ESCAPE Tools: Programming Language: and Java script Report writing: word INTRODUCTION:-
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• This document is intended to give a complete overview of a game project Escape (working title), including the game mechanism and user interface. The SRS document details all features upon which Escape have currently decide with reference to the manner and importance of their implementation.
SCOPE OF:Escape is a simple Android Phone game that calls upon you to bounce a ball up through a maze of portals while avoiding obstacles that are placed along the way. Escape also requires a little patience and timing; otherwise the game could drive you crazy. Available for low-memory devices, Escape is a fun game to have in your library for those occasions you need a little help passing the time. The maze you navigate through will have open portals in the solid lines/walls that you must pass your character through. You will also have blocks placed in between the walls that you must avoid. Contact with any of the obstacles of walls will end the game. Development Strategy: In order to implement the prototype, we are going to use a combination of the waterfall and the iterative software development strategy. We will make an overall design of the application using a waterfall approach, which means we will have a good idea about what the system should look like; and what we are going to implement. The implementation will be based on an iterative software development strategy. This means that the implementation process will be divided into smaller segments of design, implementation, and testing; thus allowing for a better planning of the time used on implementation
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CONCLUSION:This website makes everyone to experience the best moments of a game in a simple way. The result of our project is our video game working perfectly fine. It has the speed that we targeted for that is screen does not flicker, stick moves correctly and movements of images are pretty smooth. The game theory is also accurate. Our game is quite safe as it does not include any RF signals and noise in it. The best part of our game is that it’s very user friendly. Anyone can play it and gets addicted. We have documented the design of our game in such a way that anybody can alter it by reading our documentation.
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