Lec 14

  • July 2020
  • PDF

This document was uploaded by user and they confirmed that they have the permission to share it. If you are author or own the copyright of this book, please report to us by using this DMCA report form. Report DMCA


Overview

Download & View Lec 14 as PDF for free.

More details

  • Words: 533
  • Pages: 9


Design patterns (DP’s) is a new concept in design reuse. There are hundreds of DP’s identified and documented (Singleton, Mediator, Observer, Composite). New DPs are being mined and catalogued.

Dr. Arshad A. Shahid

34

NU Islamabad

Agile Methods ™ Agile software development is a group of software development methodologies that are based on similar principles. ™ Agile methodologies generally promote a project management process that encourages – frequent inspection and adaptation – a leadership philosophy that encourages team work – a set of engineering best practices that allow for rapid delivery of high-quality software, and a business approach that aligns development with customer needs and company goals

Dr. Arshad A. Shahid

35

NU Islamabad

Agile Methods v/s Traditional Methods

‰

Agile methods emphasize realtime communication, preferably face-to-face, over written documents.

‰

Agile methods like XP relies on the close collaboration of activity engaged individuals with ordinary talents and has the ability to flexibly schedule the implementation of functionality, responding to changing business needs. ‰

Reference: Extreme Programming explained: Embrace Change By: Kent Beck with Cynthia Andres; 2nd ed., 2005

Dr. Arshad A. Shahid

37

NU Islamabad

Different Agile Methods? • • • • • • • •

Extreme Programming (XP) Scrum Agile Modeling Adaptive Software Development (ASD) Crystal Clear and Other Crystal Methodologies Dynamic Systems Development Method (DSDM) Feature Driven Development Lean software development

• Agile Unified Process (AUP)

Dr. Arshad A. Shahid

38

NU Islamabad

(8) XP (Xtreme Programing)

An Agile process ‰ What is Xtreme Programming ? heavily incremental SW development process based on using up-front testing, ‰ more regular small releases and continues integration. ‰ Its methodology aims to promote simplicity, communication, feedback and ultimately reduce traditional red tape. http://www.extremeprogramming.org/rules/userstories.html

Dr. Arshad A. Shahid

39

NU Islamabad

XP (Xtreme Programing)…. • XP (according to inventor Kent Beck) is characterized by 12 practices:

Planning Game Small Releases Metaphor Simple Design Testing Continuous Integration Pair Programming Collective Ownership Refactoring 40-Hour Week On-Site Customer Coding Standards Dr. Arshad A. Shahid

40

What Xtreme Programming is not that developers should have so much freedom that 30 years of established best practices are thrown out the window. I think this could be fairly termed XSP i.e. Xtremely Stupid Programming.

NU Islamabad

XP (Extreme Programming) XP Practices – Planning game - programmers estimate effort of implementing customer stories and customer decides about scope and timing of releases – Short releases - new release every 2-3 months – Simple design - emphasis on simplest design – Testing - development test driven…* – Refactoring - restructuring and changes to simplify – Pair Programming - 2 people at 1 computer Dr. Arshad A. Shahid

41

NU Islamabad

XP (Extreme Programming)……. XP Practices

– Collective ownership - anyone can change any part of the code at any time. – Continuous integration - new builds as soon as code ready – 40 hour week - maximum 40-hour week. No overtime – On-site customer - customer present and available full-time for team – Coding standards - rules exist and are followed – Open workspace - large room small cubicles – Just rules - team has own rules but can be changed any at time Dr. Arshad A. Shahid

42

NU Islamabad

Related Documents

Lec-14
November 2019 1
Lec 14
July 2020 0
Pedo Lec #14
July 2020 0
Lec 20 Chap 14
June 2020 3
Lec 14.pdf
November 2019 8
Lec
November 2019 52