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Result Crew Stunned (no actions for rest of this turn and next 2 turns). Main Weapon Jams (no fire from largest system for one turn). Engine hit (no movement for rest of game). Crew Killed (vehicle out of game). Fuel Tank Hit (vehicle explodes). Ammo/Power Plant Hit (vehicle explodes).
Track has been destroyed; unit cannot move for rest of the game. Track has been damaged; -1 Cruising MP for rest of the game. Turret Locks in current position and cannot be moved for rest of game; it can only fire out of its current arc.