Zoozoo Presentation

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Vodaf one Zo oz oo C amp aig n -A S emi oti c A na lysi s

Ashish Milan

Rajashekhar Ritika Vipul

zoozoo? ? ?

Zooo OOOz O Zooo o ads oooOO zoozooooooooooooooooooos Zooz ooing o Z o oomp g o n o i o ly gre O o O Z o o Z at o o pla a o o m o A o o o zoo zoo o o Zoo o ZOOBOULOUS o o o ! , o o, xt> e o o h s o i ZooZO h z
depiction of the characters

depiction of the characters

Sign ifie rs

Sign ifie d

Bu ilt & T raits:

Notness Pri ncip le :



Disproportionate



Stick like egg-headed figures



Limited facial expressions



Round bellied



Softness



Movements are hurried and comical

• Not aggressive • Not handsome • Not complicated • Not glamourous • Not robotic, mechanical • Not intimidating The absence of all of these signify that they are more approachable, simplistic beings who are fun to have around –

Images they Invoke!!

Jaadu •

Pingu Hobbits



• •

Noddy

Pilsbury dough boy Wall-E Teletubbies Casper

Cha ract eris ti cs ea ch l ends to ZooZ oo s: 

Cute



Quirky



Cuddly



Genderless



Alien Species



Humanlike



Harmless



Kiddish



Archetype: Child

Humourous  Not complicated  Dumb  Full of life  Simple  Approachable  Adorable 

What do these characteristics convey? Familiarity  Cartoons we used to watch as kids  Invokes pleasant memories and fantastical world we used to live as children but branded by vodafone; cool to talk about  Does not produce bias of any kind(class, creed, religion…) 

environment study

environment study

Si gni fi er 

Objects Brick walls

Si gni fi ed  

Lamp Posts Buildings

Outdoors 

Minimalistic



Very basic structures, cars

Mundane life- shows ironical situations



Small problems to resolve



Depicts a World

Trees Streets

Urban setting



between reality and animation



something that is known yet so not known to us



behave similar but look different

Idealistic world you would want

Sign ifie rs

Sign ifie d



The use of the colour grey



Colours used only in case of

the scene and reflect

flowers, bow of the female

like say someone falling,



To free up the clutter from

some discrete objects –

situations that are ordinary,

Zoozoo, vegetables

which everyone finds hilarious. 

To spoof the simple things in life



Grey is a neutral colour. It doesn’t distract from the message conveyed and

Fantas y

Reality

Zoozoo World

sound and video

sound and video

Sign ifie rs 

Speech Unintelligible  Pitch & Tempo  Gibberish

Sign ifie d 

Speech looks like the mumbling of kids or people gossiping



The emotions are effectively conveyed by the pitch.



Transcends global culture and language barriers.





Camera Angles No close shots  Inanimate objects eg: Eiffel Tower form the centre of the surrounding 

context & narrative

Context Analysis

Glamour

Colourfu Adrlenaline Vibrant

Drama

Loud

Mundan e

Animated

Sober Celebrit y Humour

Simple Grey

Narrative Linear  Around 25sec  No background music  Revolves around the mundane things in life  Slice of the Zoozoo world 

analysis of the advertisement: 1. GROUP sms

analysis of the advertisement: 1. GROUP sms

Dominant Images in the AD 

Characters • ZooZoo 1: A Kid • ZooZoo 2: The Bully • ZooZoo 3,4,5&6 : Friends of the kid.



Objects • Lamp Post • Bench • Silhouettes of buildings

Describe the Characters 

The Kid – Shown playing with a ping pong ball



The bully – Slightly larger in size than the other kid, has a facial expression similar to a smirk



The friends- All of them of the same size as the kid, so as to drive home the impression that the friends are just like him

Symbolism of the Characters 

The ad shows a kid who is playing alone and is being disturbed by a bully. The scene depicts a situations which many of us faced in our childhood, a younger kid is always treated like an extra on the ground, he is asked to field, gets the last batting and no bowling.



While the situation here refers to a situation when a person is alone on a road (the playground can also be perceived as a road with street lights) and is exposed to dangers like chain snatching, eve teasing. In such situations the ad tries to tell that you are just a click away from your friends.



This can also be perceived as the Hutch way of saying ‘Where ever you go, our network follows’.



The bully on the other hand is a typical bully, he is larger than the average kid, has a constant smirk on his face and disturbs people for no reason even when he know they are getting irritated. But he gets defeated by the group of friends, this signifies the strength of unity.



The whole situation can also be interpreted as a girl being stalked by a road side Romeo, in the beginning the girl tries to avoid him and the guy gets emboldened by this fact. Finally the girl decides to call her brothers for help and the Romeo gets thrashed.

2. call divert

2. call divert

Dominant Images in the AD 

Characters The caller and the called



Objects The bench, book and trees around

Symbolism of the Characters 

The called character is inconspicuous in its features. The caller character has mouth wide open



By their physical descriptions, the called character symbolizes engrossed and serious while the caller character with its giggling sound and mouth open symbolizes a silly, unwanted entity. The sequence of frames depict the intrusive nature of the called

Symbolism of the Objects 

The bench and book show help in showing that the called character is busy and engrossed.



The long shot in initial part of the ad sets the background while the close shot when the caller zoozoo giggles in the face of the caller zoozoo depicts the botheration caused by the caller more sharply.



The syntagmof the ad is the background – interaction between the characters – the final denouement. The same message can also be conveyed using other paradigms where o The called is disturbed while s/he is praying o The called is giving an exam o The called is proposing to his girlfriend



The role that the different zoozoos play are shown by taking a base form and then adding, wherever required, such attributes that distinguish one role from another (as in case of a giggling character or a grumpy character).



The value of each distinguishable zoozoo can be identified by contrasting it with other zoozoos around it i.e. if one zoozoo is giggling and other isn’t then you distinguish one with the help of what other is not

The langue of the zoozoo is set by their common attributes like their egg shaped heads, their round eyes and their noises. The parole is in the way they interact in different settings.  By their distinguishable features, the signifier – signified relation is established (like that of a girl friend, angry man etc) 

THANK YOU!!

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