42 Nickel

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Implementation Calendar

1 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15

S 5 12 19 26 3 10 17 24 31 7 14 21 28 4 11 18 25 2 9 16 23 31 7 14 21 28

M 6 13 20 27 4 11 18 25 1 8 15 22 29 5 12 19 26 3 10 17 24 1 8 15 22 29

T 7 14 21 28 5 12 19 26 2 9 16 23 30 6 13 20 27 4 11 18 25 2 9 16 23 30

W 8 15 22 29 6 13 20 27 3 10 17 24 31 7 14 21 28 5 12 19 26 3 10 17 24 31

R 9 16 23 30 7 14 21 28 4 11 18 25 1 8 15 22 29 6 13 20 27 4 11 18 25 32

F 10 17 24 1 8 15 22 29 5 12 19 26 2 9 16 23 30 7 14 21 28 5 12 19 26 1

S 11 18 25 2 9 16 23 30 6 13 20 27 3 10 17 24 1 8 15 22 29 6 13 20 27 2

MARCH

APRIL

MAY

JUNE

JULY

AUGUST

Spring Refresh #1

WINNING EDGE M ACHIN E GUN POWER TACKLE

WINNING EDGE DOWN HILL SHUFFLE EYE OPEN ER

FUNDAMENTALS

STANCE

Brennan - Whitford

MOVEMENT

Maher - Early

TACKLING

Ferguson - Dotterer

PASS DROPS

Terry - Robinson

PRE PRACTICE

9 TECH STEPS (reach / pass / power) LB FORM FIT PUNCH

300-330 340 - 355 405 - 425 430 - 435 435 - 455 455 - 515 515 - 550 555 - 610 610 - 655

M TG PREPRACTICE WINNING EDGE 40 SEC PUN T PUN T RET INDY GROUP 1 TEAM

PASS RUSH ILB

GETTING 'SKINNY' THROUGH GAPS

ILB

TAKING ON FB

OLB

EDGE RUSH TO POINT

AGILITY KEYS PURSUIT BLOCK DESTRUCTION TACKLING PASS COVERAGE

BLITZING

Spring Refresh #1 tues PERIOD TIME

INSTRUCTION

5-Apr COMMENTS

1

5

positions - versatility to play ALL spots - key fundamental flexibility

2

10

shuffle agility drill

nautral movement

3

20

IN / AT drill

getting back in the

45s & break

rhythm

MAN TO MAN COVERAGE

work aiming points

4

30

be a DB

5

8

TEAM

Walk Thru # 1 PERIOD

tues TIME

1

5

varsity 2

INSTRUCTION positions

5-Jun 2hr COMMENTS reviewing concept

assignments 15

stance

reviewing tech

shuffle

varsity 3

lateral pursuit 10

varsity 4

5

freshmen 5

45s

pass drops

45s & break

breaking to ball

positions

reviewing concept

assignments 15

stance

reviewing tech

shuffle

freshmen 6

lateral pursuit 10

45s

pass drops

freshmen 7

45s & break 20

8

40

Walk Thru # 4 PERIOD

mon TIME

1

10

breaking to ball 7 on 7

skelly

C3

landmark drops

TEAM

3

INSTRUCTION

11-Jun 2hr COMMENTS

shuffle

reviewing tech

IN / AT drill

vs ball carrier

hit & shed

fundamentals

45s

pass drops

10

skate drill

lateral pursuit

10

shuffle

reviewing tech

IN / AT drill

vs ball carrier

hit & shed

fundamentals

45s

pass drops

skate drill

lateral pursuit

varsity 2

10

varsity 3 varsity 4

freshmen 5

10

freshmen 6

10

freshmen 7

20

7 on 7

skelly

C3 + C6

8

40

TEAM

3+6

1 SHORTS PRE PRACTICE

time

8-Aug

time

5

KICK SLIDES

5

10

KICK SLIDE WITH SPLIT

10

KICK SLIDE WITH PUNCH

15

15 5

positions - assignments - weak/strong stance

5

run

run

RUNNING!

10

10

pass tackle pursuit

15

LB SHUFFLE THRU - EXIT OUTSIDE

15

20

LB SHUFFLE THRU - EXIT INSIDE

20

25

ZONE BREAK WITH JUGS

25

30

one step tackle

30

35

Review gap assign TO / AWAY

35

40

IN - AT - OUT (3)

40

45

IN - AT - OUT (3)

45 6 PADS

run

time

16-Aug

time

5

LONG BURMA

5

10

Bull In A Ring

10

pass tackle

15 20

TACKLE ONTO BIG BAG

15

SPIDER 1-ON-1

20

pursuit

25

sideline tackle w/bag

25

30

IN - AT - OUT (3) Half Line

30

35

IN - AT - OUT (6) Half Line

35

40

IN - AT - OUT (2) Half Line

40

45

Drop review 3 - 6 -2

45

11 PADS

run

time

23-Aug

time

5

Stance + Shuffle review

5

10

45's

10

pass

15 20

tackle

25

pursuit

35

45's + tip Hit & Shed Review works

Lineman key pull, down, pass, reach

30

40

WHY it

15 20 25 30

one man sled wrap up NS "FB dive" play

35 40

pursuit

NS "FB dive" play

45

45

1 SHORTS time PURSUIT

8-Aug RUNNING!

5

AGILITY

10

PURSUIT

15

PURSUIT

LB AGILITY W/ BAGS

time 5 10 15

20

1) LB STANCE 2) LB STANCE FIRE OUT 1) LB SHUFFLE 2) LB SHUFFLE FIRE OUT 3) LB SHUFFLE CHANGE OF DIRECTION

PASS

25

LB DROPS 45

25

PASS

30

LB DROPS 45 WITH JUGS MACHINE

30

PURSUIT

35

PURSUIT DRILL

35

PURSUIT

40

3 IN - AT - OUT (RUN THRU) PURSUIT DRILL

40

TACKLING

45

ONE STEP FORM TACKLE

45

20

4 HELMETS time 5

11-Aug

time

4 pt push / pull w/ each

5

10

2 pt rip vs 1 man

10

15

45s - pass tip

15

20

45s - pass tip

20

25

HIT & SHED FOOTWORK

25

30

HIT & SHED WITH BAG

30

35

FORM TACKLING WITH DUMMY

35

40

IN - AT - OUT (6)

40

45

IN - AT - OUT (6)

45

6 PADS 16-Aug time 5 10

5

LB FORM FIT ONE STEP TACKLE

10

15

BLOCK DESTRUCTION DRILL

15

20

BLOCK DESTRUCTION DRILL

20

25

CHOP DRILL

25

30

CHOP DRILL

30

35

JUMP TACKLE

35

40

EYE OPENER

40

45

GOAL LINE TACKLE

45

Spring Refresh #2 PERIOD

wed TIME

1

5

shuffle agility drill

2

10

IN / AT drill

3

15

Coverage Review / Chalk talk

4

20

Strenght Recognition

5

30

Formation Adjustments / Checks

Walk Thru # 2 PERIOD

wed TIME

1

10

INSTRUCTION

INSTRUCTION stance

19-Apr COMMENTS

6-Jun 2hr COMMENTS reviewing tech

shuffle

varsity 2

lateral pursuit

vs ball carrier

45s

pass drops

45s & break

breaking to ball

10

hit & shed

fundamentals

10

stance

reviewing tech

10

varsity 3 varsity 4

shuffle

freshmen 5

lateral pursuit 10

freshmen 6

10

45s

pass drops

45s & break

breaking to ball

hit & shed

fundamentals

freshmen 7

20

8

40

Walk Thru # 5 PERIOD

tues TIME

1

15

7 on 7

skelly

C3

landmark drops

TEAM

3

INSTRUCTION

12-Jun 1hr COMMENTS

3 walk thru

landmark drops

vs ball carrier

reads / help

2

15

6 walk thru

landmark drops

fundamentals

reads / help

3

10

cover ground drill

fundamentals

lateral pursuit

4

TEAM REVIEW

7 ON 7 PASSING

2 SHORTS

3 SHORTS

9-Aug

time

10-Aug

9 TECH FIRST STEP

5

KICK SLIDES

9 TECH BLOCK REACT

10

KICK SLIDE WITH SPLIT

15

KICK SLIDE WITH PUNCH

5

LB AGILITY THRU BAGS

LB AGILITY THRU BAGS

time

5

4pt strikes vs sled

10 4pt push / pull w/ each

10

2pt strike vs 1man sled

15 2pt escapes vs 1man

15

cover ground

20

20

Hook route drop

25

sideline tackle w/bag

30 tackle w/ dummy

30

MIKE POS - ISO

35 downhill vs lineman key

35

CONE DRILL

40 SAM POS - POWER / DIVE

40

IN - AT - OUT (6)

45

45

hit & shed feet review

25

Base Route Drill (man)

IN - AT - OUT (6)

7 PADS

8 PADS

17-Aug

time

hit & shed vs shield

5

Bull In A Ring 10

18-Aug

time

2pt rip vs 1man

5

Pass Rush / Blitz w/ ring

10

15

Pass Rush / Blitz w/ ring

15

21 - 61

20

21 - 61 - 30mike line/20

20

21 - 61

25

21 - 61 - 30mike line/20

25

TRAIN WRECK

LB FLOW VS GUARDS

30

LB FLOW VS EMOL

30

LB FLOW VS GUARDS

35

LB FLOW VS EMOL

35

IN - AT - OUT (3)

40

IN - AT - OUT (3)

40

IN - AT - OUT (6)

45

IN - AT - OUT (6)

45

12 PADS

13 PADS

24-Aug

time

25-Aug

time

45's

5

45's

5

one man sled wrap up

10

one man sled wrap up

10

Hit & Shed

15

Hit & Shed

15

STRIP DRILL

Tomahawk

20

STRIP DRILL

Punch

25 NS "TOSS" play

30

25 NS "ISO" (weak)play

35 LINE READS

down / reach

40

20

30 35

LINE READS

pull / pass

40

LINE READS

down / reach

LINE READS

pull / pass

45

1 SHORTS 9-Aug * 20 YARD TIME * ALL RACE(FASTEST / SLOWEST) LB AGILITY W/ BAGS STANCE - FIREOUT - SHUFLE

1 SHORTS time 5 10 15 20

ALIGNMENT IN '3' - POSITION REVIEW FORMATION RECOGNITION

25

6PT EXPLOSIONS - 4 PT EXPLOSIONS

30

4 PT ESCAPES

35

3 IN - AT - OUT ( RUN THRU) ISO / POWER

45

40 45

10-Aug LB AGILITY W/ BAGS DOWNHILL W/ KEY

* PRO AGILITY TIME STANCE / SHUFFLE / KEYS

PASS DROP 45 - COVER GROUND W BALL

3 IN - AT - OUT ( DRILL) ISO / POWER/ OPTION

** LINE UP CANS QUIZ

5 HELMETS 12-Aug 2pt SWIM vs 1man 5 MAN SLED shiver / extension circuit bull in ring vs shield FUMBLE RECOVERY cradle / bench tuck / scoop STRIP DRILL COVER GROUND DRILL Drop review 3 - 6 -2 Drop review 3 - 6 -2

7 PADS 17-Aug hit & shed vs shield

8 PADS time 5

18-Aug 2pt rip vs 1man

Bull In A Ring 10

time 5 10

ILB PASS RUSH - VS OG & FB OLB PASS RUSH - VS OT & TB

BASE ROUTE DRILL

15

15

BASE ROUTE DRILL

20

IN - AT - OUT (3)

25

IN - AT - OUT (3)

30

30

IN - AT - OUT (6)

35

35

IN - AT - OUT (6)

40

IN - AT - OUT (6)

45

20 Pass Rush / Blitz w/ ring

PASS RUSH 1-ON-1 W/ OFFENSE

25

40 45

Walk Thru # 3 PERIOD

TIME

INSTRUCTION

Walk Thru # 3 PERIOD

sun TIME

INSTRUCTION

1

10-Jun

10

10-Jun

stance IN / AT drill

varsity 2

10

varsity 3

45s hit & shed

10

skate drill

10

stance

varsity 4

shuffle

freshmen 5

lateral pursuit 10

freshmen 6

45s hit & shed

10

skate drill

freshmen 7

20

7 on 7 C3

8 Walk Thru # 6 PERIOD

40

TEAM

wed TIME

13-Jun INSTRUCTION

1

10

3 walk thru

2

10

6 walk thru

3

20

adjustments specials

4

TEAM REVIEW

EQUIPMENT CHECKOUT

4 HELMETS 11-Aug

5 HELMETS time

12-Aug

KICK SLIDES

KICK SLIDES

KICK SLIDE WITH SPLIT

KICK SLIDE WITH SPLIT

KICK SLIDE WITH PUNCH

KICK SLIDE WITH PUNCH

LB AGILITY THRU BAGS

5

LB AGILITY THRU BAGS

4pt push / pull w/ each

10

2pt rip vs 1man

15

45s - pass tip

20

45s - pass tip DEVIL/ROVER POS - POWER / SWEEP

25

ILB/OLB OL READ

30

2pt SWIM vs 1man 5 MAN circuit bull in ring vs shield FUMBLE RECOVERY DEVIL 9 TECH POS - POWER

35

STRIP DRILL

IN - AT - OUT (6)

40

IN - AT - OUT (3) Half Line

IN - AT - OUT (6)

45

IN - AT - OUT (6) Half Line

9 PADS

10 PADS

19-Aug

time

hit & shed vs shield

20-Aug

5

hit & shed vs shield

Base Route Drill (man)

10

one step tackle

Base Route Drill (man)

15

45's - 45's & ball

ILB/OLB OL READ

20

ILB/OLB OL READ

ILB/OLB OL READ

25

ILB/OLB OL READ

STRIP DRILL

30

STRIP DRILL

STRIP DRILL

35

FUMBLE RECOVERY

FUMBLE RECOVERY

40

HALF LINE READ

FUMBLE RECOVERY

45

HALF LINE READ

14 PADS

15 PADS

26-Aug

time

27-Aug

45's

5

45's

one man sled wrap up

10

one man sled wrap up

Hit & Shed

15

Hit & Shed

STRIP DRILL

Rip out

20

GATA

PASS RUSH

25 NS "POWER" play

30

NS "Option" (weak)play

35 LINE READS

down / pass

40

LINE READS

pull / reach

LINE READS

down / pass

LINE READS

pull / reach

45

x

maher

381-8850

wn

tate

323-3302

x

early

324-4150

x

riley

381-2335

brennan

324-9950

robinson

32306576

x

ferguson

326-2194

x

terry

324-7817

x

warner

322-7920

band field at school defense review big plans for season 12 weeks until camp 4 weeks till team camp

9 PADS 19-Aug hit & shed vs shield

10 PADS time

20-Aug

5

hit & shed vs shield

Base Route Drill (man)

10

one step tackle

Base Route Drill (man)

15

45's - 45's & ball

21 / 61 ASSIGNMENT REVIEW

20

3 - 6 - 2- 61 - 62 REVIEW

ILB/OLB OL READ

25

3 - 6 - 2- 61 - 62 REVIEW

ILB/OLB OL READ 5 MAN SLED shiver / extension circuit

30

HALF LINE READ

35

HALF LINE READ

GOAL LINE TACKLE

40

IN - AT - OUT (3)

GOAL LINE TACKLE

45

IN - AT - OUT (6)

COMMENTS

time 5 run pass tackle

2hr COMMENTS reviewing tech vs ball carrier

pass drops fundamentals lateral pursuit

reviewing tech

vs ball carrier pass drops fundamentals lateral pursuit

10 15 20 25 30

skelly route reads 3

1hr COMMENTS landmark drops reads / help landmark drops reads / help chalk talk

RUN FORCE

TACKLING

TURNOVER BLOCK PROTECTION READS

5 STRIP DRILL 5 STRIKE DRILL 5 STRIKE & ESCAPE 5 PUNCH & ESCAPE 5 READ & FILL

DRILLS STUTTER 2 STEP CROSSFIELD MIRROR LONG & SHORT BOX DRILL - CONES DOTS COD COMBO CODS BAGS RUN * GATHER PRESS PRESS / CUT BREAK * JUMP PRESS * BURST BASE/ CUT PRESS PRESS * TACKLE COD * TACKLE JUMP * TACKLE

COD / PRESS BURST PRESS * JUMP PRESS * COD BLOCK PROTECTION PULLS HANDS BASE TACKLE BASE / HAND BLOCK PROTECTION QUICKOVER ROCK BACK MAT TACKLE CUT OPEN FIELD STRIP EYE OPENER POST DROP FAST REPS 3 STEP CUTS M DRILL POST DROP POST FLAG POP UPS CUSION 1 ON 1

form tackle open field 3-way chop block

c-5 technique alley shuffle punch out- zone drop back pedal / junk drop/ break on ball big m base form tackling (separated by agile bag) start/ stop / tackle chop drill chop drill w/ 2 linemen circles bending olb pass rush goal line tackling chop drill #2 3 on 1 block destruction ladder (3 cone )

1 SHORTS 65r announcements - off season

WINNING EDGE

defense / position review 3 alignment 3 alignment 6 alingment 2 alignment

READ LINEBACKER BOOK -SEE IF THERE IS ANYTHING NEW TO TEACH DOETTERER

REVIEW

TATE

3

MAHER

6

FERGUSON

62

EARLY

62 SLIDE

WARNER

DROPPING LOOKING TO RECEIVER

LOSASSO

RUN THRUS

BRENNAN ROBINSON TERRY WHITFORD

WINNING EDGE MACHINE GUN POWER TACKLE

WINNING EDGE A MACHINE GUN SHOOTS

SHOOTS EYE OPENER

WINNING EDGE A

CUT DRILL

1 MAN STRIKES

OPTIONAL DRILL

ALLEY SHUFFLE

CH

G LOOKING TO RECEIVER

NG EDGE A

NG EDGE A

WINNING EDGE DOWNHILL SHUFFLE EYE OPENER

WINNING EDGE B EYE OPENER TRAIN WRECK

WINNING EDGE B

BIG 'M' SHUFFLE

TIP DRILL SUPPORT

BLUE VS. TIGHT PUNT

BLUE VS. SPREAD PUNT R

C W

S

W C

$

E O

N O

T

O

X

O

D

R O

C

O

$

E

O

N O

O

O O

O

O

RED VS. TIGHT PUNT

RED VS. SPREAD PUNT R

C

C W

S

W C

$

E O

N O

T

O

X

O

D

R O

O

$

E

O

O O

O

O

O

LEFT VS. TIGHT PUNT

LEFT VS. SPREAD PUNT R

W

S

W C

N O

$

C E

C N

O

O

T

O

X

O

D

R O

O

$

E

N

O

O

O

O O

O

O

RIGHT VS. TIGHT PUNT

RIGHT VS. SPREAD PUNT R

W

S

W

C

$

C E

N

O

O

T

O

X

O

D

R O

C

O

$

E

N

O

O

O

O O

O

O

BINGO VS. TIGHT PUNT

BINGO VS. SPREAD PUNT R

C W

S C

$

E O

N O

T

O

X

O

D

R O

C

O

W

$

E

O

O O

O

O

O

N O

SPECIALS IMPLEMENTAITON M BLUE & RED RETURN T BLUE & RED RETURN W KICKOFF & KO RETURN TH REVIEW ALL SPECIALS FR BLUE & RED RETURN M KICKOFF & KO RETURN T BLUE & RED RETURN W KICKOFF & KO RETURN TH BLUE & RED RETURN FR ALL SPECIALS

PAT PAT

PAT PAT

R

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D O O

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WC

W

C O

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6 SLIDE DEVIL

WC

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3 KNOB OSCAR - SAW TWIST

$

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6 SLIDE EON WILL BAKER $

W E

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64 SLIDE UP OSCAR REX EXCHANGE

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WC E O

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$

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W E

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E O

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W E O

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F

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WC

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W E

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62 UNDER SAM LINE F

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O - SAW TWIST $

F

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T X O

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T X O

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T X O

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BLAZE EXCHANGE

N

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OCK RAT SAM BAKER

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EX DEVIL IN SMOKE

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$

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71 N O

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21 C

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82 D 75 T O

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10 F

5 C

338-345 345-350 350-405

405-415 420-500 500-510

Pre-Practice Kickoff Return Stretch 40 Second Special Teams KO KO Return PAT Individuals Team Conditioning

DEPTH CHART D S W $

HAT

LOSASSO

EARLY

1

MAHER

TATE

2

TATE

BRENNAN

3

HOWE

DOETTERER

BASE PERSONNEL E N T R F C

ROBINSON

4 5 6 7 8 9 10

6 62 3 3 TIGHT 3 TIGHT LINE RAT 3 T TAG 3 G T BULLETS 3 ANGLE 3 ROCK 3 G TAG SAW (DELAY)

CH 1 2 3 4 5 6 7 8 9 10

BELOW WAIST GATA

1

E

2

N

3

T

4

R

5

D

6

$

7

RED RIGHT BLUE LEFT BINGO 3 RED SAFE 3 BLUE SAFE

PAT B 1

6 EON TAG 6 WILL LINE 6 TIGHT WILL LINE HAT 1 2 3 4 5 6 7 8 9 10

RED RIGHT

6 62 62 STACK WILL OUT 62 NUT 62 BULLETS 62 TIGHT WILL LINE 62 G 6 ROCK 6 ANGLE 6 TIGHT LINE RAT BELOW WAIST

1

62 SUPER MAN (MAN UNDER)

CH 1 2 3 4 5 6 7 8 9 10

PAT B

BLUE LEFT BINGO 3 RED SAFE 3 BLUE SAFE

2

64

3

3 WIDE ANGLE

4

3 SLIDE ROCK

5

3 TIGHT LINE SLIDE ROCK

6 7 8 9 10

3 30 30 30 3

G RAW NASTY G T TIGHT T STUD OVER RAW STUD

HAT 48 49 50 51 52 53 54 55 56 57

3 3 3 3 31 31 6 6 6 6

CH

base (vs pro CB manup)

48

G (tackle to B)

49

G T (both A)

50

TITE RAT

51

vs Spread / Shotgu

TITE MIKE LINE PLUG OUT (M&S to A)

52

ANGLE

6

EXCHANGE

54

EXCHANGE DEVIL OUT

8 9

*If problems w/ backside - tell Nose to SUB

10

**remind DBs to 'prowl' change looks WAIST

1 2

3 TITE 3 T TON MIKE

3 4 5

*CALL IT*

2 3 4 5

6 7 8

31 bullets plug KICK rover devil out 9 31 RAM 10 ABOVE

1

(WILD CARDS)

60 60 20 23 61

RAM RAM IN TON MAD DOG ROVER IN TON STEM TIGHT

6 7 8 9 10

62 6 2 23 3

MAN (auto Oscar) EON RAT SAM DEVIL IN (edge out) MAD DOG TIGHT LINE BELOW

1 2 3 4 5

HAT 1 2 3 4 5 6 7 8 9 10

6 62 3 64 3 KNOB 3 G BULLETS 62 G BULLETS 3 ROCK 3 ANGLE 62 UNDER

CH 1 2 3 4 5 6 7 8 9 10

BELOW WAIST 1 2 3 4 5 6 7 8 9 10

* SPEC

ROCK - DEVIL IN / SAM 6 SLIDE 1 BAKER 6 UNDER ANGLE DEVIL 2 3 T NUT SAW 3 3 KNOB SAW 4 3 SLIDE BULLETS DEVIL 5 3 EAGLE 6 6 TIGHT LINE RAT 7 6 WILL LINE 8 62 UNDER SAM LINE 9

3

SLIDE EON DEVIL IN - SAM ABLE AWAY

MUSCATINE

10

HAT 1 2 3 4 5 6 7 8

6 62 G 3 64 G 64 UNDER 62 UNDER 6 UNDER 62 RAT EON WILL OUT

CH 1 2 3 4 5 6 7 8

9

9

10

10

BELOW WAIST 1 2 3 4 5 6 7 8 9

64 64 64 31 30 64 62 3 64

RIGHT ARM

REX

1

EXCHANGE

2

REX EXCHANGE SAM

3

EAGLE (22 PLAYS RUSH)

4

NASTY

5

SLIDE BULLETS DEVIL

6

KNOB SAM

7

WIDE BULLETS ROVER

8

LOOSE NUT SAM

9

10

10

PV

HAT 1 2 3 4 5 6 7 8 9 10

6 62 G 3 6 UNDER 6 UNDER G 62 UNDER 3 SLIDE BULLETS 6 SLIDE BULLETS DEVIL 3 EAGLE 62 WILL LINE

CH 1 2 3 4 5 6 7

W & D in "C" g 8 9

**Strong Iso / toss out of I formation 10

Call strength to TE - let FS find #8 BELOW WAIST RIGHT ARM

1 2 3 4 5 6 7 8 9 10

(Devil outside rush - Rush 6 REX drop)

3 64 31 6 3 62 3 3 3

ANGLE EXCHANGE (BLITZ

1

WILL VS. TRIPS)

2

REX EXCHANGE SAM

3

EAGLE (22 PLAYS RUSH)

4

TIGHT LINE RAT

5

WIDE BULLETS ROVER

6

RAT EON

7

KNOB TAG SAM ABLE AWAY

8

SLIDE EON DEVIL IN SAM AWAY 9 G TAG SAW

10

CHEST

6 3 3 6 3 62 30 30 30 30

UNDER

LG

LW

LT

SLIDE ROCK

TERRY

LELLIG

LOSASSO

WIDE ANGLE

HARKSEN

ROBINSON

ROBINSON

LT

LG

C

ROBINSON

ASHFORD

OSWALT

DEVIL IN

ANDERSON

ROCK ROVER

(WILL DROP)

NUT NASTY G RAW T STUD TIGHT GT TAG

PAT BLOCK

3 OVER RAW STUD

RYAN

KUCHARO

2

1

3

BO

ANDERSON

MIMS

BRENNAN

RILEY HARKSEN

CHEST

6 6 6 6 6 6 6 6 65 65

UNDER UNDER T

LT

LG

C

MEYER

LOSASSO

EVANS

TERRY

FOULKS

DOETTERER

LW

LE

LT

MAHER

MEYER

KUCHARO

LOSASSO

TATE

SIVELS

SAM G T TIGHT LINE UNDER SAM LINE ROVER G ANGLE SAM BAKER G T TIGHT LINE UNDER SAM LINE ROVER GAP 8

- PINCH

GAP 8

- OUT

PAT BLOCK

CONCERNS

ALIGNMENT MATCHUPS strongside / corners Flip corners -Dotterer strong Mims weak

WAIST

78 Jake Wardmatchup on Edge Terry to Strong Corner? Devil / Will play getting hooked by wing? Check Oline splitsopportunity for attack? Weak side bubble

CHEST

6 Jet Strong SAM 61 TITE LINE ROVER OUT 61 TITE 61 TITE LINE RAM vs Spread / Shotgun strength to 32 64 62 man under 62 Wide Devil in 62 Devil in 64 Devil in - exchange 62 G T - Crash (Rv + FS blitz 'B') M + S drop DEEP (WILD CARDS)

6 61 6 61 61

slant strong rover out G T TITE OUT PLUG TIGHT LINE RAT - NOSE SUB

MAD DOG exchange Angle Sam Baker AWAY

problems?

CHEST

62 62 64 6 3 3 30 30 65 65

G ANGLE DEVIL IN KNOB SAM RAT EON UNDER STUD SLIDE ROCK ROVER WIDE ANGLE DEVIL NASTY G TAG TIGHT LINE GAP 8 PINCH (IN) GAP 8 OUT

* SPECIALS *

BLUE TWIST RED TWIST BLUE RED SAFE BLUE SAFE RED 3 DEVIL IN / ROVER IN 65 GAP 8 SAM ROVER 30 NASTY 30 OVER - RAW STUD

CHEST

30 65 65

TIGHT G T BULLETS GAP 8 - PINCH GAP 8 - OUT

RIGHT ARM * SPECIALS *

BLUE TWIST RED TWIST BLUE RED SAFE BLUE SAFE RED 3 65 30 30

DEVIL IN / ROVER IN GAP 8 SAM ROVER NASTY OVER - RAW STUD

CHEST

30 30 63 30 62 30 64

BRACKET BRACKET SLIDE BULLETS TERRY BRACKET G TAG NASTY KNOB RAT SAM BRACKET OSCAR (DEVIL IN 6 tech) SMOKE BLAZE

W & D in "C" gap (goal line)

30 65 65

6

UNDER G

3

SLIDE BULLETS

GAP 8 - PINCH

64

SMOKE BLAZE

GAP 8 - OUT

63

BRACKET

30

BRACKET SLIDE BULLETS TERRY

30

BRACKET SAM BAKER AWAY

TIGHT G T BULLETS

Check to 6 vs I or Bone formation RIGHT ARM * SPECIALS *

BLUE TWIST RED TWIST BLUE RED 64 FIRE 64 BLAZE EXCHANGE 3 65 30 30

DEVIL IN / ROVER IN GAP 8 SAM ROVER NASTY OVER - RAW STUD

PUNT LG

LS

RG

RT

RW

HAYEK

TUCKER

KUCHARO

EARLY

ROBINSON

RYAN

OSWALT

MUENCH

TATE

MAHER

PUNT RETURN Anderson

RIGHT SIDE

HOWE

RETURNER

KICKOFF RETURN RG

RT

LE

RE

LFB

PHILLIS

LOSASSO

DOTTERER

EARLY

CONKLIN

TATE

SCOTT

WATERMAN

MAHER

KICKOFF TEAM 2

1

K

1

2

MAHER

HOWE

SHANE

TERRY

TATE

EARLY

SCOTT

JUICE

FERGUSON

EARLY

ARKSEN

gside / corners

BLOCK

MIMS

WALKER

RG

RT

HANDS TEAM RE

KUCHARO

WATERMAN

MAHER

DENNIS

MIMS

HOWE

FERGUSON

PORTER

FB

DBACK

PAT / FIELD GOAL LG

LS

RG

RT

RE

JUICE

OSWALT

MUENCH

COLE

WATERMAN

HOLLIDAY

PHILLIS

HAYEK

SIVELS

EARLY

hup on Edge

g hooked by wing?

tunity for attack?

KET SLIDE BULLETS TERRY

KET SAM BAKER AWAY

RG

PP

P

HOWE

DOETTERER

SHANE

MIMS

FERGUSON

ASHFORD

RFB

LRET

RRET

MAHER

TERRY

HOWE

3

1

2

EARLY

DOTTERER

LOSASSO

LELLIG

FERGUSON

BRENNAN

RW

PK

K

EARLY

DOTTERER

ASHFORD

DOTTERER

PORTER

MIMS

ANDERSON

8

ROBINSON

9

EARLY

10

HOWE

12

DOETT

13

LOSASSO

14

HARKSEN

14

MAHER

15

BRENNAN

15

KRITSCH

WALKER

PLAY D 1 LOSASSO 2 LOSASSO 3 LOSASSO 4 LOSASSO 5 BRENNAN 6 BRENNAN 7 BRENNAN 8 BRENNAN 9 EARLY 10 EARLY 11 EARLY 12 EARLY 13 EARLY 14 EARLY 15 EARLY 16 LOSASSO 17 LOSASSO 18 BRENNAN 19 BRENNAN 20 BRENNAN GOAL LINE PLAY D 1 LOSASSO 2 LOSASSO 3 BRENNAN 4 BRENNAN 5 EARLY

MIMS

17

TATE

18

WALLACE

7

S

W

$

SC

WC

FS

MAHER

TATE

HOWE

DOETTERER

MIMS

LELLIG

MAHER

TATE

HOWE

DOETTERER

MIMS

LELLIG

MAHER

TATE

HOWE

DOETTERER

MIMS

LELLIG

MAHER

TATE

HOWE

HARKSEN

MIMS

ANDERSON

MAHER

TATE

ROBINSON

HARKSEN

MIMS

ANDERSON

MAHER

TATE

ROBINSON

HARKSEN

MIMS

ANDERSON

MAHER

TATE

ROBINSON DOETTERER

HARKSEN

ANDERSON

MAHER

TATE

ROBINSON DOETTERER

HARKSEN

ANDERSON

BRENNAN

RILEY

PEARSON

DOETTERER

HARKSEN

ANDERSON

BRENNAN

RILEY

PEARSON

MIMS

SYFERT

WALLACE

BRENNAN

RILEY

PEARSON

MIMS

SYFERT

WALLACE

BRENNAN

RILEY

PEARSON

MIMS

SYFERT

WALLACE

TATE

LOSSASO

HOWE

HARKSEN

SYFERT

MIMS

TATE

LOSSASO

HOWE

HARKSEN

WALLACE

MIMS

TATE

LOSSASO

HOWE

HARKSEN

WALLACE

LELLIG

MAHER

BRENNAN ROBINSON DOETTERER

MIMS

LELLIG

TATE

BRENNAN ROBINSON DOETTERER

ROBINSON

LELLIG

TATE

RILEY

PEARSON

DOETTERER

ROBINSON

LOSASSO

EARLY

RILEY

WARNER

DOETTERER

HARKSEN

LOSASSO

EARLY

RILEY

WARNER

MIMS

HARKSEN

ROBINSON

S

W

$

SC

WC

FS

MAHER

TATE

HOWE

DOETTERER

MIMS

LELLIG

MAHER

TATE

HOWE

DOETTERER

MIMS

LELLIG

MAHER

TATE

HOWE

HARKSEN

MIMS

LOSASSO

TATE

MAHER

HOWE

HARKSEN

MIMS

ANDERSON

TATE

MAHER

HOWE

HARKSEN

LINE

HARKSEN

DOETTERER ANDERSON

SYFERT

ANDERSON WALLACE

MACHINE GUN OLB

1 On the snap the TE attempts to reach the LB, who defeats the block w 2 Next the LB defeats a low block from the FB with a hand shiver 3 After defeating the two blockers, the LB executes a form tackle on the drives him back five yards.

OLB ILB

1 On the snap the OG attempts to reach the LB, who defeats the block w 2 Next the LB defeats a low block from the FB with a hand shiver 3 After defeating the two blockers, the LB executes a form tackle on the drives him back five yards.

** **

another FB can be added to the backfield for an additional block. The high, all subsequent blocks are low, cut blocks. On the LBs approach, stress the importance of planting the inside foot

ILB DOWNHILL SHUFFLE

1 4 Agility bags at an angle within a 10 yd area 2 3 blockers between the agility bags with a 4th outside the b 3 ball carrier aligns 10 yds away from bag #4 in a backoff po 4 on command, the LB steps with his near foot to shuffle uph 5 within the bag area, each bloker steps forward to expose h LB's trail foot hits inside the near bag 6 During the shufle, the LB hand shivers each blocker. 7 Blocker #4 will attempt to low block the LB after he has cro 8 after shedding the low block, the LB turns and sprints to ex tackle on ball carrier.

BULL IN THE RING

1 Circle the LBs and have one leader in the midd 2 The LB gets 2 hits & sheds (one with each foot) 3 The LB controls the contest by pointing to a 'blo him out with a "You!" call. 4 The 'blocker' always comes high and hard. 5 Repeat the drill untill all LBs have had a turn in

POWER TACKLE

1 Align cones in a 5 yd square with a LB facing the RB slight inside. 2 The RB runs at a 45 degree angle (on a power) towards th 3 The LB shuffles then presses toward the ball carrier 4 The LB executes a form tackle on RB 5 YDS

press

* Usually, the L will get 3-4 heavy hitting tackles without putt ground, on the final rep, the LB goes live. ** The drill should take turns from a Left and Right position *** A stripper (backside LB) can be included, but he doesn't ta the first LB makes contact

shuffle CUTBACK TACKLE

1 Align cones in a 5 yd square with a LB facing the RB slight inside. 2 The RB runs at a 45 degree angle (on a power) towards th 3 The LB shuffles then presses toward the ball carrier 4 The RB cuts back to the LBs backside shoulder. 5 The LB must not over run the ball carier. This forces him to backside hip

5 YDS

press

shuffle

EYE OPENER

each the LB, who defeats the block with a rip om the FB with a hand shiver he LB executes a form tackle on the RB and

each the LB, who defeats the block with a rip om the FB with a hand shiver he LB executes a form tackle on the RB and BAG 45s

ackfield for an additional block. The first OL block is w, cut blocks. mportance of planting the inside foot on contact.

gle within a 10 yd area e agility bags with a 4th outside the bags. ds away from bag #4 in a backoff position. steps with his near foot to shuffle uphill across the bags ach bloker steps forward to expose his chest when the e the near bag LB hand shivers each blocker. t to low block the LB after he has crossed the last bag block, the LB turns and sprints to execute an angle

LBs and have one leader in the middle of the circle. s 2 hits & sheds (one with each foot) ntrols the contest by pointing to a 'blocker' by calling h a "You!" call. er' always comes high and hard. drill untill all LBs have had a turn in the middle.

pull up

break

roll hips

COVER GROUND DRILL

17 YDS

BASE ROUTE DRILL (MAN)

square with a LB facing the RB slightly to the runner's

egree angle (on a power) towards the far cone. presses toward the ball carrier m tackle on RB

3-4 heavy hitting tackles without putting the RB to the p, the LB goes live. urns from a Left and Right position B) can be included, but he doesn't take action untill

DOWNHILL SHUFFLE W/ LINEMAN READ

square with a LB facing the RB slightly to the runner's

egree angle (on a power) towards the far cone. presses toward the ball carrier he LBs backside shoulder. run the ball carier. This forces him to stay on the RB's

COACH

1 Place 4 agility bags parallel but staggered to simulate holes for a RB to attack. 2 The LB always aligns behind the RB and stays on his backside hip to prevent any cutback. 3 The RB can run through any of the gaps. 4 The LB shuffles behind the RB but presses as the RB declares his open gap. 5 Hard, crisp collisions should result, although the LB doesn't take the RB to the ground. * The bags are staggered to permit the LB to press upfield.

roll hips

QB

17 YDS

1 Place 4 agility bags parallel in a space of 20 yds, 5 yds apart 2 Linebackers are to take a series of 45 degree drops on command 3 Facing the coach with their backs to a row of 3-4 agility bags the coach directs them through by pointing the ball left or right. 4 The LB respond by crossing over at 45 degree angles and keeping eyes on the coach (QB) 5 At any point, the coach can set up to throw, so the LB must focus on him. 6 Once LB pull up, they are glued visually to the QB for their break on the ball.

1 LB takes position squared as if he has already pulled up 2 This simulates a QB drop of 7-9 yds an LB pulled up to 10-12yds downfield 3 3 Receivers 5 yds away on either side and in front of LB 4 The QB will throw to one of the receivers 5 The LB should break on the indication and easily cover 5 yds to the intended receiver.

Place the receivers farther apart as LB skill increases

1 LB take their assignment alignent 2 LB versus TE or RB 3 On commad, the receiver runs the prescribed inside, outside, or vertical pattern. 4 Coach evaluates each of the LB's responses * A QB can be added to make for a competitive 1-on-1 drill ** The receiver should also block to incorporate that reaction as well

1 4 Agility bags at an angle within a 10 yd area 2 3 blockers between the agility bags with a 4th outside the bags. 3 ball carrier aligns 10 yds away from bag #4 in a backoff position. 4 on command, the LB steps with his near foot to shuffle uphill across the bags 5 within the bag area, the coach will give a 'flashing color' lineman read LB's should read the block and take the appropriate angle of attack 6 Exiting the bags, the LB will attack the upfield shoulder of the 'QB' barrel.

** The drill will simulate bootleg action to the outside, reinforcing proper angles and staying parallel to the LOS is key.

45 DROPS (CONES)

oles for a RB to attack. ackside hip to

eclares his open gap. esn't take the RB to

CLOSE QUARTERS TACKLING

yds, 5 yds apart e drops on command f 3-4 agility bags he ball left or right. ee angles and 2 YDS

so the LB must focus

he QB for their break SHAKE N BAKE (OPEN FIELD TACKLING)

at 5 yds, ball carrier does an exaggerated juke move

e has already pulled up yds an LB pulled

10 YDS

r side and in front of LB

cation and easily

as LB skill increases

IN / AT / OUT

OUTSIDE

IN

AT

FRONT SIDE / BACK SIDE (INSIDE)

e prescribed inside,

s responses

a competitive 1-on-1

o incorporate that

h outside the bags. n a backoff position. t to shuffle uphill across the bags shing color' lineman read ropriate angle of attack d shoulder of the 'QB' barrel.

utside, reinforcing proper angles

OUTSIDE

IN

AT

HIT & SHED 1 PAD LEVEL

In order to get an advantage in mo move it unless you apply force from

2 CORRECT BASE

Players should use a compact bas plants the same-side foot to the gr

3 UPPER BODY

The upper body is the contact surf shoulder, attempt to get forearm li

4 HIP ROLL

The LB must launch his pads (con must point at the target, directed d

* approach under control and just before contact, * stress the 4 key fundamentals in this d * can highlight individual phases of this t * one man, blocker, or 5 man sled can b

MAT TACKLE 1 Place 5 cones staggered in a space of 20 yds, 5 yds apart 2 Linebackers are to take a series of 45 degree drops on command 3 Facing the coach with their backs to a row of 5 cones the coach directs them through by pointing the ball left or right. 4 The LB respond by crossing over at 45 degree angles and keeping eyes on the coach (QB) 5 At any point, the coach can set up to throw, so the LB must focus on him. 6 Once LB pull up, they are glued visually to the QB for their break on the ball.

JUMP TACKLE to train defenders post-approach on tackling fundamentals and hip roll explosion.

to train linebackers to cut the distance between ball carrier and maintain a solid neutral base prior to delivering a blow.

CHOP DRILL

10 YDS

To train linebackers to quickly diagnose back keys and where they are to respond with action. 1 LB & RB take formation alignment 2 On comand, RB takes the prescribed IN, AT, or OUTSIDE path 3 LB shuffles at attacks open seam 4 LB is graded on his key read, diagnosis, and not overrunning the RB

BLOCK DESTRUCTION

AT

OUTSIDE

* can incorporate linemen for flashing light keys / or pass drop keys GOAL LINE TACKLE An advanced variation on In / At, LBs determine frontside / backside, and fill respective responsible gap. 1 LB & RB take formation alignment 2 On comand, RB takes the prescribed IN, AT, or OUTSIDE path 3 LB shuffles at attacks open seam 4 LB is graded on his key read, diagnosis, and not overrunning the RB

AT

OUTSIDE

* can incorporate linemen for flashing light keys / or pass drop keys BENDING (CIRCLES) In order to get an advantage in moving a blocker, LBs must be the "low man" to win this battle. Imagine moving heavy furniture, you cannot move it unless you apply force from the base, in the same vein, we want our LBs coming UP and UNDER the blocker. Str

Players should use a compact base from which to uncoil his hips. He should set the front foot with a very small stagger. When a player plants the same-side foot to the ground just before meeting the blocker, he's in the strongest position to fight pressur

The upper body is the contact surface with the blocker. We will stress shoulders for linemen and fullback isos / loads. When using shoulder, attempt to get forearm lift over the fron t foot to gain separation from the blocker as out hips explode.Simultane

The LB must launch his pads (contact surface) inot the blocker by uncoiling his hips. The hips follow the path of the front foot. The front foot must point at the target, directed down the middle of the blocker, not the edge of the opponent. We want the b

der control and just before contact, hop or skip to a correct base, get pad under pad, and explode off a stationary base.

4 key fundamentals in this drill ght individual phases of this technique one at a time blocker, or 5 man sled can be utilized for reps

MAT TACKLE

1) One player is the tackler and the other the 'tacklee' 2) The tacklee will stand 1 foot away from the large blue mat. 3) On command, the LB (2.5 yards away) will approach, drop his hips and execute a proper form tackle THROUGH the mat.

JUMP TACKLE

1) LB & BC align 5 yards apart from each other. 2) On command, LB begins shuffle pursuit and executes a lateral jum over agile bag pile 3) After jumping, the LB fires out and performs a form tackle on BC.

BC

LB

CHOP DRILL BC

OG

x

OG

1) BC & OG align 5 yards apart with BC 5 yards deep. 2) On command, either LG or RG execute a scooping cut block on LB 3) BC will run L or R depending on which guard cuts 4) LB must run downhill on movement, defeat cut block and perform form tackle on BC.

LB BLOCK DESTRUCTION

OL

1) This is a rapid fire drill with LB & OL spaced 5 yards apart 2) On command, OL fires out R or L and attempts to wall off LB 3) LB must shoot hands into chest of blocker and maintain separation 4) LB espcapes and returns to line.

AGILE

LB

GOAL LINE TACKLE

LB

1) LB aligns with heels on goal line 3 yards from agile bag (BC) behin 2) On command, BC attempts to cross the goal line in a 5 yard wide alley and can choose right, left, or straight angles. 3) LB must shuffle and keep feet and execute a form takle to prevent a score.

BC

BENDING (CIRCLES) 1) Two LBs race around hoops in a figure-eight pattern 2) 2nd LB chases first LB through hoops 3) Emphasis on staying low and bending hips through turns.

LB LB

OPEN FIELD BC

e large blue mat. ll approach, drop his hips,

LB

nd executes a lateral jump

d performs a form tackle

scooping cut block on LB

at cut block and perform

ed 5 yards apart empts to wall off LB r and maintain separation

1) BC & LB align 5 yards behind c 2) On command, BC approaches 5 or Right to the corresponding cone 3) LB must approach cone aggres and pursue and tackle BC before h

rom agile bag (BC) behind it oal line in a 5 yard wide

e a form takle to prevent

1) BC & LB align 5 yards behind cones 20 yards apart. 2) On command, BC approaches 5 yard cone, then breaks either Left or Right to the corresponding cone 5 yards away (5 yards wide). 3) LB must approach cone aggressively and under control, breakdown and pursue and tackle BC before he reaches the far outside cone.

ALIGNMENT

7 6 6i 5 4 4i 3 2 2i 1 0 1 2i 2 3 4i 4 5 6i 6 7 O O O X O O O OE OT OG OC OG OT OE We use an odd, even, and 'inside' terms to define alignment on the field. Starting from the ce at '0', we count outward. Odd numbers are outside 'shade' of the offensive player, while insid All even numbers represent a head-up position on the offensive player. (ie; 2'I' would put the

GAP DESIGNATION outside

C O

B O

A O

A X

B O

C O

outside O

We label each gap on defense with a letter that defines the seam between offensive personn A the gap between the center & guard B the gap between the guard & tackle C the gap between the tackle & end outside the void outside the end

by defining these gaps with alpha characters we can designate a coordinated blitz with our d calling their position with an 'able', 'baker', or 'charlie'. (ie; "Sam Baker", "Will Charlie", "Free Able")

DEFENSIVE HUDDLE

WC

W E RV

N FS

S T D

R SC

NOSE Set the huddle by yelling ''RACK 'EM" (The front four linemen will have their hands on their knees with the defensive secondary behind them standing upright.) Will Give the down and distance SAM Make the front / stunt/ coverage call Will EVERYONE

say ''Ready'' 'Hit''

In our defense, the personnel will flip flop to the strength call. This set of personnel will always be together Strongside Rush, Tackle, Sam & DEVIL Weakside Edge, Nose, Will, & ROVER

DEFENSIVE CALLS

Everything is determined FIRST from the coverage we wish to defend an opponent, then aligment adj Since our fronts are determined by our coverage, we will call our coverage, which automatically sets Calling "2" sets us in a Cover 2 package, dictating 5 defenders on the LOS, with the three tight in the A "3" call sets us in a Cover 3 package, with four under coverage, we now have four down linemen av Our strongside overload, "6", again gives us two-deep, five under coverage, leaving four down lineme

Our call will be based off of one of these looks matched with the coverage we will play behind it. If we call up our "6" look for our front seven, followed by a corresponding coverage for our secondary playe Because we have three basic front seven looks, transitions can be called up with ease and less confus mental errors for players). Calls will follow an order of Coverage, front alignment, line stunt, linebacker blitz, secondary dog (ex; 23 Tight Loop Mike) 2 = 52 (front) 3 = Cover 3 (coverage) tight = OLB 2x2 (alignment) loop = Nose twist (line stunt) mike = Mike to 'A' (backer blitz) This significantly cuts the unnecessary verbage that would traditionally be referred to as, "52

ld. Starting from the center of the field, nsive player, while inside shades are denoted by an 'I' (for 'inside'). . (ie; 2'I' would put the defender INSIDE the offensive guard).

ween offensive personnel.

dinated blitz with our defenders by simply

them standing upright.)

onent, then aligment adjustments and / or stunts that will be employed. which automatically sets our front. ith the three tight in the box behind them (a 5-2 look) ve four down linemen available, hence a 4-4 / 4-2 look. eaving four down linemen, giving us an 4-3 look.

e will play behind it. If we need 5 defenders on the LOS, we can simplly e for our secondary players without unnecessary verbage or personnel packages. with ease and less confusion with minor adjustments available (creating less

blitz, secondary dog

ferred to as, "52 Tight Loop Mugger Cover 3" (try saying that twice)

INTERIOR DEFENSIVE LINEMAN Strength is the primary feature of the ‘3’ Technique defensive tackle. Mobility and impressive upper body s to get off the ball, maintaining separation and holding his ground, is what is looked for in a defensive tackl An important characteristic of a Nose Tackle is the ability to play with a low center of gravity. Quickness is upper body strength. The quickest defensive lineman, regardless of his physical stature, will make the bes and an uncanny ability to keep on his feet when in contact with large bodied offensive players.

DEFENSIVE END The defensive end in this defense is either a fast tackle or a slower linebacker. He is the T-Rex of the defe play both “C” and “D” gaps. His primary function is to turn back the offensive edge and allow the linebacke and bench strength are important factors in locating a defensive end. The faster defensive end is usually p Much of the run-support and pass-rush responsibilities will hinge on the exceptional play of the defensive lineman will make a great defensive end.

ROVER / DEVIL The outside linebacker is a linebacker-defensive back hybrid. Agility is important for this position. The crux and Devil who will serve multiple roles and make pre-snap adjustments consistently. The benchmark from which an outside linebacker is selected includes the following abilities: the ability to d ability to cover running backs in a man-to-man scheme, the ability to disrupt the pass routes of wide receiv tackler who is not afraid of attacking and funneling the weep and other plays. Big hitter who can run and lo Without aggressive, mobile, headhunting people at the outside linebacker position, this defensive will be im CORNERBACK

The cornerback is a sure-footed high tackler with excellent hip flexibility. He must be able to backpedal an edge of the defense. The cornerback has the best speed on the defense and loves to hawk the ball. Corne saving, not necessarily hard-hitting, tackles. They are expected to grab cloth when they tackle. A cornerba movement and the ability to correctly gauge his one-on-one assignment (to determine his cushion / route

FREE SAFETY The free safety is the fulcrum of the secondary, as he be the vocal leader and relaying needed situational success of the secondary, if not the entire scheme, hinges in this defense. If the defensive end is the T-Re free safety candidate is selected for his speed, aggressive nature, and tackling ability. A candidate lacking carry out the duties required of this position. He may not be the fastest defensive back – the cornerbacks His mobility must be such that he is able to cover sideline to sideline versus the run. Ideally, the free safet cornerback.

INSIDE LINEBACKER Athletes chosen to play linebacker should demonstrate average to above average speed, a higher lever o Of these factors, speed may be the most significant. Athletes with exceptional speed usually make excelle athletes who desire to play linebacker will demonstrate an aggressive style of play and a love for contact, difference between an average linebacker and great one. Speed, concentration, and agility are the princip

In this defense, the Will is usually the more physical of the two players. He should also be the faster lineba attack. In the standard two-deep coverage, the Will linebacker is responsible for covering the inside receiv may be less physical and more of a scat back type of linebacker – an excellent scraping linebacker. The W player in pass coverage. The Sam is usually stacked or shaded on a defensive lineman and thus somewh offensive line.

'3' (4-2)

FS C

RV

W

S

D

E N T R O O X O O O O

O

C

O

O O Position Edge Nose Tackle Rush

Alignment / Technique

Devil Will Sam Rover Corner Free Safety

Gap

Run Responsibility

weakside 5 tech.

"C"

to:gap to ball / away:chase

weakside 1 tech.

"A"

to:gap to ball / away:squeeze

strongside 3 tech.

"B"

to:gap to ball / away:squeeze

strongside 6i tech.

"C"

to:gap to ball / away:squeeze

strongside 5x5 EMOLOS

"O"

weakside 30 tech

"B"

must be fast fill plugger type

to: fill gap or flow / away: Opposite A

strongside 20 tech

"A"

must be slow read scrape type

to: Fill gap or flow / away: Opposite B

may alter alignment based on assignment to: D gap or alley / away: cutback

weakside 5x5 'loose' - may alter alignment based on assignment

to: D gap or alley / away: cutback

8 x 1 ~ inside leverage

presnap cushion premised on athlete

to: Outside force / away: pursuit

12 yds deep middle of field

alley player on outside run

Alley both ways

STRENGTH TO TIGHT END

Run Responsibility

Pass

to:gap to ball / away:chase

outside rush

to:gap to ball / away:squeeze

inside rush

to:gap to ball / away:squeeze

inside rush

to:gap to ball / away:squeeze

outside rush

to: D gap or alley / away: cutback

Curl to flat

to: fill gap or flow / away: Opposite A Weak hook to: Fill gap or flow / away: Opposite B Strong hook

to: D gap or alley / away: cutback

Curl to flat

to: Outside force / away: pursuit

Deep 1/3

Alley both ways

Middle 1/3

'6' (4-3)

FS WC RV

W

S

D

E N T R O O X O O O O

O

SC O

O O Position Edge Nose Tackle Rush

Alignment / Technique

Devil Will Sam Rover Strong Corner Weak Corner Free Safety

Gap

Run Responsibility

weakside 5 tech.

"C"

to:gap to ball / away:chase

weakside 1 tech.

"A"

to:gap to ball / away:squeeze

strongside 3 tech.

"B"

to:gap to ball / away:squeeze

strongside 5 or 6i tech.

"C"

to:gap to ball / away:squeeze

60 tech inside TE

"D"

weakside 40 to 50 tech

"B"

strongside 10 tech - 00

"A"

fast read on TE / re route

to: fill gap or flow / away: cutback to: fill gap or flow / away: Opposite A

must be fast read fill type

to: Fill gap or flow / away: Opposite B

weakside 5x5 'loose'

alley player on outside run

Alley strong side

1 x 1 ~ outside leverage 8 x 2 ~ inside leverage

must force everything inside - float tech. to: Outside force / away: pursuit presnap cushion premised on athlete Alley weak side

12 yds deep middle of field

alley player on outside run

STRENGTH TO NUMBERS

Alley strong side

Run Responsibility

Pass

to:gap to ball / away:chase

contain & rush

to:gap to ball / away:squeeze

inside rush

to:gap to ball / away:squeeze

inside rush

to:gap to ball / away:squeeze

contain & rush

to: fill gap or flow / away: cutback

Strong curl

to: fill gap or flow / away: Opposite A Weak Hook to: Fill gap or flow / away: Opposite B

Strong Hook

Alley strong side

Curl to flat

to: Outside force / away: pursuit Alley weak side

flat zone Weak 1/2

Alley strong side

Strong 1/2

'62' (4-3) C2

RV

FS

W WC O

S

D

E N T R O O X O O O O

SC O

O O Position Edge Nose Tackle Rush

Alignment / Technique

Devil Will Sam Rover Strong Corner Weak Corner Free Safety

Gap

Run Responsibility

weakside 5 tech.

"C"

to:gap to ball / away:chase

weakside 1 tech.

"A"

to:gap to ball / away:squeeze

strongside 3 tech.

"B"

to:gap to ball / away:squeeze

strongside 5 or 6i tech.

"C"

to:gap to ball / away:squeeze

60 tech inside TE

"D"

weakside 40 to 50 tech

"C"

strongside 10 tech - 00

"A"

fast read on TE / re route

to: fill gap or flow / away: A to: fill gap or flow / away: B

must be fast read fill type

to: Fill gap or flow / away: Opposite B

12 Yds deep weak 1/2

alley player on outside run

Alley strong side

1 x 1 ~ outside leverage 8 x 2 ~ inside leverage

must force everything inside - float tech. to: Outside force / away: pursuit presnap cushion premised on athlete Alley weak side

12 yds deep strong 1/2

alley player on outside run

STRENGTH TO TIGHT END

Alley strong side

Run Responsibility

Pass

to:gap to ball / away:chase

contain & rush

to:gap to ball / away:squeeze

inside rush

to:gap to ball / away:squeeze

inside rush

to:gap to ball / away:squeeze

contain & rush

to: fill gap or flow / away: A

Strong curl

to: fill gap or flow / away: B

Weak curl

to: Fill gap or flow / away: Opposite B

Middle Hook

Alley strong side

Weak 1/2

to: Outside force / away: pursuit Alley weak side

flat zone flat zone

Alley strong side

Strong 1/2

'61' (4-3)

FS 2 $ 1 C

3 S

W E

O O

N T O O X O O

2 D R O O

1 C O

O Position Edge Nose Tackle Rush

Alignment / Technique

Devil Will Sam Rover Corner Free Safety

Gap

Run Responsibility

weakside 5 tech.

"C"

to:gap to ball / away:chase

weakside 1 tech.

"A"

to:gap to ball / away:squeeze

strongside 3 tech.

"B"

to:gap to ball / away:squeeze

strongside 5 or 6i tech.

"C"

to:gap to ball / away:squeeze

1 x 1 on TE

"D"

weakside 40 to 50 tech

"B"

strongside 10 tech

"A"

fast read on TE / re route

to: fill gap or flow / away: cutback to: fill gap or flow / away: Opposite A

must be fast read fill type

to: Fill gap or flow / away: Opposite B

10 yds deep from EMOL

alley player on outside run

Alley strong side

1 x 1 ~ inside leverage

must force everything outside - float tech.

to: Outside force / away: pursuit

10 yds deep from EMOL

alley player on outside run

Alley weak side

STRENGTH TO TIGHT END

Run Responsibility

Pass

to:gap to ball / away:chase

contain & rush

to:gap to ball / away:squeeze

inside rush

to:gap to ball / away:squeeze

inside rush

to:gap to ball / away:squeeze

contain & rush

to: fill gap or flow / away: cutback

#2 Receiver Strong

to: fill gap or flow / away: Opposite A Weak hole to: Fill gap or flow / away: Opposite B

#3 Receiver Strong

Alley strong side

#2 Receiver Weak

to: Outside force / away: pursuit

#1 Receiver

Alley weak side

Strong hole

'64' (4-3) C4

WC

SC RV

FS W

S

D

E N T R O O X O O O O

O

O

O O Position Edge Nose Tackle Rush

Alignment / Technique

Devil Will Sam Rover Strong Corner Weak Corner Free Safety

Gap

Run Responsibility

weakside 5 tech.

"C"

to:gap to ball / away:chase

weakside 1 tech.

"A"

to:gap to ball / away:squeeze

strongside 3 tech.

"B"

to:gap to ball / away:squeeze

strongside 5 or 6i tech.

"C"

to:gap to ball / away:squeeze

60 tech inside TE

"D"

weakside 40 to 50 tech

"C"

strongside 10 tech - 00

"A"

fast read on TE / re route

to: fill gap or flow / away: A to: fill gap or flow / away: B

must be fast read fill type

to: Fill gap or flow / away: Opposite B

12 Yds deep weak 1/4

alley player on outside run

Alley weak side

10 yds deep strong 1/4 12 yds deep weak 1/4

presnap cushion premised on athlete presnap cushion premised on athlete

to: Outside force / away: pursuit to: Outside force / away: pursuit

10 yds deep strong 1/4

alley player on outside run

Alley strong side

STRENGTH TO TIGHT END

Run Responsibility

Pass

to:gap to ball / away:chase

contain & rush

to:gap to ball / away:squeeze

inside rush

to:gap to ball / away:squeeze

inside rush

to:gap to ball / away:squeeze

contain & rush

to: fill gap or flow / away: A

Strong curl to flat

to: fill gap or flow / away: B

Weak curl to flat

to: Fill gap or flow / away: Opposite B

Middle Hook

Alley weak side

Weak 1/4

to: Outside force / away: pursuit to: Outside force / away: pursuit

Strong 1/4 Weak 1/4

Alley strong side

Strong 1/4

'6 UNDER' (4-3)

FS WC RV

W

S

E N T R D O O X O O O O

O

SC O

O O Position Edge Nose Tackle Rush

Alignment / Technique

Devil Will Sam Rover Strong Corner Weak Corner Free Safety

Gap

Run Responsibility

weakside 5 tech.

"C"

to:gap to ball / away:chase

weakside 3 tech.

"A"

to:gap to ball / away:squeeze

strongside 1 tech.

"B"

to:gap to ball / away:squeeze

strongside 5

"C"

to:gap to ball / away:squeeze

9 tech inside TE

"D"

weakside 20

"B"

strongside 30 tech

"A"

fast read on TE / re route

to: fill gap or flow / away: cutback to: fill gap or flow / away: Opposite A

must be fast read fill type

to: Fill gap or flow / away: Opposite B

weakside 5x5 'loose'

alley player on outside run

Alley strong side

1 x 1 ~ outside leverage 8 x 2 ~ inside leverage

must force everything inside - float tech. to: Outside force / away: pursuit presnap cushion premised on athlete Alley weak side

12 yds deep middle of field

alley player on outside run

STRENGTH TO NUMBERS

Alley strong side

Run Responsibility

Pass

to:gap to ball / away:chase

contain & rush

to:gap to ball / away:squeeze

inside rush

to:gap to ball / away:squeeze

inside rush

to:gap to ball / away:squeeze

contain & rush

to: fill gap or flow / away: cutback

Strong curl

to: fill gap or flow / away: Opposite A Weak Hook to: Fill gap or flow / away: Opposite B

Strong Hook

Alley strong side

Curl to flat

to: Outside force / away: pursuit Alley weak side

flat zone Weak 1/2

Alley strong side

Strong 1/2

'2' (5-2)

RV

FS W

C

S

E N T R D O O X O O O O

O

C O

O O Position Edge Nose Tackle Rush

Alignment / Technique

Devil Will Sam Rover Corner Free Safety

Gap

Run Responsibility

weakside 5 tech.

"C"

to:gap to ball / away:chase

weakside 3 tech.

"B"

to:gap to ball / away:squeeze

strongside 1 tech.

"A"

to:gap to ball / away:squeeze

strongside 5 or 6i tech.

"C"

to:gap to ball / away:squeeze

9 tech

"D"

weakside 20 tech

"A"

strongside 30 tech

"B"

immediate jam / re route on TE

to: fill gap or flow / away: cutback to: fill gap or flow / away: Opposite A

must be fast read fill type

to: Fill gap or flow / away: Opposite B

8 - 12 yds weakside

alley player on outside run

Alley weak side

1 x 1 ~ outside leverage 10 yds deep from EMOL

must force everything inside - float tech. to: Outside force / away: pursuit alley player on outside run Alley strong side

STRENGTH TO TIGHT END

Run Responsibility

Pass

to:gap to ball / away:chase

contain & rush

to:gap to ball / away:squeeze

inside rush

to:gap to ball / away:squeeze

inside rush

to:gap to ball / away:squeeze

contain & rush

to: fill gap or flow / away: cutback

Strong curl

to: fill gap or flow / away: Opposite A Strong Hook to: Fill gap or flow / away: Opposite B

Weaak Hook

Alley weak side

Weak 1/2

to: Outside force / away: pursuit Alley strong side

flat zone Strong 1/2

FRONT ALIGNM

'G'

'EAGLE'

Nose aligns at 2i

Nose aligns at 0 End aligns at 3

R

T

O

'WIDE'

N

O

X

E O

R

O

O

'LOOSE'

Nose aligns at 0 Tackle aligns at 5 Rush aligns outside EMOL

T O

Tackle aligns 2 yds off th

T R

T O

'UP'

N X

O

E O

O

R O

'SLIDE'

Mike lines on LOS ( 2pt ) '3'

Full gap slide to the wea

Edge in a wide 7 tech

Sam lines on LOS ( 2pt ) '2i' Devil lines on LOS (2pt)

D

R O

'UNDER'

T O

S

N X

W O

E O

Edge plays 6i Nose plays 3 Tackle plays 1

Rush plays 5 E

N

T

O

R

E

N O

O

O

'INVERT'

O

X

O

O

'DROP'

Devil lines up inside of TE

Devil four point bear cra (cutting him)

Rush aligns in 9 technique

R

D O

T O

N O

X

E O

R

O

D O

T O

O

LINE STUNT

'Tag'

'Angle'

Tackle to 'A'

R O

'Rock'

T O

N X

E O

Tackle to 'A' Nose to 'B'

R

O

O

'Stack'

Nose to opposite 'A'

T O

Edge to 'B'

Edge to 'B'

R O

T O

N X

O

E O

R O

T O

GAP EXCHANGE

'TAR'

Tackle first Rush last

'TON'

Tackle first Nose last

R O

'RAT'

T O

N X

O

E O

'NUT'

Rush first Tackle last

R O

T O

R O

N X

O

E O

T O

Nose first Tackle last

R O

T O

FRONT ALIGNMENTS

'SOFT'

Nose aligns at 0

Nose aligns 2 yds off LOS

End aligns at 3

N

N

E

X

O

R O

O

'TIGHT'

Tackle aligns 2 yds off the LOS

T O

E X

O

O

O

E O

Devil aligns 2x2 EMOL Rover aligns 2x2 EMOL

D N X

O

E O

R O

'OVER'

Full gap slide to the weak side

T O

N X

Rover aligns same side as DEVIL

Edge in a wide 7 technique

T X

O

R O

R O

T O

N X

O

E O

'T'

Tackle aligns in 2i

Devil four point bear crawls across TE (cutting him)

R N X

E O

O

T O

N X

E O

O

O

LINE STUNTS

'Bullets'

Tackle to 'A' Nose to 'B'

N X

E O

Tackle to 'A' Rush to 'C' or 'B' ( 1st inside gap)

R

O

O

'Loop'

Edge to 'B'

T O

N X

E O

O

Nose to opposite outside Tackle to 'A' Rush to 'C' or 'B' ( 1st inside gap)

N X

O

E O

R O

T O

GAP EXCHANGE STUNTS Tackle first Nose last

'EON'

Edge first Nose last

N X

O

E O

N X

O

E O

R O

'NOE'

Nose first Tackle last

N X

O

E O

T O

N X

O

E O

O

E O

Nose first Edge last

R O

T O

N X

'WILL'

Will blitzes to 'B'

S

R O

'SAM'

W

T

N

O

X

E O

O

Sam blitzes to 'A'

S

W

ROV R O

ROV

'DEVIL'

T O

N X

O

E O

O

E O

DEVIL blitzes outside

D D R O

'Devil IN' D

T O

N X

DEVIL blitzes inside Rush rushes wide outside

R O

T O

N X

E O

O

In naming our stunts, we want to keep the terminology Because huddle calls can be quick, rushed, or garbled confused with another call, causing alignment / assignm

'RAW'

Rover blitzes outside

Will blitzes

Rov

Will E O

'Exchange'

N O

X

T O

R O

Rover & Edge exchange assignments

$

E O

N O

T X

O

R O

INSIDE BACKER STUNTS

'Will away'

S

R O

'SAM away'

T

N

O

X

S

E O

R

O

O

'SAM out'

Sam blitzes to opposite 'B'

T O

Will blitzes outside

W

S

R O

'Will out'

Will blitzes to opposite 'A'

T

N

O

X

Sam blitzes outside

W

N X

O

S

E O

R O

T O

N X

SECONDARY STUNTS 'ROVER'

'Double DOG'

Rover blitzes outside

Rov

Rov E O

'Rover IN' Rov

Rover blitzes outside DEVIL blitzes outside

N O

X

T O

Rover blitzes inside Edge rushes wide outside

R O

E O

'Double EXIT' Rov

N O

X

Rover blitzes inside DEVIL blitzes inside Rush rushes wide outside Edge rushes wide outside

E O

N O

T O

X

R O

E O

N O

X

keep the terminology short, relevant to the positions involved, with an aggressive ck, rushed, or garbled during an intense series, we want each call to be distinct so ng alignment / assignment errors. COMBO STUNTS 'STUD'

'SAW'

SAM blitzes DEVIL blitzes outside

Rov

S E O

'Switch'

N O

D T O

X

R O

Edge & Rush exchange with Will & Sam

W E O

S N

O

X

T O

R O

Will blites Sam blitzes

Rov

W E O

S N

O

X

S

'Will line'

itzes outside

Will lines on LOS ( 2pt ) '3'

W

S

E O

R

O

O

'SAM line'

blitzes outside

T

N

O

X

O

E O

R O

'BLAZE' D

blitzes inside blitzes inside rushes wide outside ushes wide outside

O

W

blitzes outside blitzes outside

T O

E

Sam lines on LOS ( 2pt ) '2i'

W

O

W

T S O

N X

O

E O

WEAK Corner blitzes outside

C

R O

E O

'SMOKE' D C

N O

X

T O

STRONG Corner blitzes outside

R O

T O

R O

R O

T O

N X

O

E O

h an aggressive connotation. o be distinct so not to be

Nasty' is our 'check blitz' package.

'NASTY'

This is an automatic Cover 0 check - man press across the board

Secondary takes respective receiver threat - if receiver does not release defender blitzes. D T O

R O

1

2

C

$

3

3

W E O

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O

3

X

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D R O

blitz' package.

heck - man press across the board

- if receiver does not release 2 F

1 C

STUNT

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G WIDE EAGLE BULLETS

X X X

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ANGLE TAG ROCK

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X X X

TARE TAR

X

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X X

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X X X X

X

X X X X X

X X X X

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DEVIL

X X

X

X X X X

ROVER DOUBLE EXIT

X

X

DOUBLE DOG

X X X X X X X

DOUBLE ABLE MIKE MIKE AWAY MIKE LINE MIKE OUT

X

SAM LINE SAM OUT

X

BLAZE

X

SMOKE SWITCH EXCHANGE

X

X X X X

SAM SAM AWAY

ROV FS WCB SCB

X X

DEVIL IN

ROVER IN

D

X X

X X

KICK

X

BLUE

3

GOLD

6

BLACK

2

SILVER

6 WEAK

X

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X

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DROPBACK $

W

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SPRINT OUT

S

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D R O O

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SAM LINE BAKER

F F

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$ D R T N E O O O X O O O

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STACK WILL LINE OUT

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2 WILL LINE

F S R C O

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C O O

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GOAL LINE DEFENSE 65 GOALINE (GAP 8) MAN

65 GOALINE ZONE O O

FL

FL TE1 R

O

B

O

T

A

O X

T2

A

O

N

B

O

E

TE2 W

TE1 D

O

C S

DL C FS M R W S SS

M SS

FS

C

In gap - 4 pt gap charge "B" to "B" Man on #1 strongside Man on #1 weakside 3 yds depth on nearest back (FB) scrapes C to C head up on EMOL - attack QB Man on #2 Strongside outside man on LOS, rush hard - has QB always Man on #2 backfield / #2 weakside

FB

TE O R FS

B

O

T

DL C C M R W S SS

TB

A

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T2

FL A

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TB FB

SE

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FS

SS

B

FS

FS

In gap - 4 pt gap charg 5 yds depth on #1 his inside leverage press 3 yds deep - B to B run head up on EMOL - at head up on EMOL - at strong side 30 4 yds d weak side 30 4 yds de

GOAL LINE DEFENSE

O O

B

R

O

A

O X

T

A

N S

O

B

O

E $

TE2 W C

In gap - 4 pt gap charge "B" to "B" 5 yds depth on #1 his side (any receiver threat, wing, flanker, etc) inside leverage press technique - fall to FLAT zone 3 yds deep - B to B run scrape - drop to middle hole head up on EMOL - attack QB head up on EMOL - attack QB strong side 30 4 yds deep - B to Outside run force - fall to CURL weak side 30 4 yds deep - B to Outside run force - fall to CURL

GOAL LINE DEFENSE GOAL LINE EAGLE '0' (Over) FLANKER O O FL TE1 D

O

B

R

O T

A

O X N

A

O E

B

O

TE2 W

CB

CB FS

N T E R W D WCB SCB S FS ROV

S

$

O tech - rush strong 'A' 3 tech 3 tech 7 tech 7 tech - rush 9 tech - rush 9 tech - rush on #1 weakside Man on #1 strongside 10 tech scrape C - C Man on #2 weakside Man on #2 strongside

ONE BACK O Z

H Y D

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CB

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S

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B

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GOAL LINE DEFENSE

* Substituted personnel (Tackle for CB)

FLANKER O O FL TE1

D

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FS

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D

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SE

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FS

C

GAP 8 (30 TITE LINE 'GT') O O FL O TE1

O

D SC

X

O

R

FS

T

O

N

S

O

E

TE2

$

W

WC

20 (SAM WILL LINE) O O FL O TE1

D SC

O

R FS

6-2 GOAL LINE

X

O

S

T

O

W $

O

N

TE2

E WC

FLANKER O O FL TE1

O R

D

O T

B

A

O X

A

O N

B

O E

TE2 $

C FS

S

W

C

6-2 GAP 8 FLANKER O O FL TE1 D

O

O

B

R

T

A

O X

N

A

O

N *

C S

B

O

W

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TE2 $

FS

65 GOALINE ZONE O O FL TE1 D C

O

B

O

R

A

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FS

A

O

N

B

O

TE2 W

E

S

$

C

GOAL LINE EAGLE '0' (Over) FLANKER O O FL TE1 D R

O

B

O T

A

O X N

A

O E

B

O

TE2 W

CB FS

S

65 GOALINE (GAP 8) MAN O O FL O

$

CB

TE1 R

O

B

T

O

A

X

T2

A

N

O

B

E

O

TE2 W

C S

M SS

FS

1 2 3 4 5 6 7 8 9 10 1 2 3 4 5

60 60 20 23 61 62 6 2 23 3

ABOVE RAM PUNT RETURN RAM IN TON 1 MAD DOG 2 ROVER IN TON STEM 3 TIGHT 4 MAN (auto Oscar) 5 EON RAT SAM SPECIALS DEVIL IN (edge out) 1 MAD DOG 2 TIGHT LINE 3 BELOW 4 5

LEFT SPOON FORK KNIFE BLOCK X CROSS LEFT STRONG BLOCK STRONG BLOCK GAP 8 GUT

RIGHT SPOON FORK KNIFE BLOCK X CROSS RIGHT GO

vs TE trade (Devil is only adju 6 to 2 2 to 4 2 to 3 vs Twins

3 6 2 4 0 ROBBER SAM MIKE DEVIL ROVER

BLUE GOLD FIRE BLACK GREEN

3 6 4 TIGHT 2 6 WEAK

WIDE UP KICK TIGHT LINE KICK G STEM LOOSE ANGLE BULLETS OUT RAT EON TAG

CLEAR CALL

E trade (Devil is only adjuster)

LEFT hand raised up (3 fingers) RIGHT hand at hip (six shooter) RIGHT hand on top of hand Both arms tapping shoulders RIGHT hand across body grabbing left forearm RIGHT index finger to temple (gun to head) RIGHT fist into LEFT open hand Both hands across chest both index fingers on forehead (devil horns) LEFT curled hand motioning inside (clawing) BOTH arms outstretched RIGHT arm raised up with palm facing up (lifting) RIGHT foot forward (kicking) both hands grabbing neck (choking) RIGHT index finger to nose RIGHT foot forward (kicking) RIGHT hand pointing to RIGHT knee RIGHT hand to side with thumb sticking up from fist shaking LEFT hand to side with pinky and thumb extended LEFT arm extended upward to side RIGHT arm extended downward to side RIGHT arm circling from waist to overhead both hands open over mouth facing down (two teeth) RIGHT hand wave below waist LEFT hand slapping LEFT thigh

Both arms waving across chest (wiping board)

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