Touch Screen Map Locator (thesis)

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Republic of the Philippines Eulogio ”Amang” Rodriguez Institute of Science and Technology Nagtahan,Sampaloc,Manila

College of Engineering Computer Engineering Department

As a Partial Fulfillment of the Requirements in design Project

EARIST TOUCHSCREEN MAP LOCATOR Submitted by:

.

Durolfo,Cristina R.

Fulo,Maricel V.

Estillero,Erlinda E

Laurente,Jason U.

Estipular,Randolph I.

Lonoza,Ronabelle P.

Estoesta,Mildred A.

Lumabi.Alvin M.

Estropia,Jason D.

Mallen,Aileen M.

Famodulan,Naicy F.

Pinzon,Paul Oliver J.

Flores,Rica Barbara C.

Venancio,Nida O.

BSCoE -5 Submitted to: Engr. MINERVA C. ZOLETA Adviser Batch 2009

Acknowledgement This research has been developed due to our class performance and work experiences. With regards to this, we asked feedbacks and comments from our classmates and adviser who gave us the challenge to make this research a better one.

We would like to express our heartfelt appreciation to the people who helped us make this project possible. The completion of this proposal was made into reality through the patience and encouragement of our Professor Eng’r. MINERVA C. ZOLETA and to other professors who spent their time to evaluate our work and helped us in transforming it into a meaningful intellectual creation.

We would also like to thank our parents who provided us financial assistance, who helped us discover and explore the ever stimulating and fascinating world of computer engineering.

To our friends, brothers and sisters, who gave their continued support to make this proposal possible. We’re glad that we had the privilege of having you. We appreciated all that you’ve done for us.

DEDICATION This research is heartedly dedicated to our Lord Jesus Christ who made us for a reason, and our lives profound meaning. To our parents for their support and encouragement in doing this project design, for helping us, for being so understanding throughout the making of this project. To our beloved professor for guiding us through this project, refining our work and making this a better one. Finally, we would like to dedicate this to our friends for helping us and supporting us, and sharing their ideas to complete this project on time.

Republic of the Philippines Eulogio ”Amang” Rodriguez Institute of Science and Technology Nagtahan,Sampaloc,Manila

College of Engineering

The design project entitled “EARIST TOUCH SCREEN MAP LOCATOR” has been prepared and submitted by the following proponents:

.

Durolfo,Cristina R.

Fulo,Maricel V.

Estillero,Erlinda E

Laurente,Jason U.

Estipular,Randolph I.

Lonoza,Ronabelle P.

Estoesta,Mildred A.

Lumabi.Alvin M.

Estropia,Jason D.

Mallen,Aileen M.

Famodulan,Naicy F.

Pinzon,Paul Oliver J.

Flores,Rica Barbara C.

Venancio,Nida O.

Is hereby recommended for acceptance by: _______________________________ ENG’R. MINERVA C. ZOLETA Adviser

Republic of the Philippines Eulogio ”Amang” Rodriguez Institute of Science and Technology Nagtahan,Sampaloc,Manila

College of Engineering The design project entitled “EARIST TOUCH SCREEN MAP LOCATOR” has been completed submitted and recommended for approval for oral defense.

_______________________________ ENG’R. MINERVA C. ZOLETA Adviser

Republic of the Philippines Eulogio ”Amang” Rodriguez Institute of Science and Technology Nagtahan,Sampaloc,Manila

COLLEGE of ENGINEERING This is to certify that the following students

Durolfo, Cristina R.

Fulo, Maricel V.

Estillero,Erlinda E.

Laurente,Jason U.

Estipular,Randolph I.

Loñoza, Ronabelle P.

Estoesta,Mildred A.

Lumabi, Alvin M.

Estropia,Jason D.

Mallen, Aileen M.

Famodulan,Naicy F.

Pinzon, Paul Oliver J.

Flores,Rica Barbara C.

Venancio, Nida O.

Has been successfully defended their Design Project entitled “EARIST TOUCHSCREEN MAP LOCATOR” on February with a grade of ____________.

___________________ Engr. Bernie Nalipay

_________________ Mr. Rommel Kirong

______________________ Engr. Percival Macapagal ____________________ Engr. Edeliza Ramirez _________________________ Engr. Minerva C. Zoleta Adviser

________________ Mr. Blue Santos _________________ Ms. Rhea Diesta

TABLE OF CONTENTS

<where are the pages?>

ACKNOWLEDGEMENT………………………………………………. ……

i

DEDICATION……………………………………………………………….

ii

RECOMMENDATION LETTER……………………………………………

iii

APPROVAL LETTER……………………………………………………….

iv

?

CERTIFICATION LETTER LIST OF TABLES……………………………………………………………

v

LIST OF FIGURES…………………………………………………………….

vi

CHAPTER I. THE PROBLEM AND ITS BACKGROUND Introduction

……………………………………………………...

Background of the Study Statement of the Problem Objectives

………………………………………… ………………………………………...

……………………………………………………………

Significance of the Study Scope and Delimitation

……………………………. ……………………………………………….

CHAPTER II. REVIEW OF RELATED LITERATURE Conceptual Framework

………………………………………………

Related Literature Foreign Literature …………. ………………………………………. Local Literature …………. ………………………………………. Definition of Terms

…………………………………………………

CHAPTER III. RESEARCH AND METHODOLOGY PROCEDURES Methods of Research ………………………………………….

Data Gathering Instrument Sources of Data

………………………………………….

………………………………………………………

Procedure of Gathering Data Statistical Data Treatment

…………………………………………. ……………………………………………

Survey Questionnaire ………………………………………………….

CHAPTER IV. DISCUSSION OF DESIGN Block Diagram

……………………………………………………….

Hardware Requirements System Flow

……………………………………………..

………………………………………………………..

Map Locator Flow

…………………………………………………..

Program Flow

………………………………………………………..

System Codes

………………………………………………………...

CHAPTER V. SUMMARY OF FINDINGS, CONCLUSION AND RECOMMENDATION

Summary ………………………………………………… Findings

…………………………………………………

Conclusion

………………………………………………………….

Recommendation

…………………………………………………….

APPENDICES A. BIBLIOGRAPHY PHOTO GALLERY C. GANTT CHART D. FINANCIAL STATEMENT PROPONENTS PROFILE

CHAPTER I The Problem and Its Background

Chapter 1 The Problem and Its Background Introduction As the changing world continues to progress and grow, many things were brought by technology and our societies have benefitted from it. Computer is one

of the technologically produced devices that help students to easily make their projects and many other things. They can get instant and immediate information and reference about their design projects when they make use of it. We can say that most of the things around us as a student maybe are component of technology. That the technology makes a part of our daily life and we can’t live without it. In other words, it is very essential to us.

Today, one of the high technology produced that student can make is the EARIST Touch Screen Map Locator. In our institution where the buildings, colleges, offices and class rooms is quite complicated, a device like a map locator is very essential in order to guide us and other people in our school and visitors the right place.

A map is good, but some people get annoyed with maps since looking for a small place in a very big map will also take some time. Not if it is a touch screen map locator, so that what the person needed to do is simply touching the display screen by finger or pin, you can select items on the screen by pointing to the location on a map.

The EARIST Touch Screen Map Locator is a device where you can see the map of EARIST, Manila (aerial view). By using the touch screen monitor; you can select the site displayed on screen by touching the surface of the monitor using your finger or any blunt object but never a pointed object. The coverage of EARIST Touch Screen Locator Map is only the premises of the school. You can navigate the map by moving from the aerial view to the inner floor level of the building of your desired location. It will be more useful to people that need to know specific location at a certain place without requiring any knowledge in computers. All they need to do is simply touch the screen and it will show the location of a particular area.

It is therefore, the researchers who happen to be students have decided to do this Design Project entitled: ”EARIST Touch Screen Map Locator”.

Background of the Study Years have passed and still looking for a certain place or location proves to be a problem for some people. That is the reason why we humans create a map. Different kinds of map have been produced for different types of area.

As we are in modern world, maps are also evolving in forms and applications. Eulogio “Amang” Rodriguez Institute of Science and Technology is one of the school that will implement a touch screen map locator .With total land area of 2.4 hectares, having five main buildings with seven colleges. Even though its land area is not that large, application of map locator is also needed. Old students are also not familiar with all the rooms inside the school that comes up in asking other students on the specific room that they have to go. And as for the visitor, they also ask direction on the person near the gate, the security guard. But there are some visitors that are not able to memorize the direction that were given by the security guard or still get confused on the information that were feed on them that leads them on getting lost of direction.

Statement of the Problem Here are some of the problems that would be addressed by our design project: 1. Unavailability of school personnel to assist and show the direction to the guests/visitors. 2. Guests are not familiar with the right authority to seek assistance. 3. Waste of time and effort in asking directions to somebody who may not also be familiar with the office being located by the guests.

4. Non-familiarity of facilities and offices by some residents.

Objectives of the Study General Objectives The main objective of this study is to design a touch screen map locator for EARIST using Adobe Flash CS3

Specific Objectives Design a map of EARIST, manila that will be able to help visitors to locate the specific room and offices. 2. Design a system that would give users/guests the option to select how to find the location they are looking for. 3. Design a system that would guide users/guests in navigating the locator map.

Significance of the Study The design project will provide interactive maps where users can easily find location of a specific place within the vicinity. It also has provisions for general to specific information. The map locator provides instructions on how to reach desired site. These instructions are not just worded procedure but also visual to easily understand the instruction.

The design will be beneficial not only to guests/visitors of the establishments but also to people who are part of these establishments. This can also serve as foundation for other offices in case they want to adopt the same system.

Scope and Delimitations

The EARIST Map Locator shows only the latest map of EARIST at the same time the location of the map locator itself. This will be placed on the main entrance gate at the Apillado Hall. The locator shows existing colleges and offices in each building by floor level. It describes how users can reach desired location.

The locator provides only one path of reaching the desired location using the map locator’s destination as the reference point. The map is restricted only of information regarding EARIST, Manila. The EARIST Map locator was designed based on the current physical set-up of colleges and offices any construction or physical relocation of offices would require modification of the map.

CHAPTER II Review of Related Literature

Chapter II Review of Related Literature Foreign Literature A. New USGS Map Locator and Downloader Delivers Topo Maps Online Tuesday, December 09, 2008

(Nearly 60,000 Available Electronically)

9/15/2007 - Press Release

The USGS has launched the new USGS Map Locator and Downloader, a Web tool designed to deliver topographic maps easier, faster and less expensively than before. Using open source software and the Google Maps programming interface, the Map Locator and Downloader allows customers to find the topographic maps they need, by searching zip code, address, or navigating on an interactive map. Users can pan, zoom, change the map to see satellite imagery or a seamless USGS topographic map view, order printed maps or download a scanned map image in GeoPDF® format. "This product was a major priority for us since 20 percent of the people who visit the USGS homepage are looking for maps," said USGS Director Mark Myers. "This is the beginning of a whole new approach to serving our customers." Downloading maps allows users to view the map prior to purchase and doesn't require customers to pay the shipping and handling fees associated with hard map products. The launch of the Map Locator and Downloader is the first step in a plan to update the USGS Store (http://store.usgs.gov), which is expected to be completed early in 2008. To date, customers have downloaded about 40,000 maps; traffic is currently about 16,000 downloads per month Moving Map with touch screen interface WinPilot's touch-sensitive map has an extremely friendly user interface. To adjust the viewing area of the map, pilot can simply drag the map using his finger, or by touching any object on the map, he can invoke a window with detailed information about that object. For example, when a turn point is touched, the program shows a window containing detailed information about it, including

altitudes required to reach it at different MC settings; touching a label describing an airspace segment brings up a window describing that airspace, including upper and lower limits. The map can be oriented either North-Up, Goal-Up, or Track-Up. There are several available levels of Zoom, allowing viewing features like the smallest details of the turn point sector, or the individual GPS fixes, or the entire flying area including all turn points and airspace segments. The bottom part of the screen contains easily configurable NAV Boxes i.e., several available navigation and average various data displays. By touching the Menu button at the top of the map, the user can access the other pages of the program, like: Settings, Task Editor, or Final Glide Computer.

B. Touch Screens for Many Fingers Thursday, January 18, 2007 Researchers have bigger plans for multi-touch screens than the novel interface on Apple's iPhone.

Large multi-touch displays enable two or more fingers to tap and trace on a surface. When combined with software, these screens could allow large-scale collaboration among many people. Credit: Jefferson Y. Han

When Steve Jobs demonstrated Apple's new phone at Macworld recently, the feature that elicited the most "oohs" and "aahs" from the audience was the touch-screen interface: it allowed more than one touch at a time. This "multitouch" technology adds functions such as allowing a person to easily zoom in and out of pictures and Web pages by pinching the screen with two fingers. But the full power of multi-touch technology might be unleashed in screens far larger than those on phones. Over the past few years, Jeff Han, consulting research scientist at New York University, has developed an inexpensive way to make large multi-touch screens accommodating 10, 20, or even more fingers. He envisions applications ranging from interactive whiteboards to touch-screen tables and digital walls--any of which could be manipulated by more than just one person. And this month, Han has unveiled Perceptive Pixel, his new company based on the technology. "The new iPhone is too small to be a very interesting multi-touch device," says Han, who demonstrates his technology on this You Tube video. That's because multi-touch technology implies multiple users. More than one person gathered around a large touch screen "becomes interesting," he says, "because multiple users can then become collaborators." Such collaboration could take many forms, from

brainstorming sessions using

networked, interactive

whiteboards to animation collaborations at which six hands can mould the face of a monster. Perceptive Pixel is set to ship its first wall-size touch screen this month, to an undisclosed U.S. military customer. Various approaches to multi-touch technology have been demonstrated at engineering conferences since the 1980s. Mitsubishi Electric Research Labs developed the Diamond Touch table, which allows a group of people to sit around and collaborate on projects. Multi-touch screens "never completely went away,

but they're coming back in different ways, and for certain things they're going to be really important," says Bill Buxton, principal researcher at Microsoft Research. There are many ways to make a multi-touch screen, Han explains. Some of the early designs measured the change in electrical resistance or capacitance on a surface when fingers touched it. But these devices have limited resolution, are relatively complex, and don't easily and inexpensively scale up to large dimensions. Apple has not disclosed what multi-touch technology it's using on the iPhone. Han's touch display is made of clear acrylic with light-emitting diodes attached to the edges, illuminating the six-millimeter-thick acrylic piece with infrared light. Normally, the light from the diodes reflects along predictable paths within the acrylic, a physical phenomenon called total internal reflection. However, once a finger or other object touches the acrylic, the internally reflecting light diffuses at the point of contact, scattering outside the surface. Behind the acrylic surface, there is a camera that captures this light. Using simple image-processing software, the captured scattering is interpreted in real time as discrete touches and strokes. Many researchers who've been working for decades on touch technology are excited to see these developments. "For almost two decades, we've been trapped by the tyranny of the screen, the mouse, and the keyboard," says Don Norman, professor at Northwestern University, in Chicago, and author of The Design of Future Things, to be published in October. "It's nice to think we're breaking away from that and going toward touch-screen manipulation in the real physical world." Some researchers are even developing touchable displays that can touch back. The emerging technology that enables this is called haptics. (See "The Cutting Edge of Haptics.") One type of haptics technology involves a surface that

senses when it's touched and then vibrates at various frequencies, depending on the placement of one's fingers. This sort of technology could be useful for the touch keyboard on Apple's iPhone, says Scott Klemmer, professor of computer science at Stanford University. "You wouldn't get the tactile feel of real buttons, but [because of the vibrations] you can tell you've touched a real button." Mall store directory at the touch of a screen

Primall Media will be launching its latest innovation, Touch Screen Directory boards, in October 2008, with the placement of 93 touch screen units in 18 of the top malls countrywide. Consumers will no longer have to try and navigate from current 'you are here' static and confusing shopping mall directories.

The Touch Screen Directories are 46 inch portrait positioned, full LCD High Definition plasma screen TV's," says Primall Media's Darren Katz. "They are intended to ease the consumer's shopping experience, whether they are familiar with that particular mall or not. The Touch Screen Directories will allow consumers to search for a store, product or brand name and be easily directed to that point."

The advertising opportunities for marketers are numerous. "The use of animation and movie clips heighten the quality of advertising for marketers," says Katz. "When the touch screens are not in use, full colour, high definition advertising will cover the full 46 inch screen and capture the attention of mallgoers. "Whilst consumers are utilising the touch screen interface, half screen full colour high definition ads will air above the navigation panel. "Available banner ads are interactive when touched, and will link directly to the desired store or

brand being searched. Paid for store listings will include the company's logo, picture slideshow of the shop front, text and up to five multiple store listings."

There are currently two advertising packages available to marketers: the VIP In Centre Package for main retailers and shop owners and the VIP Catalogue Package for brands wanting to display digital brochures of its products. The latter includes a picture slideshow, information or specifications of products, maps, directions, video clips and enquiries to name a few. "We are very excited to launch our Touch Screens which have been months in planning," says Katz. "Primall Media anticipates a great response to this latest communication tool to hit the shopping centre market." Information Kiosk for Shopping Mall Interactive

Touch

Screen

Enabled

Kiosks

with

Point-of-View

Map

Calibration Here is a shopping mall testing our Information Kiosks to engage its customers and trying novel ideas to differentiate itself from others. The Forum offers all the major brands under one roof and is a place where the youths hangout for food, fun, and shopping. The mall has coffee shops, food, restaurants, movies, clothing, games, and fun center for 2 to 6 year old and conducts events & entertainment activities for people of all ages. Here the focus though is on the new kiosk system. The Forum in Bangalore wants to see if they can take customer service to the next level by using a touch screen information kiosk application (PathQuest), developed by Gnostice Information Technologies. Interactive Touch Enabled Kiosk's The information kiosk offers people real time information about movies being played at the mall (which has about 8 to 10 screens). This is a huge advantage for PVR (company that has been exclusively licensed to screen

movies), because the screening-halls are on the third floor with no displays on the ground, first, and second floors. More over the displays tend to be noninteractive while the kiosks are touch enabled and interactive. Customers help themselves with a search engine to look for the movies of their choice and get any other relevant information. The System is integrated to PVR’s database; hence real-time movie information is displayed on the kiosks with images and texts. Apart from the information on the movies, a customer can also get information on offers and discounts. Kiosk's with Point-of-View Map Calibration PathQuest eliminates the need for a helpdesk as it guides the user in realtime with directions to the places of interest. For example if a user wants to know which floor the brand, Reid & Taylor or Starbucks or Wagamama is, then he or she needs to choose the place of interest from the simple categorized menu and select it. The system, on a digital map will point out to the place where the user is standing (in front of the kiosk) and show the direction to the selected place by drawing a line in real-time indicating the path he / she needs to take. The system supports Point-of-View of calibration, meaning the user will see the map exactly the way he sees the surroundings from where he is standing. This enables to have the kiosks oriented in any direction. The scrolling text at the bottom of the screen has been divided into two sections to show offers being run by vendors on one section and the movie information on the other. Some part of the screen is dedicated to link up with RSS feeds for live information from the web. The displayed information could be live scores from a football or rugby match, weather information, stocks and shares information or any other thing as given out by the RSS feed. The area below the scrolling text has been dedicated to advertisements. Once touched, these advertisements blow-up in screen size to give more

information. This is a huge advantage to the shop owners / vendors or brands, as the kiosk machine which is far away from their shop can display messages to attract customers; as against the old system of displaying offers on stickers and banners on the shop windows for which the customers need to be at their shop to read them. Gnostice Information Technologies has given the mall’s management an edge over its competitors. They can take necessary measures by looking into the feedback provided by the users through the kiosk. The customers at the kiosk can give feedback about cleanliness, services, ambience etc and share compliments, complaints, and suggestions which are paperless, electronic, and efficient in tracking shoppers’ experience. The feedback questions and the type of responses (single select, multiple select, Y/N, free text entry option) can be configured by the administrator. All the responses are stored in the database on which reports can be generated. These reports enable the Mall’s management to take informed decisions to improve the services. The information kiosk is also configured with relevant city information, tourist information, taxi, and travel information. A lot more information may be configured by the administrator in the future days as there is no customization involved in adding any type of information. Moreover the system is multilingual, offering language support of any choice as configured by the administrator including European, Russian, and Kazak etc. This is especially a bonus as most metropolitan cities across the world have cosmopolitan population including Bangalore where people speak 4 major Indian languages and English. PathQuest has an administrator module which brings about the flexibility that is needed to add, edit and delete any information on the kiosk and restrict areas (which should not be displayed) from being displayed on the map. The administrator module enables to have “zero” client side customization and a

central place to update the information as it resides in the server room. This cut’s out the laborious task of updating information on each kiosk (imagine if there were 15 to 50 kiosks and you had to update data on every one of them). However, the same Path Quest could be used to suit the needs of not just any other shopping mall, but even any airport, hotel, museum, railway station, bus-station, college campuses or any medium to large facility. The facility owner could buy this product of the shelf and the administrator would be able to upload the map of the facility and configure any information fields. It is that simple! However, Gnostice Information Technologies works closely with their customers to offer better insight, and addresses the areas of concern. To know more about the product or to learn how Path Quest can suit the needs of your facility, please write at the below address or contact by fax, e-mail or phone.

C. Touch screen technology simplifies fill level inspection By Linda Rano, 14-Feb-2008 Related topics: Packaging, End-of-Line Packaging Krones has introduced a new system called Checkmat 753 HF that it claims offers simple-to-use fill level inspection for bottles through touch screen technology. The company says that the unit inspects up to 72,000 bottles per hour with maximised accuracy. It accepts bottles of any size, shape or colour and even paper or plastic labels will not affect the measurements. However, the technology can not be used for cans.

It describes the system as offering "accurate, safe inspection coupled with an outstanding price-performance ratio and simple, user-friendly operator control". A spokesperson for Krones said the main advantage of the Checkmat 753 HF for producers is the simplicity of its operation through the touch screen. He also said it was relatively inexpensive, but did not confirm the price. The touch screen on the new Krones xPanel terminal is said to allow userfriendly operator control of the unit, eliminating the need for a specialist. A teaching mode makes it easy to set up new bottle types and any number of bottle variants can be stored on the internal flash card. Software updates can then be loaded via a USB interface. Statistics are also provided on screen of the number of bottles rejected and those that run through the system. The Checkmat 753 HF is a stand alone solution that uses high frequency measurements to detect with reliable accuracy - within 4mm - whether a bottle's fill level is too high or low. The high frequency process requires neither special permit nor elaborate safety precautions, unlike X-ray or gamma-ray detection methods. The unit can be used with all Krone's fillers or labellers as well as with other machine types. The company also claims that the Checkmat 753 requires minimum maintenance as there is hardly any wear and tear due to the non-contact measuring process. The spokesperson added that the unit was compact, requiring only 150mm of conveyor length in the direction of bottle travel for measuring the fill level. He also said that a new label checker is due to be introduced with a sensor which will be able to determine if the label has been correctly applied. This machine will also benefit from touch screen technology.

Checkmat 753's first customer will be brewery in Bavaria, which is due to start operating it in several weeks time. Krones, which has its headquarters in Neutraubling near Regensburg, Germany, is active in the factor planning, process technology, filling, packaging and intralogistics business areas. Touch Screen Voting Machines Tested On February 5, voters in Arkansas and more than twenty other states will participate in Super Tuesday. On that day alone, more than half of all of the delegates to both national conventions will be decided. Early voting here in Arkansas gets underway in less than three weeks. Pulaski County election officials spent Thursday making sure the touch screen voting machines are ready to go. Most of us will still use the bubble sheet ballots, but two years ago, election officials say one-quarter of the voters in Pulaski County took advantage of early voting, using the newer touch screen machines. Election officials will roll out dozens of touch screen voting machines in time for early voting to comply with the Help America Vote Act. They help voters with special needs, so you can use braille and earphones to cast your ballot. "The election official activates the audio portion of the machine and the ballot is read to the voter and they can make their choices by selecting the up and down arrow," says Susan Inman with the Pulaski County Election Commission. Then you hit the green button and finally the one that says vote. The machines record your vote three ways- on a roll of paper that stays inside of it until everyone's done voting, electronically in the computer, and on an external

printer. If you choose the early voting option, you'll definitely be using one of the touch screen voting machines in Pulaski County and then on Super Tuesday, there will be one of them at each polling place. "They typically are not used very much on Election Day because it takes time to set up a ballot and voters would line up trying to use this machine, so we use the paper ballot for many voters," says Inman. All of these machines passed the test going through several different scenarios making sure there's no confusion. Election officials offer these tips so you aren't confused either when it comes to voting in the primaries. "Be sure you know where to vote before you go to the polls election day or vote early," suggests Inman. Poll workers will train on all of that equipment Saturday so they'll know how to trouble shoot if any problems come up. They'll start testing the scanning machines Friday morning. They have a bunch of sample ballots to run through them to see how the machines handle everything from a normal ballot, to blank ones and ones marked incorrectly. D. SANTA BARBARA, Calif. Nov 11, 2008 /PRNewswire via COMTEX/ -In the aftermath of the Wall Street meltdown and global economic crisis, the nation's universities are facing the new realities of donor belt tightening and are ratcheting up efforts to maintain fundraising rates during the downturn. To help educational institutions appeal to benefactors during these uncertain times, Vital-Signz, a leader in the interactive touch screen kiosk industry, has introduced a high tech approach to memorializing major gifts with the Virtual Visitor Center: a flat panel monitor installed permanently at universities to provide campus maps

and points of interest, along with photo and biographical information about major donors. The first installation of the system is now in operation at Point Loma Nazarene University, a Christian University with 3,500 students located on San Diego Bay Point. Housed in a custom granite kiosk at the entrance of newly constructed Smee Hall, the Vital-Signz Virtual Visitor Center(TM) features a photo and video history of the university, an interactive map highlighting the campus's principle buildings and profiles of the donors that contributed to the development fund. Founder and CEO of Vital-Signz, Richard Corwin, an Emmy Award winning supervising sound editor, said the system's PC-based controller and video streaming technologies were developed entirely in-house and are among the most advanced in the industry. Currently in use at half a dozen museums and other attractions in the Santa Barbara, Calif. area, Vital-Signz has set its sights on the massive, but often overlooked educational market. "We view universities and colleges as ideally suited to benefit from our system's ability to present interesting and updateable information with touchscreen ease of use," Mr. Corwin commented. "The installation at Point Loma Nazarene University is the culmination of our years of experience creating dynamic and crowd pleasing information kiosks at museums and cultural attractions." According to Mr. Eric Groves, director of Development, PLNU, the idea of using the Vital-Signz system grew out of the school's desire to recognize the efforts and contributions of the benefactors that made construction of the facility possible.

"We were thrilled when it was suggested to us that we could profile each Smee Hall honoree with a photo and biography, complete with scrolling names and rotating photos," Mr. Groves recalled. "The dynamic screen and layout draws the attention of students and visitors and invites them to interact and discover what the university offers." "With each installation we strive to showcase the work of local painters, graphic artists and photographers, which creates a rich experience for both tourists unfamiliar with the area and a sense of recognition and pride in residents," Mr. Corwin stated. "The use of our technology at Point Loma Nazarene University highlights the exciting possibilities that the Vital-Signz Virtual Visitor Center brings to public touch-screen kiosks." About Vital-Signz Vital-Signz is a leader in the interactive touch screen kiosk industry, founded to support the growing need for publicly available interactive and personalized information. Designed for high traffic attractions such as museums, retailers, malls, transportation hubs, hospitality, entertainment venues and campuses, Vital-Signz provides end-to-end customized solutions for a wide spectrum of organizations. Are touch screens accessible? A touch screen is a computer display screen that is sensitive to human touch, allowing a user to interact with the computer by touching pictures or words on the screen. Touch screens today are frequently used for information kiosks, automated teller machines (ATMs), airline e-ticket terminals, and customer selfservice stations in retail stores, libraries, and fast food restaurants. Touch screens are also the most common means of input into personal digital

assistants (PDAs). In the field of education, touch screen stations are being installed in K-12, postsecondary, and corporate learning environments to facilitate interaction between the learner and the content to be learned. In elementary schools, students who don't have keyboard and mouse skills can use touch screens to access rich computer-based content. Researchers are actively exploring ways to integrate touch screens more fully into educational environments, such as building touch screen functionality into walls, student desks, and other objects in the learning environment. Since touch screens were designed to provide user-friendly, intuitive computer access without requiring a keyboard and mouse, it logically follows that touch screens can be excellent tools for people who experience difficulty using keyboards and mice because of physical or cognitive disabilities. In fact, touch screens have been used as assistive technology for many years, providing an alternative to standard input devices for users who need access to standard applications. Specially designed applications have also been developed specifically for touch screen use. These applications typically include large icons and a simple intuitive design layout. Despite advantages to some, however, touch screens can present barriers to others, such as people with physical disabilities who are unable to touch the device, as well as people with low vision and blindness, for which the device provides no controls that can be appreciated by sense of touch. For people who are physically unable to touch the device, an accessible product is one that allows the individual to enter commands by voice or by pressing the controls with a mouthstick, headstick, or other similar device (stylus). Some touch screens support stylus input, and others do not. The difference is in the device's touch sensor technology, of which there are several common types:

Resistive touch screens are pressure sensitive, so they can be operated with any input device, including a gloved hand or stylus. However, resistive screens can be easily damaged by sharp objects, and they offer only 75% clarity, which may create additional problems for people with low vision. Capacitive touch screens offer higher clarity and are more durable, but they do not respond to gloved hands or most styluses (the pointing device must be grounded). Infrared touch screens can be operated by either human touch or stylus. They also provide high clarity and durability. They are more receptive, however, to false responses (by dirt, flying insects, etc.) and do not respond well to users whose fingers hover before pressing a control. Surface acoustic wave (SAW) is a more advanced technology that provides high clarity and durability and can be operated by either human touch or stylus. This technology, however, is considerably more expensive than the more common technologies and is not as well supported. People who are blind and some people with low vision are unable to locate the controls of a touch screen device. These individuals may be able to locate and activate controls if they are labeled in a large high-contrast font and/or if audible output is provided to help identify the controls. Audible output is also required for users with visual impairments to access the information that results from activating the controls. The Trace R&D Center has conducted extensive research into designing touch screens that are accessible to people with visual impairments. For more information, consult the Trace publication Use of audiohaptic interface techniques to allow non visual access to touch screen appliances.

E. New touch screen Classmates unveiled today August 20th, 2008 Posted by Christopher Dawson @ 3:00 pm Intel unveiled a new iteration of its Classmate PC today, featuring a touch screen with tablet mode, a new wedge design, and motion-sensing internal hardware. According to Intel’s press release, “Our ethnographic research has shown us that students responded well to tablet and touch screen technology,” Ibrahim added. “The creativity, interactivity and user-friendliness of the new design will enhance the learning experiences for these children. This is important for both emerging and mature markets where technology is increasing being seen as a key tool in encouraging learning and facilitating teaching.” 0What does that boil down to? We all like touch screens and they really help mitigate the shortcomings of traditional keyboard/mouse input for students, especially in math and science. This version of the Classmate supplements, rather than replaces, the second-generation Classmate already in use and available from several OEMs (again, according to Intel, “Intel-powered classmate PCs are being sold to endusers under OEMs’ brand. Examples of these OEM-branded classmate PCs include: HCL MiLeap (India), Olidata’s JumPC (Italy), FTEC’s SmartBook (Malaysia), Neo’s eXplore (Philippines), and CTL’s 2Go PC (United States).”). The second-gen machines now feature both Intel Celeron M and Atom processors. Click here for a review of the second-generation machine. I had a chance to speak with Intel spokesperson, Agnes Kwan, and one of the Classmate engineers, Jeff Galinovsky, today about the new models. A video

highlighting some of its features is embedded above later this evening, but here’s the key points from our conversation. The tablet-enabled Classmates will be available to OEMs at the end of the year; several OEMs around the world are already onboard to launch the latest incarnation

of

the

Classmate.

Of

note

is MPC’s (formerly Gateway)

announcement Monday of its distribution of the second-generation Classmates under the name of “TXTBook”. The touch-enabled Classmate will feature an 8.9″ screen with a built-in webcam that can swivel 180 degrees. It will also feature the latest Atom processor from Intel, allowing the Classmates to see a 50% performance increase over previous generations with Celeron M processors and up to 6.5 hours of battery life (the Celeron model is being phased out across the board as supplies of Atom processors increase). I asked about the durability of the new models, given the introduction of the touch screen (previous iterations were really rugged). While Intel is still in a prototyping phase, Jeff Galinovsky assured me that serious durability was still one of the design parameters. While the touch screen might represent a minor compromise, the extra functionality at a similar pricepoint (they expect pricing to be competitive with existing models) is probably worth it. However, for applications where durability is of the highest concern, the regular “clamshell,” non-touch model will still be available and developed in parallel. Intel did note, however, that their research in the classroom with existing deployments suggests that kids naturally move around, collaborate, and huddle with their computers in a way that can really be facilitated with a touch interface. The touch interface itself is appropriate for single-finger or stylus input. It also features palm-reject, so that kids can write and draw naturally with their palms resting on the screen without experiencing the problems associated with

most tablets (that tend to require a fairly unnatural hand position). As might be expected, the screen does not use multi touch, as this technology simply isn’t mature enough to be accessible at this price point. Intel also just launched its “Ecosystem Vendor Alliance Program,” bringing together software and operating system developers, hardware developers, etc. (Vernier, for example, to integrate support for their scientific probes) Since Classmate strives to be “OS-agnostic,” it will continue to support open source operating systems as well as Windows XP on both second-generation and touchenabled Classmates. In particular, Intel expects support for Edubuntu on the new Classmate by the time it launches. By the way, Sugar has been ported to the Classmate, according to OLPCNews. They have also provided an API to software vendors for the integrated accelerometer. The accelerometer is designed to rotate the screen when the laptop is switched to tablet mode and allow both landscape and portrait input. However, by opening up the API, Intel has enabled physics experiments, science games, and even gesture-controlled actions (a tilt of the laptop to transfer a file, for example). This diversification of the platform (netbook and touch-enabled, different screen sizes, etc.) is great news for both mature and emerging markets. The touch-enabled Classmates are probably going to be high on my wish list for next year and certainly on my younger kids Christmas lists. New Touch Screen Kiosk helps visitors track down plants In fall of 2006, the Scott Arboretum became one of six gardens in the world using BG-Map and the Visitor QUICK finder to help visitors learn about plants. This technology allows visitors to search for locations of living woody

plants and dedicated trees by using the new touch screen kiosk in the entrance foyer of the Scott Arboretum Offices. The 19-inch, wall mounted touch screen operates like some of the new ATM machines with an on-screen keyboard and feature boxes for navigation by the touch of your finger. Simple searches of individual plants can be done by common or botanical name, species or cultivar. “Create a Tour” automatically arranges the selected plants by distance, creating a numbered walking tour. Maps can be viewed on-screen or printed in the reception lobby. In the near future, you will also be able to e-mail yourself a copy of the maps you make at the kiosk. Currently, dedicated trees can be located using the “Locate a Dedicated Tree” button. By entering part of the person’s name for whom the tree was dedicated on the touch screen keyboard, you can find and select the corresponding tree and see a photograph taken by one of our volunteer or student photographers. When you select the “view location” button, a map will Pre-assembled lists of special interest plants are searchable under the “Special Collections” button on the kiosk, which highlights plants of seasonal interest or special landscape value. The kiosk also links to the Arboretum web site, providing general information about who we are, visitor hours, mission, gardens and collections, membership, programs, publications, and a calendar of events. The software allows you to leave comments and requests to be added to membership or volunteer interest lists. This kiosk project, along with the improvement of the adjacent classroom, was funded by a grant from the Stanley Smith Horticultural Trust and a generous donation by Jack Blum, as a birthday present to his wife Jeanne Cotten Blum, for whom the classroom is now named. Please stop by the kiosk on your next visit

and make use of this new technology to better enjoy the Arboretum and the rich collection of plants. Two-Sided Touch Screen Friday, August 24, 2007 A pseudo-transparent screen from Microsoft and Mitsubishi lets people enter data from both sides of a handheld device. Researchers at Microsoft and Mitsubishi are developing a new touchscreen system that lets people type text, click hyperlinks, and navigate maps from both the front and back of a portable device. A semitransparent image of the fingers touching the back of the device is superimposed on the front so that users can see what they're touching. Multitouch screens, popularized by gadgets such as PDAs and Apple's iPhone, are proving to be more versatile input devices than keypads. But the more people touch their screens, says Patrick Baudisch, a Microsoft researcher involved in the touch-screen project, the more content they cover up. "Touch has certain promise but certain problems," he says. "The smaller the touch screen gets, the bigger your fingers are in proportion ... Multitouch multiplies the promise and multiplies the problems. You can have a whole hand over your PDA screen, and that's a no go." The current prototype, which illustrates a concept that the researchers call LucidTouch, is "hacked together" from existing products, says Daniel Wigdor, a researcher at Mitsubishi Electric Research Lab and a PhD candidate at the University of Toronto. The team started with a seven-inch, commercial, singleinput touch screen. To the back of the screen, they glued a touch pad capable of detecting multiple inputs. "This allowed us to have a screen on the front and a gesture pad [on the back] that could have multiple points," says Wigdor. "But

what that didn't give us was the ability to see the hands." So, he says, the researchers added a boom with a Web camera to the back of the gadget. The image from the Web camera and the touch information from the gesture pad are processed by software running on a desktop computer, to which the prototype is connected. The software subtracts the background from the image of the hands, Wigdor explains, and flips it around so that the superimposed image is in the same position as the user's hands. Additionally, pointers are added to the fingers so that a user can precisely select targets on the touch pad that might be smaller than her finger. In October, a paper describing the research will be presented at the User Interface Software and Technology symposium in Rhode Island. Admittedly, this prototype has several limitations. Most glaringly, it's impractical to attach a boom and camera to the back of a handheld device. In their paper, the researchers suggest a number of different approaches for morecompact Lucid Touch prototypes. The gesture pad on the back could actually provide an image of the user's fingers as well as touch information, explains Wigdor. The pad uses an array of capacitors, devices that store electrical charge. Fingers create a tiny electrical field that changes the capacitance of the array, depending on their distance from it. This distance can be tuned, says Wigdor, so that the pad can register the entire finger, and not just the fingertip touching it. Another approach, he says, would be to use an array of tiny, singlepixel light sensors that could map fingers' locations. Or the device could use an array of flashing, infrared-light-emitting diodes; sensors would then detect the light's reflection off of a hand, Wigdor explains. As touch screens shrink, says Scott Klemmer, a professor of computer science at Stanford University, one of the biggest problems users face is inadvertently covering up content with their fingers. Lucid Touch, he says,

"distinguishes itself in two ways: first, it provides better feedback about where you are ... and the other distinction is that it's multitouch." Even with their prototype's cumbersome design, the researchers were able to write applications for it and gather user responses from a small group. Depending on the application, users found that touching the back of the screen could be useful. For instance, most preferred to type on a Qwerty keypad using the front of the screen. But when the keypad was split down the middle, and one half was placed vertically along each side of the screen, most preferred to type on the back of the device. Half of the participants preferred using the back of the device for tasks such as dragging objects and navigating maps. The users were also divided on whether the superimposed images of their fingers were helpful. Two-thirds of the participants preferred the superimposed images when using the keyboard and dragging objects, and half preferred them while using the map. These results suggest that a user's preference for Lucid Touch and pseudo-transparency depends on the application. Baudisch suspects that one of the first places that this technology could appear is in portable gaming, where specific games could be written for the technology. But importantly, it could enable people to start thinking differently about the potential of multitouch screens on handhelds. "I think--zooming out for a moment--what's really exciting about this time is that for so many years, we've seen the dominance of the mouse," says Stanford's Klemmer. "I think that hegemonic situation is now over. What this points to for me is the idea that we're going to see this increased diversity of devices that adapt to different situations." Touch-Map Chooses GoLive! Mobile To Provide Mobile Infrastructure For The Nation’s Largest Telephone Locator Platform

BEVERLY HILLS (Dec. 2006) - GoLive! Mobile today announced that Touch-Map Locator Systems has selected the company to add text messaging and multimedia messaging to the nation’s largest telephone locator platform, currently in use by virtually all flu shot locator systems in the US as well as the country’s largest retail chains. GoLive! will provide the cross-carrier SMS and WAP gateway infrastructure needed to send Touch-Map’s “nearest location” information

millions of US cell phones a year. “Adding mobile delivery to

telephone and internet-based locator systems is the logical next step for the location services industry, and Touch-Map is positioned better than anyone else to capitalize on this trend,” stated Asher Delug, VP of Business Development, GoLive! Mobile. “Our clients have expressed significant interest in a mobile component to our existing locator platforms and we are delivering,” stated Ray Smithers, Principle, Touch-Map Locator Systems. “We chose GoLive! because their mobile gateway is extremely fast and reliable, two qualities we cannot live without due to our large volumes and the high profile nature of our client base.”

Local Literature A. Palm Centro Brings Touch Screen and Keyboard to Traditional Mobile Phone Users in Philippines New Compact Design Available in Glacier White MANILA, Philippines, April 15, 2008 – After recently announcing the sale of its one-millionth Palm® Centro™ in the United States, Palm, Inc. (Nasdaq: PALM) today introduced its popular smartphone in the Philippines. With voice, text, email, web, contact and calendar capabilities, a colour touch screen and full

keyboard, the glacier white Centro brings Palm simplicity and organization to users who want to stay connected with friends, family and co-workers.(1) "Centro is the perfect choice for anyone thinking about stepping up to a smartphone – it's rich in features but also comes in a small, cool design," said Olivier Rozay, Palm's regional director for Asia Pacific. "The combination of keyboard, touch screen and Palm's trademark ease of use makes Centro ideal for staying in touch." Centro is the smallest and lightest Palm phone to date, with a modern, stylish look that feels comfortable in the hand, and discreetly fits in a pocket or clutch. Users can keep track of social engagements, check stock quotes and stay up-to-date on the latest news — all in one small, fun compact phone.(1) Centro comes with Palm OS®, which offers all of the great organizer functionality for which Palm is renowned, such as a detailed and integrated contacts list. The calendar makes it easier to manage increasingly busy lives, whether it's juggling business meetings or keeping track of drinks with friends. Centro also is highly customizable, with thousands of applications available(2) to help users with everything from maintaining a healthy eating plan to keeping track of golf handicaps or personal expenses. Additional Palm Centro Features and Benefits Superior Phone – Centro's colour touch screen and full QWERTY keyboard, combined with the simplicity of Palm OS, make it easy to use, with key features such as one-touch speakerphone, conference calling, ignore a call with text messaging and Bluetooth® connectivity. Easy Messaging – Centro's full keyboard makes typing complete messages fast and easy when sending text, pictures, audio and video clips. Plus,

Centro keeps all conversations in a chat-style view, just like Instant Messaging, so users can see the entire conversation unfold. Personal and Work Email – New users to the smartphone world now have an easy mobile email solution. Personal email, such as Gmail and Yahoo!, is simple to access right out of the box. And, if users have to check their work email, Microsoft Direct Push Technology gives users access to their corporate email, as well as the ability to automatically update work calendars and accept or decline meeting invites, all on the go.(3) Web Browsing – The full keyboard and colour touch screen provide quick access to online information and allow users to directly feed their personal blogs. The built-in Google Maps application offers fast access to maps, directions and local

searches.

Multimedia – Pocket Tunes on Centro lets users "sideload" songs and manage music, audio books and videos easily.(2) Users can also shoot pictures or videos with the built-in digital camera and share them with friends. Palm, Inc. is a global leader and innovator of easy-to-use mobile products that simplify people's lives and help them stay connected on the go. The company offers a range of products -- including Palm® Treo™ and Centro™ smartphones, Palm handhelds, services and accessories -- to meet the needs of consumers, mobile professionals and businesses. B. Digitized Maps to Aid Comelec in May Polls Election Digitized Maps Manila Bulletin (April 22, 2001)

A creative proposal to merge the power of the internet the data Resources of the Commission on Elections (COMELEC) can very well make the confusion and disenfranchisement that ordinarily accompanies each election thing of the past. Under the leadership of Chairman Alfredo Benipayo, the commission

endorsed the proposal of Mapcentral, in partnership with the Parish Pastoral Council for responsible Voting(PPCRV) and the Cybersoft, to interfere its digitized maps with Comelec’s Computerized List of Voters(CVL) through the website wwwMapcental.ph, cybersoft is a company specializing in Geographic Information System(GSIS).

In recently promulgated resolutions, Comelec recognized the “find Precint Online” project of Mapcentral as an effective and valuable means of providing registered voters fast access to their records via the Internet.

Philip Ella Juico, president and chief executive officer of MIC Holdings, Inc. the owner of Mapcentral, launded the decision of Chairman Benipayo and the Comelec commissioners, adding that the project presents a vital key to ensuring the smooth and orderly conduct of elections this May.

Through www.finprecint.com and www.MapCentral.ph, registered voters gain access to their individual records, allowing them to determine days before the May 14 elections the specific polling precincts to which they belong. All that is required is for them to key in their name and their birthdates. This largely avoids the problem of going around in search one’s precinct on the day of the election itself.

Jiunco explained that MIC Holdings’ existing website, www.MapCentral.ph, will serve as the backbone for the propose special specialized site, which is expected to be up and running three weeks before the elections.

MpCentral.ph contains the largest compilation of digitized maps covering1,580 cities and municipalities and 79 provinces of the Philippines. Its

powerful browsers can obtain such details at road names. Baranggay names, and the natural as well as commercial establishment landmarks, Juinco added

The project organizers also have the plans to address the needs

of

individuals who have no access to the Internet. Juinco stated that his group is pursuing tie-ups with telecommunications leaders PLDT, Bayantel Globe, and Smart as well as other forms, to set up booting with computers in strategic vocations all over the country.

Juico also said other companies nd organizations should be encourage to take part in the project, adding that is one way be which we can become more effective supporters and partners of the comelec

An added bonus of the online project is that it serves as means of validating the list of voters, assisting in the difficult and tedious task of identifying and removing the multiple registrants. By digitizing the voter’s list, it becomes a relatively simple matter to check if a certain person’s name appears in the other precincts. has taken the first step towards the vision of fully computerized election.

C. Digital Map Proposal (Baguio City) Philippine Daily Inquirer, September 22, 2001, pp.11

A surveying firm has asked the city government to consider its proposal to establish a digital map for the city. The Certeza Surveying and Aero photo Inc. presented to officials how the geographic information System could plot the city’s road networks, residential and forest areas, land elevation and infrastructure through details map that would use aerial photography. The project which could

help in the city stocks mapping and collections would cost the city government P12million to P14million. Sandra Go and Michelle Angelli Mendoza, PDI Northern Luzon Bureau.

Definition of Terms <arrange your vocabulary from A to Z> Differential Global Positioning System (DGPS)- an enhancement to Global Positioning System that uses a network of fixed, ground-based reference stations to broadcast the difference between the positions indicated by the satellite systems and the known fixed positions. These stations broadcast the difference between the measured satellite pseudo ranges and actual (internally computed) pseudo ranges, and receiver stations may correct their pseudo ranges by the same amount. Global Positioning System (GPS) - uses a constellation of between 24 and 32 Medium Earth Orbit satellites that transmit precise microwave signals, which enable GPS receivers to determine their current location, the time, and their velocity. Its official name is NAVSTAR GPS. Geographic Information System (GIS) - a computer system capable of assembling,

storing,

manipulating,

and

displaying

geographically

referenced information, i.e. data identified according to their locations.

Locator map - typically a simple map used in cartography to show the location of a particular geographic area within its larger and presumably more familiar context. Locator map - typically a simple map used in cartography to show the location of a particular geographic area within its larger and presumably more familiar context. Receiver - can determine the location with great precision. Satellite - transmits signals that can be detected by anyone with a GPS receiver. Site Map - a textual or visual index of a Web site's contents Touch screen - refers to touch or contact to the display of the device by a finger or hand. -Is a display which can detect the presence and location of a touch within the

display area.

CHAPTER III Methodology

Chapter III

Research Methodology

This chapter discusses the manner in which this study was conducted. This includes the methods of research study, area and sampling of the study, the statistical tools that have been used in the analysis of data collected.

Method of Research The study employed the descriptive survey method with the aid of a survey questionnaire.

The study was designed to describe the approaches, strategies and accomplishment of the implementation of touch screen map locator as well as the performance of this device in the delivery of the basic services to determine its effectiveness. Observation of some of the establishments that having touch screen map locator, were done to supplement the data gathering.

Data Gathering Instrument A. Questionnaire

The researchers used questionnaires to gather necessary information that can be used for constructing this touch screen map locator. Questionnaires are given and answered by the students, of EARIST to know what kind of response or feedback will they have regarding EARIST TOUCH SCREEN MAP LOCATOR. The researcher would also want to know if they have knowledge about touch screen map locator. The questionnaires also serve as a survey if the respondents would like to install this kind of system in EARIST. A form containing a set of questions, especially one addressed to a statistically significant number of subjects as a way of gathering information for a survey.

B. OBSERVATION An observation, or questioning, for the purpose of eliciting information for publication; The researches observe which help gather facts and information regarding the topic. We have look for the establishments who is currently implementing an Touch Screen Map Locator.

C. DOCUMENTATION The group made documentation that where in all the gathered information are being analyzed and summarized. Weekly activities starting on the 2nd week of November are also being stated on this documentation.

PROCEDURES FOR GATHERING DATA 1. Surfing through the internet 2. Conduct informal interview to person knowledgeable/familiar with the design project. Identify school/company/establishments that have implemented / implementing map locator. 4. Schedule an observation with the establishments with existing map locator. 5. Conduct observations. 6. Construct questionnaires. 7. Distribute questionnaire to the respondents. 8. Summarize/Treat result of survey

SOURCES OF DATA A. INTERNET www.adobe.com/products/flash player

www. Lge.com/products/category/list/tv.jhtml www. Lge.com/products/model/detail/L1510BF.jhtml http://www.washington.edu/accessit/articles?1172 http://www.golivemobile.com/news/index.php?id=6 http://www.palm.com/ph/products/smartphones/centro/


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