Jedi

  • May 2020
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Motasa Lourean Guardian Real Name Motasa

Height 5' 10"

Gender Female Age 39

Hair Black

Size Medium

Eyes Blue

PL

PP

8 ATTRIBUTES

STR DEX CON INT WIS CHA ROLL

'For good or bad, change must come!'

Weight 183

DEF

140 DEFENSES

10

+0

FORT 14

16

+3

18

16

+3

REF WILL

10

+0

TOUGH

18

30

+10

12

+1

20

+4

20

+10

(Flat: 12)

Uncanny Dodge

Dodge Focus +5

ATT M/R

+7

/

+4

Ev asion 2

+8

Energy Blade +9 Atk Block +11 (free sunder)

+10 (Flat: 8)

+7

INIT

+3

HERO

1

(10/0) Defensive Roll: 4

I Am Expendable

Knockback: 3 / Flat: 1

-5 Defense, Attack, Skill, and Check Unconscious -10 Defense, Attack, Skill, Check, and move at 1/2 speed

DAMAGE TRACK

-1

DEF, Atk, Skill, and Check

FAIL 1-4

HURT

-2

Defense, Attack, Skill, and Check

FAIL 5-9

DAZED + HURT

HERO POINTS

FAIL 10-14

CON + STUN + HURT

HITS

17

16

15

14

13

12

11

10

9

8

7

6

5

4

3

2

FAIL 15-19

UNCO + COND + HURT

FATIGUE

19

18

17

16

15

14

13

12

11

10

9

8

7

6

5

4

Winded: -2str/dex, -1Def/Atk Fatigued: -4 Str/Dex, -2Def /Atk, no run Exhausted: -6str/dex, -3Def /Atk, no run

POWERS & EQUIPMENT

notes

FEATS

Take

10

Device (Energy Blade)

Equipment (5) 25 points worth of equipment

10@

8

Deflect (all physical)[EX: Action +3(reaction),

All-out Attack Reduce defense bonus to increase attack bonus

10@

1

Feats: Accurate, Shield 1, Area 5]

8

Attack Specialization (2) +2 Atk with Light Sabre

Redirect Attack

Defensive Attack Reduce attack bonus to increase defense bonus

(Deflect (physical)[Reflection, Redirection, Action (move action),

Defensive Roll (4) +4 Toughness save bonus

Feats: Accurate, Shield 1, Area 5]

Dodge Focus (5) +5 dodge bonus

Devastating Attack 13

Elusive Target 13:tough

Strike [Ex: Penetrating 10, Linked [Drain Toughness]] Feats: Accurate, Shield 1, Area 5]

Move-by Action Move both before and after a standard action

Whirling Blade 10

Double penalties f or ranged attacks against y ou in melee

Evasion (2) Suffer no damage from attacks allow ing a Reflex save Uncanny Dodge Retain dodge to Sentient Magical creatures

Strike [Ex: Area (shapeable), Penetrating 10,

10:tough

Linked [Drain Toughness]]

Improved Block (1) +2 bonus on attack rolls to block Weapon Break Follow a successful melee block w ith a free sunder

Feats: Accurate, Shield 1, Area 5]

Inspire (5) Grant allies +5 to attacks, saves, & checks Hide in Plain Sight You don't need cover or concealment to hide

20

Force Powers (Enhanced Wisdom [ex: Independent])

10

Summon (Ex: Organic, Fanatical; Fl: Once per scene -2)

Fascinate (1) Hold a subject's attention with 1 interaction skill

Foe to Friend

Trance Go into a deathlike trance that slows breathing Interpose Trade places w ith an adjacent ally subject to attack

[ ] Once Per Scene Influencing Finger Waive 9

Attack Focus (Melee) (3) +3 bonus to melee attack rolls

Mind Control [Ex: Conscious, Progression 2, Contagious;

9:will

Fl: One Command, Sense Dependent (eye contact)]

Battle Mind (physical combat ability) 7

Boost [Ex: area 5, Selective]

Kinetic Blast 10

20 n/a 10 10 20 10 10

Move Object [Ex: Cone, Selective;

20 20 20 20 20 20 20 20 20 10 10 10 10 10

SKILLS Acrobatics* Athletics Computers* Concentration Coercion Persuasion

7 (+10) 10 (+10) (+10) (+1) 4 (+5)

Disable Device*

Empathy 3 (+13) Gather Info 4 (+5) Knowledge* Arcane Lore*

4 (+4)

Civics*

4 (+4)

Current Event* Chemistry* Engineering* History* Physics* Religion*

4 (+4)

Medicine*

Perception Perform Pilot* Stealth Survival

3 (+13) (+1) 2 (+5) 7 (+10) (+10)

10:ref

Fl: Once Per Scene -2] 10

[ ] Once Per Scene Telepathy

10:will

4

Blind Sight

4

Precognition

4

Postcognition

8

Energy Blade (Strike)[Ex: Penetrating 8, Always in hand] (18ep)

1

Environment Mask (Adaptation) [Once per session] (7ep) [

MOVEMENT

EQUIPMENT 8:tough

Base 30 / 60 / 120

Leap 10 / 5 / 2

PASSIVE SKILLS

]

Insight

23

Perception

23

DRAWBACKS/COMPLICATIONS LANGUAGES

Power Loss -Cut off for scene if nullified [Freq DC 10] [Sev DC 15]

LIFTING Restricion -Spirit Energy, scene description [Freq DC 15] [Sev DC 10]

5

Common, Draconic, Celestial, Abyssal, Binary.

Light: 33 lbs, Med: 66 lbs, Heavy: 100 lbs Max: 200 lbs, Push: 500 lbs

Abilities 14 + Skills 14 (56 ranks) + Feats 35 + Powers 61 + Combat 16 + Saves 6 – Drawbacks -6 = 140 / 140

WWW.LIVINGINNOD.COM

MOTASA LOUREAN CONDITIONS

PL:8

BACKGROUND

BLINDED 50% MISS IN COMBAT, NO DODGE, -2 TO DEF, -4 STR & DEX

CITY Suladar

DAZED CAN TAKE NO ACTIONS, KEEPS DODGE BONUS

COVER GRANTS A +4 DEF, AND A +2 TO REF FROM POINT OF COVER DYING FORT SAVE DC:10 OR DIE. +1 DC TO SAVE PER HOUR ENTANGLED -2 ATT & DEF, -4 DEX, MOVE 1/2 SPEED UNLESS ANCHORED

DAZZLED -1 TO ATTACK AND DEFENSE FASCINATED NO ACTIONS, -4 ON REACTION CHECKS, EASILY BREAKS GRAPPLED CAN ONLY MAKE SIMPLE ATTACK OR BREAK FREE OF GRAPPLE

HELPLESS +4 TO BE HIT (MELEE), 5 DEFENSE

Instinct Belief  ASPECT ASPECT ASPECT ASPECT ASPECT

BACKGROUND real name Motasa origin Training

BASE Von Braun Cruiser

DEAFENED CANNOT HEAR, -4 INIT

PP:140

The cause first! I am expendable Democracy fell, not I! Chaos will lead too……. I will protect those who fight with me I will destroy anything that stands in my way! I miss Keeshia, my love

allegiance Cause occupation Member of Planar Guild, taking some personal time 1st appearance

nationality Estes ethnicity Ascendant gender Female age 39 height 5' 10" weight 183

INJURED EACH INJURY INCURS AN ADDITIONAL -1 TOUGHNESS SAVE

hair Black

INVISIBLE +2 TO HIT DEFENDERS 50% CHANCE MISS TO BE HIT

Other Aspects

NAUSEATED MOVE ACTIONS ONLY, FORT SAVE DC 10+ POWER RANK

eyes Blue motivation Justice

PARALYZED 0 STR & DEX, 5 DEF, CAN TAKE MENTAL ACTIONS PINNED HELD IMMOBILE IN GRAPPLE, NO DODGE, -4 DEF PRONE -4 MELEE ATTACKS, +4 TO BE HIT (MELEE), -4 (RANGED) SHAKEN -2 TO ALL SAVES AND CHECKS SICKENED -2 TO ALL ATTACK ROLLS AND CHECKS SLOWED -1 ATTACK, DEFENSE, REF MOVE AT 1/2, AND ONE ACTION FRIGHTENED ATTEMPT TO FLEE, OR REMAIN SHAKEN STUNNED STUNNED FOR 1 ROUND, LOSE DODGE BONUS, -2 DEF UNCONSCIOUS HELPLESS, DC 10, ADDITIONAL CHECKS CAUSE CONDITION

NPCS

PANICKED FLEE OR COWER DAZED, DEFEND BUT NOT ACT RECOVER 1 HR EACH, CONDITIONS FIRST, UNLESS PERSISTENT

EXTRA EFFORT

Keeshia Elven lover and slave to the Wardends

CHECK BONUS +2 STR BONUS ON A SINGLE CHECK INCREASE CARRY CAPACITY +5 STR CARRY CAPACITY FOR ONE ROUND

Baron Kirsten

INCREASE MOVE DOUBLE MOVEMENT SPEED FOR ONE ROUND

He captured Keeshia and sold her as a slave to the Wardens

INCREASE POWER +2 RANKS TO A POWER GAIN POWER FEAT ADD POWER FEAT UNTIL END OF ENCOUNTER

PERSONALITY Very passionate in everything she does, and becomes angry when people act complacent. Would rather lose her left hand than see a stranger be harmed. Is quick to make friends, and quick to anger. Never judges anything, bases all logic upon cold hearted facts. PHYSICAL APPEARANCE Lanky with Dark Brown hair with beads woven in, each bead marking something significant in her life. Wears a simple synthetic mesh clothing, relying entirely upon her own abilty to protect herself. The only piece of notable gear is her Light Sabre at her hip.

WILLPOWER ADDT'L WILL SAVE WITH LASTING EFFECT

DETAILS Why do you want to kill the Baron?

SURGE GAIN ADDITIONAL STD OR MOVE ATTACK

HERO POINTS IMPROVE ROLL REROLL AN ACTION. MIN 10+LOWEST ROLL IMPROVE YOUR DEFENSE +5 DEF FOR 1 ROUND HEROIC FEAT ADD FEAT (NO FORTUNE FEATS), 1 RANK PER HERO PT

He captures my lover, Keeshia, and sold her into slavery to the Wardens.

DODGE DOUBLE DODGE BONUS PER ROUND INSTANT COUNTER COUNTER A POWER USED AGAINST YOU CANCEL FATIGUE REDUCE FATIGE BY 1 LEVEL RECOVER SHAKE OFF STUNNED OR FATIGUE

BATTLE TACTICS

ESCAPE DEATH STABILIZES DYING CONDITION

Use Deflect and Redirect to protect you and your allys. When able, support with Force Powers. Rely on on your equipment for basic attacks.

INSPIRATION HINT, CLUE, OR OTHER HELP FROM GM

I found Adamus nearly dead after a fight he had with the Barons forces and took care of him. We have been very close ever since.

GAME INFO Player Campaign Fuck! The Baron! GM Seth Blevins Player email [email protected] RANK

TIME

VALUE

EXTENDED RANGE

1

3 seconds (1 action)

1

10 ft

2

6 seconds (1 round)

2

15ft

3

1 minute (10 rounds)

5

25ft

4

5 minutes

10

35f t

5

10 minutes

15

75ft

6

15 minutes

25

100ft

7

20 minutes

35

150 ft

8

25 minutes

75

250ft

9

40 minutes

100

350 ft

10

1 hour

125

500 ft

11

6 hours

150

750 ft

12

12 hours

200

1000 ft

13

1 day

300

1500 ft

14

1 week

400

2500 ft

15

2 weeks

500

3500 ft

16

1 month

600

1 Mile

17

2 months

700

1.5 Miles 2 Miles

18

4 months

800

19

8 months

900

3 Miles

20

1 year

1000

5 Miles

MnM 2nd Edition, Issue #1.7

DETAILS How did you join the group?

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