Any parallel lines not parallel to the projection plane, converge at a vanishing point. If a set of lines are parallel to one of the three principle axes, the vanishing point is called an axis vanishing point. OR Parallel lines in the 3D model which are not parallel to the projection plane, converge to a vanishing point There are at most 3 such points, corresponding to the number of axes cut by the projection plane. For example if if z projection plane cuts the z axis: normal to it, so only z has a principle vanishing point, as x and y are parallel and have none -Horizon – observer’s eye level -Ground Line – plane on which object rests -Vanishing point – position on horizon where depth projectors converge -Projection plane – plane upon which object is projected
We can categorize perspective projections by the number of principle vanishing points, and the number of axes the projection plane cuts. Classes of Perspective Projection One-Point Perspective Two-Point Perspective Three-Point Perspective
View from above One-Point Perspective One principal axis cuts projection plane à one principal vanishing point Projection plane parallel to one principal plane
Two-Point Perspective Two principal axes cut projection plane à two principal vanishing points Projection plane parallel to one principal axis
Three-Point Perspective Three principal axes cut projection plane à three principal vanishing points
One point projection
Two point projection
Three point perspective projection