Polish Royal Army 1644

  • November 2019
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POLISH ARMY - COSSACK WARS 1648-1654 1 Mounted General/Hetman General

Number

Weapon

General

1

Pistol

Horse

Number

Weapon

Hussar

5-8

CF

FF

Armour Heavy

Status General

Pts per model 50

1-4 Winged Hussar Units CF

FF

Armour

Status

Heavy Lance 5 3 Heavy Elite Pistol Reduction to downgrade one unit to armour (as Lithuanians) -1 per model.

Pts per model 10

2-6 Pancerni Units Horse Pancerni

Number

Weapon

CF

FF

Armour

6-16

Pistol 4 3 Armour Bow Reduction to downgrade up to 2 units to no armour -1 per model. Extra to upgrade one unit to elite status +1 per model. Extra to equip up to 2 units with lance +1 per model.

Status Trained

Pts per model 8

2-4 General Levy Units Horse

Number

Weapon

CF

FF

Armour

Levy

6-16

Pistol

4

3

None

Status Raw

Pts per model 5

Extra to upgrade up to 2 units to armour -1 per model. Extra to upgrade one unit to trained status +1 per model. Extra to equip up to 2 units with lance +1 per model.

0-2 Rajtar (Reiter) Units Horse

Number

Weapon

CF

FF

Rajtar

6-12

Pistol

4

3

Armour Armour

Status Trained

Pts per model 6

Extra to equip any units with carbines +1 per model.

0-1 Wallachian Light Horse Unit Horse Wallachian

Number

Weapon

6-12

Bow

CF 3

FF 3

Armour None

Status Trained

Pts per model 6

Can fire when evading a charge, and are considered to be facing the enemy after withdrawing so they can fight if they are caught by the charger.

0-1 Regimented Cossack Cavalry Unit Horse Cossacks

Number

Weapon

6-12

Lance

CF

FF

3

Armour

3

None

Status

Pts per model

Trained

6

Extra to equip unit with carbines +1 per model. Can fire when evading a charge, and are considered to be facing the enemy after withdrawing so they can fight if they are caught by the charger.

1-3 Dragoon Units Horse Dragoon

Number

Weapon

CF

FF

Armour

6-12

Musket

3

3

None

Status

Pts per model

Raw

4

Extra to upgrade up to two units to trained status +1 per model.

0-2 Haiduk Regiments of Foot Foot Muskets

Number

Weapon

CF

FF

Armour

Status

12-20

Musket

3

3

None

Raw

Pts per model 3

Extra to upgrade one unit to trained status +1 per model.

1-2 Mercenary Regiments of Foot Foot Pike Muskets

Number

Weapon

CF

FF

Armour

12-20 12-20

Pike Musket

3 3

3

None None

Status

Pts per model

Trained Trained

4 4

Extra to upgrade one unit to elite status +1 per model.

0-1 Cossack Regimented Foot Foot Muskets

Number

Weapon

CF

FF

Armour

Status

12-20

Pts per model

Musket 4 3 None Trained Axe Infantry equipped with axe are eligible to fight in two ranks (see p. 104 1644 rules).

4

0-4 Artillery Gun Gun and 4 crew Light gun and 2 crew

Number

Weapon

CF

FF

Armour

Status

Pts per model

0-2

Field gun

1

-

None

Trained

40

0-4

Light gun

1

-

None

Trained

21

POLISH ROYAL ARMY – Deluge Period 1655-1660 1 Mounted Hetman General

Number

Weapon

General

1

Pistol

CF

FF

Armour Heavy

Status General

Pts per model 50

1-2 Winged Hussar Units Horse

Number

Hussar

6-8

Weapon

CF

FF

Armour

Status

Heavy Lance 5 3 Heavy Elite Pistol Reduction to downgrade one unit to armour (as Lithuanians) -1 per model.

Pts per model 10

2-4 Pancerni Units Horse Pancerni

Number

Weapon

CF

FF

Armour

6-16

Pistol 4 3 Bow Extra to upgrade up to 2 units to armour +1 per model. Extra to upgrade one unit to elite status +1 per model. Extra to equip up to 2 units with lance +1 per model.

None

Status Trained

Pts per model 7

2-6 General Levy Units Horse

Number

Weapon

CF

FF

Armour

Levy

6-12

Pistol

4

3

None

Status Raw

Pts per model 5

Extra to upgrade up to 2 units to armour -1 per model. Extra to upgrade one unit to trained status +1 per model. Extra to equip up to 2 units with lance +1 per model.

0-1 Rajtar (Reiter) Units Horse

Number

Weapon

CF

FF

Rajtar

6-12

Pistol

4

3

Armour Armour

Status Trained

Pts per model 6

Extra to equip any units with carbines +1 per model.

0-1 Wallachian Light Horse Unit Horse Wallachian

Number

Weapon

6-12

Bow

CF 3

FF 3

Armour None

Status Veteran

Pts per model 5

Can fire when evading a charge, and are considered to be facing the enemy after withdrawing so they can fight if they are caught by the charger.

2-5 Tartar Light Horse Unit Horse

Number

Weapon

CF

FF

Armour

Tartar

6-12

Bow

2

3

None

Status

Pts per model

Trained

3

Extra to equip one unit with lance +1 per model. Extra to upgrade unit with lance to veteran +1 per model. Extra upgrade unit with lance to CF 4 +1 per model. Can fire when evading a charge, and are considered to be facing the enemy after withdrawing so they can fight if they are caught by the charger.

0-2 Regimented Cossack Cavalry Unit Horse Cossacks

Number

Weapon

6-12

Lance

CF

FF

3

Armour

3

None

Status

Pts per model

Raw

5

Extra to equip unit with carbines +1 per model. Extra to upgrade one unit to trained +1 per model. Can fire when evading a charge, and are considered to be facing the enemy after withdrawing so they can fight if they are caught by the charger.

2-3 Dragoon Units Horse Dragoon

Number

Weapon

CF

FF

Armour

6-16

Musket

3

3

None

Status

Pts per model

Raw

4

Extra to upgrade up to two units to trained status +1 per model.

0-2 Haiduk Regiments of Foots Foot Muskets

Number

Weapon

CF

FF

Armour

Status

Pts per model

12-20

Musket

3

3

None

Raw

3

Status

Pts per model

Extra to upgrade one unit to trained status +1 per model.

0-1 Mercenary Regiments of Foot Foot Pike Muskets

Number

Weapon

CF

FF

Armour

12-20 12-20

Pike Musket

3 3

3

None None

Trained Trained

4 4

Extra to upgrade one unit to elite status +1 per model.

0-1 Cossack Regimented Foot Foot Muskets

Number 12-20

Weapon

CF

FF

Armour

Status

Pts per model

Musket 4 3 None Trained Axe Infantry equipped with axe are eligible to fight in two ranks (see p. 104 1644 rules).

4

0-4 Artillery Gun Gun and 4 crew Light gun and 2 crew

Number

Weapon

CF

FF

Armour

Status

Pts per model

0-2

Field gun

1

-

None

Trained

40

0-4

Light gun

1

-

None

Trained

21

LITHUANIAN REBEL ARMY – Deluge Period 1655-1657 1 Mounted Hetman General

Number

Weapon

General

1

Pistol

Horse

Number

Weapon

Hussar

6-12

CF

FF

Armour Heavy

Status General

Pts per model 50

0-2 Winged Hussar Units CF

FF

Armour

Status

Heavy Lance 5 3 Heavy Elite Pistol Reduction to downgrade one unit to armour (as Lithuanians) -1 per model.

Pts per model 10

1-2 Pancerni Units Horse Pancerni

Number

Weapon

CF

FF

Armour

6-16

Pistol 4 3 Bow Extra to upgrade up to 2 units to armour +1 per model. Extra to upgrade one unit to elite status +1 per model. Extra to equip up to 2 units with lance +1 per model.

None

Status Trained

Pts per model 7

1-2 General Levy Units Horse

Number

Weapon

CF

FF

Armour

Levy

6-12

Pistol

4

3

None

Status Raw

Pts per model 5

Extra to upgrade up to 1 unit to armour -1 per model. Extra to upgrade one unit to trained status +1 per model. Extra to equip up to 2 units with lance +1 per model.

1-3 Rajtar (Reiter) Units Horse

Number

Weapon

CF

FF

Rajtar

6-12

Pistol

4

3

Armour Armour

Status Trained

Pts per model 6

Extra to equip any units with carbines +1 per model.

1-2 Wallachian/Tartar Light Horse Unit Horse Wallachian

Number

Weapon

6-10

Bow

CF 3

FF 3

Armour None

Status Trained

Pts per model 6

Can fire when evading a charge, and are considered to be facing the enemy after withdrawing so they can fight if they are caught by the charger.

1-2 Dragoon Units Horse Dragoon

Number

Weapon

CF

FF

Armour

6-10

Musket

3

3

None

Status

Pts per model

Raw

4

Extra to upgrade up to one unit to trained status +1 per model.

1-2 Mercenary Regiments of Foot (Scots and Germans) Foot Pike Muskets

Number

Weapon

CF

FF

Armour

12-20 12-20

Pike Musket

3 3

3

None None

Status Trained Trained

Pts per model 4 4

Extra to upgrade one unit to elite status +1 per model.

0-4 Artillery Gun Gun and 4 crew Light gun and 2 crew

Number

Weapon

CF

FF

Armour

Status

Pts per model

0-2

Field gun

1

-

None

Trained

40

0-4

Light gun

1

-

None

Trained

21

COSSACK REBELLION ARMY-1648-1660 1 Mounted Hetman General

Number

Weapon

General

1

Pistol

CF

FF

Armour Heavy

Status General

Pts per model 50

1-2 Regimented Cossack Cavalry Unit Horse Cossacks

Number

Weapon

6-12

Lance

CF

FF

3

Armour

3

None

Status Trained

Pts per model 6

Extra to equip any units with carbines +1 per model. Extra to upgrade one unit to veteran +1 per model. Can fire when evading a charge, and are considered to be facing the enemy after withdrawing so they can fight if they are caught by the charger.

2-6 Cossack Cavalry Unit Horse Cossacks

Number

Weapon

6-16

Lance

CF 3

FF

Armour

3

None

Status Raw

Pts per model 5

Extra to equip any unit with carbines +1 per model. Extra to equip up to two units with bow +1 per model. Extra to upgrade two units to trained +1 per model. Extra to upgrade one unit only (Brotherhood) to veteran +2 per model. Extra to give veteran unit armour +1 per model. Extra to upgrade veteran unit to CF 4 +1 per model. Can fire when evading a charge, and are considered to be facing the enemy after withdrawing so they can fight if they are caught by the charger.

2-5 Tartar Light Horse Unit Horse

Number

Weapon

CF

FF

Armour

Tartar

6-12

Bow

2

3

None

Status Trained

Pts per model 3

Extra to equip one unit with lance +1 per model. Extra to upgrade unit with lance to veteran +1 per model. Extra to upgrade unit with lance to CF 4 +1 per model. Extra to give veteran unit armour +1 per model. Can fire when evading a charge, and are considered to be facing the enemy after withdrawing so they can fight if they are caught by the charger.

1-2 Cossack Regimented Foot Foot Muskets

Number

Weapon

CF

FF

Armour

Status

12-20

Musket

3

3

None

Trained

Pts per model 4

Axe Extra to upgrade two units to veteran status +1 per model. Extra to upgrade one unit only to CF 4 +1 per model. Infantry equipped with axe are eligible to fight in two ranks (see p. 104 1644 rules).

2-6 Zaporohjan Foot Foot Muskets

Number

Weapon

CF

FF

Armour

12-20

Musket Axe

3

3

None

Status

Pts per model

Trained

4

Extra to upgrade two units to veteran status +1 per model. Extra to upgrade one unit only to CF 4 +1 per model. Infantry equipped with axe are eligible to fight in two ranks (see p. 104 1644 rules).

2-6 Nijhovsty (Cossack) Foot Foot Muskets

Number

Weapon

CF

FF

Armour

Status

Pts per model

20-40

Musket

3

3

None

Raw

3

Extra to upgrade any unit to trained status +1 per model. Extra to upgrade one unit only to veteran status +2 per model. Free to exchange muskets for ½ pike, up to ½ models in unit. Infantry equipped with ½ pike are eligible to fight in two ranks (see p. 104 1644 rules as per axe rule).

0-6 Tchaban (Horseherder/Peasant) Foot Foot Levy

Number 20-40

Weapon

CF

FF

Armour

Status

½ pike 3 Improvised axe

(3)

None

Raw

Pts per model 3

Extra to give up to ¼ of models in any unit musket +1 per model. Extra to up to ½ of models in any unit bow +1 per model Infantry equipped with ½ pike/improvised axe are eligible to fight in two ranks (see p. 104 1644 rules as per axe rule).

0-1 Crimean Janissary unit Foot Muskets

Number 12-20

Weapon

CF

FF

Musket 4 Sword and buckler

3

Armour

Status

see below

Veteran

Pts per model 5

Infantry equipped with sword and buckler are considered to be armoured.

0.1 Wagons

Number

Wagon

4-8

Foot

Cossack Wagon Tabor 0.2

Weapon Defended Obstacle

CF

FF

4

_

Armour None

Status _

5

Number

Weapon

CF

FF

Armour

12-24

Musket

3

3

None

Number

Weapon

CF

FF

Armour

Gun and 4 crew

0-1

Field gun

1

-

None

Trained

40

Light gun and 2 crew

0-2

Light gun

1

-

None

Trained

21

Muskets Guns

Status

Pts per model

Trained Status

Pts per model 3 Pts per model

Infantry defending wagons use the CF (4) of the wagons. Cavalry cannot assault the Wagon Tabor and only foot may attempt to capture it. Pikes are the only unit that may use 2 ranks when attacking the Wagon Tabor, all other units fight only the front rank. Deploying the Wagon Tabor The Wagon Tabor is modelled as a complete piece and placed on the table at the beginning of the battle. The tabor may be placed anywhere within the Cossack deployment zone as per p. 22 of the 1644 rules. Modelling the Wagon Tabor I have modelled my Wagon Tabor of 8 wagons, 2 light guns and 1 field gun on a triangular piece of MDF measuring 24 inches (60cm) by 18 inches (45cm) along the axis. This also allows me to place pieces within the Tabor to give it a diorama look. Vignettes such as tents, cooking fires and baggage add to the look.

Base 24 inches (60cm)

Ottoman Turks - 1640-1673 1 Mounted General General

Number

Weapon

General

1

Pistol

CF

FF

Armour Heavy

Status General

Pts per model 50

3-8 Spahi Units Horse

Number

Weapon

Spahi

6-16

Bow

CF 3

FF

Armour

3

None

Status Trained

Pts per model 4

Extra to equip any units with lance +1 per model. Extra to upgrade any units to veteran +1 per model. Extra to upgrade up to two units to elite +2 per model. Extra to give any unit armour +1 per model. Extra to upgrade any unit to CF 4 +1 per model. Extra to upgrade elite units to CF 5 +1 per model. Extra to give elite unit heavy armour +2 per model.

2-5 Tartar Light Horse Units Horse

Number

Weapon

CF

FF

Armour

Tartar

6-12

Bow

2

3

None

Status Trained

Pts per model 3

Extra to equip one unit with lance +1 per model. Extra to upgrade unit with lance to veteran +1 per model. Extra to upgrade unit with lance to CF 4 +1 per model. Extra to give veteran unit armour +1 per model. Can fire when evading a charge, and are considered to be facing the enemy after withdrawing so they can fight if they are caught by the charger.

2-6 Janissary units Foot Muskets

Number 12-20

Weapon

CF

FF

Musket 4 Sword and buckler

3

Armour

Status

see below

Veteran

Infantry equipped with sword and bucklers are considered to be armoured. Extra to upgrade up to two units to elite status +2 per model.

Pts per model 5

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