Rogue Dps

  • October 2019
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DOCUMENTATION This workbook includes the following worksheets: DOCUMENTATION: you're looking at it UNIV: constants that are universal (not class-specific) CLASS: constants that are class-specific (in this case, rogue-specific) PLAYER: data that are specific to an individual rogue and the fight being evaluated WHITE: formulae that evaluate white damage and associated poison and proc damage INSTANT: formulae that evaluate instant attacks SCENARIO: enter a series of special moves (SS, SnD, etc.) and evaluate the results

Color-Coding GREEN player, situation, or strategy-specific data: change as appropriate PURPLE constants (unlikely to change outside of patches/updates, or better understanding of game mechanics) BLUE calculated values (don't edit the formulae except for patches/updates, or better understanding of game mechanics YELLOW calculated values of particular interest

How to Use This 1) Enter correct values for your own character in the green sections of the PLAYER worksheet. 2) Enter a typical sequece of moves in the green sections of the SCENARIO worksheet. 3) Assess effective DPS. 4) Compare DPS for different situations, equipment, consumables, talent choices.

Abbreviations AC Armor Class AGI Agility AP Attack Power BS Backstab Crit Critical Hit Dmg Damage Evis Eviscerate Lvl Level MH Mainhand MotW Ask a druid OH Offhand Pct Percent SnD Slice and Dice SS Sinister Strike STR Strength

Notes *The only cells that should be changed are GREEN. *No cells are protected: don't casually change cells that aren't green. *Calculated cells in boldface differ subtlely from their neighbors; edit with care. *There are no built-in sanity checks: you have to keep yourself honest regarding Energy and Combo usage. *The SCENARIO sheet calculates the percent of time SnD is up -- but it is up to you to ensure that the parameter on the PLAY *Calculations are based on averages (thus there are fractional combo points). If you want to work up a Monte Carlo simulation, *A few values are calculated as named definitions to reduce clutter in cell formulae. Those values can be accessed via Insert->

*The equations are drawn from Wowwiki, Allakhazam, Thottbot and other forum discussions; from conversations with various e and from my observations and intuition. Corrections (with supporting evidence/reasoning) will be grudgingly and reluctantly c *Comments like this: mark areas where data or logic are mostly guesswork; advice on these will be considere *The SCENARIO sheet can be copied to evaluate and compare multiple strategies at once: Edit->Move or Copy Scheet->Scen *Yes this is "TheoryCraft", not Warcraft; if this kind of stuff seems irrelevant and bores you and you're still stupid enough to look *I'd like to thank the many people who helped prepare this analysis. But really I just made it up. But blame Loviatar for the error

Dhust of Terenas [email protected] 10/13/2006

me mechanics) nding of game mechanics)

e parameter on the PLAYER sheet is realistic. a Monte Carlo simulation, do it on your own time. n be accessed via Insert->Name->Define.

nversations with various experienced rogues; udgingly and reluctantly considered. on these will be considered less grudgingly and reluctantly. ve or Copy Scheet->Scenario(copy); ignore annoying queries. still stupid enough to look at it, don't whinge at me. ame Loviatar for the errors anyway.

UNIVERSAL CONSTANTS BaseMiss BaseDodge BaseParry BaseBlock BaseCrit Glancing2Lvl Glancing3Lvl Glancing4Lvl GlancingPenalty DualWieldMissPenalty DualWieldDamagePenalty APperDPS MaxACMitigation CritBonus DefensePerLvl SkillVsDefenseBonus OHProcFactor DaggerInstantFactor OneHandInstantFactor WindfuryFollowupChance WindfuryAPBonus

5% 5% 5% 5% 5% 15% 40% 55% 3% 19% 50% 14 75% 100% 5 0.04% 100% 1.7 2.4 20% 315

baseline chance to miss, using a single weapon baseline chance that an attack will be dodged baseline chance that an attack will be parried baseline chance that an attack will be blocked baseline chance that an attack will be a crit chance that an attack on a mob two levels higher will be glancing three levels higher four or more levels higher multiplied by the disparity between target defense and rogue skill additional chance to miss if wielding two weapons reduction in OH damage number of APs needed to increase DPS by one cap on the the amount AC can mitigate damage damage bonus if an attack crits increase in defense skill for each level gained modifies several lines of the attack table chance of successful OH proc relative to the MH multiplier to AP for instant attacks with daggers multiplier to AP for instant attacks by one-hand other than dagger chance that Windfury3 grants an extra attack increase in AP for Windfury3 attacks

CLASS-SPECIFIC CONSTANTS Miscellany AGIperCrit BSDamageBonus RiposteDamageBonus SnDBonus BladeFlurryBonus MaxCombo SnDDuration SnDperCombo OHPoisonFactor Talent Effects (for each talent point) AggressionBonus DeadlinessBonus DualWieldTalentBonus ImprovedBSBonus ImprovedEvisBonus ImprovedPoisonsBonus LethalityBonus RelentlessStrikesEnergyPct RelentlessStrikesEnergy RuthlessnessComboPct SealFateComboPct ImprovedSnDBonus OpportunityBonus VilePoisonsBonus Weapon Buffs INSTANT DEADLY ELE <#>

29 50% 50% 30% 20% 5 6 3 100%

2% 2% 5% 10% 5% 2% 6% 20% 25 20% 20% 15% 4% 4% AppChance EffectiveDmg 20% 130 30% n/a n/a n/a n/a n/a

number of AGI needed to increase crit chance by one incremental BS weapon damage (in addition to a consta incremental riposte weapon damage (in addition to a co attack speed increase from Slice and Dice attack speed increase from Blade Flurry the maximum number of combo points baseline duration of SnD additional duration of SnD for each combo point (includi chance of successful OH poison application, relative to Increase to…. SS and Evis damage AP OH damage chance that a BS crits Evis damage chance to apply poison damage if a SS or BS crits chance that a finishing move will restore energy amount of energy restored chance of gaining a combo point on a finishing move chance of gaining a combo point on a crit SnD duration BS damage damage from poisons

instant poison deadly poison elemental sharpening stone sharpening or weight stone value; 0 = unbuffed weapon

ed to increase crit chance by one pon damage (in addition to a constant bonus) weapon damage (in addition to a constant bonus) e from Slice and Dice e from Blade Flurry r of combo points SnD for each combo point (including the first) OH poison application, relative to the MH

g move will restore energy

combo point on a finishing move combo point on a crit

stone value; 0 = unbuffed weapon

PLAYER & SITUATIONAL PARAMETERS Player Stats AGI STR AP Innate Bonuses PlusHit PlusCrit MaxEnergy Talent Points Aggression Deadliness DualWieldTalent ImprovedBS ImprovedEvis ImprovedPoisons ImprovedSinisterStrike ImprovedSnD RelentlessStrikes Ruthlessness SealFate Lethality Opportunity VilePoisons Situational Factors PlayerLvl DefenderLvl DefenderAC DefenderBlockValue FromBehind DeadlyDmg Buff Bonuses MotW TrueshotAura WindfuryPct

Base Equipment 128 287 79 86 114

7% 7% 110

3 5 3 2 3 1 3 -

60 63 6,000 5,000 TRUE 120

12 90%

Bonuses from Potions, Scrolls, Foods AGI STR AP Crit 0% Haste Effects SnDPct BladeFlurryPct OtherHaste1 OtherHaste2

95% 8% 0% 0%





<no idea what a realistic value is here> <no idea what a realistic value is here> is the rogue attacking from behind? estimate effective yield from deadly DOT

what percent of the time is Windfury up?

include Mongoose, but not Ele stones here

what percent of the time is SnD up? what percent of the time is Blade Flurry up? (hits on second targets NOT considered)

Weapon Data WeaponType Delay MinDamage MaxDamage ProcDmg ProcChance WeaponSkill FollowupAttackPct WeaponBuff

Mainhand Offhand SWORD DAGGER 2.6 1.8 100 73 187 137 240 48 10.0% 10.0% 305 5% deadly

305 0% instant

this model assumes a rogue will always dual wield



Sword Specialization, HoJ, etc.

ans 30%, NOT 22%>

always dual wield

n strike?!?>

WHITE DAMAGE AP CumulativeHaste

EffectiveDelay MinHit MaxHit PoisonDmg SkillBonus Miss Dodge Parry Block Glancing Crit Hit AvgIfBlocked AvgIfGlancing AvgIfCrit AvgIfHit ChanceOfAnyHit AvgBlow AvgFollowupAttack BaseWhiteDPS AfterACMitigation PoisonDPS ProcDPS

818 0.77

reduces interval between swings of each weapo

Mainhand 1.99 251.9 338.9 36.00 -0.40%

Offhand 1.38 133.6 181.6 26.00 -0.40%

17.40% 5.40% 0.00% 0.00% 40.00% 25.91% 11.29%

17.40% 5.40% 0.00% 0.00% 40.00% 25.91% 11.29%

251.1 590.8 295.4

134.0 315.3 157.6

77.20% 286.9 11.1

77.20% 153.1 -

149.6

111.0

260.6 124.7

14.5 9.7

14.6 2.7

29.1 12.4

TotalWhiteDPS

<Should AP DPS bonus be based on nomina weapon speed or on effective s average damage, presumed per hit impact of weapon skill relative to target defense

includes partial blocks

OH uses MH damage for follow up attacks! <are there followups on followu

assumes followups can apply poison and proc

166.1

AvgMHPoisonDmgPerHit AvgMHProcDmgPerHit AvgMHFollowupDmgPerHit

37.4 24.9 17.5

TotalAvgMHBonusDmg

79.8

these values add to instant strikes

val between swings of each weapon

DPS bonus be based on nominal weapon speed or on effective speed?> age, presumed per hit pon skill relative to target defense skill

damage for follow up attacks! <are there followups on followups?>

wups can apply poison and proc

add to instant strikes

INSTANT ATTACKS InstantAPAdjustment

2.40

no current provision for two-handed weapons

BonusDamage

SS 72.5

Evis 278.0

Evis2 448.0

Evis3 618.0

Evis4 788.0

Evis5 958.0

BS 225.0

Riposte -

InstantMinHit InstantMaxHit

331.5 423.7

509.8 509.8

717.1 717.1

924.3 924.3

1,131.5 1,131.5

1,338.7 1,338.7

697.8 828.3

360.3 490.8

0.00% 5.40% 0.00% 0.00% 25.91% 68.69%

0.00% 5.40% 0.00% 0.00% 25.91% 68.69%

0.00% 5.40% 0.00% 0.00% 25.91% 68.69%

0.00% 5.40% 0.00% 0.00% 25.91% 68.69%

0.00% 5.40% 0.00% 0.00% 25.91% 68.69%

0.00% 5.40% 0.00% 0.00% 25.91% 68.69%

0.00% 5.40% 0.00% 0.00% 25.91% 68.69%

0.00% 5.40% 0.00% 0.00% 25.91% 68.69%

AvgInstantBlocked AvgInstantCrit AvgInstantHit

755.2 377.6

1,019.6 509.8

1,434.1 717.1

1,848.6 924.3

2,263.0 1,131.5

2,677.5 1,338.7

1,526.2 763.1

851.2 425.6

ChanceOfInstantHit AvgInstantBlow

94.6% 530.5

94.6% 689.9

94.6% 94.6% 94.6% 94.6% 939.6 1,189.3 1,439.1 1,688.8

94.6% -

94.6% 588.4

40 (40) 1.0

35 5 (30) 0.6

60 (60) 1.0

10 (10) -

Miss Dodge Parry Block Crit Hit

EnergyCost EnergyGained EnergyChange ComboGenerated

SnD

25 5 (20) 0.6

Feint

20 (20) -

SCENARIO Err:504 Initial Second Energy Combo 0 1 110 2 100 0.6 3 Err:504 Err:504 4 Err:504 Err:504 5 Err:504 Err:504 6 Err:504 Err:504 7 Err:504 Err:504 8 Err:504 Err:504 9 Err:504 Err:504 10 Err:504 Err:504 11 Err:504 Err:504 12 Err:504 Err:504 13 Err:504 Err:504 14 Err:504 Err:504 15 Err:504 Err:504 16 Err:504 Err:504 17 Err:504 Err:504 18 Err:504 Err:504 19 Err:504 Err:504 20 Err:504 Err:504 21 Err:504 Err:504 22 Err:504 Err:504 23 Err:504 Err:504 24 Err:504 Err:504 25 Err:504 Err:504 26 Err:504 Err:504 27 Err:504 Err:504 28 Err:504 Err:504 29 Err:504 Err:504 30 Err:504 Err:504 31 Err:504 Err:504 32 Err:504 Err:504 33 Err:504 Err:504 34 Err:504 Err:504 35 Err:504 Err:504 36 Err:504 Err:504 37 Err:504 Err:504 38 Err:504 Err:504 39 Err:504 Err:504 40 Err:504 Err:504 41 Err:504 Err:504 42 Err:504 Err:504 43 Err:504 Err:504 44 Err:504 Err:504 45 Err:504 Err:504 46 Err:504 Err:504

Special SS SnD SS SS

SS

Evis SnD SS

SnD SS SS SS

Evis

SnD SS

SS

SpecialDmg 1,439.1 Err:504 1,439.1 1,439.1 1,439.1 Err:504 Err:504 1,439.1 Err:504 1,439.1 1,439.1 1,439.1 Err:504 Err:504 1,439.1 1,439.1 -

Over 60 Seconds Err:504 WhiteDmg 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1

Err:504

Err:504

CumulativeDmg DPS 1,605.1 1,605.1 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

47 48 49 50 51 52 53 54 55 56 57 58 59 60

Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

SS

Evis SnD

SS

1,439.1 Err:504 Err:504 1,439.1 -

166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1

Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

PercentSndActive SnDLeft 8 7 6 5 4 3 2 1 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

Energy 110 100 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

Combo 0.6 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

Err:504 SnDActive 1 1 1 1 1 1 1 1 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

SCENARIO Err:504 Initial Second Energy Combo 0 1 110 2 100 0.6 3 Err:504 Err:504 4 Err:504 Err:504 5 Err:504 Err:504 6 Err:504 Err:504 7 Err:504 Err:504 8 Err:504 Err:504 9 Err:504 Err:504 10 Err:504 Err:504 11 Err:504 Err:504 12 Err:504 Err:504 13 Err:504 Err:504 14 Err:504 Err:504 15 Err:504 Err:504 16 Err:504 Err:504 17 Err:504 Err:504 18 Err:504 Err:504 19 Err:504 Err:504 20 Err:504 Err:504 21 Err:504 Err:504 22 Err:504 Err:504 23 Err:504 Err:504 24 Err:504 Err:504 25 Err:504 Err:504 26 Err:504 Err:504 27 Err:504 Err:504 28 Err:504 Err:504 29 Err:504 Err:504 30 Err:504 Err:504 31 Err:504 Err:504 32 Err:504 Err:504 33 Err:504 Err:504 34 Err:504 Err:504 35 Err:504 Err:504 36 Err:504 Err:504 37 Err:504 Err:504 38 Err:504 Err:504 39 Err:504 Err:504 40 Err:504 Err:504 41 Err:504 Err:504 42 Err:504 Err:504 43 Err:504 Err:504 44 Err:504 Err:504 45 Err:504 Err:504 46 Err:504 Err:504

Special SS SnD Feint SS

SS

Evis

SnD Feint SS

SS

Feint SnD SS

SS

Feint

SS

Evis SnD

SpecialDmg 1,439.1 Err:504 Err:504 1,439.1 1,439.1 Err:504 Err:504 Err:504 1,439.1 1,439.1 Err:504 Err:504 1,439.1 1,439.1 Err:504 1,439.1 Err:504 Err:504 -

Over 60 Seconds Err:504 WhiteDmg 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1

Err:504

Err:504

CumulativeDmg DPS 1,605.1 1,605.1 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

47 48 49 50 51 52 53 54 55 56 57 58 59 60

Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

Feint

SS

SS

SnD Feint

Err:504 1,439.1 1,439.1 Err:504 Err:504 -

166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1

Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

PercentSndActive SnDLeft 8 7 6 5 4 3 2 1 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

Energy 110 100 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

Combo 0.6 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

Err:504 SnDActive 1 1 1 1 1 1 1 1 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

SCENARIO Err:504 Initial Second Energy Combo 0 1 110 2 100 0.6 3 Err:504 Err:504 4 Err:504 Err:504 5 Err:504 Err:504 6 Err:504 Err:504 7 Err:504 Err:504 8 Err:504 Err:504 9 Err:504 Err:504 10 Err:504 Err:504 11 Err:504 Err:504 12 Err:504 Err:504 13 Err:504 Err:504 14 Err:504 Err:504 15 Err:504 Err:504 16 Err:504 Err:504 17 Err:504 Err:504 18 Err:504 Err:504 19 Err:504 Err:504 20 Err:504 Err:504 21 Err:504 Err:504 22 Err:504 Err:504 23 Err:504 Err:504 24 Err:504 Err:504 25 Err:504 Err:504 26 Err:504 Err:504 27 Err:504 Err:504 28 Err:504 Err:504 29 Err:504 Err:504 30 Err:504 Err:504 31 Err:504 Err:504 32 Err:504 Err:504 33 Err:504 Err:504 34 Err:504 Err:504 35 Err:504 Err:504 36 Err:504 Err:504 37 Err:504 Err:504 38 Err:504 Err:504 39 Err:504 Err:504 40 Err:504 Err:504 41 Err:504 Err:504 42 Err:504 Err:504 43 Err:504 Err:504 44 Err:504 Err:504 45 Err:504 Err:504 46 Err:504 Err:504

Special SS SnD BS

BS

SnD BS

BS

BS

SnD

BS

BS

SpecialDmg 1,439.1 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 -

Over 60 Seconds Err:504 WhiteDmg 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1

Err:504

Err:504

CumulativeDmg DPS 1,605.1 1,605.1 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

47 48 49 50 51 52 53 54 55 56 57 58 59 60

Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

BS

BS

SnD

Err:504 Err:504 Err:504 -

166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1 166.1

Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

PercentSndActive SnDLeft 8 7 6 5 4 3 2 1 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

Energy 110 100 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

Combo 0.6 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

Err:504 SnDActive 1 1 1 1 1 1 1 1 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504 Err:504

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