Future Car 2

  • November 2019
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#wxsand: owen piette's falling sand game #version 4.4, file subversion 2 #element element r g b gravity slip density conductivity visible #self probabilityofchanging element [probabilityofchangingintothiselement element] [...] #hotself tempatwhichthiselementselfprobabilitystartstoincreaseto100 element #hotcolor element r g b #neighbor probabilityofreacting element1 element2 [probabilityofchangingintotheseelements element1 element2] [...] #hotneighbor tempatwhichthiselementselfprobabilitystartstoincreaseto100 element1 element2 #explosion neighbor1 neighbor2 xspeed<255 yspeed<255 #pexplosion neighbor1 neighbor2 diameter element group defaultstuff water steam saltwater spout sand water salt oil fire torch tnt ember fallingember empty drain wall dust plant cera ??? group electricity heatconverter cheatconverter wire lightbulb group aircar airtank air compressedair aircompressor outflow intake piston crankshaft flywheel axis rim exhaust inexhaust outexhaust cylinder instruction instruction2 group solarcar sun solarpanel wire acmoter axis rim group frame redfiberglass alloy

#erases. element empty 0 0 0 0.000000 1.000000 1 #eraser element. element drain 10 10 10 0.000000 1.000000 1 neighbor 1.0 drain water 1.0 drain empty neighbor 1.0 drain dust 1.0 drain empty neighbor 1.0 drain oil 1.0 drain empty neighbor 1.0 drain steam 1.0 drain empty neighbor 1.0 drain sand 1.0 drain empty neighbor 1.0 drain salt 1.0 drain empty neighbor 1.0 drain saltwater 1.0 drain empty neighbor 1.0 drain moltencera 1.0 drain empty neighbor 1.0 drain fallingember 1.0 drain empty neighbor 1.0 drain explodingtnt 1.0 drain empty #a solid element which reacts with nothing. element wall 128 128 128 0.000000 0.000000 1 hotcolor wall 255 0 0 #does nothing. useful for explosion aftermaths element dust 128 128 128 0.900000 0.000000 1 #burns other elements. source of energy. element fire 247 63 63 -1.000000 1.000000 1 self 0.050000 fire 1.0000 empty hotcolor fire 255 63 63 neighbor 0.9 fire water 1.0 empty steam neighbor 0.75 fire oil 1.0 fire fire neighbor 1.0 fire plant 1.0 fire fire neighbor 0.005 fire cera 1.0 moltencera ember neighbor 0.9 fire tnt 1.0 explodingtnt fire

0.000000

0.000000

0.000000

0.000000

1.000000

0.500000

1.000000

0.500000

0.000000

1.100000

explosion fire oil 10 10 explosion fire tnt 100 100 #explodes element tnt 50 50 50 0.000000 0.000000 1.000000 0.000000 1 #explodes element explodingtnt 100 50 50 0.900000 1.000000 1.000000 0.000000 0 self 0.02000 explodingtnt 1.0000 fire neighbor 0.9 explodingtnt tnt 1.0 explodingtnt explodingtnt neighbor 1.0 explodingtnt wall 1.0 explodingtnt dust explosion explodingtnt tnt 100 100 #dissolves other elements. turns to steam when heated. element water 32 32 255 0.700000 1.000000 0.500000 0.400000 1 hotcolor water 200 200 255 self 0.001 water 1.0 steam hotself 50 water #grows in water. element plant 32 204 32 0.000000 0.000000 1.000000 0.000000 1 neighbor 0.2 plant water 1.0 plant plant #inert. element sand 238 204 128 0.900000 0.500000 0.900000 0.000000 1 #source of water. element spout 10 100 10 0.000000 0.000000 1.000000 0.000000 1 neighbor 0.75 spout empty 1.0 spout water neighbor 0.5 spout sand 1.0 empty empty #wax. melts. element cera 238 221 204 0.000000 0.000000 1.000000 0.000000 1 #destroys almost everything. element ??? 231 7 231 0.000000 1.000000 1.000000 0.000000 1 self 0.100000 ??? 1.0000 leftover??? neighbor 1.0 ??? empty 1.0 ??? ??? neighbor 1.0 ??? wall 1.0 ??? ??? neighbor 1.0 ??? fire 1.0 ??? ??? neighbor 1.0 ??? water 1.0 ??? ??? neighbor 1.0 ??? sand 1.0 ??? ??? neighbor 1.0 ??? spout 1.0 ??? ??? neighbor 1.0 ??? cera 1.0 ??? ??? neighbor 1.0 ??? oil 1.0 ??? ??? neighbor 1.0 ??? salt 1.0 ??? ??? neighbor 1.0 ??? ember 1.0 ??? ??? neighbor 1.0 ??? moltencera 1.0 ??? ??? neighbor 1.0 ??? steam 1.0 ??? ??? neighbor 1.0 ??? saltwater 1.0 ??? ??? neighbor 1.0 ??? torch 1.0 ??? ??? neighbor 0.2 ??? leftover??? 1.0 leftover??? leftover??? #burns. element oil 128 64 64 0.700000 1.000000 0.200000 0.000000 1 #soluable in water. element salt 255 255 255 0.900000 0.400000 0.400000 0.000000 1

#burns for a little while. element ember 200 50 50 0.000000 0.200000 1.000000 0.000000 1 self 0.002000 ember 1.0000 fire neighbor 0.2 ember empty 1.0 ember fire neighbor 0.9 ember water 1.0 empty steam neighbor 0.75 ember oil 1.0 ember fire neighbor 1.0 ember plant 1.0 ember fire neighbor 0.005 ember cera 1.0 moltencera ember #burns for a little while. element fallingember 200 50 50 1.000000 0.200000 1.000000 0.000000 1 self 0.002000 fallingember 1.0000 fire neighbor 0.2 fallingember empty 1.0 fallingember fire neighbor 0.9 fallingember water 1.0 empty steam neighbor 1.0 fallingember oil 1.0 fallingember fallingember neighbor 1.0 fallingember plant 1.0 fallingember fire neighbor 0.005 fallingember cera 1.0 moltencera ember #flowing cera. will harden eventually. element moltencera 255 220 200 0.800000 1.000000 1.000000 0.000000 0 neighbor 0.01 moltencera wall 1.0 cera wall neighbor 0.01 moltencera water 1.0 cera water neighbor 0.01 moltencera sand 1.0 cera sand neighbor 0.01 moltencera spout 1.0 cera spout neighbor 0.01 moltencera cera 1.0 cera cera neighbor 0.01 moltencera oil 1.0 cera oil neighbor 0.01 moltencera salt 1.0 cera salt neighbor 0.01 moltencera saltwater 1.0 cera saltwater #will eventually condense. element steam 85 85 255 -1.000000 1.000000 0.010000 0.000000 1 self 0.001000 steam 1.0000 water #salt will slowly come out of solution. element saltwater 0 0 150 0.700000 0.000000 0.500000 0.600000 1 self 0.00001 saltwater 0.5 water 0.5 salt neighbor 0.004 water salt 1.0 saltwater saltwater neighbor 0.001 saltwater saltwater 1.0 salt steam neighbor 0.04 saltwater water 1.0 water saltwater neighbor 0.9 saltwater fire 1.0 salt steam hotneighbor 50 saltwater saltwater #continuous fire. element torch 100 0 0 0.000000 1.000000 1.000000 1.000000 1 neighbor 0.2 torch empty 1.0 torch fire neighbor 0.2 torch water 1.0 torch steam neighbor 0.2 torch saltwater 0.5 torch steam 0.5 torch salt neighbor 0.2 torch oil 1.0 torch fire neighbor 0.2 torch plant 1.0 torch fire neighbor 0.2 torch cera 1.0 torch moltencera #a helper element. element leftover??? 200 0 0 0.000000 0.000000 1.000000 0.000000 0 self 0.005000 leftover??? 1.0000 empty # really just a random element. element heatconverter 128 128 255 0 0 0.5 1 1 self 0.2 heatconverter 1.0 cheatconverter

hotself 75 heatconverter neighbor 0.25 heatconverter fire 1.0 cheatconverter fire neighbor 0.25 heatconverter steam 1.0 cheatconverter steam element cheatconverter 128 128 255 0 0 0.8 1 0 neighbor 0.5 cheatconverter heatconverter 1.0 heatconverter cheatconverter # connect to heatconverter. element wire 141 132 129 0 0 0.8 0.4 1 element cwire 0 0 80 0 0 0.8 0 0 neighbor 0.001 cheatconverter wire 1.0 heatconverter cwire neighbor 0.2 cwire wire 1.0 cwire cwire # let there be light! it can only hold a charge for like to seconds. : ) element lightbulb 244 247 153 0 0 0.8 0.8 1 neighbor 1.0 lightbulb clightbulb 1.0 clightbulb clightbulb element clightbulb 255 249 4 0 0 0.8 0.8 0 element discharge 141 132 129 0 0 0.8 0.8 0 element ldischarge 244 247 153 0 0 0.8 0.8 0 element sun 255 255 0 0 0 0.2 99 1 element sun2 255 0 0 0 0 0.2 99 0 element sun3 255 128 64 0 0 0.2 99 0 element solarenergy 70 70 70 0 0 0 0 0 0 element solarpanel 0 97 168 0 0 0.8 0 1 element csolarpanel 252 254 156 0 0 0.8 0 0 element acmoter 253 0 0 0 0 0.8 0 1 element cacmoter 249 200 4 0 0 0.8 0 0 element acdischarge 253 10 10 0 0 0.8 0 0 element airtank 183 183 183 0 0 1 0 1 element air 0 0 0 -0.3 0.5 0.1 0.2 1 element compressedair 223 225 225 -0.4 0 0.3 0 1 element caircompressor 97 97 97 0 0 0.8 0 0 0 element faircompressor 97 97 97 0 0 0.8 0 0 0 element f2aircompressor 97 97 97 0 0 0.8 0 0 0 element aircompressor 97 97 97 0 0 0.8 0 1 element outflow 201 201 201 0 0 0.8 0 1 element f2outflow 201 201 201 0 0 0.8 0 0 0 element fintake 201 201 201 0 0 0.8 0 0 0 element intake 201 201 201 0 0 0.8 0 1 # so the cylinders don't get clogged. element exhaust 0 0 128 0 0 0.8 0 1 element fexhaust 0 0 128 0 0 0.8 0 0 # well it's the intake element inexhaust 136 219 249 0 0 0.8 0 1 element finexhaust 136 219 249 0 0 0.8 0 0 # where the exhaust comes out element outexhaust 219 73 222 0 0 0.8 0 1 element foutexhaust 219 73 222 0 0 0.8 0 0 # i'm am going to put the instructions here. put a piston in a cylinder then add fuel (watever it may be) element instruction 0 0 0 0 0 0 0 1 # then connect the piston to the crankshaft to the flywheel. connect the flywheel to the axis the to the rim. element instruction2 0 0 0 0 0 0 0 1 element cylinder 199 199 199 0 0 0.8 0.2 1 element piston 129 126 126 0 0 0.8 0.4 1 element crankshaft 107 108 106 0 0 0.8 0.4 1 element flywheel 225 128 64 0 0 0.8 0.4 1 element axis 9 78 106 0 0 0.8 0.4 element rim 129 126 136 0 0 0.8 0.4 element ppiston 0 0 106 0 0 0.8 0.4 0

element pcrankshaft 0 0 106 0 0 0.8 0.4 0 element pflywheel 0 0106 0 0 0.8 0.4 0 element paxis 0 0 106 0 0 0.8 0.4 0 element prim 0 0 106 0 0 0.8 0.4 0 # wll really just to hold the acid # a powerful; lghtweight alloy for your car. element alloy 62 62 62 0 0 1.0 0.01 1 # your car's frame, the only one for now. element redfiberglass 255 0 0 0 0 0.8 0 1 neighbor 0.1 piston compressedair 1.0 ppiston air neighbor 0.3 ppiston crankshaft 1.0 piston pcrankshaft neighbor 1.0 crankshaft pcrankshaft 1.0 pcrankshaft crankshaft neighbor 1.0 piston ppiston 1.0 ppiston piston neighbor 0.3 pcrankshaft flywheel 1.0 crankshaft pflywheel neighbor 1.0 flywheel pflywheel 1.0 pflywheel flywheel neighbor 1.0 pflywheel axis 1.0 flywheel paxis neighbor 1.0 paxis axis 1.0 axis paxis neighbor 1.0 paxis rim 1.0 axis prim neighbor 1.0 prim rim 1.0 rim prim neighbor 0.6 discharge cwire 1.0 discharge discharge neighbor 0.6 discharge clightbulb 1.0 discharge ldischarge neighbor 0.6 ldischarge clightbulb 1.0 ldischarge ldischarge neighbor 1.0 cwire clightbulb 1.0 discharge ldischarge neighbor 1.0 lightbulb cwire 0.6 clightbulb discharge 0.4 clightbulb cwire neighbor 1.0 aircompressor cwire 1.0 caircompressor discharge neighbor 1.0 caircompressor aircompressor 1.0 caircompressor caircompressor neighbor 0.5 intake air 1.0 fintake empty neighbor 1.0 fintake intake 1.0 intake fintake neighbor 1.0 fintake caircompressor 1.0 intake f2aircompressor neighbor 1.0 f2aircompressor caircompressor 0.9 caircompressor f2aircompressor 0.1 aircompressor f2aircompressor neighbor 1.0 f2aircompressor outflow 1.0 aircompressor f2outflow neighbor 1.0 f2outflow outflow 1.0 outflow f2outflow neighbor 1.0 f2outflow empty 1.0 outflow compressedair neighbor 1.0 f2outflow air 1.0 outflow compressedair neighbor 1.0 inexhaust air 1.0 finexhaust empty neighbor 1.0 inexhaust finexhaust 1.0 finexhaust inexhaust neighbor 1.0 finexhaust exhaust 1.0 inexhaust fexhaust neighbor 1.0 exhaust fexhaust 1.0 fexhaust exhaust neighbor 1.0 fexhaust outexhaust 1.0 exhaust foutexhaust neighbor 1.0 outexhaust foutexhaust 1.0 foutexhaust outexhaust neighbor 1.0 foutexhaust empty 1.0 outexhaust air neighbor 1.0 solarenergy empty 1.0 empty solarenergy neighbor 1.0 solarenergy air 1.0 air solarenergy neighbor 0.0005 sun empty 1.0 sun solarenergy neighbor 0.001 sun air 1.0 sun solarenergy neighbor 0.0005 sun2 empty 1.0 sun2 solarenergy neighbor 0.001 sun2 air 1.0 sun2 solarenergy neighbor 0.0005 sun3 empty 1.0 sun3 solarenergy neighbor 0.001 sun3 air 1.0 sun3 solarenergy neighbor 1.0 solarenergy solarpanel 1.0 empty csolarpanel neighbor 1.0 csolarpanel solarpanel 1.0 solarpanel csolarpanel neighbor 0.1 csolarpanel wire 1.0 solarpanel cwire neighbor 0.01 csolarpanel cwire 1.0 solarpanel cwire neighbor 1.0 acmoter cwire 0.6 cacmoter discharge 0.4 cacmoter cwire neighbor 0.9 discharge cacmoter 1.0 discharge acdischarge neighbor 1.0 cwire cacmoter 1.0 discharge acdischarge neighbor 1.0 cacmoter axis 1.0 acdischarge paxis

neighbor 0.6 acmoter cacmoter 1.0 cacmoter cacmoter neighbor 0.6 cacmoter acdischarge 1.0 acdischarge acdischarge self 0.1 prim 1.0 rim self 0.1 discharge 1.0 wire self 0.1 ldischarge 1.0 lightbulb self 0.1 acdischarge 1.0 acmoter self 0.1 air 1.0 compressedair hotself 50 air self 0.33 sun 0.5 sun2 0.5 sun3 self 0.33 sun2 0.5 sun 0.5 sun3 self 0.33 sun3 0.5 sun 0.5 sun3

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