Modernizing IT Education “Its Role in the Development of Knowledge Professional”
Ms. Raquel C. Baguna Adaptation from Dr. MQR – Training on e-learning
The Knowledge Economy In an agricultural economy such as Eastern Visayas - land is the key resource. In an industrial economy natural resources, such as coal and iron ore, and labor are the main resources. But… in a KNOWLEDGE ECONOMY, one in which knowledge is the key resource.
Primer by: Houghton and Sheehan
The Usual Situation @ HEIs Approaches in the Development of K-E 3. Labor-oriented approach, ----The goal of the knowledge economy in
this mode is to develop and upgrade the technological expertise of a country’s work force
4. Patents-centered approach ---The goal is to strive for product innovation. Innovation is distinctly realized through a proactive research and development (R & D) program.
E-economy Index Rating (Project by Metricnet.com) Philippines was rank No. 3 next to India in past years but only in area of knowledge jobs Particular indicators: • availability of engineers in a country’s labor market…, • availability of qualified information technology workers in a country’s labor market…, • availability of competent senior managers in a country’s labor market…, and • net enrollment in public and private higher education institutions for persons aged 17-34.”
Problems in Quality and Impact Philippines is low in performance in other areas (globalization, economic dynamism & competition, transformation to digital economy, technological innovation capacity) opens important areas of inquiry. • •
Quality of training that students are acquiring in schools Impact of their training on the advancement of the national economy and the people’s well-being.
Patents-centered approach • Indicates that technology innovation is not markedly dependent on the teledensity of a country’s infocommunication infrastructure nor on the supply of ICT-skilled workers • In developed and advanced economies, universities act as incubation centers for innovative technologies which have come about from industrial sponsorship of R & D in universities
The Ne ed fo r Kn owledge Pro fess io nals i n a C ultu re o f L earning • Labor-oriented approach = Skilled Technical Worker (data encoding, record conversion, assembly of imported hardware parts / devices, etc) • Patents-centered approach = Knowledge Professional (creative, original thinker, demonstrate more advanced skills)
• In other words, the knowledge professional produces a knowledge system which leads a community/nation to grow from “best
e-Learning Framework Who is the learner? What is the learner’s situation? How does knowledge develop?
COGNITION
E-Learning TECHNOLOGY What is the hardware/software? What is the connectivity?
PEDAGOGY What is the school’s philosophy of learning? What are the key approaches and strategies? What kind of professional development is undertaken to actualize this philosophy? Adopted from Rapatan, 2002
Features of e-Learning • Learning is self-paced • Designed around the learner, • Accommodates multiple learning styles • Geographical barriers are eliminated, • 24/7 accessibility • On-demand access means learning can happen precisely when needed • Fosters greater student interaction and collaboration • Fosters greater student/instructor contact • Enhances computer and Internet skills
Benefits of e -Learning Student s • Convenience and Portability • Cost and Selection • Flexibility • Higher Retention • Greater Collaboration • Global Opportunities
Dimensions of e-learning • Instructional • Pedagogical • Technological (interface design, evaluation, ethical considerations)
• Institutional (management; resource support)
In stru ctio nal Sy stem D esign Concept Ma p
Pedagogical Techniques • One-alone Techniques - Online databases, Online journals, Online applications, Software libraries, Online interest groups, Interviews • One-to-one Techniques -- Learning contracts, Apprenticeships, Internships, Correspondence Studies • One-to-many Techniques– Lectures, Symposiums, skits • Many-to-many Techniques – Debates, Simulations or games, Role Plays, Case studies, Discussion groups, Transcript based assignments, Brainstorming, Nominal group techniques, Forums
Technological -- Software 1. Authoring Tools for e-Learning, CBT and WBT • PowerPoint • HTML and JavaScript • Macromedia Dream weaver and Flash • Shockwave • Java • SMIL - Synchronized Multimedia Integration Language – HTML like language for describing audiovisual presentations. •
Customized integrated virtual learning environments (IVLE) -- developed based on pedagogical policy
Technological - Hardware Infrastructure support and services • • • •
Video and audio conferencing equipment Desktop or workstation Broadband Internet connection Local Area Network (LAN) – wired or wireless • Servers / (Primary and Secondary/Backup)
Institutional - management • Software Licensing • ICT Helpdesk for Schools • Systems innovation as support services like e-admin, student information, student enrollment • E-Bricks (another option) • The Library’s Digital Learning Materials Service offers lecturers the opportunity to make all the reading material for their courses available to their students in electronic form. • In other words, reading bricks can be
The Import an ce of IC T • ICT are the enablers of change. They do not by themselves create transformations in society. • ICT are best regarded as the facilitators of knowledge creation in innovative societies (OECD, 1996). • The new economics looks at ICT not as drivers of change but as tools for releasing the creative potential and knowledge embodied in people. Therefore, ICT should releases people's
Technological -- Software
Virtual classroom/e-learning facilities
Example - CBT
IVLE (Integrated Virtual Learning Environment)
User’s Guide
(For students only)
http://ivle.dlsu.edu.ph
http://ivle.dlsu.edu.ph
Click this button to login.
http://ivle.dlsu.edu.ph
Ponder: Use your mylasalle (mls) account to log in.
Log prompt with 3 Textboxes Ponder: • Always include the domain name, manila when logging in. • Your ID number will serve as your username. Log prompt with 2 Textboxes
Click on the course code to view course info.
This is a sample course.
Click the + mark beside the course code to see available course’s tools.
Click the Discussion Forum link if it is available.
Once you’re inside the Discussion Forum, click the Option button. (Ponder: You will only do this once.)
Then click the Subscription tab.
Click the Submit button to subscribe.
To exit, click the LOGOUT link.
Conclu sion To summarize, I discussed: • Universities’ participation in the development of the national knowledge economy and the corresponding characterization of ICT workers is a critical input. • Rethink our goals and consider how universities can produce creative and socially-responsive knowledge professionals. • Shift in the faculty’s educational practice from TRANSMISSION to TRANSFORMATIONAL thinking pedagogies. • With this perspective, universities can provide developers of knowledge systems for the advancement of ICT industries challenges. • Hopefully, universities that want to actively contribute to the knowledge economy will not just bring about the explosion of information but also the sharing of knowledge and ultimately, the flourishing
A Ch allenge Quote: “Ten years from now you will be more disappointed by the things you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. EXPLORE... DREAM... DISCOVER..." --- Mark Twain ---
References • https://ivle.dlsu.edu.ph/ • Dr. Miguel Q. Rapatan, Director – Center for Educational Multimedia, DLSU-Manila
• http://www.nwlink.com • http://www.worldwidelearn.com • Compilation of study tour materials – E-learning Methodologies for Higher Education sponsored by EVISNet