#wxsand: owen piette's falling sand game #version 4, file subversion 2 #element element r g b gravity slip density conductivity visible group space earth missile mars earth_ships mars_ships blackhole moon sun meteor morpher #erases. element empty 0 0 0 0.000000 1.000000 0.000000 0.000000 1 #your weapon... element fire 1 self 0.50000
247
63
63
fire
1.0000
-1.000000
1.000000
0.000000
1.100000
empty
#our blue planet element earth 0 0 0 0 0 0 0 1 self 0.01 earth 0.33 land 0.67 ocean element land 23 114 69 0 0 3 0 0 neighbor 0.0001 land empty 1 land earth_ships neighbor 0.0001 ocean empty 1 ocean earth_ships neighbor 0.5 land earth 1 land land element ocean 30 144 255 0 0 3 0 0 neighbor 0.5 ocean earth 1 ocean ocean #used for planet warfare element missile 240 248 245 1.000000 0.000000 neighbor 1.0 missile land 1.0 fmissile fmissile neighbor 1.0 missile ocean 1.0 fmissile fmissile neighbor 1.0 missile mars 1.0 fmissile fmissile element fmissile 300 0 0 1 0 1 1 0 explode fmissile fire 10
1.000000
0.500000
1
#used to fight for earth, vs mars element earth_ships 127 255 0 80 0 0 0 1 neighbor 1 earth_ships empty 1 empty earth_ships neighbor 1 earth_ships mars_ships 1 bang bang neighbor 1 earth_ships mars 1 bang bang neighbor 1 earth_ships mars_base 1 bang bang neighbor 1 earth_ships m_nuke_ships 1 nuke nuke element bang 300 0 0 1 0 explode bang fire 5
1
1
0
#evil mars element mars 86 3 25 0.000000 0.000000 neighbor 0.0001 mars empty 1 mars mars_ships #used to fight for mars, vs earth element mars_ships 204 0 204 80 0 0 0 1 neighbor 1 mars_ships empty 1 empty mars_ships neighbor 1 mars_ships earth_ships 1 bang bang neighbor 1 mars_ships land 1 bang bang neighbor 1 mars_ships ocean 1 bang bang neighbor 1 mars_ships earth_base 1 bang bang
1.000000
0.500000
1
neighbor 1 mars_ships e_nuke_ships 1 nuke nuke #when touched by a ship it becomes a base that produces nuke ships element moon 112 128 144 0 0 0 0 1 neighbor 1.0 moon mars_ships 1.0 mars_base mars_base neighbor 1.0 moon earth_ships 1.0 earth_base earth_base neighbor 1.0 moon earth_base 1.0 earth_base earth_base neighbor 1.0 moon mars_base 1.0 mars_base mars_base element mars_base 252 15 192 0 0 0 0 0 neighbor 0.0001 mars_base empty 1 mars_base m_nuke_ships element earth_base 21 96 189 0 0 0 0 0 neighbor 0.0001 earth_base empty 1 earth_base e_nuke_ships element e_nuke_ships 235 194 175 80 0 0 0 0 neighbor 1 e_nuke_ships empty 1 empty e_nuke_ships neighbor 1 e_nuke_ships mars 1 nuke empty neighbor 1 e_nuke_ships mars_base 1 nuke empty element m_nuke_ships 235 194 175 80 0 0 0 0 neighbor 1 m_nuke_ships empty 1 empty m_nuke_ships neighbor 1 m_nuke_ships ocean 1 nuke empty neighbor 1 m_nuke_ships land 1 nuke empty neighbor 1 m_nuke_ships earth_base 1 nuke empty #blows up when its hit, doesn't move element space_mine 218 165 32 0 0 0 0 1 neighbor 1 space_mine earth_ships 1 bang bang neighbor 1 space_mine mars_ships 1 bang bang neighbor 1 space_mine e_nuke_ships 1 nuke nuke neighbor 1 space_mine m_nuke_ships 1 nuke nuke #when a ship touchs this it becomes it element morpher 255 77 0 0 0 0 0 1 neighbor 1 morpher earth_ships 1 earth_ships earth_ships neighbor 1 morpher mars_ships 1 mars_ships mars_ships neighbor 1 morpher e_nuke_ships 1 e_nuke_ships e_nuke_ships neighbor 1 morpher m_nuke_ships 1 m_nuke_ships m_nuke_ships #a blackhole.. eats space up element blackhole 255 191 0 0.000000 1.000000 1.000000 0.000000 self 0.100000 blackhole 1.0000 thehole neighbor 1.0 blackhole empty 1.0 blackhole blackhole neighbor 1.0 blackhole mars_ships 1.0 blackhole blackhole neighbor 1.0 blackhole earth_ships 1.0 blackhole blackhole neighbor 1.0 blackhole land 1.0 blackhole blackhole neighbor 1.0 blackhole ocean 1.0 blackhole blackhole neighbor 1.0 blackhole mars 1.0 blackhole blackhole neighbor 1.0 blackhole moon 1.0 blackhole blackhole neighbor 1.0 blackhole mars_base 1.0 blackhole blackhole neighbor 1.0 blackhole earth_base 1.0 blackhole blackhole neighbor 1.0 blackhole sun 1.0 blackhole blackhole neighbor 1.0 blackhole sun2 1.0 blackhole blackhole neighbor 0.2 blackhole thehole 1.0 thehole thehole element thehole 255 255 240 0.000000 0.000000 1.000000 0.000000
1
0
self
0.005000
thehole 1.0000
empty
element meteor 200 75 75 1.000000 0.000000 neighbor 0.6 meteor empty 1 meteor fire neighbor 1 meteor mars 1 boom boom neighbor 1 meteor moon 1 boom boom neighbor 1 meteor ocean 1 boom boom neighbor 1 meteor land 1 boom boom element boom 0 0 0 0 0 0 0 0 explode boom fire 25 element nuke 300 0 0 1 0 explode nuke fire 35
1
1
1.000000
0.500000
1
0
element sun 204 85 0 0.000000 1.000000 self .5 sun 1 sun2 neighbor 0.6 sun empty 1 sun fire
0.000000
element sun2 233 116 81 0 0.000000 1.000000 self .5 sun2 1 sun neighbor 0.6 sun2 empty 1 sun2 fire
0.000000
0.000000
1
0.000000
#a sneak peek of the next part of the mod, does not work using warfare yet.(makes little stars) element space 18 10 143 0.000000 1.000000 1.000000 0.000000 1 self .0001 space 1.0 star neighbor 1.0 space empty 1.0 space space #sneak peek element star 255 255 0 0.000000 1.000000 self 0.80000 star 1.0000 empty
0.000000
0.000000
0