Implementation Calendar
1 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
S 5 12 19 26 3 10 17 24 31 7 14 21 28 4 11 18 25 2 9 16 23 31 7 14 21 28
M 6 13 20 27 4 11 18 25 1 8 15 22 29 5 12 19 26 3 10 17 24 1 8 15 22 29
T 7 14 21 28 5 12 19 26 2 9 16 23 30 6 13 20 27 4 11 18 25 2 9 16 23 30
W 8 15 22 29 6 13 20 27 3 10 17 24 31 7 14 21 28 5 12 19 26 3 10 17 24 31
R 9 16 23 30 7 14 21 28 4 11 18 25 1 8 15 22 29 6 13 20 27 4 11 18 25 32
F 10 17 24 1 8 15 22 29 5 12 19 26 2 9 16 23 30 7 14 21 28 5 12 19 26 1
S 11 18 25 2 9 16 23 30 6 13 20 27 3 10 17 24 1 8 15 22 29 6 13 20 27 2
MARCH
APRIL
MAY
JUNE
JULY
AUGUST
Spring Refresh #1
WINNING EDGE M ACHIN E GUN POWER TACKLE
WINNING EDGE DOWN HILL SHUFFLE EYE OPEN ER
FUNDAMENTALS
STANCE
Brennan - Whitford
MOVEMENT
Maher - Early
TACKLING
Ferguson - Dotterer
PASS DROPS
Terry - Robinson
PRE PRACTICE
9 TECH STEPS (reach / pass / power) LB FORM FIT PUNCH
300-330 340 - 355 405 - 425 430 - 435 435 - 455 455 - 515 515 - 550 555 - 610 610 - 655
M TG PREPRACTICE WINNING EDGE 40 SEC PUN T PUN T RET INDY GROUP 1 TEAM
PASS RUSH ILB
GETTING 'SKINNY' THROUGH GAPS
ILB
TAKING ON FB
OLB
EDGE RUSH TO POINT
AGILITY KEYS PURSUIT BLOCK DESTRUCTION TACKLING PASS COVERAGE
BLITZING
Spring Refresh #1 tues PERIOD TIME
INSTRUCTION
5-Apr COMMENTS
1
5
positions - versatility to play ALL spots - key fundamental flexibility
2
10
shuffle agility drill
nautral movement
3
20
IN / AT drill
getting back in the
45s & break
rhythm
MAN TO MAN COVERAGE
work aiming points
4
30
be a DB
5
8
TEAM
Walk Thru # 1 PERIOD
tues TIME
1
5
varsity 2
INSTRUCTION positions
5-Jun 2hr COMMENTS reviewing concept
assignments 15
stance
reviewing tech
shuffle
varsity 3
lateral pursuit 10
varsity 4
5
freshmen 5
45s
pass drops
45s & break
breaking to ball
positions
reviewing concept
assignments 15
stance
reviewing tech
shuffle
freshmen 6
lateral pursuit 10
45s
pass drops
freshmen 7
45s & break 20
8
40
Walk Thru # 4 PERIOD
mon TIME
1
10
breaking to ball 7 on 7
skelly
C3
landmark drops
TEAM
3
INSTRUCTION
11-Jun 2hr COMMENTS
shuffle
reviewing tech
IN / AT drill
vs ball carrier
hit & shed
fundamentals
45s
pass drops
10
skate drill
lateral pursuit
10
shuffle
reviewing tech
IN / AT drill
vs ball carrier
hit & shed
fundamentals
45s
pass drops
skate drill
lateral pursuit
varsity 2
10
varsity 3 varsity 4
freshmen 5
10
freshmen 6
10
freshmen 7
20
7 on 7
skelly
C3 + C6
8
40
TEAM
3+6
1 SHORTS PRE PRACTICE
time
8-Aug
time
5
KICK SLIDES
5
10
KICK SLIDE WITH SPLIT
10
KICK SLIDE WITH PUNCH
15
15 5
positions - assignments - weak/strong stance
5
run
run
RUNNING!
10
10
pass tackle pursuit
15
LB SHUFFLE THRU - EXIT OUTSIDE
15
20
LB SHUFFLE THRU - EXIT INSIDE
20
25
ZONE BREAK WITH JUGS
25
30
one step tackle
30
35
Review gap assign TO / AWAY
35
40
IN - AT - OUT (3)
40
45
IN - AT - OUT (3)
45 6 PADS
run
time
16-Aug
time
5
LONG BURMA
5
10
Bull In A Ring
10
pass tackle
15 20
TACKLE ONTO BIG BAG
15
SPIDER 1-ON-1
20
pursuit
25
sideline tackle w/bag
25
30
IN - AT - OUT (3) Half Line
30
35
IN - AT - OUT (6) Half Line
35
40
IN - AT - OUT (2) Half Line
40
45
Drop review 3 - 6 -2
45
11 PADS
run
time
23-Aug
time
5
Stance + Shuffle review
5
10
45's
10
pass
15 20
tackle
25
pursuit
35
45's + tip Hit & Shed Review works
Lineman key pull, down, pass, reach
30
40
WHY it
15 20 25 30
one man sled wrap up NS "FB dive" play
35 40
pursuit
NS "FB dive" play
45
45
1 SHORTS time PURSUIT
8-Aug RUNNING!
5
AGILITY
10
PURSUIT
15
PURSUIT
LB AGILITY W/ BAGS
time 5 10 15
20
1) LB STANCE 2) LB STANCE FIRE OUT 1) LB SHUFFLE 2) LB SHUFFLE FIRE OUT 3) LB SHUFFLE CHANGE OF DIRECTION
PASS
25
LB DROPS 45
25
PASS
30
LB DROPS 45 WITH JUGS MACHINE
30
PURSUIT
35
PURSUIT DRILL
35
PURSUIT
40
3 IN - AT - OUT (RUN THRU) PURSUIT DRILL
40
TACKLING
45
ONE STEP FORM TACKLE
45
20
4 HELMETS time 5
11-Aug
time
4 pt push / pull w/ each
5
10
2 pt rip vs 1 man
10
15
45s - pass tip
15
20
45s - pass tip
20
25
HIT & SHED FOOTWORK
25
30
HIT & SHED WITH BAG
30
35
FORM TACKLING WITH DUMMY
35
40
IN - AT - OUT (6)
40
45
IN - AT - OUT (6)
45
6 PADS 16-Aug time 5 10
5
LB FORM FIT ONE STEP TACKLE
10
15
BLOCK DESTRUCTION DRILL
15
20
BLOCK DESTRUCTION DRILL
20
25
CHOP DRILL
25
30
CHOP DRILL
30
35
JUMP TACKLE
35
40
EYE OPENER
40
45
GOAL LINE TACKLE
45
Spring Refresh #2 PERIOD
wed TIME
1
5
shuffle agility drill
2
10
IN / AT drill
3
15
Coverage Review / Chalk talk
4
20
Strenght Recognition
5
30
Formation Adjustments / Checks
Walk Thru # 2 PERIOD
wed TIME
1
10
INSTRUCTION
INSTRUCTION stance
19-Apr COMMENTS
6-Jun 2hr COMMENTS reviewing tech
shuffle
varsity 2
lateral pursuit
vs ball carrier
45s
pass drops
45s & break
breaking to ball
10
hit & shed
fundamentals
10
stance
reviewing tech
10
varsity 3 varsity 4
shuffle
freshmen 5
lateral pursuit 10
freshmen 6
10
45s
pass drops
45s & break
breaking to ball
hit & shed
fundamentals
freshmen 7
20
8
40
Walk Thru # 5 PERIOD
tues TIME
1
15
7 on 7
skelly
C3
landmark drops
TEAM
3
INSTRUCTION
12-Jun 1hr COMMENTS
3 walk thru
landmark drops
vs ball carrier
reads / help
2
15
6 walk thru
landmark drops
fundamentals
reads / help
3
10
cover ground drill
fundamentals
lateral pursuit
4
TEAM REVIEW
7 ON 7 PASSING
2 SHORTS
3 SHORTS
9-Aug
time
10-Aug
9 TECH FIRST STEP
5
KICK SLIDES
9 TECH BLOCK REACT
10
KICK SLIDE WITH SPLIT
15
KICK SLIDE WITH PUNCH
5
LB AGILITY THRU BAGS
LB AGILITY THRU BAGS
time
5
4pt strikes vs sled
10 4pt push / pull w/ each
10
2pt strike vs 1man sled
15 2pt escapes vs 1man
15
cover ground
20
20
Hook route drop
25
sideline tackle w/bag
30 tackle w/ dummy
30
MIKE POS - ISO
35 downhill vs lineman key
35
CONE DRILL
40 SAM POS - POWER / DIVE
40
IN - AT - OUT (6)
45
45
hit & shed feet review
25
Base Route Drill (man)
IN - AT - OUT (6)
7 PADS
8 PADS
17-Aug
time
hit & shed vs shield
5
Bull In A Ring 10
18-Aug
time
2pt rip vs 1man
5
Pass Rush / Blitz w/ ring
10
15
Pass Rush / Blitz w/ ring
15
21 - 61
20
21 - 61 - 30mike line/20
20
21 - 61
25
21 - 61 - 30mike line/20
25
TRAIN WRECK
LB FLOW VS GUARDS
30
LB FLOW VS EMOL
30
LB FLOW VS GUARDS
35
LB FLOW VS EMOL
35
IN - AT - OUT (3)
40
IN - AT - OUT (3)
40
IN - AT - OUT (6)
45
IN - AT - OUT (6)
45
12 PADS
13 PADS
24-Aug
time
25-Aug
time
45's
5
45's
5
one man sled wrap up
10
one man sled wrap up
10
Hit & Shed
15
Hit & Shed
15
STRIP DRILL
Tomahawk
20
STRIP DRILL
Punch
25 NS "TOSS" play
30
25 NS "ISO" (weak)play
35 LINE READS
down / reach
40
20
30 35
LINE READS
pull / pass
40
LINE READS
down / reach
LINE READS
pull / pass
45
1 SHORTS 9-Aug * 20 YARD TIME * ALL RACE(FASTEST / SLOWEST) LB AGILITY W/ BAGS STANCE - FIREOUT - SHUFLE
1 SHORTS time 5 10 15 20
ALIGNMENT IN '3' - POSITION REVIEW FORMATION RECOGNITION
25
6PT EXPLOSIONS - 4 PT EXPLOSIONS
30
4 PT ESCAPES
35
3 IN - AT - OUT ( RUN THRU) ISO / POWER
45
40 45
10-Aug LB AGILITY W/ BAGS DOWNHILL W/ KEY
* PRO AGILITY TIME STANCE / SHUFFLE / KEYS
PASS DROP 45 - COVER GROUND W BALL
3 IN - AT - OUT ( DRILL) ISO / POWER/ OPTION
** LINE UP CANS QUIZ
5 HELMETS 12-Aug 2pt SWIM vs 1man 5 MAN SLED shiver / extension circuit bull in ring vs shield FUMBLE RECOVERY cradle / bench tuck / scoop STRIP DRILL COVER GROUND DRILL Drop review 3 - 6 -2 Drop review 3 - 6 -2
7 PADS 17-Aug hit & shed vs shield
8 PADS time 5
18-Aug 2pt rip vs 1man
Bull In A Ring 10
time 5 10
ILB PASS RUSH - VS OG & FB OLB PASS RUSH - VS OT & TB
BASE ROUTE DRILL
15
15
BASE ROUTE DRILL
20
IN - AT - OUT (3)
25
IN - AT - OUT (3)
30
30
IN - AT - OUT (6)
35
35
IN - AT - OUT (6)
40
IN - AT - OUT (6)
45
20 Pass Rush / Blitz w/ ring
PASS RUSH 1-ON-1 W/ OFFENSE
25
40 45
Walk Thru # 3 PERIOD
TIME
INSTRUCTION
Walk Thru # 3 PERIOD
sun TIME
INSTRUCTION
1
10-Jun
10
10-Jun
stance IN / AT drill
varsity 2
10
varsity 3
45s hit & shed
10
skate drill
10
stance
varsity 4
shuffle
freshmen 5
lateral pursuit 10
freshmen 6
45s hit & shed
10
skate drill
freshmen 7
20
7 on 7 C3
8 Walk Thru # 6 PERIOD
40
TEAM
wed TIME
13-Jun INSTRUCTION
1
10
3 walk thru
2
10
6 walk thru
3
20
adjustments specials
4
TEAM REVIEW
EQUIPMENT CHECKOUT
4 HELMETS 11-Aug
5 HELMETS time
12-Aug
KICK SLIDES
KICK SLIDES
KICK SLIDE WITH SPLIT
KICK SLIDE WITH SPLIT
KICK SLIDE WITH PUNCH
KICK SLIDE WITH PUNCH
LB AGILITY THRU BAGS
5
LB AGILITY THRU BAGS
4pt push / pull w/ each
10
2pt rip vs 1man
15
45s - pass tip
20
45s - pass tip DEVIL/ROVER POS - POWER / SWEEP
25
ILB/OLB OL READ
30
2pt SWIM vs 1man 5 MAN circuit bull in ring vs shield FUMBLE RECOVERY DEVIL 9 TECH POS - POWER
35
STRIP DRILL
IN - AT - OUT (6)
40
IN - AT - OUT (3) Half Line
IN - AT - OUT (6)
45
IN - AT - OUT (6) Half Line
9 PADS
10 PADS
19-Aug
time
hit & shed vs shield
20-Aug
5
hit & shed vs shield
Base Route Drill (man)
10
one step tackle
Base Route Drill (man)
15
45's - 45's & ball
ILB/OLB OL READ
20
ILB/OLB OL READ
ILB/OLB OL READ
25
ILB/OLB OL READ
STRIP DRILL
30
STRIP DRILL
STRIP DRILL
35
FUMBLE RECOVERY
FUMBLE RECOVERY
40
HALF LINE READ
FUMBLE RECOVERY
45
HALF LINE READ
14 PADS
15 PADS
26-Aug
time
27-Aug
45's
5
45's
one man sled wrap up
10
one man sled wrap up
Hit & Shed
15
Hit & Shed
STRIP DRILL
Rip out
20
GATA
PASS RUSH
25 NS "POWER" play
30
NS "Option" (weak)play
35 LINE READS
down / pass
40
LINE READS
pull / reach
LINE READS
down / pass
LINE READS
pull / reach
45
x
maher
381-8850
wn
tate
323-3302
x
early
324-4150
x
riley
381-2335
brennan
324-9950
robinson
32306576
x
ferguson
326-2194
x
terry
324-7817
x
warner
322-7920
band field at school defense review big plans for season 12 weeks until camp 4 weeks till team camp
9 PADS 19-Aug hit & shed vs shield
10 PADS time
20-Aug
5
hit & shed vs shield
Base Route Drill (man)
10
one step tackle
Base Route Drill (man)
15
45's - 45's & ball
21 / 61 ASSIGNMENT REVIEW
20
3 - 6 - 2- 61 - 62 REVIEW
ILB/OLB OL READ
25
3 - 6 - 2- 61 - 62 REVIEW
ILB/OLB OL READ 5 MAN SLED shiver / extension circuit
30
HALF LINE READ
35
HALF LINE READ
GOAL LINE TACKLE
40
IN - AT - OUT (3)
GOAL LINE TACKLE
45
IN - AT - OUT (6)
COMMENTS
time 5 run pass tackle
2hr COMMENTS reviewing tech vs ball carrier
pass drops fundamentals lateral pursuit
reviewing tech
vs ball carrier pass drops fundamentals lateral pursuit
10 15 20 25 30
skelly route reads 3
1hr COMMENTS landmark drops reads / help landmark drops reads / help chalk talk
RUN FORCE
TACKLING
TURNOVER BLOCK PROTECTION READS
5 STRIP DRILL 5 STRIKE DRILL 5 STRIKE & ESCAPE 5 PUNCH & ESCAPE 5 READ & FILL
DRILLS STUTTER 2 STEP CROSSFIELD MIRROR LONG & SHORT BOX DRILL - CONES DOTS COD COMBO CODS BAGS RUN * GATHER PRESS PRESS / CUT BREAK * JUMP PRESS * BURST BASE/ CUT PRESS PRESS * TACKLE COD * TACKLE JUMP * TACKLE
COD / PRESS BURST PRESS * JUMP PRESS * COD BLOCK PROTECTION PULLS HANDS BASE TACKLE BASE / HAND BLOCK PROTECTION QUICKOVER ROCK BACK MAT TACKLE CUT OPEN FIELD STRIP EYE OPENER POST DROP FAST REPS 3 STEP CUTS M DRILL POST DROP POST FLAG POP UPS CUSION 1 ON 1
form tackle open field 3-way chop block
c-5 technique alley shuffle punch out- zone drop back pedal / junk drop/ break on ball big m base form tackling (separated by agile bag) start/ stop / tackle chop drill chop drill w/ 2 linemen circles bending olb pass rush goal line tackling chop drill #2 3 on 1 block destruction ladder (3 cone )
1 SHORTS 65r announcements - off season
WINNING EDGE
defense / position review 3 alignment 3 alignment 6 alingment 2 alignment
READ LINEBACKER BOOK -SEE IF THERE IS ANYTHING NEW TO TEACH DOETTERER
REVIEW
TATE
3
MAHER
6
FERGUSON
62
EARLY
62 SLIDE
WARNER
DROPPING LOOKING TO RECEIVER
LOSASSO
RUN THRUS
BRENNAN ROBINSON TERRY WHITFORD
WINNING EDGE MACHINE GUN POWER TACKLE
WINNING EDGE A MACHINE GUN SHOOTS
SHOOTS EYE OPENER
WINNING EDGE A
CUT DRILL
1 MAN STRIKES
OPTIONAL DRILL
ALLEY SHUFFLE
CH
G LOOKING TO RECEIVER
NG EDGE A
NG EDGE A
WINNING EDGE DOWNHILL SHUFFLE EYE OPENER
WINNING EDGE B EYE OPENER TRAIN WRECK
WINNING EDGE B
BIG 'M' SHUFFLE
TIP DRILL SUPPORT
BLUE VS. TIGHT PUNT
BLUE VS. SPREAD PUNT R
C W
S
W C
$
E O
N O
T
O
X
O
D
R O
C
O
$
E
O
N O
O
O O
O
O
RED VS. TIGHT PUNT
RED VS. SPREAD PUNT R
C
C W
S
W C
$
E O
N O
T
O
X
O
D
R O
O
$
E
O
O O
O
O
O
LEFT VS. TIGHT PUNT
LEFT VS. SPREAD PUNT R
W
S
W C
N O
$
C E
C N
O
O
T
O
X
O
D
R O
O
$
E
N
O
O
O
O O
O
O
RIGHT VS. TIGHT PUNT
RIGHT VS. SPREAD PUNT R
W
S
W
C
$
C E
N
O
O
T
O
X
O
D
R O
C
O
$
E
N
O
O
O
O O
O
O
BINGO VS. TIGHT PUNT
BINGO VS. SPREAD PUNT R
C W
S C
$
E O
N O
T
O
X
O
D
R O
C
O
W
$
E
O
O O
O
O
O
N O
SPECIALS IMPLEMENTAITON M BLUE & RED RETURN T BLUE & RED RETURN W KICKOFF & KO RETURN TH REVIEW ALL SPECIALS FR BLUE & RED RETURN M KICKOFF & KO RETURN T BLUE & RED RETURN W KICKOFF & KO RETURN TH BLUE & RED RETURN FR ALL SPECIALS
PAT PAT
PAT PAT
R
S C T X
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O O
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WC
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6 SLIDE DEVIL
WC
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WC
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6 WIDE ANGLE / WILL BAKER - SAM ABL WC
F C W
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3 KNOB OSCAR - SAW TWIST
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6 SLIDE ROCK SMOKE WC
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62 WIDE BULLETS BLAZE
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30 EAGLE STUD
$
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62 EAGLE OSCAR REX EXCHANGE
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6 SLIDE EON WILL BAKER $
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64 SLIDE UP OSCAR REX EXCHANGE
$
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$ O
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C W O O
62 EAGLE EXCHANGE WC
$ O O
62 WIDE ANGLE DEVIL IN
F
6 SLIDE ROCK - SAM BAKER / DEVIL IN F
WC
$
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S
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E
C
N O
T O
X O
O
O
R O
T O
X O
S O
R O
D O
O O
O 64 G SAM LINE
O - SAW TWIST $
F
F C S
W
D
D E
O
T X O
O
R O
O
O
N O
SC
O
S X O
O O
O
F
T O
R O
O
S N X O
O
D T O
O
R
C
O O
O
F C N X O
O
T O
D O
R O O
O
F D N X O
O
C
T O
R O
O O
O AR REX EXCHANGE
S
D
N O
T X O
O
R O
O O
O
S T
D R
O
X O
O
O
O O
O F C S N O
D T
X O
R O
O
O O
O
F S
C
N O
T X O
O
R O
D O O
O
F C W O
T X O
S O
R O
D O O
O
F C W O
T X O
S O
R O
D O O
O CAR REX EXCHANGE
H6 F W
S
D
N O
O
T X O
O
C
$
R O
S E
O
O O
W O
N O
O
O WILL ABLE AWAY SAM BAKER
T X O
O
O
S O
O
S O
O
O 6 TIGHT WILL LINE W8 $
F C S
C
N O
O
T X O
O
D O
R
E N
O
O O
O
W O
O
O
T X O
O 64 SLIDE UP KICK W10 $
W N O
O
S T X O
O
R O
D
C
O
O
E N O
O EON DEVIL IN SAM AWAY F
O O
W O
T X O
O 64 SLIDE UP OSCAR REX EXCHANGE H9 WC
W
S
D
W
S
D
$ E O
N X O
O
T O
O
R
C
O
E O
O O
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N X O
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T O
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O 6 WIDE ANGLE / WILL BAKER - SAM ABLE R6 F F C
W
S
D
$
W
S
SC N O
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T X O
O
R O
E O
N
O
O
O
T O
O
O
F W
O
S
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$
R O
W
D O
E
O
O
O
O 64 SLIDE ROCK SMOKE H10 WC
WC
W
S T X O
T X O
O
F
O
O
R O
S
N O
O O
BULLETS DEVIL
O
O
3 KNOB OSCAR - SAW TWIST W7 WC
WC
T X O
O
O
BLAZE EXCHANGE
N
X O
$ R
O
O
W
D O
S
E O
O O
F
O
O
O
N X O
D T O
O
O 3 WIDE BULLETS ROVER C6 $
S
D
N
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C R
S W
E
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O
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O O
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D T
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X O
W R
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E O O
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T X O
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O
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R O
O
O
O 6 SLIDE EON WILL BAKER R4 $ S
T X O
O
D
C
W
R O
O
S
E O
O O
N O
O
T X O
O
O
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ROCK EXCHANGE
64 G TAG FIRE
F S
W
O
T X O
S
D C
N O
O
S
N
O
TAG SAM BAKER
O
O
O 62 EAGLE OSCAR REX EXCHANGE W5
S
O
O
O
OCK RAT SAM BAKER
W
O
R O
O
E O
O
O O
N O
O
T X O
O
O
O O
6 TARE DEVIL IN
EX DEVIL IN SMOKE
W
S
D
C
R
O
$ W N O
O
T X O
O
O
O
O
S E O O
N X O
O O
O
30 EAGLE STUD
F S
D C
E O
O
N X O
T O
R O
O O
O
E EXCHANGE F W E O
ANGLE DEVIL IN
S
O
N X O
O
D
O
T O
R
C
O O
T O
O
6 UNDER ANGLE DEVIL
$
3 TAG NUT SAW
W E
S
N
$
T
O
O
X O
O O
R O
O
D
S
E
O
N O
O
O
3 KNOB SAW
S T X O
O
O
O
O
W N
T X O
O
3 TIGHT SLIDE EON DEVIL IN SAM AWAY
E
W
$ R
O
O
W
D
E
O
S
N O
T O
X O
O
O
O
3 EAGLE
30 NASTY F
C
$
S
W
C
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D W
E O
N X O
O
O
T O
R O
O
$
E
N O
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T X O
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O
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6 TIGHT LINE RAT
6 WILL LINE F
C
$
W E
N O
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$
D
E
S
S
O
T X O
O
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F C D R O O
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F C D
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D R O
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D R O
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F
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D O
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330-338 2 F
11 $ 5 C 8 Z
82 W
44 S
22 E
71 N O
O
63 T X 5
22 H
25 D 8 R
O
O
21 C 13 Y
11 X
10 F
30 BRACKET
F C
W
S
E 11
D
N O
O
T X O
O
$
R O
C 13 8
10 22 30 BRACKET
21 C
2 F
82 W
44 S
22 E 11 X
71 N O
O
22 H
22 $ 82 W
1 X
63 T X 5
O
5 C 13 Y 8 Z
44 S 63 E
O
O
71 N X 5
22 H 65 EAGLE
O
11 $
10 F
30 BRACKET
21 C
25 D 8 R
82 D 75 T O
11 F 8 R
O
13 Y 8 Z
10 F
5 C
338-345 345-350 350-405
405-415 420-500 500-510
Pre-Practice Kickoff Return Stretch 40 Second Special Teams KO KO Return PAT Individuals Team Conditioning
DEPTH CHART D S W $
HAT
LOSASSO
EARLY
1
MAHER
TATE
2
TATE
BRENNAN
3
HOWE
DOETTERER
BASE PERSONNEL E N T R F C
ROBINSON
4 5 6 7 8 9 10
6 62 3 3 TIGHT 3 TIGHT LINE RAT 3 T TAG 3 G T BULLETS 3 ANGLE 3 ROCK 3 G TAG SAW (DELAY)
CH 1 2 3 4 5 6 7 8 9 10
BELOW WAIST GATA
1
E
2
N
3
T
4
R
5
D
6
$
7
RED RIGHT BLUE LEFT BINGO 3 RED SAFE 3 BLUE SAFE
PAT B 1
6 EON TAG 6 WILL LINE 6 TIGHT WILL LINE HAT 1 2 3 4 5 6 7 8 9 10
RED RIGHT
6 62 62 STACK WILL OUT 62 NUT 62 BULLETS 62 TIGHT WILL LINE 62 G 6 ROCK 6 ANGLE 6 TIGHT LINE RAT BELOW WAIST
1
62 SUPER MAN (MAN UNDER)
CH 1 2 3 4 5 6 7 8 9 10
PAT B
BLUE LEFT BINGO 3 RED SAFE 3 BLUE SAFE
2
64
3
3 WIDE ANGLE
4
3 SLIDE ROCK
5
3 TIGHT LINE SLIDE ROCK
6 7 8 9 10
3 30 30 30 3
G RAW NASTY G T TIGHT T STUD OVER RAW STUD
HAT 48 49 50 51 52 53 54 55 56 57
3 3 3 3 31 31 6 6 6 6
CH
base (vs pro CB manup)
48
G (tackle to B)
49
G T (both A)
50
TITE RAT
51
vs Spread / Shotgu
TITE MIKE LINE PLUG OUT (M&S to A)
52
ANGLE
6
EXCHANGE
54
EXCHANGE DEVIL OUT
8 9
*If problems w/ backside - tell Nose to SUB
10
**remind DBs to 'prowl' change looks WAIST
1 2
3 TITE 3 T TON MIKE
3 4 5
*CALL IT*
2 3 4 5
6 7 8
31 bullets plug KICK rover devil out 9 31 RAM 10 ABOVE
1
(WILD CARDS)
60 60 20 23 61
RAM RAM IN TON MAD DOG ROVER IN TON STEM TIGHT
6 7 8 9 10
62 6 2 23 3
MAN (auto Oscar) EON RAT SAM DEVIL IN (edge out) MAD DOG TIGHT LINE BELOW
1 2 3 4 5
HAT 1 2 3 4 5 6 7 8 9 10
6 62 3 64 3 KNOB 3 G BULLETS 62 G BULLETS 3 ROCK 3 ANGLE 62 UNDER
CH 1 2 3 4 5 6 7 8 9 10
BELOW WAIST 1 2 3 4 5 6 7 8 9 10
* SPEC
ROCK - DEVIL IN / SAM 6 SLIDE 1 BAKER 6 UNDER ANGLE DEVIL 2 3 T NUT SAW 3 3 KNOB SAW 4 3 SLIDE BULLETS DEVIL 5 3 EAGLE 6 6 TIGHT LINE RAT 7 6 WILL LINE 8 62 UNDER SAM LINE 9
3
SLIDE EON DEVIL IN - SAM ABLE AWAY
MUSCATINE
10
HAT 1 2 3 4 5 6 7 8
6 62 G 3 64 G 64 UNDER 62 UNDER 6 UNDER 62 RAT EON WILL OUT
CH 1 2 3 4 5 6 7 8
9
9
10
10
BELOW WAIST 1 2 3 4 5 6 7 8 9
64 64 64 31 30 64 62 3 64
RIGHT ARM
REX
1
EXCHANGE
2
REX EXCHANGE SAM
3
EAGLE (22 PLAYS RUSH)
4
NASTY
5
SLIDE BULLETS DEVIL
6
KNOB SAM
7
WIDE BULLETS ROVER
8
LOOSE NUT SAM
9
10
10
PV
HAT 1 2 3 4 5 6 7 8 9 10
6 62 G 3 6 UNDER 6 UNDER G 62 UNDER 3 SLIDE BULLETS 6 SLIDE BULLETS DEVIL 3 EAGLE 62 WILL LINE
CH 1 2 3 4 5 6 7
W & D in "C" g 8 9
**Strong Iso / toss out of I formation 10
Call strength to TE - let FS find #8 BELOW WAIST RIGHT ARM
1 2 3 4 5 6 7 8 9 10
(Devil outside rush - Rush 6 REX drop)
3 64 31 6 3 62 3 3 3
ANGLE EXCHANGE (BLITZ
1
WILL VS. TRIPS)
2
REX EXCHANGE SAM
3
EAGLE (22 PLAYS RUSH)
4
TIGHT LINE RAT
5
WIDE BULLETS ROVER
6
RAT EON
7
KNOB TAG SAM ABLE AWAY
8
SLIDE EON DEVIL IN SAM AWAY 9 G TAG SAW
10
CHEST
6 3 3 6 3 62 30 30 30 30
UNDER
LG
LW
LT
SLIDE ROCK
TERRY
LELLIG
LOSASSO
WIDE ANGLE
HARKSEN
ROBINSON
ROBINSON
LT
LG
C
ROBINSON
ASHFORD
OSWALT
DEVIL IN
ANDERSON
ROCK ROVER
(WILL DROP)
NUT NASTY G RAW T STUD TIGHT GT TAG
PAT BLOCK
3 OVER RAW STUD
RYAN
KUCHARO
2
1
3
BO
ANDERSON
MIMS
BRENNAN
RILEY HARKSEN
CHEST
6 6 6 6 6 6 6 6 65 65
UNDER UNDER T
LT
LG
C
MEYER
LOSASSO
EVANS
TERRY
FOULKS
DOETTERER
LW
LE
LT
MAHER
MEYER
KUCHARO
LOSASSO
TATE
SIVELS
SAM G T TIGHT LINE UNDER SAM LINE ROVER G ANGLE SAM BAKER G T TIGHT LINE UNDER SAM LINE ROVER GAP 8
- PINCH
GAP 8
- OUT
PAT BLOCK
CONCERNS
ALIGNMENT MATCHUPS strongside / corners Flip corners -Dotterer strong Mims weak
WAIST
78 Jake Wardmatchup on Edge Terry to Strong Corner? Devil / Will play getting hooked by wing? Check Oline splitsopportunity for attack? Weak side bubble
CHEST
6 Jet Strong SAM 61 TITE LINE ROVER OUT 61 TITE 61 TITE LINE RAM vs Spread / Shotgun strength to 32 64 62 man under 62 Wide Devil in 62 Devil in 64 Devil in - exchange 62 G T - Crash (Rv + FS blitz 'B') M + S drop DEEP (WILD CARDS)
6 61 6 61 61
slant strong rover out G T TITE OUT PLUG TIGHT LINE RAT - NOSE SUB
MAD DOG exchange Angle Sam Baker AWAY
problems?
CHEST
62 62 64 6 3 3 30 30 65 65
G ANGLE DEVIL IN KNOB SAM RAT EON UNDER STUD SLIDE ROCK ROVER WIDE ANGLE DEVIL NASTY G TAG TIGHT LINE GAP 8 PINCH (IN) GAP 8 OUT
* SPECIALS *
BLUE TWIST RED TWIST BLUE RED SAFE BLUE SAFE RED 3 DEVIL IN / ROVER IN 65 GAP 8 SAM ROVER 30 NASTY 30 OVER - RAW STUD
CHEST
30 65 65
TIGHT G T BULLETS GAP 8 - PINCH GAP 8 - OUT
RIGHT ARM * SPECIALS *
BLUE TWIST RED TWIST BLUE RED SAFE BLUE SAFE RED 3 65 30 30
DEVIL IN / ROVER IN GAP 8 SAM ROVER NASTY OVER - RAW STUD
CHEST
30 30 63 30 62 30 64
BRACKET BRACKET SLIDE BULLETS TERRY BRACKET G TAG NASTY KNOB RAT SAM BRACKET OSCAR (DEVIL IN 6 tech) SMOKE BLAZE
W & D in "C" gap (goal line)
30 65 65
6
UNDER G
3
SLIDE BULLETS
GAP 8 - PINCH
64
SMOKE BLAZE
GAP 8 - OUT
63
BRACKET
30
BRACKET SLIDE BULLETS TERRY
30
BRACKET SAM BAKER AWAY
TIGHT G T BULLETS
Check to 6 vs I or Bone formation RIGHT ARM * SPECIALS *
BLUE TWIST RED TWIST BLUE RED 64 FIRE 64 BLAZE EXCHANGE 3 65 30 30
DEVIL IN / ROVER IN GAP 8 SAM ROVER NASTY OVER - RAW STUD
PUNT LG
LS
RG
RT
RW
HAYEK
TUCKER
KUCHARO
EARLY
ROBINSON
RYAN
OSWALT
MUENCH
TATE
MAHER
PUNT RETURN Anderson
RIGHT SIDE
HOWE
RETURNER
KICKOFF RETURN RG
RT
LE
RE
LFB
PHILLIS
LOSASSO
DOTTERER
EARLY
CONKLIN
TATE
SCOTT
WATERMAN
MAHER
KICKOFF TEAM 2
1
K
1
2
MAHER
HOWE
SHANE
TERRY
TATE
EARLY
SCOTT
JUICE
FERGUSON
EARLY
ARKSEN
gside / corners
BLOCK
MIMS
WALKER
RG
RT
HANDS TEAM RE
KUCHARO
WATERMAN
MAHER
DENNIS
MIMS
HOWE
FERGUSON
PORTER
FB
DBACK
PAT / FIELD GOAL LG
LS
RG
RT
RE
JUICE
OSWALT
MUENCH
COLE
WATERMAN
HOLLIDAY
PHILLIS
HAYEK
SIVELS
EARLY
hup on Edge
g hooked by wing?
tunity for attack?
KET SLIDE BULLETS TERRY
KET SAM BAKER AWAY
RG
PP
P
HOWE
DOETTERER
SHANE
MIMS
FERGUSON
ASHFORD
RFB
LRET
RRET
MAHER
TERRY
HOWE
3
1
2
EARLY
DOTTERER
LOSASSO
LELLIG
FERGUSON
BRENNAN
RW
PK
K
EARLY
DOTTERER
ASHFORD
DOTTERER
PORTER
MIMS
ANDERSON
8
ROBINSON
9
EARLY
10
HOWE
12
DOETT
13
LOSASSO
14
HARKSEN
14
MAHER
15
BRENNAN
15
KRITSCH
WALKER
PLAY D 1 LOSASSO 2 LOSASSO 3 LOSASSO 4 LOSASSO 5 BRENNAN 6 BRENNAN 7 BRENNAN 8 BRENNAN 9 EARLY 10 EARLY 11 EARLY 12 EARLY 13 EARLY 14 EARLY 15 EARLY 16 LOSASSO 17 LOSASSO 18 BRENNAN 19 BRENNAN 20 BRENNAN GOAL LINE PLAY D 1 LOSASSO 2 LOSASSO 3 BRENNAN 4 BRENNAN 5 EARLY
MIMS
17
TATE
18
WALLACE
7
S
W
$
SC
WC
FS
MAHER
TATE
HOWE
DOETTERER
MIMS
LELLIG
MAHER
TATE
HOWE
DOETTERER
MIMS
LELLIG
MAHER
TATE
HOWE
DOETTERER
MIMS
LELLIG
MAHER
TATE
HOWE
HARKSEN
MIMS
ANDERSON
MAHER
TATE
ROBINSON
HARKSEN
MIMS
ANDERSON
MAHER
TATE
ROBINSON
HARKSEN
MIMS
ANDERSON
MAHER
TATE
ROBINSON DOETTERER
HARKSEN
ANDERSON
MAHER
TATE
ROBINSON DOETTERER
HARKSEN
ANDERSON
BRENNAN
RILEY
PEARSON
DOETTERER
HARKSEN
ANDERSON
BRENNAN
RILEY
PEARSON
MIMS
SYFERT
WALLACE
BRENNAN
RILEY
PEARSON
MIMS
SYFERT
WALLACE
BRENNAN
RILEY
PEARSON
MIMS
SYFERT
WALLACE
TATE
LOSSASO
HOWE
HARKSEN
SYFERT
MIMS
TATE
LOSSASO
HOWE
HARKSEN
WALLACE
MIMS
TATE
LOSSASO
HOWE
HARKSEN
WALLACE
LELLIG
MAHER
BRENNAN ROBINSON DOETTERER
MIMS
LELLIG
TATE
BRENNAN ROBINSON DOETTERER
ROBINSON
LELLIG
TATE
RILEY
PEARSON
DOETTERER
ROBINSON
LOSASSO
EARLY
RILEY
WARNER
DOETTERER
HARKSEN
LOSASSO
EARLY
RILEY
WARNER
MIMS
HARKSEN
ROBINSON
S
W
$
SC
WC
FS
MAHER
TATE
HOWE
DOETTERER
MIMS
LELLIG
MAHER
TATE
HOWE
DOETTERER
MIMS
LELLIG
MAHER
TATE
HOWE
HARKSEN
MIMS
LOSASSO
TATE
MAHER
HOWE
HARKSEN
MIMS
ANDERSON
TATE
MAHER
HOWE
HARKSEN
LINE
HARKSEN
DOETTERER ANDERSON
SYFERT
ANDERSON WALLACE
MACHINE GUN OLB
1 On the snap the TE attempts to reach the LB, who defeats the block w 2 Next the LB defeats a low block from the FB with a hand shiver 3 After defeating the two blockers, the LB executes a form tackle on the drives him back five yards.
OLB ILB
1 On the snap the OG attempts to reach the LB, who defeats the block w 2 Next the LB defeats a low block from the FB with a hand shiver 3 After defeating the two blockers, the LB executes a form tackle on the drives him back five yards.
** **
another FB can be added to the backfield for an additional block. The high, all subsequent blocks are low, cut blocks. On the LBs approach, stress the importance of planting the inside foot
ILB DOWNHILL SHUFFLE
1 4 Agility bags at an angle within a 10 yd area 2 3 blockers between the agility bags with a 4th outside the b 3 ball carrier aligns 10 yds away from bag #4 in a backoff po 4 on command, the LB steps with his near foot to shuffle uph 5 within the bag area, each bloker steps forward to expose h LB's trail foot hits inside the near bag 6 During the shufle, the LB hand shivers each blocker. 7 Blocker #4 will attempt to low block the LB after he has cro 8 after shedding the low block, the LB turns and sprints to ex tackle on ball carrier.
BULL IN THE RING
1 Circle the LBs and have one leader in the midd 2 The LB gets 2 hits & sheds (one with each foot) 3 The LB controls the contest by pointing to a 'blo him out with a "You!" call. 4 The 'blocker' always comes high and hard. 5 Repeat the drill untill all LBs have had a turn in
POWER TACKLE
1 Align cones in a 5 yd square with a LB facing the RB slight inside. 2 The RB runs at a 45 degree angle (on a power) towards th 3 The LB shuffles then presses toward the ball carrier 4 The LB executes a form tackle on RB 5 YDS
press
* Usually, the L will get 3-4 heavy hitting tackles without putt ground, on the final rep, the LB goes live. ** The drill should take turns from a Left and Right position *** A stripper (backside LB) can be included, but he doesn't ta the first LB makes contact
shuffle CUTBACK TACKLE
1 Align cones in a 5 yd square with a LB facing the RB slight inside. 2 The RB runs at a 45 degree angle (on a power) towards th 3 The LB shuffles then presses toward the ball carrier 4 The RB cuts back to the LBs backside shoulder. 5 The LB must not over run the ball carier. This forces him to backside hip
5 YDS
press
shuffle
EYE OPENER
each the LB, who defeats the block with a rip om the FB with a hand shiver he LB executes a form tackle on the RB and
each the LB, who defeats the block with a rip om the FB with a hand shiver he LB executes a form tackle on the RB and BAG 45s
ackfield for an additional block. The first OL block is w, cut blocks. mportance of planting the inside foot on contact.
gle within a 10 yd area e agility bags with a 4th outside the bags. ds away from bag #4 in a backoff position. steps with his near foot to shuffle uphill across the bags ach bloker steps forward to expose his chest when the e the near bag LB hand shivers each blocker. t to low block the LB after he has crossed the last bag block, the LB turns and sprints to execute an angle
LBs and have one leader in the middle of the circle. s 2 hits & sheds (one with each foot) ntrols the contest by pointing to a 'blocker' by calling h a "You!" call. er' always comes high and hard. drill untill all LBs have had a turn in the middle.
pull up
break
roll hips
COVER GROUND DRILL
17 YDS
BASE ROUTE DRILL (MAN)
square with a LB facing the RB slightly to the runner's
egree angle (on a power) towards the far cone. presses toward the ball carrier m tackle on RB
3-4 heavy hitting tackles without putting the RB to the p, the LB goes live. urns from a Left and Right position B) can be included, but he doesn't take action untill
DOWNHILL SHUFFLE W/ LINEMAN READ
square with a LB facing the RB slightly to the runner's
egree angle (on a power) towards the far cone. presses toward the ball carrier he LBs backside shoulder. run the ball carier. This forces him to stay on the RB's
COACH
1 Place 4 agility bags parallel but staggered to simulate holes for a RB to attack. 2 The LB always aligns behind the RB and stays on his backside hip to prevent any cutback. 3 The RB can run through any of the gaps. 4 The LB shuffles behind the RB but presses as the RB declares his open gap. 5 Hard, crisp collisions should result, although the LB doesn't take the RB to the ground. * The bags are staggered to permit the LB to press upfield.
roll hips
QB
17 YDS
1 Place 4 agility bags parallel in a space of 20 yds, 5 yds apart 2 Linebackers are to take a series of 45 degree drops on command 3 Facing the coach with their backs to a row of 3-4 agility bags the coach directs them through by pointing the ball left or right. 4 The LB respond by crossing over at 45 degree angles and keeping eyes on the coach (QB) 5 At any point, the coach can set up to throw, so the LB must focus on him. 6 Once LB pull up, they are glued visually to the QB for their break on the ball.
1 LB takes position squared as if he has already pulled up 2 This simulates a QB drop of 7-9 yds an LB pulled up to 10-12yds downfield 3 3 Receivers 5 yds away on either side and in front of LB 4 The QB will throw to one of the receivers 5 The LB should break on the indication and easily cover 5 yds to the intended receiver.
Place the receivers farther apart as LB skill increases
1 LB take their assignment alignent 2 LB versus TE or RB 3 On commad, the receiver runs the prescribed inside, outside, or vertical pattern. 4 Coach evaluates each of the LB's responses * A QB can be added to make for a competitive 1-on-1 drill ** The receiver should also block to incorporate that reaction as well
1 4 Agility bags at an angle within a 10 yd area 2 3 blockers between the agility bags with a 4th outside the bags. 3 ball carrier aligns 10 yds away from bag #4 in a backoff position. 4 on command, the LB steps with his near foot to shuffle uphill across the bags 5 within the bag area, the coach will give a 'flashing color' lineman read LB's should read the block and take the appropriate angle of attack 6 Exiting the bags, the LB will attack the upfield shoulder of the 'QB' barrel.
** The drill will simulate bootleg action to the outside, reinforcing proper angles and staying parallel to the LOS is key.
45 DROPS (CONES)
oles for a RB to attack. ackside hip to
eclares his open gap. esn't take the RB to
CLOSE QUARTERS TACKLING
yds, 5 yds apart e drops on command f 3-4 agility bags he ball left or right. ee angles and 2 YDS
so the LB must focus
he QB for their break SHAKE N BAKE (OPEN FIELD TACKLING)
at 5 yds, ball carrier does an exaggerated juke move
e has already pulled up yds an LB pulled
10 YDS
r side and in front of LB
cation and easily
as LB skill increases
IN / AT / OUT
OUTSIDE
IN
AT
FRONT SIDE / BACK SIDE (INSIDE)
e prescribed inside,
s responses
a competitive 1-on-1
o incorporate that
h outside the bags. n a backoff position. t to shuffle uphill across the bags shing color' lineman read ropriate angle of attack d shoulder of the 'QB' barrel.
utside, reinforcing proper angles
OUTSIDE
IN
AT
HIT & SHED 1 PAD LEVEL
In order to get an advantage in mo move it unless you apply force from
2 CORRECT BASE
Players should use a compact bas plants the same-side foot to the gr
3 UPPER BODY
The upper body is the contact surf shoulder, attempt to get forearm li
4 HIP ROLL
The LB must launch his pads (con must point at the target, directed d
* approach under control and just before contact, * stress the 4 key fundamentals in this d * can highlight individual phases of this t * one man, blocker, or 5 man sled can b
MAT TACKLE 1 Place 5 cones staggered in a space of 20 yds, 5 yds apart 2 Linebackers are to take a series of 45 degree drops on command 3 Facing the coach with their backs to a row of 5 cones the coach directs them through by pointing the ball left or right. 4 The LB respond by crossing over at 45 degree angles and keeping eyes on the coach (QB) 5 At any point, the coach can set up to throw, so the LB must focus on him. 6 Once LB pull up, they are glued visually to the QB for their break on the ball.
JUMP TACKLE to train defenders post-approach on tackling fundamentals and hip roll explosion.
to train linebackers to cut the distance between ball carrier and maintain a solid neutral base prior to delivering a blow.
CHOP DRILL
10 YDS
To train linebackers to quickly diagnose back keys and where they are to respond with action. 1 LB & RB take formation alignment 2 On comand, RB takes the prescribed IN, AT, or OUTSIDE path 3 LB shuffles at attacks open seam 4 LB is graded on his key read, diagnosis, and not overrunning the RB
BLOCK DESTRUCTION
AT
OUTSIDE
* can incorporate linemen for flashing light keys / or pass drop keys GOAL LINE TACKLE An advanced variation on In / At, LBs determine frontside / backside, and fill respective responsible gap. 1 LB & RB take formation alignment 2 On comand, RB takes the prescribed IN, AT, or OUTSIDE path 3 LB shuffles at attacks open seam 4 LB is graded on his key read, diagnosis, and not overrunning the RB
AT
OUTSIDE
* can incorporate linemen for flashing light keys / or pass drop keys BENDING (CIRCLES) In order to get an advantage in moving a blocker, LBs must be the "low man" to win this battle. Imagine moving heavy furniture, you cannot move it unless you apply force from the base, in the same vein, we want our LBs coming UP and UNDER the blocker. Str
Players should use a compact base from which to uncoil his hips. He should set the front foot with a very small stagger. When a player plants the same-side foot to the ground just before meeting the blocker, he's in the strongest position to fight pressur
The upper body is the contact surface with the blocker. We will stress shoulders for linemen and fullback isos / loads. When using shoulder, attempt to get forearm lift over the fron t foot to gain separation from the blocker as out hips explode.Simultane
The LB must launch his pads (contact surface) inot the blocker by uncoiling his hips. The hips follow the path of the front foot. The front foot must point at the target, directed down the middle of the blocker, not the edge of the opponent. We want the b
der control and just before contact, hop or skip to a correct base, get pad under pad, and explode off a stationary base.
4 key fundamentals in this drill ght individual phases of this technique one at a time blocker, or 5 man sled can be utilized for reps
MAT TACKLE
1) One player is the tackler and the other the 'tacklee' 2) The tacklee will stand 1 foot away from the large blue mat. 3) On command, the LB (2.5 yards away) will approach, drop his hips and execute a proper form tackle THROUGH the mat.
JUMP TACKLE
1) LB & BC align 5 yards apart from each other. 2) On command, LB begins shuffle pursuit and executes a lateral jum over agile bag pile 3) After jumping, the LB fires out and performs a form tackle on BC.
BC
LB
CHOP DRILL BC
OG
x
OG
1) BC & OG align 5 yards apart with BC 5 yards deep. 2) On command, either LG or RG execute a scooping cut block on LB 3) BC will run L or R depending on which guard cuts 4) LB must run downhill on movement, defeat cut block and perform form tackle on BC.
LB BLOCK DESTRUCTION
OL
1) This is a rapid fire drill with LB & OL spaced 5 yards apart 2) On command, OL fires out R or L and attempts to wall off LB 3) LB must shoot hands into chest of blocker and maintain separation 4) LB espcapes and returns to line.
AGILE
LB
GOAL LINE TACKLE
LB
1) LB aligns with heels on goal line 3 yards from agile bag (BC) behin 2) On command, BC attempts to cross the goal line in a 5 yard wide alley and can choose right, left, or straight angles. 3) LB must shuffle and keep feet and execute a form takle to prevent a score.
BC
BENDING (CIRCLES) 1) Two LBs race around hoops in a figure-eight pattern 2) 2nd LB chases first LB through hoops 3) Emphasis on staying low and bending hips through turns.
LB LB
OPEN FIELD BC
e large blue mat. ll approach, drop his hips,
LB
nd executes a lateral jump
d performs a form tackle
scooping cut block on LB
at cut block and perform
ed 5 yards apart empts to wall off LB r and maintain separation
1) BC & LB align 5 yards behind c 2) On command, BC approaches 5 or Right to the corresponding cone 3) LB must approach cone aggres and pursue and tackle BC before h
rom agile bag (BC) behind it oal line in a 5 yard wide
e a form takle to prevent
1) BC & LB align 5 yards behind cones 20 yards apart. 2) On command, BC approaches 5 yard cone, then breaks either Left or Right to the corresponding cone 5 yards away (5 yards wide). 3) LB must approach cone aggressively and under control, breakdown and pursue and tackle BC before he reaches the far outside cone.
ALIGNMENT
7 6 6i 5 4 4i 3 2 2i 1 0 1 2i 2 3 4i 4 5 6i 6 7 O O O X O O O OE OT OG OC OG OT OE We use an odd, even, and 'inside' terms to define alignment on the field. Starting from the ce at '0', we count outward. Odd numbers are outside 'shade' of the offensive player, while insid All even numbers represent a head-up position on the offensive player. (ie; 2'I' would put the
GAP DESIGNATION outside
C O
B O
A O
A X
B O
C O
outside O
We label each gap on defense with a letter that defines the seam between offensive personn A the gap between the center & guard B the gap between the guard & tackle C the gap between the tackle & end outside the void outside the end
by defining these gaps with alpha characters we can designate a coordinated blitz with our d calling their position with an 'able', 'baker', or 'charlie'. (ie; "Sam Baker", "Will Charlie", "Free Able")
DEFENSIVE HUDDLE
WC
W E RV
N FS
S T D
R SC
NOSE Set the huddle by yelling ''RACK 'EM" (The front four linemen will have their hands on their knees with the defensive secondary behind them standing upright.) Will Give the down and distance SAM Make the front / stunt/ coverage call Will EVERYONE
say ''Ready'' 'Hit''
In our defense, the personnel will flip flop to the strength call. This set of personnel will always be together Strongside Rush, Tackle, Sam & DEVIL Weakside Edge, Nose, Will, & ROVER
DEFENSIVE CALLS
Everything is determined FIRST from the coverage we wish to defend an opponent, then aligment adj Since our fronts are determined by our coverage, we will call our coverage, which automatically sets Calling "2" sets us in a Cover 2 package, dictating 5 defenders on the LOS, with the three tight in the A "3" call sets us in a Cover 3 package, with four under coverage, we now have four down linemen av Our strongside overload, "6", again gives us two-deep, five under coverage, leaving four down lineme
Our call will be based off of one of these looks matched with the coverage we will play behind it. If we call up our "6" look for our front seven, followed by a corresponding coverage for our secondary playe Because we have three basic front seven looks, transitions can be called up with ease and less confus mental errors for players). Calls will follow an order of Coverage, front alignment, line stunt, linebacker blitz, secondary dog (ex; 23 Tight Loop Mike) 2 = 52 (front) 3 = Cover 3 (coverage) tight = OLB 2x2 (alignment) loop = Nose twist (line stunt) mike = Mike to 'A' (backer blitz) This significantly cuts the unnecessary verbage that would traditionally be referred to as, "52
ld. Starting from the center of the field, nsive player, while inside shades are denoted by an 'I' (for 'inside'). . (ie; 2'I' would put the defender INSIDE the offensive guard).
ween offensive personnel.
dinated blitz with our defenders by simply
them standing upright.)
onent, then aligment adjustments and / or stunts that will be employed. which automatically sets our front. ith the three tight in the box behind them (a 5-2 look) ve four down linemen available, hence a 4-4 / 4-2 look. eaving four down linemen, giving us an 4-3 look.
e will play behind it. If we need 5 defenders on the LOS, we can simplly e for our secondary players without unnecessary verbage or personnel packages. with ease and less confusion with minor adjustments available (creating less
blitz, secondary dog
ferred to as, "52 Tight Loop Mugger Cover 3" (try saying that twice)
INTERIOR DEFENSIVE LINEMAN Strength is the primary feature of the ‘3’ Technique defensive tackle. Mobility and impressive upper body s to get off the ball, maintaining separation and holding his ground, is what is looked for in a defensive tackl An important characteristic of a Nose Tackle is the ability to play with a low center of gravity. Quickness is upper body strength. The quickest defensive lineman, regardless of his physical stature, will make the bes and an uncanny ability to keep on his feet when in contact with large bodied offensive players.
DEFENSIVE END The defensive end in this defense is either a fast tackle or a slower linebacker. He is the T-Rex of the defe play both “C” and “D” gaps. His primary function is to turn back the offensive edge and allow the linebacke and bench strength are important factors in locating a defensive end. The faster defensive end is usually p Much of the run-support and pass-rush responsibilities will hinge on the exceptional play of the defensive lineman will make a great defensive end.
ROVER / DEVIL The outside linebacker is a linebacker-defensive back hybrid. Agility is important for this position. The crux and Devil who will serve multiple roles and make pre-snap adjustments consistently. The benchmark from which an outside linebacker is selected includes the following abilities: the ability to d ability to cover running backs in a man-to-man scheme, the ability to disrupt the pass routes of wide receiv tackler who is not afraid of attacking and funneling the weep and other plays. Big hitter who can run and lo Without aggressive, mobile, headhunting people at the outside linebacker position, this defensive will be im CORNERBACK
The cornerback is a sure-footed high tackler with excellent hip flexibility. He must be able to backpedal an edge of the defense. The cornerback has the best speed on the defense and loves to hawk the ball. Corne saving, not necessarily hard-hitting, tackles. They are expected to grab cloth when they tackle. A cornerba movement and the ability to correctly gauge his one-on-one assignment (to determine his cushion / route
FREE SAFETY The free safety is the fulcrum of the secondary, as he be the vocal leader and relaying needed situational success of the secondary, if not the entire scheme, hinges in this defense. If the defensive end is the T-Re free safety candidate is selected for his speed, aggressive nature, and tackling ability. A candidate lacking carry out the duties required of this position. He may not be the fastest defensive back – the cornerbacks His mobility must be such that he is able to cover sideline to sideline versus the run. Ideally, the free safet cornerback.
INSIDE LINEBACKER Athletes chosen to play linebacker should demonstrate average to above average speed, a higher lever o Of these factors, speed may be the most significant. Athletes with exceptional speed usually make excelle athletes who desire to play linebacker will demonstrate an aggressive style of play and a love for contact, difference between an average linebacker and great one. Speed, concentration, and agility are the princip
In this defense, the Will is usually the more physical of the two players. He should also be the faster lineba attack. In the standard two-deep coverage, the Will linebacker is responsible for covering the inside receiv may be less physical and more of a scat back type of linebacker – an excellent scraping linebacker. The W player in pass coverage. The Sam is usually stacked or shaded on a defensive lineman and thus somewh offensive line.
'3' (4-2)
FS C
RV
W
S
D
E N T R O O X O O O O
O
C
O
O O Position Edge Nose Tackle Rush
Alignment / Technique
Devil Will Sam Rover Corner Free Safety
Gap
Run Responsibility
weakside 5 tech.
"C"
to:gap to ball / away:chase
weakside 1 tech.
"A"
to:gap to ball / away:squeeze
strongside 3 tech.
"B"
to:gap to ball / away:squeeze
strongside 6i tech.
"C"
to:gap to ball / away:squeeze
strongside 5x5 EMOLOS
"O"
weakside 30 tech
"B"
must be fast fill plugger type
to: fill gap or flow / away: Opposite A
strongside 20 tech
"A"
must be slow read scrape type
to: Fill gap or flow / away: Opposite B
may alter alignment based on assignment to: D gap or alley / away: cutback
weakside 5x5 'loose' - may alter alignment based on assignment
to: D gap or alley / away: cutback
8 x 1 ~ inside leverage
presnap cushion premised on athlete
to: Outside force / away: pursuit
12 yds deep middle of field
alley player on outside run
Alley both ways
STRENGTH TO TIGHT END
Run Responsibility
Pass
to:gap to ball / away:chase
outside rush
to:gap to ball / away:squeeze
inside rush
to:gap to ball / away:squeeze
inside rush
to:gap to ball / away:squeeze
outside rush
to: D gap or alley / away: cutback
Curl to flat
to: fill gap or flow / away: Opposite A Weak hook to: Fill gap or flow / away: Opposite B Strong hook
to: D gap or alley / away: cutback
Curl to flat
to: Outside force / away: pursuit
Deep 1/3
Alley both ways
Middle 1/3
'6' (4-3)
FS WC RV
W
S
D
E N T R O O X O O O O
O
SC O
O O Position Edge Nose Tackle Rush
Alignment / Technique
Devil Will Sam Rover Strong Corner Weak Corner Free Safety
Gap
Run Responsibility
weakside 5 tech.
"C"
to:gap to ball / away:chase
weakside 1 tech.
"A"
to:gap to ball / away:squeeze
strongside 3 tech.
"B"
to:gap to ball / away:squeeze
strongside 5 or 6i tech.
"C"
to:gap to ball / away:squeeze
60 tech inside TE
"D"
weakside 40 to 50 tech
"B"
strongside 10 tech - 00
"A"
fast read on TE / re route
to: fill gap or flow / away: cutback to: fill gap or flow / away: Opposite A
must be fast read fill type
to: Fill gap or flow / away: Opposite B
weakside 5x5 'loose'
alley player on outside run
Alley strong side
1 x 1 ~ outside leverage 8 x 2 ~ inside leverage
must force everything inside - float tech. to: Outside force / away: pursuit presnap cushion premised on athlete Alley weak side
12 yds deep middle of field
alley player on outside run
STRENGTH TO NUMBERS
Alley strong side
Run Responsibility
Pass
to:gap to ball / away:chase
contain & rush
to:gap to ball / away:squeeze
inside rush
to:gap to ball / away:squeeze
inside rush
to:gap to ball / away:squeeze
contain & rush
to: fill gap or flow / away: cutback
Strong curl
to: fill gap or flow / away: Opposite A Weak Hook to: Fill gap or flow / away: Opposite B
Strong Hook
Alley strong side
Curl to flat
to: Outside force / away: pursuit Alley weak side
flat zone Weak 1/2
Alley strong side
Strong 1/2
'62' (4-3) C2
RV
FS
W WC O
S
D
E N T R O O X O O O O
SC O
O O Position Edge Nose Tackle Rush
Alignment / Technique
Devil Will Sam Rover Strong Corner Weak Corner Free Safety
Gap
Run Responsibility
weakside 5 tech.
"C"
to:gap to ball / away:chase
weakside 1 tech.
"A"
to:gap to ball / away:squeeze
strongside 3 tech.
"B"
to:gap to ball / away:squeeze
strongside 5 or 6i tech.
"C"
to:gap to ball / away:squeeze
60 tech inside TE
"D"
weakside 40 to 50 tech
"C"
strongside 10 tech - 00
"A"
fast read on TE / re route
to: fill gap or flow / away: A to: fill gap or flow / away: B
must be fast read fill type
to: Fill gap or flow / away: Opposite B
12 Yds deep weak 1/2
alley player on outside run
Alley strong side
1 x 1 ~ outside leverage 8 x 2 ~ inside leverage
must force everything inside - float tech. to: Outside force / away: pursuit presnap cushion premised on athlete Alley weak side
12 yds deep strong 1/2
alley player on outside run
STRENGTH TO TIGHT END
Alley strong side
Run Responsibility
Pass
to:gap to ball / away:chase
contain & rush
to:gap to ball / away:squeeze
inside rush
to:gap to ball / away:squeeze
inside rush
to:gap to ball / away:squeeze
contain & rush
to: fill gap or flow / away: A
Strong curl
to: fill gap or flow / away: B
Weak curl
to: Fill gap or flow / away: Opposite B
Middle Hook
Alley strong side
Weak 1/2
to: Outside force / away: pursuit Alley weak side
flat zone flat zone
Alley strong side
Strong 1/2
'61' (4-3)
FS 2 $ 1 C
3 S
W E
O O
N T O O X O O
2 D R O O
1 C O
O Position Edge Nose Tackle Rush
Alignment / Technique
Devil Will Sam Rover Corner Free Safety
Gap
Run Responsibility
weakside 5 tech.
"C"
to:gap to ball / away:chase
weakside 1 tech.
"A"
to:gap to ball / away:squeeze
strongside 3 tech.
"B"
to:gap to ball / away:squeeze
strongside 5 or 6i tech.
"C"
to:gap to ball / away:squeeze
1 x 1 on TE
"D"
weakside 40 to 50 tech
"B"
strongside 10 tech
"A"
fast read on TE / re route
to: fill gap or flow / away: cutback to: fill gap or flow / away: Opposite A
must be fast read fill type
to: Fill gap or flow / away: Opposite B
10 yds deep from EMOL
alley player on outside run
Alley strong side
1 x 1 ~ inside leverage
must force everything outside - float tech.
to: Outside force / away: pursuit
10 yds deep from EMOL
alley player on outside run
Alley weak side
STRENGTH TO TIGHT END
Run Responsibility
Pass
to:gap to ball / away:chase
contain & rush
to:gap to ball / away:squeeze
inside rush
to:gap to ball / away:squeeze
inside rush
to:gap to ball / away:squeeze
contain & rush
to: fill gap or flow / away: cutback
#2 Receiver Strong
to: fill gap or flow / away: Opposite A Weak hole to: Fill gap or flow / away: Opposite B
#3 Receiver Strong
Alley strong side
#2 Receiver Weak
to: Outside force / away: pursuit
#1 Receiver
Alley weak side
Strong hole
'64' (4-3) C4
WC
SC RV
FS W
S
D
E N T R O O X O O O O
O
O
O O Position Edge Nose Tackle Rush
Alignment / Technique
Devil Will Sam Rover Strong Corner Weak Corner Free Safety
Gap
Run Responsibility
weakside 5 tech.
"C"
to:gap to ball / away:chase
weakside 1 tech.
"A"
to:gap to ball / away:squeeze
strongside 3 tech.
"B"
to:gap to ball / away:squeeze
strongside 5 or 6i tech.
"C"
to:gap to ball / away:squeeze
60 tech inside TE
"D"
weakside 40 to 50 tech
"C"
strongside 10 tech - 00
"A"
fast read on TE / re route
to: fill gap or flow / away: A to: fill gap or flow / away: B
must be fast read fill type
to: Fill gap or flow / away: Opposite B
12 Yds deep weak 1/4
alley player on outside run
Alley weak side
10 yds deep strong 1/4 12 yds deep weak 1/4
presnap cushion premised on athlete presnap cushion premised on athlete
to: Outside force / away: pursuit to: Outside force / away: pursuit
10 yds deep strong 1/4
alley player on outside run
Alley strong side
STRENGTH TO TIGHT END
Run Responsibility
Pass
to:gap to ball / away:chase
contain & rush
to:gap to ball / away:squeeze
inside rush
to:gap to ball / away:squeeze
inside rush
to:gap to ball / away:squeeze
contain & rush
to: fill gap or flow / away: A
Strong curl to flat
to: fill gap or flow / away: B
Weak curl to flat
to: Fill gap or flow / away: Opposite B
Middle Hook
Alley weak side
Weak 1/4
to: Outside force / away: pursuit to: Outside force / away: pursuit
Strong 1/4 Weak 1/4
Alley strong side
Strong 1/4
'6 UNDER' (4-3)
FS WC RV
W
S
E N T R D O O X O O O O
O
SC O
O O Position Edge Nose Tackle Rush
Alignment / Technique
Devil Will Sam Rover Strong Corner Weak Corner Free Safety
Gap
Run Responsibility
weakside 5 tech.
"C"
to:gap to ball / away:chase
weakside 3 tech.
"A"
to:gap to ball / away:squeeze
strongside 1 tech.
"B"
to:gap to ball / away:squeeze
strongside 5
"C"
to:gap to ball / away:squeeze
9 tech inside TE
"D"
weakside 20
"B"
strongside 30 tech
"A"
fast read on TE / re route
to: fill gap or flow / away: cutback to: fill gap or flow / away: Opposite A
must be fast read fill type
to: Fill gap or flow / away: Opposite B
weakside 5x5 'loose'
alley player on outside run
Alley strong side
1 x 1 ~ outside leverage 8 x 2 ~ inside leverage
must force everything inside - float tech. to: Outside force / away: pursuit presnap cushion premised on athlete Alley weak side
12 yds deep middle of field
alley player on outside run
STRENGTH TO NUMBERS
Alley strong side
Run Responsibility
Pass
to:gap to ball / away:chase
contain & rush
to:gap to ball / away:squeeze
inside rush
to:gap to ball / away:squeeze
inside rush
to:gap to ball / away:squeeze
contain & rush
to: fill gap or flow / away: cutback
Strong curl
to: fill gap or flow / away: Opposite A Weak Hook to: Fill gap or flow / away: Opposite B
Strong Hook
Alley strong side
Curl to flat
to: Outside force / away: pursuit Alley weak side
flat zone Weak 1/2
Alley strong side
Strong 1/2
'2' (5-2)
RV
FS W
C
S
E N T R D O O X O O O O
O
C O
O O Position Edge Nose Tackle Rush
Alignment / Technique
Devil Will Sam Rover Corner Free Safety
Gap
Run Responsibility
weakside 5 tech.
"C"
to:gap to ball / away:chase
weakside 3 tech.
"B"
to:gap to ball / away:squeeze
strongside 1 tech.
"A"
to:gap to ball / away:squeeze
strongside 5 or 6i tech.
"C"
to:gap to ball / away:squeeze
9 tech
"D"
weakside 20 tech
"A"
strongside 30 tech
"B"
immediate jam / re route on TE
to: fill gap or flow / away: cutback to: fill gap or flow / away: Opposite A
must be fast read fill type
to: Fill gap or flow / away: Opposite B
8 - 12 yds weakside
alley player on outside run
Alley weak side
1 x 1 ~ outside leverage 10 yds deep from EMOL
must force everything inside - float tech. to: Outside force / away: pursuit alley player on outside run Alley strong side
STRENGTH TO TIGHT END
Run Responsibility
Pass
to:gap to ball / away:chase
contain & rush
to:gap to ball / away:squeeze
inside rush
to:gap to ball / away:squeeze
inside rush
to:gap to ball / away:squeeze
contain & rush
to: fill gap or flow / away: cutback
Strong curl
to: fill gap or flow / away: Opposite A Strong Hook to: Fill gap or flow / away: Opposite B
Weaak Hook
Alley weak side
Weak 1/2
to: Outside force / away: pursuit Alley strong side
flat zone Strong 1/2
FRONT ALIGNM
'G'
'EAGLE'
Nose aligns at 2i
Nose aligns at 0 End aligns at 3
R
T
O
'WIDE'
N
O
X
E O
R
O
O
'LOOSE'
Nose aligns at 0 Tackle aligns at 5 Rush aligns outside EMOL
T O
Tackle aligns 2 yds off th
T R
T O
'UP'
N X
O
E O
O
R O
'SLIDE'
Mike lines on LOS ( 2pt ) '3'
Full gap slide to the wea
Edge in a wide 7 tech
Sam lines on LOS ( 2pt ) '2i' Devil lines on LOS (2pt)
D
R O
'UNDER'
T O
S
N X
W O
E O
Edge plays 6i Nose plays 3 Tackle plays 1
Rush plays 5 E
N
T
O
R
E
N O
O
O
'INVERT'
O
X
O
O
'DROP'
Devil lines up inside of TE
Devil four point bear cra (cutting him)
Rush aligns in 9 technique
R
D O
T O
N O
X
E O
R
O
D O
T O
O
LINE STUNT
'Tag'
'Angle'
Tackle to 'A'
R O
'Rock'
T O
N X
E O
Tackle to 'A' Nose to 'B'
R
O
O
'Stack'
Nose to opposite 'A'
T O
Edge to 'B'
Edge to 'B'
R O
T O
N X
O
E O
R O
T O
GAP EXCHANGE
'TAR'
Tackle first Rush last
'TON'
Tackle first Nose last
R O
'RAT'
T O
N X
O
E O
'NUT'
Rush first Tackle last
R O
T O
R O
N X
O
E O
T O
Nose first Tackle last
R O
T O
FRONT ALIGNMENTS
'SOFT'
Nose aligns at 0
Nose aligns 2 yds off LOS
End aligns at 3
N
N
E
X
O
R O
O
'TIGHT'
Tackle aligns 2 yds off the LOS
T O
E X
O
O
O
E O
Devil aligns 2x2 EMOL Rover aligns 2x2 EMOL
D N X
O
E O
R O
'OVER'
Full gap slide to the weak side
T O
N X
Rover aligns same side as DEVIL
Edge in a wide 7 technique
T X
O
R O
R O
T O
N X
O
E O
'T'
Tackle aligns in 2i
Devil four point bear crawls across TE (cutting him)
R N X
E O
O
T O
N X
E O
O
O
LINE STUNTS
'Bullets'
Tackle to 'A' Nose to 'B'
N X
E O
Tackle to 'A' Rush to 'C' or 'B' ( 1st inside gap)
R
O
O
'Loop'
Edge to 'B'
T O
N X
E O
O
Nose to opposite outside Tackle to 'A' Rush to 'C' or 'B' ( 1st inside gap)
N X
O
E O
R O
T O
GAP EXCHANGE STUNTS Tackle first Nose last
'EON'
Edge first Nose last
N X
O
E O
N X
O
E O
R O
'NOE'
Nose first Tackle last
N X
O
E O
T O
N X
O
E O
O
E O
Nose first Edge last
R O
T O
N X
'WILL'
Will blitzes to 'B'
S
R O
'SAM'
W
T
N
O
X
E O
O
Sam blitzes to 'A'
S
W
ROV R O
ROV
'DEVIL'
T O
N X
O
E O
O
E O
DEVIL blitzes outside
D D R O
'Devil IN' D
T O
N X
DEVIL blitzes inside Rush rushes wide outside
R O
T O
N X
E O
O
In naming our stunts, we want to keep the terminology Because huddle calls can be quick, rushed, or garbled confused with another call, causing alignment / assignm
'RAW'
Rover blitzes outside
Will blitzes
Rov
Will E O
'Exchange'
N O
X
T O
R O
Rover & Edge exchange assignments
$
E O
N O
T X
O
R O
INSIDE BACKER STUNTS
'Will away'
S
R O
'SAM away'
T
N
O
X
S
E O
R
O
O
'SAM out'
Sam blitzes to opposite 'B'
T O
Will blitzes outside
W
S
R O
'Will out'
Will blitzes to opposite 'A'
T
N
O
X
Sam blitzes outside
W
N X
O
S
E O
R O
T O
N X
SECONDARY STUNTS 'ROVER'
'Double DOG'
Rover blitzes outside
Rov
Rov E O
'Rover IN' Rov
Rover blitzes outside DEVIL blitzes outside
N O
X
T O
Rover blitzes inside Edge rushes wide outside
R O
E O
'Double EXIT' Rov
N O
X
Rover blitzes inside DEVIL blitzes inside Rush rushes wide outside Edge rushes wide outside
E O
N O
T O
X
R O
E O
N O
X
keep the terminology short, relevant to the positions involved, with an aggressive ck, rushed, or garbled during an intense series, we want each call to be distinct so ng alignment / assignment errors. COMBO STUNTS 'STUD'
'SAW'
SAM blitzes DEVIL blitzes outside
Rov
S E O
'Switch'
N O
D T O
X
R O
Edge & Rush exchange with Will & Sam
W E O
S N
O
X
T O
R O
Will blites Sam blitzes
Rov
W E O
S N
O
X
S
'Will line'
itzes outside
Will lines on LOS ( 2pt ) '3'
W
S
E O
R
O
O
'SAM line'
blitzes outside
T
N
O
X
O
E O
R O
'BLAZE' D
blitzes inside blitzes inside rushes wide outside ushes wide outside
O
W
blitzes outside blitzes outside
T O
E
Sam lines on LOS ( 2pt ) '2i'
W
O
W
T S O
N X
O
E O
WEAK Corner blitzes outside
C
R O
E O
'SMOKE' D C
N O
X
T O
STRONG Corner blitzes outside
R O
T O
R O
R O
T O
N X
O
E O
h an aggressive connotation. o be distinct so not to be
Nasty' is our 'check blitz' package.
'NASTY'
This is an automatic Cover 0 check - man press across the board
Secondary takes respective receiver threat - if receiver does not release defender blitzes. D T O
R O
1
2
C
$
3
3
W E O
S N
O
3
X
T O
D R O
blitz' package.
heck - man press across the board
- if receiver does not release 2 F
1 C
STUNT
E
G WIDE EAGLE BULLETS
X X X
N X X X X
ANGLE TAG ROCK
X
LOOP
X X X
TARE TAR
X
TON RAT EON NOSE
X X
T
R
M
S
X X X X
X
X X X X X
X X X X
X
DEVIL
X X
X
X X X X
ROVER DOUBLE EXIT
X
X
DOUBLE DOG
X X X X X X X
DOUBLE ABLE MIKE MIKE AWAY MIKE LINE MIKE OUT
X
SAM LINE SAM OUT
X
BLAZE
X
SMOKE SWITCH EXCHANGE
X
X X X X
SAM SAM AWAY
ROV FS WCB SCB
X X
DEVIL IN
ROVER IN
D
X X
X X
KICK
X
BLUE
3
GOLD
6
BLACK
2
SILVER
6 WEAK
X
X
X
X
X
X
X
X
X
X
DROPBACK $
W
E O
SPRINT OUT
S
N O X O
D
T O O
$
W
R O
E O
S
N O X O
O
T O O
O
O
O
3- ROVER IN
3 - ROCK WILL OUT
$
W
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T O O
$
W
R
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N O X O
O 6 - EON SAM
D
T O O
O
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6 - LOOP WILL
$
O
$ W
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R O O
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2 - NUT WILL
T O
2 - WILL BAKER AWAY FS
C
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O O 3 - EAGLE ROVER WILL LINE F C D R O
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T O X O
N O O
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O 3 CHECK UNDER F C D
O
R O
S
W
T O X O
N O O
O 61 CHECK UNDER ROVER
E O
T OUT
PLAYACTION BOOT D
$
W
R O
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N O X O
D
T O O
R O
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O 3
$
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O 6
O $ W
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C $
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EON RAT WILL AWAY
R
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O O 6 - DIRECTIONS DEVIL IN
2 WILL LINE BAKER
F
R
R W
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W
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C O
E N T R D O O X O O O O
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E N T O O X O O
O O 21 EON RAW
O O 62- ROCK BLAZE
F C
F
W
C
R E S N T R O O X O O O O
O
C
D O
O O 6 'G' DIRECTIONS SAM LINE BAKER
$ W
C O
D R S T N E O O O X O O O
W C O
O O
O O O X O O O O O
C O
$
S
E N O O X O O
O O 31 WIDE ROCK DEVIL
21 SAM LINE
O
W E N S T O O X O O
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O O 31 SAM LINE TITE STACK DOUBLE OUT
F
R
O
O
O O X O O O O
C $
O
O O O X O O O
O
W
S
E N T O O O X O O
O O
O O 23 ROBBER
W R O O
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O
D
E N S T R O O X O O O O
6 ROCK SAM LINE ABLE
F
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3
STACK WILL LINE
F R
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O O
O
W
S
D
E N T R O O X O O O O
O
O 30- BULLETS SAW
20 WILL LINE LO
F D
W C
R O O
O O
D
R
O
E N S T R O O X O O O O
O
O 3 LOOP SAM LINE ABLE AWAY
20 EAGLE WILL
D R O O
C O
O O O X O O O
O O
O O
SAM LINE BAKER
F F
C
S
W
C T R D O
O O
$ D R T N E O O O X O O O
C O O
O O 21 DEVIL WILL AWAY
O
O O
O O O X O O O O O
O O
F C R D O O O
O O O X O O O O O
O O
F R D
S
W
R C
R T N W E O O O X O O O
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O O O
O 30 EAGLE RAW
STACK WILL LINE OUT
F R
$
S
S C
C O
D E W N T R O O O X O O O
C O O
W E N T O O O X O O
O
O O
20 WILL LINE LOOP DEVIL IN
2 WILL LINE
F S R C O
DR T N E W O O O X O O O O
20 EAGLE WILL LINE DEVIL
C O O
O O O X O O O O
O
O O O X O O O
O O
O
O
O O O X O O O
O O
O O
O
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O O O X O O O O
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O O O X O O O O
S
D
R O O
C O
F
R D O O
C O
O
O O
O
O O
O
O O
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O O
O
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GOAL LINE DEFENSE 65 GOALINE (GAP 8) MAN
65 GOALINE ZONE O O
FL
FL TE1 R
O
B
O
T
A
O X
T2
A
O
N
B
O
E
TE2 W
TE1 D
O
C S
DL C FS M R W S SS
M SS
FS
C
In gap - 4 pt gap charge "B" to "B" Man on #1 strongside Man on #1 weakside 3 yds depth on nearest back (FB) scrapes C to C head up on EMOL - attack QB Man on #2 Strongside outside man on LOS, rush hard - has QB always Man on #2 backfield / #2 weakside
FB
TE O R FS
B
O
T
DL C C M R W S SS
TB
A
O X
T2
FL A
O
N
B
E
M
SS
WB
TB
O TE W S
C
FB
TE1 O R C
B
O
T
A
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T2 S
A
O
N M
B
O
TE2 W FS
O
TE R S
E SS
TB FB
SE
O W
B
E
O
A
O X
N
FL A
O
T2
T M
FS
SS
B
FS
FS
In gap - 4 pt gap charg 5 yds depth on #1 his inside leverage press 3 yds deep - B to B run head up on EMOL - at head up on EMOL - at strong side 30 4 yds d weak side 30 4 yds de
GOAL LINE DEFENSE
O O
B
R
O
A
O X
T
A
N S
O
B
O
E $
TE2 W C
In gap - 4 pt gap charge "B" to "B" 5 yds depth on #1 his side (any receiver threat, wing, flanker, etc) inside leverage press technique - fall to FLAT zone 3 yds deep - B to B run scrape - drop to middle hole head up on EMOL - attack QB head up on EMOL - attack QB strong side 30 4 yds deep - B to Outside run force - fall to CURL weak side 30 4 yds deep - B to Outside run force - fall to CURL
GOAL LINE DEFENSE GOAL LINE EAGLE '0' (Over) FLANKER O O FL TE1 D
O
B
R
O T
A
O X N
A
O E
B
O
TE2 W
CB
CB FS
N T E R W D WCB SCB S FS ROV
S
$
O tech - rush strong 'A' 3 tech 3 tech 7 tech 7 tech - rush 9 tech - rush 9 tech - rush on #1 weakside Man on #1 strongside 10 tech scrape C - C Man on #2 weakside Man on #2 strongside
ONE BACK O Z
H Y D
O
B
R
O T
A
O X N
A
O E
B
O
X W
CB
CB FS
S
$
UNBALANCED
O O
TE D
O R
O T FS
B
O T
A
S
O X N
A
O E $
B
O W
SE CB
GOAL LINE DEFENSE
* Substituted personnel (Tackle for CB)
FLANKER O O FL TE1
D
O
B
R
O
A
O X
T
O
B
N
S C
A
O
TE2
$
E W
FS C
61 EAGLE WILL LINE INVERT O O FL O TE1
R
O
X N
O
D
T
O
O
TE2
E
W C
C
S $
FS
O O FL O TE1
R
O
O
D
C
X N
T
O
O
SE
E
W
S $
FS
C
GAP 8 (30 TITE LINE 'GT') O O FL O TE1
O
D SC
X
O
R
FS
T
O
N
S
O
E
TE2
$
W
WC
20 (SAM WILL LINE) O O FL O TE1
D SC
O
R FS
6-2 GOAL LINE
X
O
S
T
O
W $
O
N
TE2
E WC
FLANKER O O FL TE1
O R
D
O T
B
A
O X
A
O N
B
O E
TE2 $
C FS
S
W
C
6-2 GAP 8 FLANKER O O FL TE1 D
O
O
B
R
T
A
O X
N
A
O
N *
C S
B
O
W
E
TE2 $
FS
65 GOALINE ZONE O O FL TE1 D C
O
B
O
R
A
O X
T
FS
A
O
N
B
O
TE2 W
E
S
$
C
GOAL LINE EAGLE '0' (Over) FLANKER O O FL TE1 D R
O
B
O T
A
O X N
A
O E
B
O
TE2 W
CB FS
S
65 GOALINE (GAP 8) MAN O O FL O
$
CB
TE1 R
O
B
T
O
A
X
T2
A
N
O
B
E
O
TE2 W
C S
M SS
FS
1 2 3 4 5 6 7 8 9 10 1 2 3 4 5
60 60 20 23 61 62 6 2 23 3
ABOVE RAM PUNT RETURN RAM IN TON 1 MAD DOG 2 ROVER IN TON STEM 3 TIGHT 4 MAN (auto Oscar) 5 EON RAT SAM SPECIALS DEVIL IN (edge out) 1 MAD DOG 2 TIGHT LINE 3 BELOW 4 5
LEFT SPOON FORK KNIFE BLOCK X CROSS LEFT STRONG BLOCK STRONG BLOCK GAP 8 GUT
RIGHT SPOON FORK KNIFE BLOCK X CROSS RIGHT GO
vs TE trade (Devil is only adju 6 to 2 2 to 4 2 to 3 vs Twins
3 6 2 4 0 ROBBER SAM MIKE DEVIL ROVER
BLUE GOLD FIRE BLACK GREEN
3 6 4 TIGHT 2 6 WEAK
WIDE UP KICK TIGHT LINE KICK G STEM LOOSE ANGLE BULLETS OUT RAT EON TAG
CLEAR CALL
E trade (Devil is only adjuster)
LEFT hand raised up (3 fingers) RIGHT hand at hip (six shooter) RIGHT hand on top of hand Both arms tapping shoulders RIGHT hand across body grabbing left forearm RIGHT index finger to temple (gun to head) RIGHT fist into LEFT open hand Both hands across chest both index fingers on forehead (devil horns) LEFT curled hand motioning inside (clawing) BOTH arms outstretched RIGHT arm raised up with palm facing up (lifting) RIGHT foot forward (kicking) both hands grabbing neck (choking) RIGHT index finger to nose RIGHT foot forward (kicking) RIGHT hand pointing to RIGHT knee RIGHT hand to side with thumb sticking up from fist shaking LEFT hand to side with pinky and thumb extended LEFT arm extended upward to side RIGHT arm extended downward to side RIGHT arm circling from waist to overhead both hands open over mouth facing down (two teeth) RIGHT hand wave below waist LEFT hand slapping LEFT thigh
Both arms waving across chest (wiping board)