ME 274: Basic Mechanics II Spring 2009
February 4, 2009
LATEXTutorial February 4, 2009 • Insert an Equation – Type: $$ your expression $$ • Insert an Equation (Centered) – Type: $$! your expression $$ • Insert a Letter/Number – Type: letter/number • Insert a Greek Symbol – Type: \ followed by the name of the symbol (e.g. \delta = δ; \Delta = ∆) • Superscript – Type: variable∧superscript (e.g. x ∧2 = x2 ). • Subscript – Type: variable − subscript (e.g. x − 2 = x2 ) • • • • •
Make a Symbol Boldface – Type: \bf or \mathbf Add a Vector Sign to a Symbol – Type: \vec{symbol} Add a Hat to a Symbol – Type: \hat{symbol} Add a Dot to a Symbol – Type: \dot{symbol} Add a Double Dot to a Symbol – Type: \ddot{symbol}
• Insert a Parenthesis – Type: (, ), [, or ] • Insert a Dynamically-Resizing Parenthesis – Type: \left(, \right), \left[, and \right] • Insert an Integral Symbol – Type: \int • Insert a Square Root – Type: \sqrt{variable} • Insert a Fraction – Type: \frac{numerator}{denominator} • Insert a Dynamically-Resized Fraction – Type: \genfrac{}{}{}{0}{numerator}{denominator}
LATEXTutorial
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