Question 1

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Give examples how you can teach pupils learning mathematics in Primary Schools using Internet Games or any multimedia Introducion The software that I used in teaching primary Mathematics pupils was an Internet Game from a particular CD. The name of the game was ‘Nick Jr. Little Bill Thinks Big’. The game that I used was very suitable for the teaching of lower primary pupils, particularly primary one classes. This is essential because as stated on the CD’s cover, this game considers ‘early Math & logic’ and is very suitable for pupils from the age of four to six. Moreover, the game can be used as an enrichment activity by a teacher to help strengthen the pupils’ understanding. (‘Playing’ is one of Bishop’s fundamental activities in Mathematics) In this game, pupils can explore the rich environment, developing early math and thinking skills while launching a submarine, making cookies, traveling to outer space, and more.

Objectives: At the end of the lesson, pupils will be able to: •

Play all the 4 games with the help of the teacher



Reply orally all question from the teacher while playing the games



Count, sequence, match, and sort together with teacher in the game

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Lesson procedures First game: “The photo album game”

Click here to play game: The photo album

“The photo album game” is one of the games from the internet. Some of the pictures are not in order. Then teacher would ask the pupils to look carefully at the pictures. For instance, knowing how many different pictures are there and the different scenario happening in each picture. Then click a picture at the bottom of the screen and drag it to its correct place in the correct sequence. At the same time, teacher would also talk about the arrangement of the pictures (which one comes first and so on).

Teacher would also emphasize the order in sequence by stating the position of each picture (by writing 1, 2, 3, 4, and 5 to each of the picture respectively). This is to ensure that 08B0538 Afif

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pupils know the sequencing of the picture as in counting of numbers. Then pupils can try themselves after the instruction. Mathematical skills learnt:

-counting -sequencing -pattern recognition

Second game: ‘The cookie match game’

Click here to play game: The cookie match game

Before starting the game, teacher would ask the pupils what they see on the screen. For example, they can see different shapes, colours, numbers, and pattern/ design (house, flowers, etc.) In this game, teacher would instruct the pupils to use their thinking skills to make the cookie on the right look exactly like the cookie on the card. The teacher would first demonstrate by clicking a candy piece at the bottom of the screen and dragging it to the correct place on the cookie. After this, the teacher would ask the pupils to try and play. Mathematical skills learnt:

-recognizing shapes and colours -classifying and sorting -matching

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Third game: ‘Submarine’

Click here to play game: Submarine

Your submarine

Number of coins to be collected

Coins to be collected

From this game, the teacher would tell the pupils how to play this game by clicking on the submarine to start playing. The clamshell will show how many gold coins the pupils need to find. The pupils can collect each gold coin by moving the submarine over it. Mathematical skills learnt:

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-Counting; collecting (use counting) up to 10 coins

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Fourth game: ‘Blue toy basket’

Click here to play game: Blue toy

Question referring to these toys

In this game, teacher would click on the “blue toy basket” in order to start the game. Then teacher would explain how the two toys appear (the turtle and fish). Then pupils would be asked question regarding the number of spots on each of the toys. The pupils then count how many spots are there on each animal. The teacher can also help the slow learner to count slowly until they can also enjoy playing this game. Mathematical skills learnt:

-Counting; Pupils can count orally to answer the question about: How many toy animals can you see? Which toys has 1, 2, 3 spots and so on? How many spots can you see on the turtle/fish?

Conclusion Basically, all the four games are very interesting and can grab the pupils’ attention. These kind of games would work very well for pupils who are visual learners. This is because they can see lots of fascinating and exciting, colourful images. The game can also be a good stimulus to get the pupils’ responses in learning basic Mathematics. To let pupils know how to play the games, teacher would allow every pupil to experience each of the games by themselves.

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