D&d 3

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Cleric Spells Prep D Spell Name

School Comp.

0-Level Spells Create Water Cure Minor Wounds Detect Magic Detect Poison Guidance Inflict Minor Wounds Light Mending Purify Food and Drink Read Magic Resistance Virtue

Prep D Spell Name

Prep D Spell Name

Conj Conj Divi Divi Divi Necr Evoc Trans Trans Divi Abju Trans

V,S V,S V,S V,S V,S V,S V,DF V,S V,S V,S,F V,S,DF V,S,DF

School Comp.

Duration

Save

Ench Ench Trans Necr Ench Divi Conj Necr Necr Divi Divi Divi Divi Divi Evoc Necr Abju Abju Abju Necr Trans Trans Conj Abju Abju Abju Abju Abju Abju Abju Conj

V,S,DF V,S,DF V,S,M V,S V V,S,DF V,S V,S,M V,S V,S,DF V,S,DF V,S,DF V,S,DF V,S,DF V,S,DF V,S,DF V,S V,S V,S,DF V,S V,S,DF V,S,DF V,S V,S,DF V,S,DF V,S,DF V,S,DF V,S V,S,DF V,S,M V,S,DF

School Comp.

V,S,DF V,S,DF V,S,M,F V,S,DF V,S,DF V,S,DF V,S,M,DF V,S V,DF V,S V,S,DF V,S,M,DF V,S,DF V,S V,S V,S,DF V,S,DF V,S V,S V,S,DF V,S V,S,DF V,S V,S,DF V,S,F V,S V,S,DF V,S,DF V,S V,S,DF V,S V,S,DF

Effect

Book

1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act

Close Touch 60ft Close Touch Touch Touch 10ft 10ft Personal Touch Touch

Inst Inst Conc 1 min/lvl Inst 1 min-Discharged Inst 10 min/lvl (D) Inst Inst 10 min/lvl 1 minute 1 min

Will half Will neg(h) Will half Will neg(h,o) Will neg(o) Will neg(h) Fort neg(h)

Y Y Y Y(h,o) Y(o) Y(h) Y(h)

Creates up to 2 gallons of water/lvl Cures 1 point of damage; damage undead Detect magical auras (60ft cone) Determine if a creat, object or area is poisonous/poisoned +1 competence on a single At, ST or skill check Cures 1 point of damage; heals undead Object glows like a torch; bright light 20ft radius and dim light in +20ft Repairs small breaks or tears in objects of up to 1lb Purify 1 cu.ft/lvl of contaminated food and water You can decipher magical inscriptions; 250 words/minute 1 creat gets +1 resistance ST Subject gains 1 temporary hit point

PHB215 PHB216 PHB219 PHB219 PHB238 PHB244 PHB248 PHB253 PHB267 PHB269 PHB272 PHB298

Cast Time

Range

Duration

Save

SR

Effect

Book

Save DC:____

1 stand act 1 stand act 1 min 1 stand act 1 stand act 1 stand act 1 stand act 1 min 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 round

50ft 50ft Touch Close Close Personal Touch Touch 30ft 60ft 60ft 60ft 60ft 60ft Personal Medium Touch Personal Touch Touch Touch Touch 20ft Touch Touch Touch Touch Close Touch Touch Close

1 min/lvl 1 min/lvl Inst 1d4 rds or 1 rd 1 round 10 min/lvl Inst Inst 10 min/lvl Conc 10 min/lvl Conc 10 min/lvl Conc 10 min/lvl Conc 10 min/lvl Conc 1 min/lvl 1 min 1 min/lvl 24h 1 min/lvl (D) 10 min/lvl (D) Inst 30 min-Discharged 1 min/lvl 1 min/lvl 1 min/lvl (D) 1 min/lvl (D) 1 min/lvl (D) 1 min/lvl (D) Text 1 rd/lvl 1 min/lvl 1 rd/lvl (D)

Will neg Will neg(o) Will part Will neg Will half Will neg(o) Will neg Will neg(h) Text Will half Will neg(h,o) Will neg(h,o) Will neg(h) Will neg(h) Will neg(h) Will neg(h) Will neg(h) Will neg Will neg(h) -

Y Y(h) Y(o) Y Y Y Y(o) Y Y(h) Y Y Y(h,o) Y(h,o) Text Text Text Text Y(h) Y(o) -

Enemies in 50ft radius -1 At, ST vs fear Allies within 50ft radius +1 morale At, ST vs fear Imbues 1 pint of water with positive energy (holy water) Creature with <6HD it's shaken 1 creat obeys a single command Understand all spoken and written languages Cures 1d8+1/lvl points of damage (max +5); damage undead Imbues 1 pint of water with negative energy (unholy water) Determine the condition of creatures near death Detect chaotic auras (60ft cone) Detect evil auras (60ft cone) Detect good auras (60ft cone) Detect lawful auras (60ft cone) Detect auras that surrounds undead creatures +1/3lvl luck AT, weapon damage (max +6) 1 creat becomes shaken 1 creat is protected from cold and hot environment Deflects arrows, rays and other ranged at. 20% miss chance Undead cannot see, hear or smell 1 creat/lvl Deals 1d8+1/lvl points of damage (max +5); heals undeads +1 enhancement bonus to 3 pebbles; 1d6+1 and 2d6+2 vs undead +1 enhancement to a weapon (including monk's unarmed strike) A misty vapor arises around you 20ft radius, 20ft high +2 def AC, +2 res ST vs chaotic creat; blocks mental control +2 def AC, +2 res ST vs evil creat; blocks mental control +2 def AC, +2 res ST vs lawful creat; blocks mental control +2 def AC, +2 res ST vs good creat; blocks mental control +4 morale vs fear (10 min); supresses a fear effect (10 min) Opponents can't atack warded creat but she also can't attack Creat touched +2 defl AC +1/3lvls (max +5 at 18th lvl) Summons an extraplanar creat

PHB203 PHB205 PHB205 PHB208 PHB211 PHB212 PHB215 PHB216 PHB217 PHB218 PHB218 PHB219 PHB219 PHB220 PHB224 PHB225 PHB226 PHB227 PHB241 PHB244 PHB251 PHB251 PHB258 PHB266 PHB266 PHB266 PHB266 PHB271 PHB274 PHB278 PHB286

Cast Time

Range

Duration

Save

SR

Effect

Book

Spells:____+____+1 Ench Trans Divi Trans Trans Ench Evoc Conj Evoc Necr Conj Evoc Trans Ench Divi Necr Ench Necr Trans Trans Conj Abju Conj Evoc Abju Illus Evoc Evoc Divi Conj Abju Ench

SR

Save DC:____

Spells:____+____+1

2nd-Level Spells Aid Align Weapon AuguryM,F Bear's Endurance Bull's Strength Calm Emotions ConsecrateM,Good Cure Moderate Wounds Darkness Death KnellEvil Delay Poison M,Evil Desecrate Eagle's Splendor Enthrall Find Traps Gentle Repose Hold Person Inflict Moderate Wounds Make Whole Owl's Wisdom Remove Paralysis Resist Energy Restoration, Lesser Shatter Shield OtherF Silence Sound Burst Spiritual Weapon Status Summon Monster II Undetectable Alignment Zone of Truth

Range

Spells:____+____+1

1st-Level Spells Bane Bless Bless Water M,Good Cause Fear Command Comprehend Languages Cure Light Wounds Curse Water M,Evil Evil Deathwatch Detect Chaos Detect Evil Detect Good Detect Law Detect Undead Divine Favor Doom Endure Elements Entropic Shield Hide from Undead Inflict Light Wounds Magic Stone Magic Weapon Obscuring Mist Protection from ChaosLawful Good Protection from Evil Chaos Protection from Law Evil Protection from Good Remove Fear Sanctuary Shield of Faith Summon Monster I

Cast Time

1 stand act 1 stand act 1 min 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 round 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 3 rds 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 round 1 stand act 1 stand act

Touch Touch Personal Touch Touch Medium 20ft Touch Touch Touch Touch Close Touch Medium Personal Touch Medium Touch Close Touch Close Touch Touch Close Close Long Close Medium Touch Close Close Close

Save DC:____ 1 min/lvl 1 min/lvl Inst 1 min/lvl 1 min/lvl Conc 1rd/lvl (D) 2 h/lvl Inst 10 min/lvl (D) Text 1 h/lvl 2 h/lvl 1 min/lvl 1 h or less 1 min/lvl 1 day/lvl Text Inst Inst 1 min/lvl Inst 10 min/lvl Inst Inst 1 h/lvl (D) 1 min/lvl (D) Inst 1 rd/lvl (D) 1 h/lvl 1 rd/lvl (D) 24h 1 min/lvl

Will neg(h,o) Will neg(h) Will neg(h) Will neg Will half Will neg Fort neg(h) Will neg(h) Text Will neg(o) Text Will half Will neg(h,o) Will neg(h) Will neg(h) Fort neg(h) Will neg(h) Text Will neg(h) Text Fort part Will neg(h) Will neg(o) Will neg

Y(h) Y(h,o) Y Y(h) Y Y Y Y(h) Y Y Y Y(o) Y Y Y(h,o) Y Y(h) Y(h) Y(h) Y(o) Y(h) Text Y Y Y(h) Y(o) Y

1 creat +1 morale At, ST vs fear and 1d8+1/lvl tHP (max 10) Makes a weapon good, evil, lawful or chaotic Learn whether an action will be good or bad 1 creat +4 enhancement to CON 1 creat +4 enhancement to STR Calm agitated creatures in a 20ft radius spread 20ft radius emanation, weakens Undeads Cures 2d8+1/lvl points of damage (max +10); damage undead 20ft radius shadowy illumination, concealment 20% miss chance Kills dying creature and gives you bonus The subject becomes temporarily immune to poison 20ft radius emanation, makes undeads stronger 1 creat +4 enhancement to CHA Captivates all within range Use the search skill to detect traps; +1/2 /lvl insight to search (max +10) Preserve the remains of a dead creature Subject becomes paralyzed and freezes in place Deals 2d8+1/lvl points of damage (max +10); heals undeads Repairs one object of up to 10cu.ft/lvl 1 creat +4 enhancement WIS You can free one or more creat from the effects of any temporary paralysis Subject gains energy resistance 10 against the energy type chosen Dispel magic effects reducing one of the ability scores; see text Loud, ringing noise damages objects or a crystalline creat 1 creat +1 def AC, +1 res ST and you take half the damage dealt to the creat Creates a area of 20ft rad where complete silence prevails Area with 10ft radius deals 1d8 points of sonic damage and stun creat Force weapon deals 1d8 force damage +1/3lvls (max +5) Monitor the position and general condition of 1 creat touched/3lvls Summons an extraplanar creat Conceals the alignment of an object or a creature Creat within the 20ft radius emanation can't speak any deliberate lies

PHB196 PHB197 PHB202 PHB203 PHB207 PHB207 PHB212 PHB216 PHB216 PHB217 PHB217 PHB218 PHB225 PHB227 PHB230 PHB235 PHB241 PHB244 PHB252 PHB259 PHB271 PHB272 PHB272 PHB278 PHB278 PHB279 PHB281 PHB283 PHB284 PHB286 PHB297 PHB303

Prep D Spell Name

School Comp.

3rd-Level Spells M,Evil

Animate Dead Bestow Curse Blindness/Deafness ContagionEvil M Continual Flame Create Food and Water Cure Serious Wounds Daylight Deeper Darkness Dispel Magic Glyph of Warding M Helping Hand Inflict Serious Wounds Invisibility Purge Locate Object Magic Circle against EvilGood Lawful Magic Circle against Chaos Evil Magic Circle against Good Chaotic Magic Circle against Law Magic Vestment Meld into Stone Obscure Object Prayer Protection from Energy Remove Blindness/Deafness Remove Curse Remove Disease Searing Light Speak with Dead Stone Shape Summon Monster III Water Breathing Water Walk Wind Wall

Prep D Spell Name

Range

Duration

Save

Spells:____+____+1 Necr Necr Necr Necr Evoc Conj Conj Evoc Evoc Abju Abju Evoc Necr Evoc Divi Abju Abju Abju Abju Trans Trans Abju Ench Abju Conj Abju Conj Evoc Necr Trans Conj Trans Trans Evoc

V,S,M V,S V V,S V,S,M V,S V,S V,S V,DF V,S V,S,M V,S,DF V,S V,S V,S,DF V,S,DF V,S,DF V,S,DF V,S,DF V,S,DF V,S,DF V,S,DF V,S,DF V,S,DF V,S V,S V,S V,S V,S,DF V,S,DF V,S,DF V,S,DF V,S,DF V,S,DF

School Comp.

4th-Level Spells Air Walk Control Water Cure Critical Wounds Death Ward Dimensional Anchor Discern Lies Dismissal DivinationM Freedom of Movement Giant Vermin Imbue with Spell Ability Inflict Critical Wounds Magic Weapon, Greater Neutralize Poison Planar Ally, Lesser Planar Ally Planar Ally, Greater Poison Repel Vermin RestorationM Sending Spell Immunity Summon Monster IV Tongues

Cast Time

V,S,DF V,S,DF V,S V,S,DF V,S V,S,DF V,S,DF V,S,M V,S,M,DF V,S,DF V,S,DF V,S V,S,DF V,S,DF V,S,DF,XP V,S,DF,XP V,S,DF,XP V,S,DF V,S,DF V,S,M V,S,DF V,S,DF V,S,DF V,DF

Effect

Book

Save DC:____

1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 10 min 1 stand act 1 stand act 1 stand act 1 stand act 10 min 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 10 min 1 stand act 1 round 1 stand act 1 stand act 1 stand act

Touch Touch Medium Touch Touch Close Touch Touch Touch Medium Touch 5 miles Touch Personal Long Touch Touch Touch Touch Touch Personal Touch 40ft Touch Touch Touch Touch Medium 10ft Touch Close Touch Touch Medium

Inst Permanent Permanent (D) Inst Permanent Text Inst 10 min/lvl (D) 1 day/lvl (D) Inst Permanent-Disch (D) 1 h/lvl Inst 1 min/lvl 1 min/lvl 10 min/lvl 10 min/lvl 10 min/lvl 10 min/lvl 1 h/lvl 10 min/lvl 8 h (D) 1 rd/lvl 10 min/lvl-Discharged Inst Inst Inst Inst 1 min/lvl Inst 1 rd/lvl (D) Text 10 min/lvl (D) 1 rd/lvl

Will neg Fort neg Fort neg Will half Text Will half Will neg(h) Will neg(h) Will neg(h) Will neg(h) Will neg(h,o) Will neg(o) Fort neg(h) Fort neg(h) Will neg(h) Fort neg(h) Text Will neg(h) Will neg(h) Text

Y Y Y Y Text Y Text Text Text Text Y(h,o) Y(o) Y Y(h) Y(h) Y(h) Y(h) Y Y(h) Y(h) Y

Create skeleton or zombie from bones or corpses You place a curse on the subject One creat becomes blinded or deafened, as you choose 1 creat contracts a disease Makes a permanent heatless torch You create food and water for 3 humans/lvl or 1 horse/lvl Cures 3d8+1/lvl points of damage (max +15); damage undead Daylight in a 60ft radius and dim light for another 60ft Like Darkness but 60ft radius and lasts longer End ongoing spells or supress the magical abilities of a magic item Protects area or object with specific conditions Ghostly image of a hand finds a creat and leads the creat to you Deals 3d8+1/lvl points of damage (max +15); heals undeads Sphere of power with radius 5ft/lvl negates all forms of invisibility You sense the direction of a well-known or clearly visualized object 10ft radius emanation protects you from evil creat; other effects 10ft radius emanation protects you from chaotic creat; other effects 10ft radius emanation protects you from good creat; other effects 10ft radius emanation protects you from lawful creat; other effects +1/4lvls enhancement to Armor/Shield/Outfit (max +5) Enables you to meld your body and possessions into a single block of stone You can hide an object from location by divination Allies within 40ft +1 luck AT, weapon damage, ST, skills; enemies -1 Immunity to one type of energy; absorbs 12 points/lvl (max 120) Cures blindness/deafness, whether the effect is normal or magical Removes all curses on an object or creat Cures all diseases from one creat Ranged touch at 1d8/2lvl (max 5d8); undeads take more dmg, objects less You can ask 1 question/2lvl to a dead creat You can shape 10cu.ft.+1cu.ft./lvl of stone Summons an extraplanar creat Transmuted creat can breathe water freely; divide the duration evenly 1 creat/lvl can walk on water as if it were firm ground Wall 10ft/lvl long and 5ft/lvl high (S) of wind appears

PHB198 PHB203 PHB206 PHB213 PHB213 PHB215 PHB216 PHB216 PHB217 PHB223 PHB236 PHB239 PHB244 PHB245 PHB249 PHB249 PHB249 PHB250 PHB250 PHB251 PHB252 PHB258 PHB264 PHB266 PHB270 PHB270 PHB271 PHB275 PHB281 PHB284 PHB286 PHB300 PHB300 PHB302

Cast Time

Range

Duration

Save

SR

Effect

Book

Spells:____+____+1 Trans Trans Conj Necr Abju Divi Abju Divi Abju Trans Evoc Necr Trans Conj Conj Conj Conj Necr Abju Conj Evoc Abju Conj Divi

SR

1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 10 min 1 stand act 1 stand act 10 min 1 stand act 1 stand act 1 stand act 10 min 10 min 10 min 1 stand act 1 stand act 3 rds 10 min 1 stand act 1 round 1 stand act

Touch Long Touch Touch Medium Close Close Personal Text Close Touch Touch Close Touch Close Close Close Touch 10ft Touch Text Touch Close Touch

Save DC:____ 10 min/lvl 10 min/lvl (D) Inst 1 min/lvl 1 min/lvl Conc 1rd/lvl Inst Inst 10 min/lvl 1 min/lvl Permanent-Disch (D) Inst 1 h/lvl 10 min/lvl Inst Inst Inst Text 10 min/lvl (D) Inst Text 10 min/lvl 1 rd/lvl (D) 10 min/lvl

Text Will half Will neg(h) Will neg Text Will neg(h) Will neg(h) Will half Will neg(h,o) Will neg(h,o) Text Text Will neg(h) Will neg(h) Will neg(h)

Y(h) Y Y(h) Y(o) Y(h) Y(h) Y Y(h,o) Y(h,o) Y Y Y(h) Y(h) -

1 creat can walk on air You can raise or lower volumes of water Cures 4d8+1/lvl points of damage (max +20); damage undead Immune to death spells/effects, energy drain, neg energy effects Creat hit by the ranged touch at can't make extradimensional travel You know if 1 creat/lvl (<30ft apart) are lying, must conc in creature Force an extraplanar creat back to its proper plane Similar to Augury but more powerful You/creat touched move and attack normally even under influence of magic 3 vermins of one type (<30ft apart) grows depending on your level Transfers low level spells from certain schools to another creat Deals 4d8+1/lvl points of damage (max +20); heals undeads +1/4lvl enhancement to a weapon/50 projectiles (max +5) Detoxify any sort of venom in the creature or object touched Call an elemental or outsider of the deity's choice (HD≤6) Call an elemental or outsider of the deity's choice (HD≤12) Call an elemental or outsider of the deity's choice (HD≤18) Deals 1d10 points of temporary CON damage; 1d10 1min later An invisible barrier holds back vermin Cures ability damage/negative lvls/1 lvl drained; see text You send a short message to a creat you are familiar 1 creat is immune to 1 spell/4lvls ≤4th level that SR applies Summons an extraplanar creat Creat touched can speak and understand the language of any intelligent creat

PHB196 PHB214 PHB215 PHB217 PHB221 PHB222 PHB222 PHB224 PHB233 PHB235 PHB243 PHB244 PHB251 PHB257 PHB261 PHB261 PHB261 PHB262 PHB271 PHB272 PHB275 PHB282 PHB286 PHB294

Prep D Spell Name

School Comp.

5th-Level Spells F

Atonement Break Enchantment Command, Greater CommuneM Cure Light Wounds, Mass Dispel ChaosLawful Good Dispel Evil Dispel GoodEvil Dispel LawChaotic Disrupting Weapon Flame Strike HallowM,Good Inflict Light Wounds, Mass Insect Plague Mark of Justice Plane ShiftF M Raise Dead Righteous Might F Scrying Slay Living Spell Resistance Summon Monster V Symbol of PainM,Evil M Symbol of Sleep True SeeingM M,Evi Unhallow Wall of Stone

Prep D Spell Name

Prep D Spell Name

V,S,M,F,DF,XP V,S V V,S,M,DF,XP V,S V,S,DF V,S,DF V,S,DF V,S,DF V,S V,S,DF V,S,M,DF V,S V,S,DF V,S,DF V,S,F V,S,M,DF V,S,DF V,S,DF,F V,S V,S,DF V,S,DF V,S,M V,S,M V,S,M V,S,M V,S,DF

School Comp.

Duration

Save

Abju Abju Trans Evoc Trans Necr Conj Abju Trans Divi Abju Ench Abju Necr Conj Conj Necr Trans Conj Necr Ench Necr Trans Conj

V,S,DF V,S,F V,S,DF V,S V,S,DF V,S,M V,S V,S V,S,DF V,S,F V,S,M,DF V V,S,M V,S V,S V,S,DF V,S V,S,DF V,S,DF V,S,M V,S,M V,S,DF V,S,DF V

School Comp.

V V,S V,S V,S,F V V,S V V,S V,S,M V,S,DF V,S,DF V,S,XP V,S,M,DF V,S V,S,DF V,S,M V,S,M V

Effect

Book

Save DC:____

Touch Close Close Personal Close Touch Touch Touch Touch Touch Medium Touch Close Long Touch Touch Touch Personal Text Touch Touch Close Text Text Touch Touch Medium

Inst Inst 1 rd/lvl 1 rd/lvl Inst 1 rd/lvl-Discharg 1 rd/lvl-Discharg 1 rd/lvl-Discharg 1 rd/lvl-Discharg 1 rd/lvl Inst Inst Inst 1 min/lvl Text Inst Inst 1 rd/lvl (D) 1 min/lvl Inst 1 min/lvl 1 rd/lvl (D) Text Text 1 min/lvl Inst Inst

Text Will neg Will half Text Text Text Text Text Reflex half Text Will half Will neg Text Will neg Fort part Will neg(h) Fort neg Will neg Will neg(h) Text Text

Y Y Y Text Text Text Text Y(h,o) Y Text Y Y Y(h) Y Y Y(h) Y Y Y(h) Text -

Removes the burden of evil acts or misleeds from the subject 1 creat/lvl (<30ft apart) are free from enchant,trans and curses Like Command but 1 creat/lvl (<30ft apart) 1 question/lvl are answered by the deity (Yes or No) Like Cure Light Wounds but 1 creat/lvl (<30ft apart); (max +25) +4 deflection AC vs Chaotic creat; other effects +4 deflection AC vs Evil creat; other effects +4 deflection AC vs Good creat; other effects +4 deflection AC vs Lawful creat; other effects 1 weapon is deadly to undead; if HD≤Cast lvl undead is destroyed 10ft radius, 40ft high, 1d6/lvl fire/divine damage (max 15d6) Area with 40ft radius becomes a holy site 1 creat/lvl (<30ft apart) takes 1d8+1/lvl points of damage (max +25) Summon 1 swarm of locusts/3lvl (max 6 swarms) Encourage the miscreant to walk the staright and narrow path Up to 8 willing creat move themself to another plane of existence You can raise a creature that has been dead for no longer than 1day/lvl Size increases; +8 size STR;+4 size CON; +4 enh natural armor, etc You can see and hear some creat, wich may be at any distance Slay one living creat or 3d6+1/lvl points of damage 1 creat gains spell resistance equal to 12+your caster level Summons an extraplanar creat Creat within 60ft -4 AT, skill and ability checks for 1 hour Creat within 60ft with ≤10HD fall into a catatonic slumber for 3d6x10min Creat touched can see all things as they actually are Area with 40ft radius becomes an unholy site Creates a wall of rock 5ft.square/lvl (S) that merges into adjoining rock surfaces

PHB201 PHB207 PHB211 PHB211 PHB216 PHB222 PHB222 PHB222 PHB223 PHB223 PHB231 PHB238 PHB244 PHB244 PHB252 PHB262 PHB268 PHB273 PHB274 PHB280 PHB282 PHB286 PHB290 PHB291 PHB296 PHB297 PHB299

Cast Time

Range

Duration

Save

SR

Effect

Book

Save DC:____

1 round 1 stand act 1 stand act 1 stand act 1 stand act 1 hour 1 stand act 1 stand act 1 stand act 3 rds 6 rounds 10 min 10 min 1 stand act 1 stand act 10 min 1 stand act 1 stand act 1 round 10 min 10 min 1 stand act 1 stand act 1 stand act

10ft Close Close Medium Close Close Close Medium Close Text Medium Close Touch Touch Touch Close Close Close Close Text Text Medium Touch Unlimited

10 min/lvl Inst 1 min/lvl 1 min/lvl (D) 1 min/lvl Inst Inst Inst 1 min/lvl 10 min/lvl Permanent 1 day/lvl-Disch (D) Permanent-Disch (D) Inst Inst 1h plus 12h, text Inst 1 min/lvl 1 rd/lvl (D) Text Text Inst 1 h/lvl (D) Inst

Will neg Will neg(h) Text Will neg(h) Will half Will neg(h) Text Text Text Text Will neg(h) Will half Will neg(h) Will neg Will neg Will neg Text Text

Y Y Y Y Y(h) Y Y Text Y Y Text Y Y(h) Y Y Y Y Y Text Text

10ft radius hemispherical emanation protects from living creatures Force extraplanar creatures out of your home plane 2HD/lvl Like Bear's Endurance but 1 creat/lvl (<30ft apart) Vertical wall of blades, 1d6/lvl points of damage (max 15d6) Like Bull's Strength but 1 creat/lvl (<30ft apart) Create a Ghoul, Ghast, Mummy or Mohrg Like Cure Moderate Wounds but 1 creat/lvl (<30ft apart); (max +30) Like Dispel Magic but max dispel check is +20 instead of +10 Like Eagle's Splendor but 1 creat/lvl (<30ft apart) You or 1 creat knows the shortest physical route to a destination Area of 60ft cube/lvl blocks planar travel and creat with different alignment Places a magical command in a creat Like Glyph of Warding but more potent 10 points/lvl of damage of negative energy (max 150); heals undeads Positive energy removes ability damage and cures 10 points/lvl (max 150) Food and drink for 1 creat/lvl cures diseases and gives bonus 1 creat/lvl (<30ft apart) takes 2d8+1/lvl points of damage (max +30) Like Owl's Wisdom but 1 creat/lvl (<30ft apart) Summons an extraplanar creat Creat within 60ft become panicked for 1rd/lvl Creat within 60ft become charmed by the caster for 1h/lvl Destroys 1d4HD/lvl of undead (max 20d4) in a 40ft radius burst Your alter the substance of your body+1creat/3lvl to a cloudlike vapor Teleports you+willing creat/3lvl+objects instantly back to your sanctuary

PHB199 PHB203 PHB203 PHB205 PHB207 PHB215 PHB216 PHB223 PHB225 PHB230 PHB232 PHB235 PHB237 PHB239 PHB239 PHB240 PHB244 PHB259 PHB287 PHB290 PHB290 PHB297 PHB302 PHB303

Cast Time

Range

Duration

Save

SR

Effect

Book

Spells:____+____+1 Evoc Trans Conj Necr Evoc Trans Evoc Necr Conj Conj Abju Conj Conj Divi Conj Ench Necr Evoc

SR

1 hour 1 min 1 stand act 10 min 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 24h 1 stand act 1 round 10 min 1 stand act 1 min 1 stand act 1 hour 1 stand act 1 stand act 1 round 10 min 10 min 1 stand act 24h 1 stand act

Spells:____+____+1

7th-Level Spells BlasphemyEvil Control Weather Cure Serious Wounds, Mass DestructionF Lawful Dictum Ethereal Jaunt Good Holy Word Inflict Serious Wounds, Mass M Refuge Regenerate Repulsion Restoration, Greater RessurrectionM Scrying, Greater Summon Monster VII Symbol of StunningM M Symbol of Weakness Chaotic Word of Chaos

Range

Spells:____+____+1 Abju Abju Ench Divi Conj Abju Abju Abju Abju Trans Evoc Evoc Necr Conj Necr Conj Conj Trans Divi Necr Abju Conj Necr Ench Divi Evoc Conj

6th-Level Spells Antilife Shell Banishment Bear's Endurance, Mass Blade Barrier Bull's Strength, Mass Create UndeadM,Evil Cure Moderate Wounds, Mass Dispel Magic, Greater Eagle's Splendor, Mass Find the Path ForbiddanceM Geas/Quest M Glyph of Warding, Greater Harm Heal Heroe's Feast Inflict Moderate Wounds, Mass Owl's Wisdom, Mass Summon Monster VI Symbol of FearM Symbol of PersuasionM Undeath to Death Wind Walk Word of Recall

Cast Time

1 stand act Text 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 3 full rounds 1 stand act 10 min 10 min 1 stand act 1 round 10 min 10 min 1 stand act

40ft 2 miles Close Close 40ft Personal 40ft Close Touch Touch 10ft/lvl Touch Touch Text Close Text Text 40ft

Save DC:____ Inst Text Inst Inst Inst 1 rd/lvl (D) Inst Inst Permanent-Discharg Inst 1 rd/lvl (D) Inst Inst 1 h/lvl 1 rd/lvl (D) Text Text Inst

Text Will half Fort part Text Text Will half Fort neg(h) Will neg Will neg(h) Text Will neg Will neg Fort neg Text

Y Y Y Y Y Y Y(h) Y Y(h) Y(h) Y Y Y Y

Kill/paralyze/weaken/daze nonevil creatures You can change the local weather Like Cure Serious Wounds but 1 creat/lvl (<30ft apart); (max +35) This spell instantly slays the subject and consumes its remains Kill/paralyze/weaken/daze nonlawful creatures You become ethereal Kill/paralyze/blind/deafen nongood creatures 1 creat/lvl (<30ft apart) takes 3d8+1/lvl points of damage (max +35) Alters item to transport its possessor to you Subject’s severed body members grow back Mobile field surrounds you and prevents creat from approaching tou Dispel all negative lvls; reverse lvl drains; see text You can raise a creature that has been dead for no longer than 10years/lvl Like Scrying but you can cast some spells through the sensor Summons an extraplanar creat Creat within 60ft become stunned for 1d6rds Creat within 60ft suffers crippling weakness that deals 3d6 STR damage Kill/confuse/stun/deafen nonchaotic creatures

PHB205 PHB214 PHB216 PHB218 PHB220 PHB227 PHB242 PHB244 PHB269 PHB270 PHB271 PHB272 PHB272 PHB275 PHB287 PHB291 PHB291 PHB303

Prep D Spell Name

School Comp.

Cast Time

Abju Abju Necr Conj Abju Divi Evoc Evoc Abju Necr Abju Abju Conj Necr Ench Abju

1 stand act 1 stand act 1 hour 1 stand act 1 stand act 10 min 1 stand act 1 round 1 stand act 1 stand act 1 stand act 1 stand act 1 round 10 min 10 min 1 stand act

Cast Time

8th-Level Spells Antimagic Field F,Chaotic Cloak of Chaos Create Greater UndeadM,Evil Cure Critical Wounds, Mass Dimensional Lock Discern Location Earthquake Fire Storm Holy AuraF,Good Inflict Critical Wounds, Mass F,Lawful Shield of Law Spell Immunity, Greater Summon Monster VIII Symbol of DeathM M Symbol of Insanity Unholy AuraF,Evil

Prep D Spell Name

9th-Level Spells M

Duration

Save

SR

10ft 20ft Close Close Medium Unlimited Long Medium 20ft Close 20ft Touch Close Text Text 20ft

10 min/lvl (D) 1 rd/lvl (D) Inst Inst 1 day/lvl Inst 1 round Inst 1 rd/lvl (D) Inst 1 rd/lvl (D) 10 min/lvl 1 rd/lvl (D) Text Text 1 rd/lvl

Text Will half Text Reflex half Text Will half Text Will neg(h) Fort neg Will neg Text

Text Y(h) Y Y Y Y(h) Y Y(h) Y(h) Y Y Y(h)

10ft radius emanation supresses magic 1 creat/lvl +4 def AC, +4 res ST, SR25 vs Law, etc Create a Shadow, Wraith, Spectre or Devourer Like Cure Critical Wounds but 1 creat/lvl (<30ft apart); (max +40) 20ft radius emanation blocks extradimensional travel You can find a creat or object that you have seen or touched Intense tremor in a 80ft radius spread 2 10ft cubes/lvl (S), 1d6/lvl of fire damage (max 20d6) 1 creat/lvl gets bonus to AC, ST and SR; blinds evil creat when they at 1 creat/lvl (<30ft apart) takes 4d8+1/lvl points of damage (max +40) Grants protection from chaotic creatures 1 creat is immune to 1 spell/4lvls ≤8th level that SR applies Summons an extraplanar creat Symbol kills creat with combined total current 150HP in a 60ft radius burst Creat within 60ft become permanently insane 1 creat/lvl gets bonus to AC, ST and SR; see text

PHB200 PHB210 PHB215 PHB215 PHB221 PHB222 PHB225 PHB231 PHB241 PHB244 PHB278 PHB282 PHB287 PHB289 PHB290 PHB297

Range

Duration

Save

SR

Effect

Book

Spells:____+____+1 V,S,DF V,S,F V,S,M V,S V,S V,S,DF V,S,DF V,S V,S,F V,S V,S,F V,S,DF V,S,DF V,S,M V,S,M V,S,F

School Comp.

Astral Projection Energy Drain Etherealness Gate Heal, Mass Implosion Miracle Soul BindingF Storm of Vengeance Summon Monster IX True RessurrectionM

Range

V,S,M V,S V,S V,S,XP, text V,S V,S V,S,XP, text V,S,F V,S V,S,DF V,S,M,DF

30 min 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 stand act 1 round 1 round 1 min

Touch Close Text Medium Close Close Text Close Long Close Touch

Book

Save DC:____

Spells:____+____+1 Necr Necr Trans Conj Conj Evoc Evoc Necr Conj Conj Conj

Effect

Save DC:____ Text Inst 1 min/lvl Text Inst Conc 4rds Text Permanent Conc 10rds (D) 1 rd/lvl (D) Inst

Text Will neg(h) Fort neg Text Will neg Text Text

Y Y Y Y(h) Y Y Y Y(h)

Caster+1/2lvl projects their astral selfs onto the astral plane Ranged touch at - 2d4 neg lvl; temporary hp to undead You + 1 willing creat/3lvl become ethereal Creates a interdimensional connection allowing travel in either direction Like Heal but all creat (<30ft apart) within the range 1 corporeal creat/round collapse in on itself, dying You can ask for a miracle Imprison a soul from a creat that have been dead ≤1rd/lvl Summons a enormous black storm cloud; see text Summons an extraplanar creat You can raise a creature that has been dead for no longer than 10years/lvl

PHB201 PHB226 PHB228 PHB234 PHB239 PHB243 PHB254 PHB281 PHB285 PHB288 PHB296

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