(ex) TUTORIAL FOR GETTING HP+999% ~ in progress ~ Please don't take this as the ONLY way of achieving HP+999% because it's not. I've only included this here to serve as a more comprehensive example of boosting a parameter. Basically, it consists of constantly using Potions and HP Materia. A = HP Up HP+50% (2 x HP Up + 80 Potions) B = HP Up HP+50% (2 x HP Up + 80 Potions) C = HP Up HP+100% (A + B + 60 Potions. Yes, it's 60 Potions here not 80.) Now do another round of A + B = C so you have 2 x HP Up HP+100%. Fuse them together to get HP Up HP+150%. Repeat everything above to get yet another HP Up HP+150% Mash the two HP Up HP+150% to get HP+220%. Keep making either HP+50% or HP+100% and combining them with the HP Up Materia that already has a large HP value next to it. Alternatively, you can substitute Potions with other HP-increasing items. However, take heed of the boost limit for those other items. Note that this above method DOES NOT COME CHEAP since you'll be spending quite a bit of time buying (or stealing) Potions and HP Up Materia. Also take into account that the higher the attribute, the more SP is needed to successfully complete a fusion. 0============================================================================ 0 (1q) FAQs ========= [Q1] What's the fastest/easiest/best way to get < Name of Parameter >+100 or +999% on < Name of Materia >? [A1] See point number 6 under (2r) READ ME FIRST. ******* [Q2] What are the best Materia to have/use/equip? [A2] This is only something you can really answer yourself. Every player is different. I know a lot of fans are quite partial to Darkness but I've never been a big fan of it. Sure, it can help you take out the damnable Grand Horn from 2-4-6 but aside from that, I hardly used it. Although there is one thing I can agree with and it's the general consensus that Costly Punch is very VERY useful. ******* [Q3] I need lots of gil and SP for fusion! What are the best places for them? [A3] For gil, the Tonberry Guards and Tonberry Kings from mission 9-4-5
(ƒ\ƒ‹ƒWƒƒ[‚¾‚¯‚Ì¢ŠE) give 5000 and 10000 Gil respectively. Equip the Luxurious Wristwatch (‚‹‰˜rŽžŒv) and you'll double what you get! :D SP-wise, every Mover-type enemy (those three bouncing balls of annoyance) tends to give quite a bit of SP per kill. The lowest is 2000 SP and the most you can get is 20000 SP. Movers are regular map enemies in one part of the final dungeon but are also found in some missions like 8-5-2. RE Movers (4000 SP) are found in 2-3-3, 6-4-1, 8-6-1. EX Movers (8000 SP) are in 2-5-2 (as the mission boss), 6-5-5, 6-6-1, 6-6-2 and 6-6-3, and 7-6-5 (they frequently appear in this one). Three Stars (20000 SP) show up in 9-5-2 and 9-5-3. Side note: The nasty Zabotender in 9-6-1 gives 24000 SP. They don't seem to appear as much as the Movers do though and be thankful because Zack could easily fall victim to its death-inducing 10,000 Needles. And that's 10,000 Needles as in each needle attack does 10,000 damage and since it tends to shoot them 10 times in succession ... Now, if you're having trouble sending any of the enemies to their respective heavens, you can always fight for enemy drops and steals and then sell them off to a store for money. Likewise, you can get Materia from enemies too and convert them to SP. Finally, you can use gil to buy Materia from stores and change them into SP. Sadly, you can't sell Materia. :/ ******* [Q4] Uh, how do I convert Materia to SP? [A4] In the Materia (NOT Materia Fusion) menu, there is an option to the far right entitled SP•ÏŠ· (SP Convert). Click on it and then select a Materia. You will be shown the value of the Materia in terms of SP. The higher the Materia level, the greater the SP. SP Convert is actually a great way to get rid of Materia since if you keep every Materia Zack finds, wins, buys, and steals, and you clog up the Materia inventory to the maximum with them, he won't be able to get any more of the shiny colourful spheres. :( ******* [Q5] Which Materia give the most SP? [A5] Well, the higher the level of a Materia and the higher tha parameter attached to it is, the more you'll get from a conversion. Common sense should also tell you that stronger or harder to obtain Materia such as Ultima and SP Turbo would yield lots of SP. There's actually a formula to figure this out but since I didn't go into any details about the SP Conversion Co-efficient (I can hear you going "HUH?"!), there's no sense in writing about it here. 'Sides, who's going to sit around and calculate things when you can select a Master Materia with ATK+50 and hit SP Convert and know, without a doubt, that you'll get a healthy amount of SOLDIER Points? But to answer the question, the two Materia that can net you the largest sum of SP are Dualcast (18040 SP at Lv. 1) and SP Master (24010 SP at
Lv. 1). Between the two, only Dualcast can be purchased so chances are, this would be the best to use.