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Digital Literacy
Education is not the filling of a pail, but the lighting of a fire. William Butler Yeats
What Is Literacy? •“Literacy is the ability to read and use written information and to write appropriately in a range of contexts…” Australian language and literacy policy (2001) •Social communication •Human survival instinct •History, place, culture, technological advances •Ability to decode and encode text
What is Digital Literacy ?
“ . . . . the ability to understand and use information in multiple formats from a wide range of sources when it is presented via computers in an ethical and responsible manner.” Paul Gilster , Digital Literacy (1997)
Theorists With technology changing so rapidly and a part of so many people’s lives, researchers have delved into the process of understanding how this technology will enhance student’s lives within the school curriculum.
Researchers / Educators Game play is deeply productive in the way that the players can solve problems, share their solutions and strategies, develop skills, test themselves and maintain identities represented through using these games.
Teaching Digital Literacy
It doesn’t have to be this hard.
Technology in the 21st Century Fast paced, Google, Yahoo, MSN, Facebook, Myspace, Youtube, Teacher tube, Blogs, Twitter, Wikipedia, Wikieducator, Wikispaces, Second Life, Learning Times, Skype, Global, Competitive, 24 hour, Wordpress, Thinkfree, Box.net, Tapped in.
•Extend our own knowledge. •Proactive/ hands on •Collaborate. •Personal development. •Pedagogies / Strategies Embrace technology and the wonders of digital literacy.
Old dogs teaching new pups. 1. 2. 3. 4. 5. 6. 7.
Task definition Information seeking strategies Location and access Use of information Synthesise Evaluation Reviewing
Digital Literacy Competencies Appropriate selection Of Information Required
Internet and Web tool use Reading / Comprehension Of oral and written texts
Information Process
Web Search Critical Thinking
Digital Literacy Competencies
Writing Skills
Social Networks Shared knowledge
Collaborative Work
Digital Pedagogy A list of some questions Learning managers should ask themselves:1. What is the learning aim of this lesson? 2. What are the intended learning outcomes? 3. What do my students already know? 4. What do my students need to know? 5. What do my students need to do? 6. Does this lesson cater for all the students in the classroom? 7. What teaching strategies will I use to covey this lesson? 8. What happens if there is no power or the computer is broken?
Essentials “Students select and use tools and technologies, including information and communication technologies (ICTS), in purposeful ways. They make use of ICTs when interpreting and constructing texts.” “Students use their imagination and creativity to interpret and construct English texts that share their experiences of the world, to explore ideas and information”
Why Teach Digital Pedagogy ? “Information and communication technology enables individuals to access, construct and publish information for particular purposes and audiences. It also allows Communication and collaboration with others in real and virtual spaces. Individuals can use information and communication technology as a medium to express ideas and be creative. Interaction takes place at the interface between humans and machines. Interfaces can be designed and controlled to meet the needs of users.” (Page 3)Good news Lutheran school.
Resources Smart Table http://www.youtube.com/watch?v=JFEaXYrKmhY Interactive white board http://www.youtube.com/watch?v=DjdNPMZJbLs http://www.amblesideprimary.com/ambleweb/literacy.htm http://www.knowthat.com/com/L3?Area=WordMatch http://www.aerobics.com/gamegoo/gooey.html http://www.bbc.co.uk/schools/bitesizeprimary/ http://www.brainpop.com/http://www.spellingcity.com/ http://www.primarygames.com/langarts/hangman/index.htm http://www.gameslearningSociety.org/people_geej.php
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