Scratch Lessons

  • Uploaded by: Patrick Woessner
  • 0
  • 0
  • November 2019
  • PDF

This document was uploaded by user and they confirmed that they have the permission to share it. If you are author or own the copyright of this book, please report to us by using this DMCA report form. Report DMCA


Overview

Download & View Scratch Lessons as PDF for free.

More details

  • Words: 403
  • Pages: 2
Programming with Scratch 7th Grade Math Lesson 1: Intro to Programming Objectives: • What is computer programming? • Why should students program? • Introduce Scratch Activity: What and Why • Lecture/discussion on what and why; Intro to Programming PPT

Materials: • Intro to Programming PPT • Getting Started with Scratch PDF Homework: • Install scratch at home • Finish the Getting Started Tutorial

Activity: Getting started with Scratch (PDF handout pp. 1-7) • Introduce Scratch Environment • Guided Practice: o Start Moving o Add a Sound o Start Dancing o Again and Again o Green Flag Lesson 2: Scratch Syntax: Part 1 Objectives: Materials: • Recognize, understand, and apply • Scratch Syntax: Part 1 PPT statements, expressions, conditions, and • Follow Me handout and Scratch file loops in Scratch • Cat Walk Project handout • Scratch Reference Guide Activity: The Scratch “Language” • Cat Walk Project Grading Rubric • Lecture/discussion on statements, expressions, conditions and loops; Homework: Scratch Language 1 PPT • Cat Walk Project Activity: Follow Me • Guided Practice: Follow Me • Highlight Scratch structures in the program

Lesson 3: Scratch Syntax: Part 2 Objectives: • Recognize, understand, and apply variables, events, and threads. Activity: Review Scratch • Collect and discuss the CatWalk Project Activity: The Scratch “Language” • Lecture/discussion on variables, events, and threads.

Materials: • Scratch Syntax: Part 2 PPT • Chopper Game flight code, level one code, and finished game • “Background” Scratch program Homework: • Your First Game Project (simple game with 2 levels)

Activity: Chopper Game • Guided Practice: Chopper Game flight code, level one code, and game • “Background” Scratch program to demo how to change backgrounds Lesson 4: Create Your Own Project Objectives: • Assimilate what students have learned about Scratch into a project of their own design.

Materials: • Create Your Own Project Handout • Grading Rubric

Activity: Review Your First Game • Collect and discuss the First Game Project.

Homework: • Review the Scratch Project Gallery for ideas • Create a project per the guidelines

Activity: Create Your Own Project • Provide and discuss project requirements • Allow students to review the Scratch project gallery • Begin drafting ideas for the final project Lesson 5: Final Project Sharing Objectives: • Present and explain final projects Activity: Present and Share • Students will present their final project and explain the programming used

Materials: Homework: • Complete an evaluation form for another student’s project