Squirt Systems

  • June 2020
  • PDF

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  • Words: 680
  • Pages: 18
Peanut Butter Coverage

W2 W1

D1 CD D2

D2 "Attacks" Puck. Makes opponent get rid of it fast! CD "Supports" D1 covers "Net" W1 covers "High Slot" W2 cover "Defense"

Page 1

Breakout - Setup

W2 W1

D1

CD

D2

Wings skate to hash marks and STOP, bum against the boards Other 2 D watch for direction of breakout Puck carrier moves feet toward initial direction Page 2

Breakout - Setup 2

W1

W2 D1

CD

D2

D2 starts in one direction; that is the STRONG side. CD moves with D2 D1 moves behind net on WEAK side WEAK side wing breaks for center ice Page 3

Breakout - Break

Opposing D has two choices: 1. Retreat with breaking wing in which case we have eased pressure 2. Hold blue line in which case we have a breakaway option

W1

W2 D1

CD

D2

D2 starts in one direction; that is the STRONG side. CD moves with D2 D1 moves behind net on WEAK side WEAK side wing breaks for center ice Page 4

Breakout Option 1 - Wing

W1

W2 CD

D1

D2

Draw the forechecker in and pass the puck

Page 5

Breakout

STRONG Wing Options

WING OPTIONS 1. Center Pass 2. D Pass 3. Carry 4. Reverse 5. Clear

W1

W2 CD

D1

D2

Center continues up boards Wing cuts out to the middle

Page 6

Breakout Option 2 - Center

W1

W2 CD

D1

D2

Draw the forechecker in and pass the puck

Breakout Option 3 - Carry

W1

W2 CD

D1

D2

See that there is an opening and carry Look to make the pass to the WEAK side wing Do NOT try to carry through opposing players!

Breakout

Option 4 - Reverse

W1

W2 CD

D1

D2

If you see that there are 2-3 players all on STRONG side, pass hard to D partner behind the net. CD skates hard to other side for passing option STRONG wing skates through middle as option Page 9

Breakout

Option 5 - Hit the Parents

W1

W2 CD

D1

D2

If everything is bottled up, get it out! Shoot high off the glass (that's where the parents are)

Page 10

Puck Posession Offense O1

O2 O3

D1

D2

Players without the puck are always "getting open" Puck carrier should always have at least two passing options.

Page 11

Swirl Example O1

O2 O3

Swirl! D1

D2

D2 yells swirl and can make a play on the puck. D2 MUST return to point position once play is complete O3 (closest to the point) is responsible for replacing D1 (O1-O2-O3 are responsible for odd man rush) Page 12

D-Crash O1 O2 O3 Swirl! D1

D2

D1 yells swirl and can make a play on the puck. D1 MUST return to point position once play is complete O3 (closest to the point) is responsible for replacing D1 (O1-O2-O3 are responsible for odd man rush) Page 13

Zone Entry

O1, O2 and/or O3 may be defensemen. Forwards must replace on Point After initial rush, D must return to point

O1 O2

O3

Puck carrier "Drives Wide" O2 drives the "Post" O3 "Follows and Cuts to the Middle"

Page 14

Defensive End

Defense

Defense Coach

Shift Timer

Players Entering Bench MUST have hand on boards Forwards

Head Coach

Offense Coach

Page 15

D-Zone Faceoff

W1

D1 CD

D2

W2

CD draws puck straight back, stops opposing C Wings DRIVE to point man Inside D covers opposing W Outside D drives to puck. Page 16

D-Zone Faceoff Overload

W1

D2

D1

W2 CD

If opposing team puts both wings on the inside: CD draws puck straight back, stops opposing C W's DRIVE to point man D's cover opposing W's Page 17

D-Crash

W1

Outside Wing has 3 options 1. pass to other wing on post 2. shoot 3. drop pass to D

CD

D1

W2

D2

C pulls puck back behind his skates Outside Wing walks circle behind center, gets puck, shoots Inside Wing drives far post (pulling D with him) D judge play and watch for drop pass from wing Page 18

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