Muta%on
and
Innova%on:
excess
in
Steampunk
fic%on
and
the
presence
of
the
Gothic
Vene
‘By
retrofiKng
contemporary
technologies
or
imagining
new
ones
built
with
19th
century
components,
Steampunk
fic%on
and
prac%ce
refuses
a
purely
passive
acceptance
of
new
technologies
and
mechanisa%on’
The
Mysterious
Geographic
Adventures
of
Jasper
Morello
(2005).
Dir.
Anthony
Lucas
‘Alongside
the
machinery
of
Steampunk
is
usually
expected
the
depic%on
of
a
par%cular
historical
and
geographical
loca%on.
More
oVen
than
not
this
is
England
–
or
more
specifically
London
–
in
the
19th
Century’
Steamboy
(2004).
Dir.
Katsuhiro
Otomo
‘This
historical/geographical
locale
is
central
to
or
implicit
in
numerous
Steampunk
texts’
A
Gentleman’s
Duel
(2006).
Dirs.
McNally
&
Velasco
‘Examples
of
texts
that
trouble
the
waters
of
an
easy,
trope
orientated,
defini%on
of
Steampunk’
‘Casshern
is
a
Japanese
live
ac%on
anime
shot
en%rely
on
a
digital
backlot’
Casshern
(2004).
Dir.
Kazuaki
Kiriya
‘With
the
introduc%on
of
the
mysterious
saviour
figure
Casshern…
Casshern
(2004).
Dir.
Kazuaki
Kiriya
…we
might
easily
find
nothing
notable
in
terms
of
Steampunk
at
all,
disregarding
it
as
a
SF/superhero
flick’
Casshern
(2004).
Dir.
Kazuaki
Kiriya
‘However,
the
visual
look
and
feel
of
the
film’s
mechanical
technologies
point
resolutely
backwards,
retaining
a
flavour
of
Victoriana
if
not
quite
a
fidelity
to
the
actual
historical
period’
Casshern
(2004).
Dir.
Kazuaki
Kiriya
‘Casshern’s
represented
technology
is
not
merely
func%onal,
it
is
ornate
and
overt…
Casshern
(2004).
Dir.
Kazuaki
Kiriya
‘And
the
visually
presented
retro
technologies
–
be
they
airships
and
dirigibles…
Casshern
(2004).
Dir.
Kazuaki
Kiriya
…
or
clock
work
automata
are
%ed
into
the
narra%ve’s
portrayal
of
entropy
and
pre‐apocalyp%c
despair’
Casshern
(2004).
Dir.
Kazuaki
Kiriya
‘Similarly,
in
Bioshock,
it
is
the
temporal
loca%on
of
the
game’s
narra%ve
that
seems
to
be
the
s%cking
point
for
an
unqualified
Steampunk
status,
coupled
with
an
advanced
gene%c
or
biotechnology’
Bioshock
(2007).
2k
Games
‘The
player
character
discovers
a
world
ravaged
by
civil
war
and
haunted
by
the
gore‐hungry
Splicers,
vic%ms
and
addicts
of
Rapture’s
discovery
of
gene%c
and
body
modifica%on’
Bioshock
(2007).
2k
Games
‘In
order
to
hack
machines
in
Bioshock,
you
are
not
required
to
reprogramme
it
or
access
its
electronics…
Bioshock
(2007).
2k
Games
‘Instead
you
must
redirect
the
flow
of
liquid
running
through
glass
and
brass
tubing.
The
en%re
infrastructure
of
Rapture
is
a
network
of
machines
that
run
on
something
very
akin
to
if
not
iden%cal
to
steampower’
Bioshock
(2007).
2k
Games
‘Perhaps
the
most
audacious
example
of
excess
in
Steampunk
is
apparent
in
Joe
R
Lansdale’s
“The
Steam
Man
of
the
Prairie
and
the
Dark
Rider
Get
Down:
A
Dime
Novel”’
Image
from:
www.bigredhair.com/steamman/index.html
‘…the
SF
history
of
Steampunk
has
an
Other.
It
has
a
presence
that
is
at
%mes
more
overt
and
at
others
more
clandes%ne
but
which
I
would
argue
is
always
present.
This
is
the
haun%ng
presence
of
the
Gothic’
The
City
of
Lost
Children
(1995).
Dir.
Jean‐Pierre
Jeunet
&
Marc
Caro
‘Tinkerers,
makers
and
costumers
working
within
Steampunk
subculture
can
be
visually
sugges%ve
of
not
only
of
the
real
world
and
fic%onal
Teslas
and
Edisons…
…but
also
of
the
Victor
Frankenstein’s
and
Dr
Jekylls
of
classic
and
deriva%ve
Gothic
texts’
‘Within
narra%ve
Steampunk,
the
somewhat
sinister
mo%f
of
the
morally
transgressive
scien%st
or
inventor
figure
is
also
rampant’
The
City
of
Lost
Children
(1995).
Dir.
Jean‐Pierre
Jeunet
&
Marc
Caro
‘Within
narra%ve
Steampunk,
the
somewhat
sinister
mo%f
of
the
morally
transgressive
scien%st
or
inventor
figure
is
also
rampant’
Steamboy
(2004).
Dir.
Katsuhiro
Otoma
‘It
is
in
figures
like
the
‘Manimatron’
that
horror
can
be
seen
to
func%on
in
Steampunk
and
that
Steampunk
might
be
considered
a
con%nua%on
of
Gothic
concerns’
Steampunk:
Manimatron
(2001).
Joe
Kelly
and
Chris
Bachalo