Move Definitions
Name
Scored Left and
Trophy Move
right or front and back
Points Definition A move not listed in the list of basic moves and based of expert level skills.
30 5, 10, 16
Entry Move
Left or right
1
360-degree rotation of the boat at a 0-45 degree angle retaining the feature.
Cartwheel
Left and right
3
Two consecutive ends in the same rotational direction, and both ends at an angle greater than 45 degrees retaining the feature.
4-pt Cartwheel
Left and right
6
Four consecutive ends in the same rotational direction; all ends at an angle greater than 45 degrees retaining the feature.
Splitwheel
Left and right
4
Tricky Woo
Left and right
22
Front
1
Spin
Ender
Two consecutive ends, with a change of direction in between each; one end at an angle greater than 45 degrees, one end greater than 60 degrees, retaining the feature. A three ended sequence - two ends must be over 45 degrees and the other over 60 degrees. The entire sequence is performed using one paddle blade only. The first end is initiated on the bow one way. The second tail end is split back and rotated through 180 degrees. The third bow end is followed through in the same direction as the first landing in the hole or on the wave.
Page 1
Move Definitions
Pirouette
Loop
Left and right
Front, Air
360-degree rotation at an elevation greater than 70 degrees, on the bow or stern retaining the feature.
5 8, 16
Back Loop
Back, Air
8, 20
Airwheel
Left and right
15
Back Airwheel
Left and right
Two consecutive ends over 70 degrees where the boat remains at a right angle to the direction water flow, landing in the hole or on the wave. The boat must land within 45 degrees of back surf. An aerial loop with a 90º rotation (twist) between ends. The first end must be over 70º, the second over 45º. The boat must land within 45 degrees of front surf An aerial back loop with a 90º rotation (twist) between ends. The first end must be over 70º, the second over 45º. The boat must land within 45 degrees of back surf
18
Orbit / Lunar Orbit
Left and right
McNasty
Left and right
22
Phoenix Monkey
Left and right
22
Roundhouse Left or right
Two consecutive ends over 70 degrees where the boat remains at a right angle to the direction water flow, landing in the hole or on the wave. The boat must land within 45 degrees of front surf.
20
2
Stern pirouette elevated over 45 degrees, initiated from a front surf. Move may finish as a 360 pirouette ending in a front surf, a 270 pirouette ending in a bow cartwheel end, or a 180 pirouette ending in a back loop. 180-degree rotation starting in back surf linked with a front loop or airwheel landing on the hole or wave. The boat must land within 45 degrees of front surf. Move initiated by a cross bow pirouette and followed by a front loop. Only one paddle stroke must be used to achieve the move. The boat must land within 45 degrees of front surf. Elevated 180 degrees rotation on green water at an angle between 0 and 45 degrees, clear of the foam pile, where the competitor rotates around the bow of the boat landing in a back surf.
Page 2
Move Definitions
Back Roundhouse Left or right
3
Blunt /air blunt
Left and right
4/8
Back Blunt / back air blunt
Left and right
7/12
Pan Am
Left and right
Elevated 180 degrees rotation on green water at an angle between 0 and 45 degrees, clear of the foam pile, where the competitor rotates around the stern of the boat landing in a front surf. Elevated 180 degrees rotation on green water at an angle greater than 45 degrees, clear of the foam pile, where the competitor rotates around the bow of the boat landing in a back surf. Elevated 180 degrees rotation on green water at an angle greater than 45 degrees, clear of the foam pile, where the competitor rotates around the stern of the boat landing in a front surf. A past vertical aerial blunt, boat must go inverted and rotate 180 degrees and finish upright landing in a back surf or side surf.
16 A past vertical aerial back blunt, boat must go inverted and rotate 180 degrees and finish upright landing in a front surf or side surf.
Back Pan Am
Left and right
20
Clean air blunt
Left and right
18
Donkey Flip/Air Screw
Left and right
14/22
Aerial blunt done with no paddle or hand touch on the inside of the rotation. Barrel roll performed above the surface, front surf to front surf. Boat must be aerial for 180 degrees (donkey flip) or 270 (airscrew) of the 360-degree rotation. The boat must land within 45 degrees of front surf.
Flip Turn
Left and right
16
An aerial short axis rotation (tilt) of over 90 deg (over vert) performed with a 45 – 90 degree long axis (spinning) rotation, with the stern end over 45 degrees. The boat must land within 45 degrees of front surf.
Felix
Left and right
Spinning from a front-surf, the boat pops out of the water into an inverted aerial spin but lands still inverted. Boat must momentarily go aerial, paddlers head and body may contact water. The paddler rolls up on the opposite side in one fluid motion to completing the spin to a front surf. Page 3
Move Definitions
Helix
Left and right
22
Spinning from a front-surf, the boat pops out of the water into an inverted, aerial spin that lands on the opposite sidwall as the paddler rights himself and finishes the spin to front surf. The paddlers boat must be aerial for the entire inverted part of the trick. The paddlers body and paddle may contact the water while inverted and may assist the spin and roll upright.
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