Other Awards For Venturers

  • May 2020
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Other Awards for Venturers

Outdoorsman The Outdoorsman Award is particularly demanding. It is awarded to a Venturer upon the decision of the Award Venturer Company executive and the advisor, having satisfied themselves that the Venturer has Requirements completed the requirements in each of the four (4) sections below: Section 1 - Discovery Complete the first plus any other two (2) in this section. Projects may be carried out in groups. In each case participate in the preparation of a written, sketched, taped or photo log of the trip.

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Visit a place of interest on foot involving an overnight stay and at least a total of 32 km walking, OR 64 km cycling, OR 320 km by car, train or bus OR a similar trip at equivalent level by means of the Venturer's own choosing. In ten (10) hours walk 32 km, OR cycle 120 km, OR swim 1.5 km non-stop, OR jog/run 4.5 km non-stop OR complete an endurance test at equivalent level of the above of your own design. Visit a place of interest on foot involving a total of 16 km walking, OR involving a total of 40 km by cycling, OR involving a total of 240 km by car, train or bus OR a similar trip at equivalent level by means of the Venturer's own choosing. Participate in the planning, organizing and carrying out of a Company overnight trip to a Venturer Company in another District or Region. Participate in the organization and execution of a joint activity with the Venturer Company visited and participate in the preparation of a log covering the event. Over a winter, spring, summer or autumn season, practise an outdoor interest such as: plant collection, photography, forestry, meteorology, sketching, bird watching, leaf collection, survival training, animal tracking, or another interest of your choice. Study a stream or lake and state what condition it is in and what, if any, proposals are needed to correct bad situations. Make a report or visual presentation to the Company describing the study. Section 2 - Challenging Activities

Complete one (1) of the first two projects, AND both the third and fourth projects. Projects must be carried out in groups of three to five Venturers.

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Utilizing a minimum of survival equipment, camp forty-eight (48) hours in a bush or wilderness area involving hiking a minimum of 3 km each way. On return, prepare a report to the Company. Build and furnish an igloo or winter shelter and live in and around the shelter for thirty-six (36) hours. Hike, snowshoe or ski into the area in which the igloo or shelter is to be located, carrying or sledding all necessary equipment. On return, prepare a report to the Company. Plan, organize and participate in an overnight back-pack hiking trip or canoe or cycle trip with your Company, to explore and map a trail, stream or similar area of interest not before visited by the Venturers. On return, prepare a report to the Company. Plan, organize and participate in an overnight camping expedition, utilizing lightweight or minimum amount of equipment and minimum rations to a point of interest chosen by the Company utilizing transportation available to the Company. On return, make a presentation about the trip to the Company. Some experimenting should be done before making this trip in order to determine the minimum requirements for survival equipment. Section 3 - Outdoor Skills & Knowledge



Complete all of this section. 1. Select a campsite and setup a no-trace camp. Meals may be individual or group, using minimum pots, pans and dishes. Understand and explain reasons for selecting the site. Why was the camp considered a "no-trace" one? Was "no-noise" included? 2. Participate in a number of overnight camps to a total of forty (40) days, at least seven (7) of which must be consecutive. A maximum of ten (10) days (which must be in temporary shelter) may be undertaken with your family or another group outside of the Company. Give evidence of having practised an outdoor interest on at least two (2) of your camping trips. 3. Assemble, display and describe winter and summer survival kits and explain their use. Know how to identify and gather edible roots and berries and construct a summer and winter shelter with a minimum number of tools. Explain what to do if you become lost

Canadian Trails This award is for participation in adventurous outdoor activities that involve careful advance planning, the Award use of camping skills and an interest in historical investigation. It is granted to the members on the Requirements decision of the Venturer Advisor. In a group setting, members must participate in at least two (2) of the three (3) required activities. Requirements must be completed in any twelve (12) month period.

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Hike no less than 120 km on an historic or backwoods trail, taking a minimum of five (5) days to complete the trip. Camp en route carrying all camping equipment and rations. On the hike complete a conservation project such as trail or campsite improvement. Cycle to and visit a point of historical interest at least 160 km round trip. Camp overnight on the trip and carry all camping equipment and rations on the bike. Return to base point by bike. OR Canoe to and visit a point of historical interest at least 60 km round trip. Camp overnight on the trip and carry all camping equipment and rations on the bike. Return to base point by canoe. Complete a total of at least thirty-six (36) hours of hiking, snowshoeing, or skiing in winter snow conditions, camping overnight, and practising winter survival skills. All equipment and rations are to be carried or sledded (no snowmobiling).

Queen's To be eligible for the Queen's Venturer Award you must choose and complete to the satisfaction of the Venturer Award Company and the Advisor, one (1) of the alternatives set out in Section "A", and ALL of the requirements Requirements set out in Section "B". Section A



Hold the Venturer Award, or demonstrate the equivalent skills and knowledge. Qualifications earned while attaining these awards may be counted in the next section. Section B

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Be a currently registered member of Scouts Canada. Hold a current St. John Ambulance or Canadian Red Cross Society Standard First Aid Certificate. Hold the World Conservation Award. Hold an award for service skill (i.e. Bronze Medallion, YMCA Life Saving Certificate, Canadian Ski Patrol Certificate, Mountain Rescue Certificate, Search & Rescue, Power Squadron). Equivalent alternatives such as being qualified as a youth camp counsellor, or as a staff member at a camp for handicapped children, or having the qualifications to operate a children's traffic safety program, or a program of alcohol and drug education will also qualify. Complete a minimum of fifty (50) hours of service of your choice for which you receive no monetary reward. NOTE: The service time given toward earning the Service Activity

Award or the Duke of Edinburgh's Award (Silver level) may be applied to this total •



requirement. Act as an Activity Leader or Scouter-in-Training at no less than eight (8) meetings or activities of a Beaver Colony, Cub Pack, or Scout Troop. Where there is no Colony, Pack or Troop, a Boy's or Girl's Club, 4H Club, YM/YWCA or similar youth club or organization may be substituted. Twelve hours service at a Beaver, Cub or Scout camp actively working with youth may be substituted. Demonstrate leadership in a peer environment by being involved with a decision making body (ie. Youth Forums, Student Council, other groups)

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