Final Program, Emerald City Gamefest 2008 - Imposed

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Welcome to Emerald City Gamefest 3! Emerald City Gamefest organizes free, family-oriented gaming events. We are a not-for-profit Washington corporation and our members come from diverse gaming groups in the Puget Sound Area. This is our third annual game day, where people show up to play board, card, miniatures, and roleplaying games. This year, we’re responding to our participants’ feedback by offering even more varied games, providing more space, inviting dealers, and making it easier to find specific games.

Our Partners

Our sponsors:

Gamer groups: Goblins Comic Kobold Quarterly Malcontent Games R. Talsorian Games Stabbing Contest Steve Jackson Games TJ Games Tri Tac Games

Chaosium ConQuest NW Dragonflight The Dreaming Exile Game Studios Fantastic Games Games Plus Geek Girls Rule!

Board Games Fluxx - Games Plus Dealer Table

A card game where the cards themselves determine the current rules of the game. By playing cards, you change numerous aspects of the game: how to draw cards, how to play cards, and even how to win. There are 84 cards in the deck with additions available. GM: Games Plus Staff Time: 11:00 am - noon

Soaps - Table #13

# of Players: 2 to 6 Sponsored by Games Plus!

Players are managers of new soap operas. The player whose show

Dragonflight Emerald City Game Feast Heroscapers Metro Seattle Gamers Puget Sound Roleplayers Meetup Seattle D&D Meetup Seattle Gamers Assemble! Third Place Gamers

draws the highest audience will be the winner. Just like real soap operas, the twists and turns of the plots that the players construct can be unbelievable, outlandish, tragic or funny. GM: Danny Goodisman Time: 11am - 12:30pm

# of Players: 5

Shadows Over Camelot - Games Plus Dealer Table

Journey back to the days of King Arthur and his Knights of the Round Table! Shadows Over Camelot is cooperative game in which everyone works together to achieve the final victory. Players choose the knight they want to be, and each knight has special abilities that is unique to him. When embarking on a quest (for example the search for the Holy Grail, or the search for Excalibur), those special abilities become very

important. GM: Games Plus Staff Time: 11am - 3:00pm

# of Players: 3 to 7 Sponsored by Games Plus!

Runaway Train - Table #7

Run Away Train is a quick light game. Story line: You are on a train car that has separated from the rest of the train and is now headed back down the hill towards the train station that is on a cliff that over looks the bay. The smart thing would be to jump now. But you still have a little time before that happens and you would hate to see all your luggage go to the bottom of the bay. You might be able to get some of it off before the end of the tracks comes. So you start tossing it off the train. Problem...so is everyone else.

Catan by building settlements, cities, and roads. On each turn dice are rolled to determine what resources the island produces. Players collect these resources to build up their civilizations to get to 10 victory points and win the game. GM: Games Plus Staff Time: noon - 3:00 pm

# of Players: 3 to 4 Sponsored by Games Plus!

Quelf is like a crazy mix between "Flux" and "Cranium." You play a character such as "Queen Spatula" who is trying to get out of the land of Quelf. In order to do so you go around the board doing silly things like having to talk like Darth Vader or writing a poem about spam. The game states ages 12 and up, but younger kids would enjoy it as well. GM: Laura Mortensen Time: 1:00 pm - 3:00 pm

Conflict Of Heroes - Table #17

Puerto Rico - Table #15

GM: Wilhelm Fitzpatrick Time: 11am - 3pm

Max # of Players: 4

Munchkin - Table #18

Super Munchkin (11:00 am -1:00 pm) Grab your cape and boots as Munchkins to fly to the rescue! Defeat the villains, grab their loot, power up and betray your buddies in this MaxiPowered variant of the classic Munchkin. Munchkin Cthulhu (1:00 pm - 3:00 pm) Are you ready for unspeakable horrors from beyond (other than your fellow Munchkins)? Open sealed doors, defeat horrid creatures, steal their stuff and betray other investigators until you become the Mightiest Munchkin (or get eaten by Elder Things). Munchkin Booty (3:00 pm - 5:00 pm) Product Launch for this new variant of Munchkin! Now, they're all at sea, swashing their buckles and sending their ships to find monsters and loot. Can you fight off fellow scurvy-dog Munchkins and become the Pirate King? Munchkin Dungeon (5:00 pm - 7:00 pm) Open doors, avoid traps, kill monster, grab loot and backstab your buddies but, now, you can finally find out what kind of dungeon you're looting! This new addition to the award-winning Munchkin game puts everyone in peril at the same time. GM: MIB Marcus Evenstar # of Players: 3 to 6 per game Time: 11am - 7pm, each game 2 hours Sponsored by Steve Jackson Games

Settlers of Catan - Games Plus Dealer Table

In Settlers of Catan, players try to be the dominant force on the island of

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It is part of Emerald City Gamefest's core values to support the community. One of the ways we have done this since our inception is to support Northwest Harvest by collecting food donations at our events.

Quelf - Table #13

GM: Tim Schutz Time: 11am - 7pm A new fast-paced game of squad level action on the eastern front of WWII. Simple, consistent rule systems make it easy to learn, yet interlock in elegant ways to produce tactical depth. Gorgeous oversized maps and counters make it a feast for the eyes as well. A fluid activation sequence keeps all players involved throughout the turn, and limited command resources force hard decisions without imposing arbitrary limits. If you've enjoyed Memoir 44, this is the next step up.

Giving Back to the Community

Max # of Players: 8

The players are plantation owners in Puerto Rico in the days when ships had sails. Growing up to five different kind of crops: Corn, Indigo, Coffee, Sugar and Tobacco, they must try to run their business more efficiently than their close competitors; growing crops and storing them efficiently, developing San Juan with useful buildings, deploying their colonists to best effect, selling crops at the right time, and most importantly, shipping their goods back to Europe for maximum benefit.

Northwest Harvest Northwest Harvest is a locally-operated hunger relief nonprofit organization which supplies 18 million pounds of food each year to nearly 300 food banks and meal programs in 36 counties across Washington, while respecting the dignity of the people served.

Our Other Events Do you have other activities? Yes! We host weekly open gaming every Thursday night. You can read more about this on our Yahoo mailing list: http://games.groups.yahoo.com/group/Emerald_City_Game_Feast/

We also organize occasional special events such as liveaction role-playing games (LARPs) and gamer yard sales, which are also discussed on our Yahoo mailing list. We organized the role-playing section of ConQuest Northwest 2008, including several special events, and will assume this role again in 2009. We helped organize Dragonflight 2007 and 2008, including several special events, and plan on joining forces again in 2009.

GM: Jonathan Melusky # of Players: 3 to 5 Time: 11:00 am - 3:00 pm, 90 minutes per game

Agricola - Table #21

We will use the simplest deck of cards of Occupations and Minor Improvements "Acquire Grain", "Vegetables" (Need to plow fields and sow them to make them increase), "Sheep", "Wild Boar", and "Cattle" (need stables and pastures to keep them in); and Occupations and Improvements and resources to help you along the way, all in a limited number of actions, 1 per family member per round. GM: John Edwards Time: 11am - 6pm

Max # of Players: 4 Sponsored by Metro Seattle Gamers

Card Game Demos - Games Plus Dealer Table

Demos of various 2-player card games that make use of strategy and gamesmanship to win, including Lost Cities, Balloon Cup, 24 / 7, Dixie Shiloh. GM: Games Plus Staff Time: 3:00 pm - 7:00 pm

Max # of Players: 2 at a time Sponsored by Games Plus!

Arkham Horror - Games Plus Dealer Table

Arkham Horror is a cooperative adventure game themed around H.P Lovecraft's Cthulhu Mythos. Players an Investigator and take to the streets of Arkham. It's up to the Investigators to prevent an Ancient Old from breaking into our world. It's up to the players to clean out the streets of Arkham by fighting many different types of monsters, but their main goal is to close portals to other dimensions that are opening up around town. With too many portals open the Ancient One awakens and the players only have one last chance to save the world. Defeat the Ancient One in combat! GM: Games Plus Staff Max # of Players: 8 Time: 3:00 pm - 7:00pm Sponsored by Games Plus!

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GM: Edmund Metheny # of Players: 6 Time: 3:00 pm - 7:00 pm Pregenerated characters will be provided Sponsored by The Dreaming Comics & Games.

Tomb of the Iron God - Table #5

System: Swords & Wizardry (DnD 0e) Experience the dungeon crawl of 1974! Traps, puzzles, goblins, and treasure. GM: Alan Barclay # of Players: 4 Time: 11:00 am - 3:00 pm

Additional Board Games Ticket to Ride - Table #17

Ticket to Ride is a cross-country train adventure where players collect cards of various types of train cars that enable them to claim railway routes connecting cities throughout North America. GM: Jon Kinarthy # of Players: 4 Time: 3:00 pm - 7:00 pm

Prize Draw How do I get tickets for the prize drawing? Emerald City Gamefest will once again be holding a prize drawing this year. The rules of the drawing are as follows:

Sky Galleons of Mars: Retribution - Table #4

An English flotilla of airships retaliates against the city-state of Shastapsh against perceived injuries. Their mission is to destroy the town city and its infrastructure. The defenders have other plans. GM: Kevin Smyth and his fellow Red Captains Time: 11:00 am - 4:00 pm

Max # of Players: 8

1. Everyone who participates in Emerald City Gamefest receives 1 ticket for the prize drawing just for attending 2. Anyone who brings a food donation for Northwest Harvest gets two additional tickets. For a listing of foods that Northwest Harvest particularly needs, see here. 3. Anyone who comes to the event wearing an official Emerald City Gamefest button gets one additional ticket. 4. Anyone who comes to the event in official Emerald City Gamefest apparel (other than buttons - see above) from Zazzle or Cafe Press gets two additional tickets 5. Anyone who runs an event at the Gamefest gets two additional tickets 6. Anyone who runs an event with a steampunk theme gets 1 additional ticket (in addition to the two for running an event).

Anima Tactics Demo - Table #24

So if you come to the Gamefest (1 ticket) with a food donation (2 tickets) wearing a Gamefest hat (2 tickets) and a Gamefest button (1 ticket), and run an event (2 tickets) with a steampunk theme (1 ticket) you can get a total of 9 tickets for the prize drawing!

In the Grim Darkness of the Far Future, There is Only War: 500 points armies. This is a great chance to introduce friends to WH40k or try something new yourself. Loaner armies provided or players can bring their own.

The drawing results will be posted at 6:30 pm. You must be present in order to win.

What can I win? We have over $1,800 in prizes to distribute. Prizes have been divided by type (board games, role-playing games, etc.) and clearly marked boxes are placed at the Emerald City Gamefest registration table. Put as many of your tickets as you want in the box or boxes associated with the prizes you're interested in.

Anima: Tactics is one of the hottest new skirmish miniature wargame set in the world of Gaia, created for the Anima: Beyond Fantasy role playing game. A:T is a fusion of East meets West with Japanese video game style art, honor, and mysticism combined with medieval arms and magic using some of the best sculpted figures on the market. A no-holds barred skirmish combat game that pits heroic characters against each other in the struggle between Light and Dark. In this gritty battle, alliances change and heroes must struggle with their own souls to decide which side of the line they stand on. Draw the line and throw down the Gauntlet. Conquer your foe by utilizing your characters special powers in devastating combos. Newbies welcomed and see their site http://www.animarpg.com/ to download the starter rules and web addendum. GM: Abe Torres # of Players: 2 at a time Time: 11:00 am - 7:00 pm Figures will be provided.

Warhammer 40,000: 500 pts - Table #2

GM: Fantastic Games staff Time: 11:00 am - 7:00 pm

# of Players: 2 Sponsored by Fantastic Games

Warhammer 40,000: 1,000 pts - Table #2

In the Grim Darkness of the Far Future, There is Only War: 1,000 points armies. This is a great chance to introduce friends to WH40k or try something new yourself. Loaner armies provided or players can bring their own. GM: Fantastic Games staff Time: 11:00 am - 7:00 pm

# of Players: 2 Sponsored by Fantastic Games

Warhammer Fantasy: 500 pts - Table #3

The Game of Fantasy Battles: 500 points armies. The world of Warhammer is a land sundered by bitter strife and deadly conflict. Every realm and kingdom is riven by war and destruction, a battleground for mighty armies that advance to the beat of sonorous war-drums and the braying call of trumpets. Stop by and try out one of the most popular fantasy miniatures systems in the world! Beginners are welcome! This is a great chance to introduce friends to WHFB or try something new yourself. Loaner armies provided or players can bring their own. GM: Fantastic Games staff Time: 11:00 am - 7:00 pm

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Warhammer Fantasy: 1,000 pts - Table #3

Miniatures Games

# of Players: 2 Sponsored by Fantastic Games

The Game of Fantasy Battles: 1,000 points armies. The world of Warhammer is a land sundered by bitter strife and deadly conflict. Every realm and kingdom is riven by war and destruction, a battleground for mighty armies that advance to the beat of sonorous war-drums and the braying call of trumpets. Stop by and try out one of the most popular fantasy miniatures systems in the world! Beginners are welcome! This is a great chance to introduce friends to WHFB or try something new yourself. Loaner armies provided or players can bring their own. GM: Fantastic Games staff Time: 11:00 am - 7:00 pm

# of Players: 2 Sponsored by Fantastic Games

Space Hulk - Table #1

Man Versus Alien in Desperate Battle. Come and play a classic! Space Hulk pits elite Space Marine Terminators against an endless horde of Genestealers in this simple, fast paced, and exciting game. Beginners are welcome! Loaner armies provided or players can provide their own. GM: Fantastic Games staff Time: 11:00 am - 7:00 pm

# of Players: 8 Sponsored by Fantastic Games

Circus Maximus - Table #6

The finest race in the Roman Empire. Try your luck in this chariot race. We welcome all skill levels and kids also. This is a campaign in its 4th year in that we track your drivers’ skill and prize money. You may join at any time and race as often as you would like. GM: Ken Cassady Max # of Players: 8 Time: 3:00 pm - 7:00 pm Sponsored by DRAGONFLIGHT 2009

STARMADA BLAZERS (or Starmato) - Table #5

The Gamilons are building their forces around Pluto for a renewed invasion of Earth. The Earth Defense Force musters anything in the area in an attempt to catch them before they mass. Relive your childhood TV habits is this conversion of the classic anime series. GM: Bill Nitsche Time: 3:00 pm - 7:00 pm

Max # of Players: 8

Thunderboats! - Table #4

Come relive the golden age of hydroplane racing from 1952-65. Test yourself and your competitors in a fun, simple three lap race. GM: Kevin Smyth Max # of Players: 6 Time: 4:00 pm - 7:00 pm

Role-Playing Games The Mystery Adventure of Erik Scott de Bie - Table #15

System: D&D 4th edition Erik Scott de Bie, author of Ghostwalker, "Depths of Madness", "The Hunting Game", and "The Greater Treasure" will be running a D&D 4th ed. game, but the plot is so secret he won't even tell us what it is! Last year's game was lots of fun, and this year's promises to be even better! GM: Erik Scott de Bie Time: 11:00 am - 3:00 pm

# of Players: Up to 6

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A Lesson Learned - Table #9

System: Monsters and Other Childish ThingsCliques, bullies and teachers who try to "help" can make junior high a rough time for kids. For the students of Spring Crescent Middle School, where one really can die from embarrassment, those who stand out have the roughest time and when you best friend looks like a life sized My Little Pony, turned inside out with caustic pink farts, fitting in can especially be hard. Even harder when someone or something else is stirring up trouble and drawing unwanted and dangerous attention to the school. Attention which threatens to expose everyone's secrets. It's up to the PCs to find out the who or what is behind all the commotion and put a stop to it before they find themselves "enrolled" in a program for "specially gifted" students. GM: Jayson Rackerby # of Players: Up to 5 Time: 11:00 am - 3:00 pm Pregenerated characters (and Monsters) will be provided.

There Will Be Blood - Table #14

System: Shadowrun 4 A story about family, greed, religion, and uranium, centered around a turn-of-the-century prospector in the early days of the megacorp era. GM: Juan Arango (a.k.a. Mucky Pup) # of Players: Maximum 6 Time: 11:00 am - 3:00 pm

Camp Shiver - Table #19

System: Savage Worlds/Deadlands (but absolutely no experience necessary) Summer camp for young teens. If a camper falls in the woods, and noone is around, do his screams make a sound? Rated PG-13 GM: Dennison A Milenkaya # of Players: 6-8 Time: 11:00 pm - 5:00 pm Pregenerated characters will be provided.

To End All Wars: A Savage Worlds Daring Tale of Adventure - Table #11

System: Savage Worlds Explorer with the Triple Aces Pulp Rules addition. When an old friend says that he has important information that he wants to discuss with you, you know that it's the start of something big! It's 1936 and Europe is at the brink of war, and you and your friends have to meet with a friend who you haven't seen for a few years. Something big is afoot, are you ready for it? GM: John Reiher # of Players: 4 Time: 11:00 am - 3:00 pm Pregenerated characters will be provided

St. George's Arms: Ghostbusters 1889 - Table #16

System: InSpectres, with Victorian flavour. St. George's Arms is a club for "supernatural game hunters of distinction" -- be they genteel well-to-do looking for a new experience, no-nonsense survivors of hair-raising experiences, or unstable scientists. When the ghoulies and ghosts come a-knocking in the thick London fog, who you gonna call? That's right, St. George's ghost hunters.

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GM: Sophie Lagacé # of Players: Up to 6 Time: 11:00 am - 3:00 pm Pregenerated characters will be provided Sponsored by The Dreaming Comics & Games.

The Roof of the World - Table #10

System: Hollow Earth Expedition An expedition to explore the ruins of an ancient civilization in the rugged Concordia Valley, surrounded by some of the world's highest peaks, finds more than they bargained for. GM: Rakesh Malik # of Players: 8 Time: 11:00 am - 3:00 pm Pregenerated characters will be provided SPONSORED BY EXILE GAME STUDIO

Dark Times and Hard Rain - Film noir roleplaying - Table #6

System: "A Dirty World" film noir role playing by Greg Stoltze Combining the rule set of Greg Stoltze's "A Dirty World" and the scenario creation methods of "In a wicked age", explore the dark alleys and dirty secrets of the town where no one uses an umbrella, no matter how hard it rains: Seattle. Explore the lives of mobbed up dock workers, dames no better than they should be, and someone who just can't turn away, no matter how much they wished they could. For fans of "Double Indemnity" "L.A. Confidential", and "The Big Sleep". GM: Kingston Cassidy Time: 11:00 am - 3:00 pm

# of Players: 4

Wrath Of The River King - Table #12

recreated it using the skeleton of the 2nd edition Advanced Dungeons and Dragons ruleset, modified for 1923 era occult combat, complete with accurate maps and descriptions. Anyone who has either played the original game (or wanted to), or just wants to try an action survival horror RPG set in 1923 Ireland should find this new way to experience a classic horror game enticing. I will have 3 stages of character generation. I will have a set of completely pregenerated characters, a list of mostly pregenerated characters (most likely only missing equipment), and blank character sheets. When we start, I'll ask the group how they want to go about it, whether they want to jump right in or take the time to generate their own characters. Since it is a small group of people, it should be pretty easy to reach a unanimous decision. GM: Josh Tuttle # of Players: 2 to 4 Time: 11:00 am - 7:00 pm Pregenerated characters will be provided.

Shattered Hope - Table #8

System: Dark Heresy Make ready your chainsword, strap on your bolter, and say a prayer to the God-Emperor, for Warhammer 40,000: Dark Heresy is here. Step into the role of an agent of the Inquisition, hunting out and destroying the foul and twisted influence of Chaos. GM: Peter Darley # of Players: Up to 5 Time: noon - 3:00 pm Pregenerated characters will be provided.

Universalis: Steampunk

System: D&D 4e The adventure will be a playtest of Wrath of the River King, a 4e D&D adventure in the Feywild.

System: Universalis - Table #13 Universalis is a game where every player is a GM and the game can be about anything. In keeping with the theme of our convention, there this game will have a Steampunk theme as one of the game tenets.

GM: Wolfgang Baur # of Players: 6 Time: 11am-7pm Pregenerated characters will be provided, although players may bring their own 5th level characters.

GM: Laura Mortensen # of Players: 9 Time: 3:00 pm - 5:00 pm (2 hours)

STORY GAME LOUNGE - Tables #22 and #23

System: Various The Story Game Lounge returns! At ConQuest NW and Dragonflight, we had two very successful events. Drop by any time and get in on a story game. Games that might be played include: Nine Worlds, In a Wicked Age, Dogs in the Vineyard, Trollbabe, Principia, and too many more to mention. If you've never heard of these games, you should come check one out! Hosts: Clint "Ogre" Whiteside and Mickey "Geek Girls Rule!" Schulz Time: Open all day # of Players: Open

Clive Barker's Undying: The Roleplaying Game - Table #20

System: Dungeons & Dragons 2nd edition In 2001 there was a PC game released called Clive Barker's Undying. It was hailed as the scariest PC game of all time by PC Gamer. The atmospheric yet story-driven survival horror game was the standard to beat for years. I have meticulously gone through the game and

The Keep - Table #16

System: The Bridge System (formerly Two-die) The story begins, "You have been hidden in a small cave behind the stables in a Keep guarding a mountain pass. You have been here for two days, when there your parents stuffed you in there during a disturbance at the gates. After two days of silence, you come out and everyone is gone." GM: Mickey "Geek Girls Rule!" Schulz Time: 3:00 pm - 6:00 pm # of Players: 4 to 8 Players will create characters in the age range of 8-15, the character concepts will be based on what their parents did in the Keep.

Whispers of a Nameless Fear - Table #10

System: One-Roll Engine (Wild Talents) The merchants haven't shown up in weeks. Without them the village can't buy grain enough to last through the winter. Why did they stop coming? Did they find another source for the healing herbs that grow here? Or is there something else going on? Your job is to find out.

GM: Rakesh Malik # of Players: 8 Time: 3:00 pm - 7:00 pm Pregenerated characters will be provided

Prisoner of the Reich - Table #14

System: Hollow Earth Expedition Elizabeth Rookwood asks your help in finding her father, the eccentric genius who disappeared weeks ago. The only clue to his whereabouts is an obscure address in Cairo. Following the trail in the experimental airship "Hyperion," can you deliver the missing scientist from whatever dire fate has ensnared him? Who has taken him? Where have they gone? And for what sinister purpose? An introductory adventure to "Hollow Earth Expedition," the high-flying game of pulp adventure. GM: Tim W. Brown# of Players: 6 Time: 3:00 pm - 7:00 pm Sponsored by Exile Game Studio Characters will be created at the table

Balance of Terror - Table #9

System: Science vs. Savagery Northwest of the British regency of Parhoon lie the Astusapes Highlands, home to the richest liftwood groves on Mars and stronghold of the brutal High Martians. Too many aerial vessels are disappearing in that region, and the Crown needs to know why. It could be as simple as the High Martian pirates growing bolder, but maybe something more nefarious is afoot. Either way, it's bound to be bad news. This game is identical in theme to Space:1889 but with simple, fast-playing rules. GM: Steve Winter # of Players: Up to 6 Time: 3:00 pm - 7:00 pm Players will create their characters at the table.

Mind Switch - Table #8

System: GURPS (3rd Ed.), Psionics In a possible future of the earth, the future is not so far ahead of us, after all. The year is 2030, but we would recognize it more as sometime in 1980. Nonetheless, humanity has advanced. An outbreak of psionic abilities among the populace is recognized by same as the next step in human evolution. For others, it is a setback that must be checked. Psipowers have caused mass hysteria and government crackdown. You are one of the few, one of the lucky (or not-so-lucky), a psionic on this "PsiWorld," persecuted by the government. Your only hope is to find others like you and then, find a way out. Survive and win. GM: Jon Holt # of Players: 5 Time: 3:00 pm - 7:00 pm Pregenerated characters will be provided

Won't You Spare Me Over 'Til Another Year? - Table #11

System: Knights of the Road, Knights of the Rail THE DATE: 1934 THE PLACE: Picayune, Mississippi You and your bunkies were catting a freight when you got spied by the bulls and had to hit the grit or do a hitch. Now you've jungled up for the night and are gathered about your gunboat, downing the last of your mulligan stew, when unearthly singing calls to you across the cotton fields. Can you and your fellow 'boes save an innocent woman and child when Old Man Death comes a'callin?

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