Horror Mod V

  • November 2019
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#wxsand: owen piette's falling sand game #version 4, file subversion 2 #element element r g b gravity slip density conductivity visible group monsters empty zombie madman vampire werewolf necromancer group people person police swat soldier slayer group buildings house hauntedhouse policestation asylum group construction builder safehousescaffold barrackscaffold group scenery water element empty 0 0 0 0 0 1 0 1 element zombie 0 255 60 0 0 1 0 1 neighbor .9 zombie empty 1 empty zombie neighbor .9 zombie person 1 zombie zombie neighbor .9 zombie police 1 zombie zombie neighbor .9 zombie madman 1 zombie zombie element madman 200 30 100 0 0 1 0 1 neighbor .9 madman empty 1 empty madman element vampire 100 40 20 0 0 1 0 1 neighbor .9 vampire empty 1 empty vampire neighbor .9 vampire person 1 vampire minion neighbor .9 vampire police 1 vampire minion neighbor .9 vampire swat 1 vampire minion neighbor .9 vampire soldier 1 vampire minion element werewolf 100 30 40 0 0 1 0 1 neighbor .9 werewolf empty 1 empty werewolf neighbor .9 werewolf person 1 werewolf bittenperson neighbor .9 werewolf police 1 werewolf bittenperson neighbor .9 werewolf swat 1 werewolf bittenperson element person 255 255 255 0 0 1 0 1 neighbor .9 person guns 1 police empty neighbor .9 person empty 1 empty person element police 20 30 250 0 0 1 0 1 neighbor .9 police empty 1 empty police neighbor .9 police swattruck 1 swat swattruck element swat 10 100 250 0 0 1 0 1 neighbor .9 swat empty 1 empty swat neighbor .9 swat zombie 1 swat empty neighbor .9 swat madman 1 swat deadperson neighbor .9 swat armytruck 1 soldier armytruck element soldier 20 100 30 0 0 1 0 1 neighbor .9 soldier empty 1 empty soldier neighbor .9 soldier madman 1 soldier empty neighbor .9 soldier zombie 1 soldier empty neighbor .9 soldier werewolf 1 soldier empty element slayer 200 30 40 0 0 1 0 1 neighbor .9 slayer empty 1 empty slayer neighbor .9 slayer vampire 1 slayer empty neighbor .9 slayer minion 1 slayer empty element hauntedhouse 100 20 120 0 0 1 0 1 neighbor .9 hauntedhouse person 1 hauntedhouse scaredperson element house 10 200 50 0 0 1 0 1 neighbor .9 house zombie 1 hauntedhouse zombie neighbor .9 house vampire 1 hauntedhouse zombie neighbor .9 house hauntedhouse 1 hauntedhouse hauntedhouse element deadperson 200 0 30 0 0 1 0 1 neighbor .3 deadperson zombie 1 zombie zombie element guns 10 230 40 0 0 1 0 1 element barricade 80 80 70 0 0 1 0 1

neighbor .9 barricade soldier 1 armedbarricade empty element armedbarricade 80 100 100 0 0 1 0 0 neighbor .9 armedbarricade zombie 1 armedbarricade empty neighbor .9 armedbarricade madman 1 armedbarricade empty neighbor .9 armedbarricade vampire 1 armedbarricade empty element scaredperson 130 40 50 0 0 1 0 1 neighbor .9 scaredperson empty 1 empty scaredperson neighbor .9 scaredperson asylum 1 madman asylum element asylum 200 200 100 0 0 1 0 1 element bittenperson 100 200 100 0 0 1 0 0 neighbor .8 bittenperson empty 1 werewolf empty neighbor .8 bittenperson empty 1 empty bittenperson element swattruck 100 100 200 0 0 1 0 1 neighbor .9 swattruck madman 1 swattruck armedmadman element armedmadman 10 200 70 0 0 1 0 0 element minion 100 250 100 0 0 1 0 0 neighbor .9 minion empty 1 empty minion element armytruck 100 200 100 0 0 1 0 1 element barricader 20 100 0 0 0 1 0 1 neighbor .7 barricader empty 1 barricader barricade neighbor .9 barricader empty 1 empty barricader element insaneperson 100 100 0 0 0 1 0 1 neighbor .2 insaneperson empty 1 empty insaneperson pexplosion insaneperson hauntedhouse 10 boom element boom 250 0 0 0 0 0 0 0 self .8 boom 1.0 empty neighbor .9 barricader empty 1 barricader barricade element builder 20 30 100 0 0 0 1 0 1 neighbor .9 builder empty 1 empty builder neighbor .9 builder safehousescaffold 1 builder safehouse neighbor .9 builder barrackscaffold 1 builder barracks element safehousescaffold 230 100 200 0 0 0 1 0 1 element safehouse 230 0 200 0 0 0 1 0 0 element barrackscaffold 100 30 200 0 0 0 1 0 1 element barracks 100 0 200 0 0 0 1 0 0 neighbor .7 barracks empty 1 barracks soldier element policestation 100 30 255 0 0 0 1 0 1 neighbor .7 policestation empty 1 policestation police element morgueworker 100 200 200 0 0 0 1 0 1 neighbor .9 morgueworker deadperson 1 morgueworker bodybag element bodybag 110 100 90 0 0 0 1 0 0 neighbor .6 bodybag empty 1 empty empty element necromancer 200 30 0 0 0 0 1 0 1 neighbor .9 necromancer deadperson 1 necromancer zombie neighbor .9 necromancer empty 1 empty necromancer element water 20 30 255 0 0 0 1 0 1 element squidzor 10 200 100 0 0 0 1 0 1 neighbor .9 squidzor water 1 water squidzor

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