Draft Player
Age
Height
Weight
40 Yrd Dash Vertical
Experience
Overall
Player
Jimmy Joe John Jack Jeff Josh
Age rate Height rate
Weight rate
40 Yrd rate Dash
Vertical rate
Experience rate
Overall
10 11 12 10 11 12
120 125 118 90 88 94
6.2 5.5 5.4 6.5 6.1 6.3
12 18 20 11 13 14
1 2 0 2 2 2
24 11 12 24 23 18
5 3 1 5 3 1
60 64 62 65 60 61
6 2 3 1 6 4
2 1 3 5 6 4
4 2 1 6 3 5
5 2 1 6 4 3
3 1 5 1 1 1
Use the vitals to find your most explosive players. First mark the scores, then rate each score among the others players scores. 1 being the best or highest score and on down the line. If you have twenty five players the lowest score will be a twenty five Except on age and experience. Separate these ratings by 2 point increments. After rating all the scores then add them up and the lowest score is the best. I have listed all these on one page to show you how it works The way to do it is to have 2 pages that are the same. On one page take the vitals. On the next page rate them among each other. This is a must for an experienced coach. I use these same ratings and add in toughness, effort, and mental power. I mark down who wins each distance run> I mark down each players attendance. I mark down and evaluate each players toughness. I mark down and evaluate each players ability to follow directions. I then add them all in and make a new rating scale. These work best when made on your home computer with microsoft excel. That way you can put in all the data then have the computer organize the weights and measures any way you tell it to.
More Ratings
Player
Age Height Weight
40 yd 20 yd Dash dash
Vertical
Long 15 Yard Dot Jump Shuttle drill
Tough Brains Experience Effort ness
End of season combined stats Player
#
Tackles Assists
Tackles Fumbles for loss C / R
Oskie's
Receptions T D's
Rush's /Yards
Passes
Dept Charts
Practice Schedule 5 10 15 20 25 30 35 40 45 50 55 60 5 10 15 20 25 30 35 40 45 50 55 60
Simulated Practice Schedule 5
T-Stretch
10 T-Warm-up and Agilities 15 T-Meeting and walk through a
couple plays
20 T-Scrimmage
Allow players to get water.
25 T-Scrimmage
Allow players to get water.
30 T-Scrimmage
Allow players to get water.
35 T-Scrimmage
Allow players to get water.
40 T-Scrimmage
Allow players to get water.
45 T-Scrimmage
Allow players to get water.
50 T-Scrimmage
Allow players to get water.
55 T-Scrimmage
Allow players to get water.
60 T-Scrimmage
Allow players to get water.
5
Allow players to get water.
T-Scrimmage
10 T-Break
Break
Break
15 Lb,E-7 man open field tackling. L-7 man open field tackling.
B-7 man open field tackling.
20 Lb,E-7 man open field tackling L-7 man open field tackling.
B-7 man open field tackling.
25 Lb,E-7 man open field tackling L-7 man open field tackling.
B-7 man open field tackling.
30 Break 35 T-Go over new plays 40 T-Ten Play Scripting Drill 45 T-Ten Play Scripting Drill 50 T-Ten Play Scripting Drill 55 T-Ten Play Scripting Drill 60 T-Run
O Game Sheet
Play called 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36
Player & Yards
Played Called 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72
Player & Yards
De Game Sheet Defense Name
Jersey #
Tackles
Assists
Fumbles C R
Oskie's
Tackles For Loss
Sacks