Process Selection

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Process Analysis Terms In today's business environment nothing is more common than change. Organizations are always looking to improve the way business is done. Departments and divisions are challenging practices and procedures in order to improve service to customers: students, parents, co-workers, and the metropolitan community. Through process analysis, departments can identify improvement opportunities

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A process can be defined as "a logical series of related transactions that converts input to results or output" (Andersen 1999). The process we are considering is a "business process," which can be defined as "a chain of logical connected, repetitive activities that utilizes the organization's resources to refine an object for the purpose of achieving specified and measurable results or products for internal or external customers

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Process Analysis Terms Process: Is any part of an organization that takes inputs and transforms them into outputs Cycle Time: Is the average successive time between completions of successive units Utilization: Is the ratio of the time that a resource is actually activated relative to the time that it is available for use

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Process Flowcharting Defined Process flowcharting is the use of a diagram to present the major elements of a process The basic elements can include tasks or operations, flows of materials or customers, decision points, and storage areas or queues It is an ideal methodology by which to begin analyzing a process

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Flowchart Symbols Purpose and Examples Tasks or operations

Decision Points

Examples: Giving an admission ticket to a customer, installing a engine in a car, etc. Examples: How much change should be given to a customer, which wrench should be used, etc.

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Flowchart Symbols Purpose and Examples Storage areas or queues

Examples: Sheds, lines of people waiting for a service, etc.

Flows of materials or customers

Examples: Customers moving to a seat, mechanic getting a tool, etc.

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Example: Flowchart of Student Going to School Go to school today?

No Goof off

Yes

Drive to school

Walk to class

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Types of Processes

Single-stage Process Stage 1

Multi-stage Process Stage 1

Stage 2

Stage 3

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Types of Processes (Continued)

A buffer refers to a storage area between stages where the output of a stage is placed prior to being used in a downstream stage Multi-stage Process with Buffer Buffer Stage 1

Stage 2

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Other Process Terminology Blocking Occurs when the activities in a stage must stop because there is no place to deposit the item just completed If there is no room for an employee to place a unit of work down, the employee will hold on to it not able to continue working on the next unit

Starving Occurs when the activities in a stage must stop because there is no work If an employee is waiting at a work station and no work is coming to the employee to process, the employee will remain idle until the next unit of work comes

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Other Process Terminology (Continued) Bottleneck Occurs when the limited capacity of a process causes work to pile up or become unevenly distributed in the flow of a process If an employee works too slow in a multistage process, work will begin to pile up in front of that employee. In this is case the employee represents the limited capacity causing the bottleneck.

Pacing Refers to the fixed timing of the movement of items through the process

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Other Types of Processes Make-to-order Only activated in response to an actual order Both work-in-process and finished goods inventory kept to a minimum

Make-to-stock Process activated to meet expected or forecast demand Customer orders are served from target stocking level

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Process Performance Metrics

Operation time = Setup time +

Run time Throughput time = Average time for a unit to move through the system Velocity = Throughput time Value-added time

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Process Performance Metrics (Continued) Cycle time = Average time between completion of units Throughput rate = 1 . Cycle time Efficiency = Actual output Standard Output

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Process Performance Metrics (Continued)

Productivity = Output Input Utilization = Time Activated Time Available

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Cycle Time Example Suppose you had to produce 600 units in 80 hours to meet the demand requirements of a product. What is the cycle time to meet this demand requirement? Answer: There are 4,800 minutes (60 minutes/hour x 80 hours) in 80 hours. So the average time between completions would have to be: Cycle time = 4,800/600 units = 8 minutes.

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Process Throughput Time Reduction Perform activities in parallel Change the sequence of activities Reduce interruptions

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A job shop is a type of manufacturing process structure where small batches of a variety of custom products are made. In the job shop process flow, most of the products produced require a unique set-up and sequencing of processing steps. Examples of a job shop include a machine tool shop, a factory machining center, paint shops, a French restaurant, a commercial printing shop, and other manufacturers that make custom products in small lot sizes. Volume and standardization is low and products are often one of a kind.

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