Character Name
Player
Class & Level
Race & Origin
Alignment
Size
Age
Gender
ABILITY ABILITY ABILITY MOD COST SCORE
ABILITY NAME
Height TOTAL
AC
Strength
Initiative
ATTACK BONUS
Charisma
Grapple MODIFIER
BASE SAVE
TOTAL
ABILITY MODIFIER
MAGIC MODIFIER
MISC MODIFIER
+
+
+
Reflex
=
+
+
+
Will
=
+
+
+
DEXTERITY
WISDOM
BASE ATTACK BONUS
TOTAL
Melee
=
ATTACK BONUS
Ranged
Weapon
TOTAL ATTACK BONUS
WEIGHT
TYPE
Weapon
WEIGHT
TYPE
SIZE
TYPE
Weapon
SIZE
TYPE
Weapon
SIZE
TYPE
SIZE
+ DEX MODIFIER
+ SIZE MODIFIER
DAMAGE
MISC MODIFIER
CRITICAL
DAMAGE
CRITICAL
DAMAGE
CRITICAL
DAMAGE
CRITICAL
MATERIAL / SPECIAL PROPERTIES
TOTAL ATTACK BONUS
WEIGHT
+
MATERIAL / SPECIAL PROPERTIES
TOTAL ATTACK BONUS
WEIGHT
+
MISC MODIFIER
MATERIAL / SPECIAL PROPERTIES
TOTAL ATTACK BONUS
WEIGHT
SIZE MODIFIER
MATERIAL / SPECIAL PROPERTIES
TOTAL ATTACK BONUS
Weapon
RANGE
SIZE
STR MODIFIER
+ BASE ATTACK BONUS
TOTAL
CONDITIONAL MODIFIER
+
=
ATTACK BONUS
RANGE
MISC MODIFIER
Base
=
RANGE
+ DEX MODIFIER
TOTAL
Wisdom
RANGE
WOUND
=
Intelligence
RANGE
SHIELD BONUS
+
VITALITY
HIT POINTS
Constitution
Fortitude CONSTITUTION
= 10 +
ARMOR BONUS
Eyes
Hair
DEX MODIFIER
+
SIZE MODIFIER
+
Skin NATURAL ARMOR
+
Speed
DODGE MODIFIER
+
MISC MODIFIER
TOUCH
FLAT FOOTED
+
HP
Dexterity
SAVING THROWS
Weight
DAMAGE
CRITICAL
HIT DIE TYPE
Skill Name
SPELL FAILURE
SPELL RESIST
ABILITY MOD
RANKS
MISC MOD
APPRAISE ! INT AUTOHYPNOSIS WIS DEX* BALANCE ! CHA BLUFF ! STR* CLIMB ! CON CONCENTRATION ! CRAFT ! _______________ INT _______________ INT _______________ INT INT
DECIPHER SCRIPT CHA
DIPLOMACY ! INT
DISABLE DEVICE CHA
DISGUISE !
ESCAPE ARTIST ! DEX* INT
FORGERY ! CHA
GATHER INFO. !
HANDLE ANIMAL CHA WIS
HEAL ! DEX*
HIDE !
INNUENDO CHA CHA
INTIMIDATE ! STR*
JUMP ! KNOWLEDGE INT
ARCANA INT
ENGINEERING
GEOGRAPHY INT INT
HISTORY INT
LOCAL INT
NATURE
PLANES INT INT
POLITICS INT
PSIONICS INT
RELIGION INT
WAR
___________ INT INT
___________ INT
___________ WIS
LISTEN ! DEX*
MOVE SILENTLY ! DEX
OPEN LOCK
PERFORM ! _______________ CHA _______________ CHA
PROFESSION _______________ WIS _______________ WIS
PSICRAFT INT DEX
RIDE ! INT
SEARCH ! WIS
SENSE MOTIVE !
SLEIGHT OF HAND ! DEX
SPELLCRAFT INT WIS
SPOT ! WIS
SURVIVAL !
TUMBLE DEX* CHA
USE MAGIC DEVICE
USE PSIONIC DEVICE CHA DEX
USE ROPE !
_______________ ___
_______________ ___
_______________ ___
___ ___ ___ ___ ___ ___
___ ___ ___ ___ ___ ___
___ ___ ___ ___ ___ ___
___ ___ ___ ___ ___ ___
___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
MAX. RANKS (CLASS
ACTION POINTS
SKILL MOD
MATERIAL / SPECIAL PROPERTIES
AMMUNITIONS
ARMOR PENALTY
KEY ABILITY
!
DAMAGE REDUCTION
*
Denotes a skill that can be used untrained. Mark this box with an X if the skill is a class skill for the character. Armor check penalty, if any, applies.
/ CROSS-CLASS)
__ / __
Armor / Protective Item
TYPE
ARMOR BONUS
Money
MAX DEX BONUS
Subsitences
1/100th Lead Bead (bd) = 1/10th Ceramic Bit (bit) = 1 Ceramic Piece (Cp) = 10 Silver Pieces (Sp) = 100 Gold Pieces (Gp).
bd CHECK PENALTY
SPELL FAILURE
SPEED
WEIGHT
Armor / Protective Item
TYPE
bit
MATERIAL / SPECIAL PROPERTIES ARMOR BONUS
______________
Sp Gp
CHECK PENALTY
SPELL FAILURE
Gems SPEED
WEIGHT
Shield / Protective Item
ARMOR BONUS
MATERIAL / SPECIAL PROPERTIES
WEIGHT
CHECK PENALTY
SPELL FAILURE
RATIONS
Cp
MAX DEX BONUS
WATER
LIGHT LOAD
MEDIUM LOAD
HEAVY LOAD
MATERIAL / SPECIAL PROPERTIES LIFT OVER HEAD
LIFT OFF GROUND
PUSH OR DRAG
EQUALS MAX LOAD
2 X MAX LOAD
5 X MAX LOAD
EXPERIENCE POINTS
Gear ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________
WT.
___ ___ ___ ___ ___ ___ ___ ___ ___ ___
Gear ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________
SpecialAbilities / Feats ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ Languages
SPEAK
LITERACY
________________ ________________ ________________ ________________ ________________ ________________ ________________ ________________ Initial languages = Common (Trader) + racial languages + Int bonus. Speak Language = 1 skill point. Literacy = 1 skill point.
Notes
WT.
___ ___ ___ ___ ___ ___ ___ ___ ___ ___
Gear ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ ____________________ TOTAL WEIGHT CARRIED
DC
NUMBER OF SPELLS KNOWN
MODIFIER SPELL
POWER
LEVEL
BONUS SPELLS
SPELLS PER DAY
0
0
1st 2nd 3rd 4th 5th 6th 7th 8th 9th
WT.
___ ___ ___ ___ ___ ___ ___ ___ ___ ___
0 1st 2nd 3rd 4th
____________ ____________ ____________ ____________ ____________
5th 6th 7th 8th 9th
____________ ____________ ____________ ____________ ____________
Defiler TAINT
DEFILER SCORE
DEFILER POINTS
POWER POINTS
POWERS KNOWN
The Way PSIONICS
The Will WILD TALENT
HIDDEN TALENT
Predilection ___________________ ___________________ ___________________ ___________________
Domains, Speciality School (Prohibited Schools), Sorcerer-King, Primary Discipline, etc.