

Sp Gp

CHECK PENALTY

SPELL FAILURE

Gems SPEED

WEIGHT

Shield / Protective Item

ARMOR BONUS

MATERIAL / SPECIAL PROPERTIES

WEIGHT

CHECK PENALTY

SPELL FAILURE

  RATIONS

Cp

MAX DEX BONUS

WATER

LIGHT LOAD

MEDIUM LOAD

HEAVY LOAD

MATERIAL / SPECIAL PROPERTIES LIFT OVER HEAD

LIFT OFF GROUND

PUSH OR DRAG

EQUALS MAX LOAD

2 X MAX LOAD

5 X MAX LOAD

EXPERIENCE POINTS

Gear ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________

WT.

___ ___ ___ ___ ___ ___ ___ ___ ___ ___

Gear ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________

SpecialAbilities / Feats ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ Languages

SPEAK

LITERACY

       

       

________________ ________________ ________________ ________________ ________________ ________________ ________________ ________________ Initial languages = Common (Trader) + racial languages + Int bonus. Speak Language = 1 skill point. Literacy = 1 skill point.

Notes

WT.

___ ___ ___ ___ ___ ___ ___ ___ ___ ___

Gear ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ TOTAL WEIGHT CARRIED

DC

NUMBER OF SPELLS KNOWN

MODIFIER SPELL

POWER

LEVEL

BONUS SPELLS

SPELLS PER DAY

0

0

1st 2nd 3rd 4th 5th 6th 7th 8th 9th

WT.

___ ___ ___ ___ ___ ___ ___ ___ ___ ___

0 1st 2nd 3rd 4th

____________ ____________ ____________ ____________ ____________

5th 6th 7th 8th 9th

____________ ____________ ____________ ____________ ____________

Defiler TAINT

DEFILER SCORE

DEFILER POINTS

POWER POINTS

POWERS KNOWN

The Way PSIONICS

The Will WILD TALENT

HIDDEN TALENT

Predilection ___________________ ___________________ ___________________ ___________________

Domains, Speciality School (Prohibited Schools), Sorcerer-King, Primary Discipline, etc.

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