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Malane Newman is a multi-talented professional artist that specializes in cartoon art and illustration, or affectionately known as Toons. She’s been drawing cartoons since she has been walking, and has spent her life mastering different cartoon styles; from Disney to South Park, and from Marvel to Mad Magazine. Cartoon illustration is used today in every form of entertainment and advertising, like print, television and the web. Malane Newman has demonstrated boundless imagination and has had experience drawing in various styles for many of these mediums throughout her professional career. Malane Newman has extreme passion for cartooning and teaches cartooning at a local art school in San Diego. To share some of her passion for cartooning with you, she has developed some beginning training lessons on how to draw Mickey Mouse, Donald Duck, Goofy and Pluto in profile, in full-face and full body construction. She has also made available some lessons from her Famous Character Drawing Classes. They are available, free of charge, as online and downloadable drawing tutorials and famous character drawing tutorials. Malane Newman currently holds the prestigious position of being the “first and only "female" lead illustrator” in the now, 55 year history of PS Magazine (a 68-page monthly comic-book style publication produced and distributed to our troops by the US Army). She has even designed Computer-Based Training (CBT) using cartoons for companies like SBC.
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Some of her contract projects have included; Marvel-style cartoon advertisements for Deloitte Consulting, a greeting card for the San Diego Padres, bank pamphlets for Santel Credit Union, full front-page cartoon illustration for the San Diego Weekly Newspaper, among many others. Malane Newman’s cartoon artwork has even been published as Greeting Cards, coloring books, and children’s books. There is even a line of T-Shirts produced with her cartoon
characters. Comic art, cartoon art, and the study of animation have been Malane Newman’s first love and passion since her birth. This passion and skill, of course, have carried
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Erhöhen Sie Ihre Manga Zeichen Zeichnung
Kennen Sie Ihren Charakter Von Helen Süd, About.com
Filed in: Draw Cartoons / Comics> Draw Anime und Manga MangaIf Sie lesen viel, man könnte meinen, Sie wissen, dass Ihr Charakter, aber nichts schlägt Zeichnung wirklich lernen die einzelnen Form eines Zeichens. Durch die Konzentration auf ein Zeichen in einer Zeit, Sie kennen lernen können sie wirklich gut, so dass Sie immer ziehen sie richtig. Sammeln Sie einen Gästebucheintrag von Bildern zu Referenzzwecken.
Studie des Künstlers linework und Farbpalette. Führen Sie eine Skizzenbuch Seite ihr Gesicht von allen Seiten. Sie eine Seite mit den Augen, in der alle Arten von Ausdrücken. Zeichnen Sie ihre Hände in verschiedenen Posen und Betrieb Objekte. Notizen darüber, wie sie sich bewegen und sehen. Was ist das Besondere an dieser Art, dass sie anders aussehen als andere?
Abdul Hakim Garuda Nusantara
Komnas HAM KOMISI NASIONAL HAM
Ketua Komnas HAM :: Ali Said (1993) :: Munawir Sjadzali :: Marzuki Darusman (1997-1999) :: Djoko Soegianto (1999-2002 :: Abdul Hakim Garuda N (20022007)
Advokat Pengabdi HAM Hampir sepanjang karier dia mengabdi dalam bidang advokasi dan hak asasi manusia. Mantan Ketua YLBHI ini terpilih menjadi Ketua Komisi Nasional Hak Asasi Manusia (Komnas HAM) periode 2002-20007). Pria bernama lengkap Abdul Hakim Garuda Nusantara kelahiran Pekalongan, 12 Desember 1954, ini bertekad mewujudkan misi Komnas HAM.
Mohammad Mahfud MD
MK MAHKAMAH KONSTITUSI
KETUA, WAKIL DAN HAKIM MK 2008-2011 Ketua: ► Mohammad Mahfud MD (DPR) Wakil Ketua: ► Abdul Mukthie Fadjar, Prof Dr (Presiden) Anggota: ► Jimly Asshiddiqie SH, Prof Dr (DPR) ► Akil Mochtar (DPR) ► Ahmad Shodiki (Presiden) ► Maria Farida Indrati (Presiden) ► Maruarar Siahaan SH (MA) ► M Arsyad Sanusi (MA) ► Muhammad Alim (MA)
KETUA, WAKIL DAN HAKIM MK 2005-2008
Ketua Mahkamah Konstitusi 2008-2011 Prof. Dr. Mohammad Mahfud MD, SH, SU, terpilih menjadi ketua Mahkamah Konstitusi (MK) periode 2008-2011. Pemilihan berlangsung terbuka di ruang sidang pleno gedung MK, Jakarta, Selasa (19/8/2008). Mahfud menggantikan Jimly Asshiddiqie yang sudah dua periode menjabat ketua MK.
Abdul Mukhti Fadjar SH, Prof Dr
Wakil Ketua MK 2008-2011 Abdul Mukthie Fadjar SH, Prof Dr terpilih menjadi wakil ketua Mahkamah Konstitusi (MK) periode 2008-2011. Pria kelahiran Jogjakarta, 24 Desember 1943, ini mendampingi Mohammad Mahfud MD yang terpilih menjadi ketua. Ia menggantikan Mohamad Laica Marzuki SH, Dr H yang sudah memasuki masa pensiun.
Ketua: ► Jimly Asshiddiqie SH, Prof Dr
Jimly Asshiddiqie SH, Prof Dr
Wakil Ketua:
Diberhentikan dan Diangkat Kembali
► Mohamad Laica Marzuki SH, Dr H Hakim: ► Abdul Mukthie Fadjar SH, Prof Dr ► Achmad Roestandi, Letjen (Purn) ► Haryono, Dr SH MCL ► I Dewa Gede Palguna SH MH
Jakarta, Sabtu, 16 Agustus 2008: Presiden Susilo Bambang Yudhoyono, memberhentikan dan kemudian mengangkat kembali Jimly Asshiddiqie sebagai satu dari sembilan hakim di Mahkamah Konstitusi atau MK. Jimly diambil sumpahnya bersama lima hakim konstitusi lain di Istana Negara, Jakarta, Sabtu (16/8/2008).
► Maruarar Siahaan SH ► Ahmad Syarifuddin Natabaya, Prof, SH
Jimly Asshiddiqie SH, Prof Dr
► Soedarsono SH
Ketua Mahkamah Konstitusi
Maruarar Siahaan SH
Guru besar hukum tata negara Universitas Indonesia ini terpilih menjadi Ketua Mahkamah Konstitusi (MK) dengan meraih 5 suara dari delapan anggota MK yang hadir dalam sidang perdana MK di Kantor Mahkamah Agung di Jakarta, Selasa 19/8/03. Sementara hakim agung Dr Mohammad Laica Marzuki terpilih sebagai wakil ketua. Laica Marzuki sendiri tidak hadir karena sakit.
Tak Sangka Jadi Hakim MK Ketua Pengadilan Tinggi Bengkulu ini tidak menyangka akan terpilih menjadi hakim konstitusi. Ketua Mahkamah Agung yang memilihnya untuk jabatan baru itu. Lulusan Fakultas Hukum Universitas Indonesia 1967 ini mengaku ditelepon Bagir Manan 10 hari sebelum pelantikannya.
Mohamad Laica Marzuki SH, Dr H Ahmad Syarifuddin Natabaya, Prof, SH LLM
Berintegritas Tinggi dari Sumsel Staf Ahli Khusus Menteri Kehakiman dan Hak Azasi Manusia ini mengaku tidak merasa kaget diangkat menjadi hakim konstitusi atas pilihan pemerintah. Pasalnya, ia sudah terlibat dalam pembahasan RUU mahkamah Konstitusi.
Soedarsono SH
Hakim Sepanjang Karir Hakim Konstitusi ini sudah 36
Wakil Ketua Mahkamah Konstitusi Dalam sidang perdana Mahkamah Konstitusi (MK) di Kantor Mahkamah Agung di Jakarta, Selasa 19/8/03 Dr Mohammad Laica Marzuki ini terpilih sebagai wakil ketua MK. Ia sendiri tidak hadir karena sakit. Pada usia 62 tahun ia diangkat menjadi hakim konstitusi pilihan Mahkamah Agung. Sebelumnya ia menjabat hakim agung sejak tahun 2000.
Achmad Roestandi, Letjen (Purn)
Jenderal Hakim Konstitusi Pria berpangkat Letnan Jenderal
tahun berkarir sebagai hakim saat dilantik menjadi hakim konstitusi pada 16 Agustus 2003. Pria kelahiran Surabaya, 5 Juni 1941, ini adalah lulusan Fakultas Hukum Universitas Tujuh Belas Agustus, Jakarta (1967).
(Purn) kelahiran Banjaran, Jawa Barat, 1 Maret 1941 ini merupakan hakim konstitusi tertua. Maka dialah yang memimpin rapat pertama Mahkamah KOnstitusi untuk memilih pimpinan Mahkamah Konstitusi.
Dilantik 9 Hakim Konstitusi
Haryono, Dr SH MCL
Doktor Hukum Tata Negara Jakarta 16/8/03: Presiden Megawati melantik sembilan hakim konstitusi di Istana Negara, Jakarta, Sabtu 16/8/03. Kesembilan hakim konstitusi itu adalah Penetapan hakim konstitusi ini tertuang dalam dituangkan dalam Keppres No 147/M/2003 yang ditandatangani Presiden hari Jumat 15/8/03. Kesembilan hakim konstitusi merupakan perpaduan pilihan pemerintah, DPR dan MA masingmasing tiga orang. Tiga hakim konstitusi pilihan pemerintah yakni Prof HAS Natabaya SH LLM (Staf Ahli Khusus Menkeh &HAM), Prof Dr Mukhti Fadjar SH, (guru besar hukum tata negara Universitas Brawijaya), dan Dr Haryono SH MCL (anggota MPR Utusan Daerah Jawa Timur). Hakim konstitusi pilihan DPR yakni Prof Dr Jimly Asshiddiqie SH (guru besar tata negara Universitas Indonesia), Letjen (Purn) Achmad Roestandi anggota Majelis Pakar DPP PPP, dan I Dewa Gede Palguna SH MH Wakil Sekretaris F-PDIP MPR. Tiga hakim konstitusi pilihan MA yakni Dr H Mohamad Laica Marzuki
Ia diangkat jadi hakim konstitusi pilihan pemerintah. Sebelumnya ia diajukan Fraksi PDIP DPR, tapi mengundurkan diri karena akan dicalonkan pemerintah. Walaupun ia mengaku tak pernah dipanggil Presiden Megawati Sukarnoputri sehubungan dengan pencalonan menjadi hakim konstitusi itu.
I Dewa Gede Palguna SH MH
Dosen Hukum Tata Negara Pria kelahiran Bangil, Bali, 24 Desember 1961 ini merupakan hakim konstitusi termuda. Dosen hukum tata negara Fakultas Hukum Universitas Udayana ini sangat aktif ketika membahas amandemen UUD 1945 di Panitia Ad Hoc I badan Pekerja MPR. Ia menjadi hakim konstitusi pilihan DPR atas dukungan Fraksi PDIP.
SH (hakim agung), Soedarsono SH (Ketua Pengadilan Tinggi Tata Usaha Negara Surabaya), dan Maruarar Siahaan SH (Ketua Pengadilan Tinggi Bengkulu). Ketua hakim konstitusi akan dipilih secara independen oleh dan dari para hakim kinstitusi tersebut. *e-ti
Dieser Ansatz ist auch nützlich, wenn Sie Ihren eigenen Charakter.
YU-GI-OH C OL ORING P AGE S INSTRUCTIONS Click on the link of your choice (below) to print the template. Close the template window after printing to return to this screen. Set page margins to zero if you have trouble fitting the template on one page (FILE, PAGE SETUP or FILE, PRINTER SETUP in most browsers).
Millenium Puzzle
Mutoh Yugi
Baby Dragon
Bakura
Bakura
Dark Magician Girl
Bakura
Dark Magician
Dragon
Pegasus
Joey
Mai
Seto
Solomon
Yami
Yugi
Puzzle
Tea
Tristan
Thanks to the viewer that sent these coloring pages!
Andi Mattalata, SH, MH
dep huk ha m
Politisi Golkar Jadi Menhukham
Master hukum dari Universitas Indonesia kelahiran Bone, 30 September 1952, ini dipercaya Menteri Hukum dan HAM: menjabat Menteri Hukum dan HAM, ► Andi Mattalata, SH, MH menggantikan Hamid Awaludin. Kabinet Indonesia Bersatu = 7 Mei 2007-20 Oktober 2009 Politisi Golkar yang sudah beberapa ► Dr. Hamid Awaludin, SH periode menjadi anggota DPR (sejak Kabinet Indonesia Bersatu = 21 Oktober 2004-7 Mei 2007 1988 sampai 2007) itu sebelumnya ► Prof. Dr. Yusril Ihza Mahendra, SH berprofesi sebagai dosen Unhas Kabinet Gotong-Royong = 10 Agustus 2001-20 Oktober 2004 Makassar. ► Marsilam Simanjuntak MENTERI HUKUM & HAM
Kabinet Persatuan Nasional = 2000 – 10 Agustus 2001
► Baharuddin Lopa Kabinet Persatuan Nasional = 200 – 2001
► Prof. Dr. Yusril Ihza Mahendra, SH Kabinet Persatuan Nasional = 23 Oktober 1999 – 22 Juli 2001
► Prof. Dr. Muladi, SH Kabinet Reformasi Pembangunan = 23 Mei 1998-20 Oktober 1999
►Prof. Dr. Muladi, SH Kabinet Pembangunan VII = 16 Maret 1998-21 Mei 1998
►H. Oetojo Oesman, SH Kabinet Pembangunan VI = 17 Maret 1993-16 Maret 1998
►Ismael Saleh, SH Kabinet Pembangunan V = 21 Maret 1988-17 Maret 1993
►Ismael Saleh, SH Kabinet Pembangunan IV = 19 Maret 1983-21 Maret 1988
►Ali Said, SH Kabinet Pembangunan III = 9 Februari 1981-18 Maret 1983
►Moedjono, SH Kabinet Pembangunan III = 29 Maret 1978-9 Februari 1981
►Prof. Muchtar Kusumaatmaja, SH
Dr. Hamid Awaludin
Sapaan Khasnya Selalu Hangat Keakraban mantan Anggota KPU ini tak berubah setelah menjabat Menteri Hukum dan HAM KIB. Sapaannya masih tetap hangat. Candanya pun terus mengalir seakan tidak ada habisnya. Suara khas yang kental berlogat Makassar, dosen Unhas yang dikenal dekat dengan Wapres Jusuf Kalla, itu sangat mendukung keakrabannya.
Kabinet Pembangunan II = 28 Maret 1973-29 Maret 1978
►Prof. Oemar Senoadji, SH Kabinet Pembangunan I = 6 Juni 1968-28 Maret 1973
►Prof. Oemar Senoadji, SH Kabinet Ampera II = 17 Oktober 1967-6 Juni 1968
►Prof. Oemar Senoadji, SH Kabinet Ampera I = 25 Juli 1966-17 Oktober 1967
►Wirjono Prodjodikoro, SH Kabinet Dwikora II = 28 Maret 1966-25 Juli 1966
►Astrawinata, SH Kabinet Dwikora I = 27 Agustus 1964-28 Maret 1966
►Astrawinata, SH Kabinet Kerja IV = 13 November 1963-27 Agustus 1964
►Mr. Sahardjo Kabinet Kerja III = 6 Maret 1962-13 November 1963
►Mr. Sahardjo
Yusril Ihza Mahendra
Perjuangkan Piagam Jakarta Mantan Menteri Kehakiman dan Hak Azasi Manusia Kabinet Gotong-Royong dan Kabinet Persatuan, ini dipercaya Presiden Yudhoyono menjabat Menteri
coloring page from Jessica
Thor by D. Chilicky
Comic Book Superhero From Helen South, About.com
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MA MAHKAMAH AGUNG RI
Alamat Kantor MA: Jalan Medan Merdeka Utara No.9-13, Jakarta 10110 Telepon (021) 3843557 -3453348 Fax (021) 383541
url: www.ma-ri.go.id
Ketua: Prof. Dr. Bagir Manan, SH Wakil Ketua: Drs.H. Taufiq, SH, MH Tuada Uldimil/TNI-Polri German Hoediarto, SH Tuada Datlis: H. Soeharto, SH Tuada Pidum:
Prof. Dr. Bagir Manan, SH MCL
Dahulukan Perkara Korupsi Setelah melalui proses panjang dan ketat, Guru Besar FH Universitas Padjadjaran (Unpad) Bandung kelahiran Lampung, 6 Oktober 1941, ini diangkat menjabat Ketua Mahkamah Agung (MA) Republik Indonesia. Kariernya di bidang hukum tergolong panjang. Ia pernah menjabat sebagai Dirjen Hukum dan Perundang-undangan Departemen Kehakiman.
Tuada Datat: H. Toton Suprapto, SH
Oemar Seno Adji (1915-1984)
Tuada Ulditum:
Guru Besar Insan Hukum
Prof. Dr. Paulus Effendi Lotulung, SH Tuada Urusan Pengawasan dan Pembinaan Marianna Sutadi S
Mantan Ketua Mahkamah Agung RI (1974-1982), ini menguasai dan mengabdikan diri di ladang hukum secara paripurna. Dia guru besar semua insan hukum di negeri ini. Berbagai karya, keputusan dan pandangannya tentang hukum dijadikan referensi, yusrisprudensi, dan panutan oleh para insan hukum, baik para penegak hukum maupun pakar dan mahasiswa.
Hakim Agung: Soeharso, SH R. L. Tobing, SH Swardi Martowirono, SH Kahardiman, SH
Purwoto S Gandasubrata, RH (19292005)
Ketua Mahkamah Agung
Thor by D Chilicky D Chilicky, licensed to About.com, Inc.
This image of Thor is inspired by the DC Comics character. Damian Chilicky created it a submission piece for them. He says that comic book characters are always my favorite - he loves the exaggeration. "I am working on a whole line of comic book heroes painted exclusively in colored pencil and he is a part of that line." The drawing is in colored pencil on Strathmore 80, and is 12 by 18 inches. Search
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Manga Proportions Body Proportions for a Standard Character
Body proportions for a standard character P. Stone, licensed to About.com, Inc.
This tutorial will show you how to structure and outline a basic manga character. Using a wireframe figure, you can get the main parts of the pose correct and in proportion before adding detail. When drawing a manga character, the right proportions are important. You are about 7.5 heads tall. Manga action heroes tend to have more elongated proportions, at least 8 heads tall, often taller. The comparatively small head heightens the dramatic effect of a low viewpoint in the towering ‘hero’ stance.
This is a very different look to the big-headed style of cartoon. Otherwise body proportions are pretty much standard: your shoulder to your elbow is roughly the same length as your elbow to your wrist. The same goes for the hip to the knee and knee to the ankle. I generally like to begin the wireframe figure by placing (not finishing) the head, then going into the rest of the wireframe, because the head usually guides the body. The detail is developed along with the rest of the figure, not finished first.
How to Draw Manga Character s From Preston Stone, for About.com
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Using a Basic Wireframe to Structure a Manga Character
A simple wireframe base for a character drawing P. Stone, licensed to About.com, Inc.
We're going to start drawing a character using a simple wireframe. For this example, we'll use a basic, standing pose so you can see how it works.
Copy the wireframe man, adding circles and ovals (as shown in the picture to the left) between the joints where muscles should go. Make them slender for a lean character like this one, or thicker for a bulkier build. Keep in mind that you still want to practice all types of builds in order to improve at the art style, and that anime characters don’t tend to be as muscular as western cartoon characters. The forearm and calf muscles don’t continue all the way to the wrists and ankles, because the limbs narrow towards those joints.
How to Draw Manga Character s From Preston Stone, for About.com
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Drawing the Manga Character's Outline
Drawing the Outline P. Stone, licensed to About.com, Inc.
Next draw the outline curvy, quite continuous lines that defines the character. The gradual curve of these lines is very important. Sharp corners on a figure tend to look mechanical rather than organic, and so look wrong.
How to Draw Manga
Character s From Preston Stone, for About.com
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Cleaning Up the Outline
A simple outline ready for to be turned into a
character P. Stone, licensed to About.com, Inc.
As you can see, the figure I’ve drawn here is male. Aside from having breasts, females will have wider hips and thinner waists, giving the “hourglass” shape. Manga style dictates that their shoulders are less broad than men, and their necks more slender. Often artists draw women in a stance such that their feet are touching to further enhance the hourglass shape. Next go ahead and erase the guidelines within the outline. Make any corrections to things that don’t look quite right. Now you have a basic figure ready to add detail. Prev
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Manga Proportions - Body Proportions for a Standard Character
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2
Using a Basic Wireframe to Structure a Manga Character
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3
Drawing the Manga Character's Outline
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4 5
Posing Characters with a Wireframe
Posing Characters with a Wireframe
Sketching character poses in wireframe P. Stone, licensed to About.com, Inc.
The wire-and-ball approach is a common one for drawing figures, and is a useful place to start. Once you’re confident, you’ll find that you’ll often use just a suggestion of a framework, sometimes skipping straight to the outline. This is a simple character to begin with. The wireframe method is useful for working out quick poses, too. Try roughing out some character ideas using
the wireframe method. See if you can copy poses from photographs of athletes and martial arts exponents, or use a wooden artist's manikin to set up a pose.
Animation Character Sheet/Cha racter Breakdow n Basics By Adrien-Luc Sanders, About.com
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Other Animation Tutorials
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Meet Vin. Vin is a character that I intend to animate, and as a
result I’ve done a character sheet/character breakdown for him. Character sheets let you create a reference for your character, covering the basic views and making sure that your proportions match from drawing to drawing. It’s good practice for keeping things in proportion (even if your proportions include a tendency to freakishly long limbs, like mine) and getting used to drawing your character’s facial expressions. This character sheet is a simplified breakdown of more detailed character concept art; you need to reduce your character to as few lines as possible. For an idea of how to do that and why it’s necessary, take a look at the lesson on building an animation-ready character from the ground up. This is just a basic example character sheet, with the very minimum for the sake of demonstration. Before animating, you should try to build a larger sheet with more detail for your character. In the next few steps, we’ll take a closer look at the various breakdown poses.
Animation Character
Sheet/Cha racter Breakdow n Basics By Adrien-Luc Sanders, About.com
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Other Animation Tutorials
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The side view is the easiest to draw – for me, anyway. You only have to worry about one of each limb, and the
side view usually lets me get down the positions of the facial features relative to each other. If your character has distinguishing markings on one side or another that causes him or her to look different from either side, you’ll want to do two side views to illustrate the difference. While we’re looking at this, take a look at those lines that I’ve drawn behind each view. You’ll notice that save for minute shifts due to pose, those lines join corresponding places on each pose: the top of the head, the waist/elbows, fingertips, pelvis, knees, shoulders. After drawing the first view, it’s usually a good idea to pick your major points and use a ruler to draw lines from those major points and across the entire sheet, before sketching over them for the other views. This way you’ll have reference to make sure that you’re drawing everything to scale.
Animation Character Sheet/Cha racter Breakdow
n Basics By Adrien-Luc Sanders, About.com
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Other Animation Tutorials
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For your front view, try to draw your character standing straight, legs together or at least not too far apart, hands hanging at his or her sides with little deviation, face turned straight forward. You can save the attitude poses for later; right now you just want to
get the basic details down and clearly in sight, and the front view generally proves the best view of the major character points.
Animation Character Sheet/Cha racter Breakdow n Basics By Adrien-Luc Sanders, About.com
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There’s nothing wrong with cheating a little for the rear view and just retracing your front view with a few details changed. Don’t forget that if anything is oriented to a specific side, it’s going to reverse on the rear view. (Example above: the part in Vin’s hair, the slant of his belt.)
nimation Character Sheet/Cha racter Breakdow n Basics By Adrien-Luc Sanders,
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Most of the time you won’t be drawing your character straight-on, either from the front or from the side. A 3/4 view is one of the most common angles that you’ll draw your character at, so you’ll definitely need to include one of these in your character sheet. You can be a bit more free with the pose here; try to capture your character’s expression and attitude.
Along with the 3/4 shot, you should also draw some action shots – various poses caught mid-motion, detailing how clothing or hair might move. You’ll see that the various key reference points don’t perfectly line up with the guidelines anymore, because of the angle. Instead they should cross right at the midsection of the point being measured - for instance, the one shoulder would be above the line marking the default height for them, while the other shoulder would be below. The hollow of the throat, a midpoint for the shoulders, should rest almost exactly on the guideline. I like to color my 3/4 view, just to get a look at how my character will look in color – and so I’ll have those colors available later, as I prefer to color my animations digitally and my character sheet now has all the default character colors I need, just an eyedropper selection away. I try to keep my colors to as few as possible - mostly just a solid color and a shadow color for each section, although in some cases I will include a highlight color. Shadows and highlights can be difficult to animate because they don't have solidly drawn boundaries that carry over to the final
artwork, so they should be done as simply as possible.
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Lastly, you should try to draw a detailed close-up of your character’s face, as it can tend to get minimized and a little sloppy in full-body shots. (You should draw close-ups of any other important parts, too – like perhaps an engraved pendant, tattoo, or other marking that might normally be drawn without details in full-body shots. Don’t forget to draw ears. Ears get overlooked quite often. See above. I’m guessing Vin looks so aghast because he’s missing an ear; that looks painful.) I only have two facial
expressions drawn here for example, but you should draw at least ten of the most common expressions for your character – whether he or she is generally smug, fearful, excited, happy, angry, etc. Keep drawing until you think you’ve covered their entire range of emotions.
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