Bunch Routes In The Jet

  • November 2019
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Bunch Routes in the Jet    



The Bunch routes are usually run as part of our 80 series keep pass package We can run these routes to a variety of formations and they are easily adaptable to many kinds of motion. These routes seem to be particularly effective when using extended motion. We snap the ball when the halfback is directly behind the quarterback. By the time the ball is in the QB’s hands the halfback is aligned in a bunch set with the Tight end and wingback. This puts great pressure on the defense, as they don’t know if the offense is running the Jet or throwing the bunch route.

Advantages of Bunching Formations       

Breaks man coverage’s Creates quick throws which help protection The routes are all purpose, effective against all coverage’s. Tremendous RAC yardage (Run after Catch) Defense is placed in positions they are unfamiliar with. Great compliment to offenses with slots (wing –t, Flex bone ect.) Breaks invert coverage and 2 deep defenses.

Traffic rules  

 

The player in motion always runs the arrow. This eliminates any confusion because we like to run a number of routes and this eliminates any thinking by the man in motion. The other two players will run combination routes. #1 is the outside receiver, #2 is the middleman, #3 is the inside receiver. This is the count system for route responsibilities and traffic rules.

Choice Route The choice route is the signature route for the bunch routes.  Most coaches have labeled this route the whip route.  This whip route is a flood route that the receiver chooses his path by the drop and technique of the inside linebacker. 

482 Choice  



Linebacker drops deep the whip sits. Linebacker locks on and plays the whip man to man. The whip player will now drive at the inside linebacker trying to turn his hips. The whip player will push, pin and accelerate away. Coaching Point – Keep arms in tight on the push or you will be penalized. Keep the arm driving or the receivers may be called for a pick.

Choice 4-3

482 Choice

C

FS

W

M

R E

N

C

B T

S

Whip Route

6 yards

#1 reads the inside Linebacker that is aligned inside the #3 receiver. His route depends on the drop of the linebacker

Whip Rules 

  

The Player running the Whip route will release inside and find the hole between the inside and outside linebacker Run for a depth of 5-6 yards Punch and Pivot If ILB jumps you man, pin and get him on your back while running away

Smash Route     

The #2 receiver runs the smash route. The smash route is the clearing player. Quarterback must always sneak a peek deep and throw to #2 for the big play. The #2 receiver will adjust his pattern depending on the coverage. First the receiver must get off the LOS and drive vertical for about eight yards. He will plant off his inside foot and bend his route as he reads the defense.

Smash vs Coverage 





CV3 – VS a three deep zone the receiver will bend his route toward the pylon about 28 yards deep. If the cornerback comes up thinking its Jet sweep or jumping the arrow the quarterback will throw to the smash for a big play. CV2 – VS a two deep zone the receiver will run vertical for 8 to 10 yards leaning into the safety. The receiver will make eye contact and roll of his inside foot into the fade area at a depth of 22 yards. The receiver must make sure he is never closer than 4 – 6 yards from the sideline. CV1 – man-to-man defense. If someone is running with #2 the receiver will take a hard jab to the post then run flat to the sideline.

Arrow Get width not depth  The receiver must look over his inside shoulder so he can catch the ball at full speed and bend up field and down the sideline. 

Quarterbacks Read Progression Always throw to the flat first. Arrow, Arrow, Arrow  Sneak a peek deep. (Smash)  Look at the in and out choice route 

Protection vs. 4-4 C

FS

C B W

S

T

PSOT,PSOG – Power step outside Block man Fullback –Inside shoulder on EMLOS Eye front side FB

M A

N B

R E C

C,BSG,BST has A,B,C gap

Fullbacks Blocking Technique     

The fullback is responsible for blocking the #1 defender. The #1 defender is usually the last down lineman on the line of scrimmage. He will run full speed on a direct line to a point 1 ½ feet outside this defender. He aims for a point wider than the defenders alignment so if he widens the fullback will maintain his leverage. The fullback will make contact using his inside shoulder on the outside thigh of the defender.

688 Choice 482 Choice

482 Fade 482 Fade

22 yards 16 yards

4-3 C

FS

W

M

R E

N

C

B T

S

682 Fade 16

22

482 OUT 482 OUT

4-3 W

FS C

M

R E

N

C

B T

S

682 Out 16

28

482 FB Delay 482 FB Delay

16 yards

4-3

W

FS

C

M

R E

N

C

B T

S

682 FB Delay 16

16

Bruce Cobleigh  Harrison High School  4500 Due West RD.  Kennesaw, Ga 30152  404-964-6090 Cell  [email protected]

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