Innovation Nsf Baltimore Oct 2007 Kusiak

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Data Mining and

Innovation Science

Andrew Kusiak Mechanical and Industrial Engineering 3131 Seamans Center The University of Iowa Iowa City, IA 52242-1527 Tel. (319) 335-5934 [email protected] http://www.icaen.uiowa.edu/~ankusiak

Outline Introduction Creativity Innovation practice Data mining contributions to innovation science  Summary    

What do They Have in Common?

? Innovation!!

Relationship Between Creation, Invention, and Innovation

Market acceptance

High Innovation

Music Group

Invention Creation

Low Low

Market relevance High

Famous Painter

Innovation: What is Needed?

Strategy Process

Ideas Environment

http://www.getfuturethink.com

Innovation: Many Ideas

Where to focus?

Incremental

Disruptive

Platform

Creativity in the Literature

(1)

 Creativity  Book The Creating Brain: The Neuroscience of Genius by Nancy Andreasen, U of Iowa Professor of Psychiatry  Andreasen’s Theory (Hypothesis): “Creative ideas appear spontaneously when people are NOT trying to be creative”  Example  Mozart who composed his music after a good meal and a walk, that would occasionally trigger a complete symphony

Creativity in the Literature

(2)

 Creativity  Example 2  Friedrich Kukule – German chemist who discovered the structure of benzene entered a dreamlike state in which the form of benzene came to him in a brilliant flash

Creativity in the Literature

(3)

 Creativity  Terrence Ketter – Professor of Psychiatry, Stanford U  Ketter’s Theory (Hypothesis): “Creativity is directly related to mental instabilities, because the brain uses its negative emotion to initiate a real or fictional solution to the problem”  What comes first creativity or the mood disorder?  Where does creativity comes from? [It is not known, Peggy Nopoulos, UI Professor of Psychiatry]

Innovation in Industry: SRI

(1)

A process

 Innovativeness  Five disciplines: 1. “Assess each innovation for its value to the customers” Look beyond cost and quality, e.g., into convenience and conscience 2. “Appoint a champion who is insanely committed to the project” No champion, no project, no exception

Innovation in Industry: SRI

(2)

 Innovativeness  Five disciplines: 3. “Building teams and doing so across the organizations” Engelbart’s iterative approach was also applied on a larger scale by Google, which publishes beta versions of its products and feeds customer responses into development of these products

Innovation in Industry: Xerox  Combine Ideas Xerox Corporation looks for intersection between ideas and combining them into next offering of products

Pentilla, C., Big Ideas, Entrepreneur, March 2007, pp. 62.

Innovation in Industry: McDonald’s  McDonald’s innovation team thinks it terms of “back-casting” – starting with an end-product and working backward towards the basic idea that is cost and technology feasible

Pentilla, C., Big Ideas, Entrepreneur, March 2007, pp. 62.

Innovation in Industry  Take advantage of “gift economy”    

Wikipedia Linux operating system Firefox web browser Media sites: YouTube, Flickr

Y. Benkler, The Wealth of Networks, Yale University Press, New Heaven, CT, 2006. http://www.benkler.org/Benkler_Wealth_Of_Networks.pdf

Mass Customization and Innovation History of Product Diversity Year

Car Model

No. of Models

1908

Ford T

1

1963

Renault 4

11

1971

Renault 16

6,000

1982

Renault 18

60,000

1989

Renault 25

120,000

1998

Peugeot 306

170,000

Traditional Design Product Family Purchasing Product Design

Information Flow

Assembly Tree File Geometry File Part List File

Manufacturing

Open loop system

Innovation-Inspired Design Product Family Purchasing Product Design

Innovation Tool Box

Geometry File Assembly Tree File Part List File

Manufacturing

Closed loop system

Modeling Innovation Innovation Science X Function Form Surprise Culture Emotion Experience

F( X)

I

Requirements: Multi-dimensional Origin    

Customer induced Expert induced Product life-cycle induced Cyber-world induced

 Requirements driven

After All Innovation: Process thinking Verical thinking

Horizontal (process ) thinking

Innovation: A Data Mining Solution Phase 1 Initial model set

Aspect i prototype formulation

Model set

Development of prototype alternatives

Evaluation of test prototypes

Evolutionary computation

Design team

Phase 2

Test market

Integrated training data set

S1

S2

S Sn

Training data set Si

Classifier building

Si

Machine learning

Si

Innovation classifier

Generation of a training data set

Knowledge discovery

text

Phase 3 Test configurations

Innovation score

Prediction

Classifier

text

Prediction and optimization

Challenges • Data availability • Industry struggle with embracing the concept of gift economy - Benefits from customers’ input vs - Potential losses from revealing

• Lack of experience • Computational experience with mass customization data

Conclusions

(1)

 No single “one-size fits all” innovation methodology on the horizon  Diverse products, systems, and services call for different innovation approaches

Conclusions

(2)

 Increasing role of data  Data could potentially drive innovation  Data mining and evolutionary computation key to innovation

Innovation Case Studies

Case Study 1: Process Invention

Melinda <middleInitial>B. Jones 22 2nd St. Apt. 312B Chicago <state>IL 42050

+

=

• Tags (such as XML)

• 2D Barcode

• Organized data

• Securely transport data

• Enter once and transfer into any system

• Paper and/or digital

United States Patent Nos. 6,764,009 and 7,070,103 and other pending patents

Data Without Boundaries™ • Move data b/t paper and digital form seamlessly • Accurate, secure, efficient • Patented

Moving Data Between Disparate Systems Data Without Boundaries™ 1

2

xml

System 1: Database(s) eForm(s) Program(s)

xml

xml

Encrypt/PIN Print/Fax/PDF Email/Mail Web/FTP

Sign/Verify

Fax Mail Scan/Decode

System 2: Database(s) eForm(s) Program(s)

No manual re-entry No keystroke errors No reformatting

Case Study 2: General Electric 1996 – Third wave: Selecting Leaders

Eager

General staff

Out

Force them

Troops

Karl von Clausewitz, 1830

Achievers Believers

Stupid

General Electric

Nonbelivers

Smart

Lazy

Imperial Germany

Teach and stretch

Out

Nonachievers Motivate and train

Do not hire

Jack Welch, 2000

Case Study 3: Different Types of Innovation Organization Innovation  Dell Corporation  Driver: Process innovation (e.g., manufacturing, supply chain, warranty service)  Success: Largest computer producer

 Apple Corporation  Driver: Product innovation (+ lately process innovation)  Success: Survived fierce competition despite strategic business errors

 Gateway Corporation  Drivers: Product and process innovation  Success: Limited market share

Conclusions

(1)

 No single “one-size fits all” innovation methodology on the horizon  Diverse products, systems, and services call for different innovation approaches

Conclusions

(2)

 Increasing role of data  Data could potentially drive innovation  Data mining and evolutionary computation key to innovation

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