2009-10 Basketball Pre-game 1. Review recent new rules a. Kick rule / Players ejected leaving bench if fight may occur / Continuous motion clarified / Retaining run line privileges / Foul out sequence (coach, start 30 sec. & notify player) / Opponents vision rule (10-3-7) b. Team Control Fouls – when do we not shoot FT? c. Double / Simultaneous Fouls – Point of Interruption
d.
Must keep jersey on – use judgment as to why shirt is removed
e.
Offensive player leaving court – violation
2. 2009-10 Points of Emphasis a. Traveling b. Closely guarded c. Three-seconds d. Block/Charge e. Free-throw administration & disconcertion 3. Scoring / Timing procedures a. Substitutions b. Technical Fouls c. Fighting d. Bonus situation e. End of game procedure 4. a. b.
Game Tempo The product on the court Foul selection – not all contact is a foul
c.
Consistency in calls – similar plays get similar calls
d. 5. a. b. c. d.
Referee the Defense, Anticipate the Offense Game awareness / management Dead ball situations Bench decorum Crew communication Resuming play – FT and Timeouts
e.
Location of throw-in spot
6. a. b. c.
Clock awareness Know the status of the clock Sweep the floor before resuming play Bonus situations
7.
Floor Coverage a. Basic rotations – look for reasons to rotate
8.
b.
Off ball – need a strong game from the “C”
c. d. e. f.
Switches - reporting fouls – go to table side Pressing situations - “C” has entire width of floor FT to FT Ball transition – Lead help out w/ 3 point attempts Line calls
g.
Double whistles – yield to primary – distribution of calls
h. i.
Curl Plays - off ball be aware Expanding coverage areas – see globally, call locally
GHSA only a. Enforce coaching box b. No huddle w/ coach during injured player or technical foul
c. d.
e. f. 9.
Players stay out of center court during warm-ups & introduction Proper wearing of uniform – tucked in, roll tops, etc… Mercy Rule – 6 minute qtr., 40pt @ halftime (ask coach), 30pt @ 4th qtr Lead covers ball below the FT line extended – “T” make certain that the “L”
Keys to a great game a. Work the system (crew of 2 / crew of 3)
b.
Call in your primary and trust your partners to do the same
c.
Manage the game – highest level of concentration – softest touch
d. e. f. 10.
Clock awareness & Last second shot – everyone have an opinion Find and referee the defense – see the start, middle & end of a play Crew communication & eye contact
Q and A a. Team tendencies b. Player tendencies
11. Have FUN !!!