Lethys (Monk lvl 5)(Brawler lvl 1) 5 Race: Human Element(s): Wind Base Unarmed Damage: 1d6+2d4+8 (+100 on touch) Attack Mod: +30 Health: 217 of 217 Mana: 10759 of 10759 Base Defense: 30 Base Attributes: STR: 25 (+7) (With items 25 (+7)) (Current 25 (+7)) DEX: 25 (+7) (With items 25 (+7)) (Current 25 (+7)) CON: 25 (+7) (With items 25 (+7)) (Current 25 (+7)) INT: 12 (+1) (With items 12 (+1)) (Current 12 (+1)) WIS: 8 (-1) (With items 7 (-1)) (Current 7 (-1)) CHA: 8 (-1) (With items 8 (-1)) (Current 8 (-1)) Augmentations: +100 damage on touch +20 Persuade on Eye Contact +11 Strength +11 Dexterity +8 Constitution +19 Attack Mod +1 Defense Invisibility Internalized Sight +2 attacks per action Others view mana as 9900 less Followers: 580 Normal = 8700 mana 100 Fanatic = 1800 mana 100 Fair-Weather = 600 mana Resistances: Light- (0)% ((0)%) ((0)%) Darkness- (0)% ((0)%) ((0)%) Earth- (0)% ((0)%) ((0)%) Ice- (0)% ((0)%) ((0)%) Water- (0)% ((0)%) ((0)%) Wind- (20)% ((20)%) ((20)%) Fire- (0)% ((0)%) ((0)%) Energy- (0)% ((0)%) ((0)%) Magic- (0)% ((0)%) ((0)%) Bludgeoning- (0)% ((0)%) ((0)%) Slashing- (0)% ((0)%) ((0)%) Feats: Swift: Stance
While in this stance, the character receives +1 to attack rolls and +1 defense against ranged weapons. Character receives one extra attack per round. Movement speed is doubled, but the character receives all other bonuses only if they make a full move that round. Character can always attack after moving while in this stance. Guard: Stance While in this stance, the character receives +1 to defense and an additional +1 against melee weapons. The character also can counterattack against failed melee attacks if they make a DEX check against a DC equal to the attack roll’s result. The counterattack does normal damage. However, movement speed while in this stance is halved. Melee-targeted effects of this Stance only apply if the character is not wielding a ranged weapon. Charged Strike: Attack Character may spend up to ten times their level in mana points to add that number to their attack, damage, or a combination of the two. Damage is also dealt to mana. When using Focused Strike, all chances of imbued weapon spells are nullified. A weapon may not be imbued with Focused Strike. Extra damage dealt by ChargedStrike does not affect Magebanes. Threat range is doubled. Spells: Name: Type Range: Costs: Effects: Items: Tattered cloak* Tattered shirt* Tattered trousers* Worn shoes* Rusty Knuckles: +1d4-2 (minimum 0) to unarmed attacks. When blooded target takes damage, they must make a Fortitude save against DC 5 or be rust poisoned (DC 5 per day for 1d4 damage, cure DC 7 Medicine or Healing check, not contagious) Quarterstaff (1d8/1d8): Monk weapon Rusty dagger Rusty dagger *Equipped
Money: 0 gold pieces 17 silver pieces 50 copper pieces Experience: Brawler: 60 of 294 Monk: 33 of 806.736 Lethys: 33 of 806.736